Thank you to all the people who have been clicking our Amazon link: amzn.to/3gg8Iq9 before they buy anything on Amazon, it gives us some of Amazon's money for each thing you're already going to buy anyways :) We appreciate it!
Hi Joe, I have a question, I have a Magnavox Odyssey 400 and it is just giving me the ball back to the game when it marked the left field, when I mark the right it does not give me a score and does not return the ball, do you have any idea what it could be? Thank you very much in advance and greetings from Palma de Mallorca, I love your videos 🤗
My wife noticed I was watching your TH-cam video of Pong. She worked for Atari in the late 70s and early 80s and told me she played a pong game in the lobby of the building she worked in. We lived in Fremont Which is only about 15 minutes from silicon Valley. Thanks for the video, great job of repair and great memories. My friends call me Skeeter.
One video game you may have heard of that is extremely rare is "Death Race". I used to play that regularly at my local record store. The object of the game was to run over as many people as possible. When you ran them over a cross marked where they died. It was banned eventually, but my record store never got the memo. Good times.
I used to watch a channel called John's arcade and he has one of these machines. They are always running in the background and it's always bothered me that you could see the little blip when the ball hits the top or bottom so I'm glad you're addressing it and that I'm not the only one it bothers.
Bringing a voice to the Pong is a great thing. Silent Pong's are awful. Sounds like Atari new about the ball getting stuck issue and that is why they limited the bat travel. Thanks for bringing this to us. Pong is a classic. :)
I believe yes that's why they did it... by this time it was 'Revision E" so it'd be interesting to see if the earlier revisions had the same thing.... thanks for watching Brendan as always, we appreciate your thoughts!
If you watch the ball bounce off the right hand side ( start at 10:35 ) you will clearly see the the timing issue, as the ball hits ( actually slightly before ) the side, it then jumps horizontally a tiny bit then continues on its way at the correct angle, I believe this is an example of the messed up sync and general sloppy state of the timing, but this little example explains the whole net too far to the left problem....Oh Yeah! go Joe!..I love Arkanoid too!
As a 10 year old I played this against my uncle for months before I managed to win a game.... good memories and great to see it still exists, now in working order. Thanks for sharing
I remember reading somewhere that they knew about the gap at the top of the paddle range, but decided to leave that unfixed since they thought it made the game more interesting. But it sounds like the real reason might have been to work around the stuck-ball bug.
That paper the gentleman wrote about all of that (I linked it below) is fascinating to read, he came to the same conclusion you did! Thanks for watching Matt!
Yeah it was a very interesting time, all the stuff is priceless, something about the technology of it makes the stuff so much more interesting and fun to me. I was talking to an old school guy the other day and we were thinking about how fun it was back in the day to download or make copies on floppy drives of somebody else's little game program they had, and how cool it was that you could get a copy of it, take it home and try it out. The games were a lot more simple but there was something about the way you acquired it, and loaded it even that made it more fun to play. Now you can download 10's of 1000's of games on Steam in an instant but it just isn't the same, something's lost. It's kind of like how you can download any song now, or listen to it here on youtube... but back in the day you'd wait around the radio all day to hear your favorite new song, it made it better that you had to wait for it or you didn't have immediate access to it, these old games have a little bit of that going on, they were only in certain places you had to travel to, and then you had to pay to play them. The presentation goes a long way, even though it's such a simple game.
@@LyonsArcade "The games were a lot more simple but there was something about the way you acquired it, and loaded it even that made it more fun to play." Nicely put - this is why I love loading games for my Speccy from tape rather than connecting my phone to the audio jack! Just ain't the same.
You got me really nostalgic there for a second. First arcade game I ever played. I was on a winter resort and they got one in one of the hallways, and a couple of others in a room in the basement (among others a racing game I loved). Hated skiing and skating, so I played games most of the time. AND one of my first records I bought myself were Steppenwolf "For ladies only", with really psychedelic cover art.
Love all the videos always wanted a dragons lair machine spent ages feeding that with my pocket money. All the arcades seem to be filled with ticket machines and fruit machines in the Uk not much fun. Do miss the 80s arcade.
The Dragon's Lair is such a special machine, I never had the guts to play it since it was 50 cents over here, twice as much as the other games :) I saw too many people quickly lose their 50 cents too! It looked like nothing else at the time though...
That guy put a ton of time into that, it's invaluable if you're working on one. BTW some of the early Atari stuff like Stunt Cycle, and Football, etc. had shorter, but similar explanations in them of how things work. I fixed a Stunt Cycle one time and it tells you line by line how everything works. His Lawn Tennis document is even more in detail though and doesn't just cover the theory it covers other ways to do it and things people have learned since the engineers designed it so it's very very cool!
Loved it. Nice work tracking it all down and modding the board to correct the issues. That document you found was incredible. Oh and tapping the transformer for the audio amp? Solid man.
Yeah it's really cool that it STILL WORKS (I mean, after we fixed it, but still). Stuff was well designed back then, even if it has a few flaws or mistakes it was built well enough to still have the ability to keep purring along.
I have a point to make about the jerks trying to tell you how to pronounce something or that your calling something by the wrong name in your videos. People in different parts of the country can call the same thing by different names. Take Soda Pop for instance. In the Midwest we called it Pop. When I moved to California they call it Soda. Well to me Soda is what you put in Scotch. One Manufacturer can call a Round Bumper a Pop Bumper and the next a Thumper Bumper. I'm from Chicago and I worked for a Gottlieb Distributor. We pronounced it "Got Leeb". Gottlieb is actually a German name. So it depends on where your from how people might pronounce it. So in the future if anyone trys to tell you how to pronounce something or what something is called just ignore it.
I'm just messing with them, they're all so uptight I like to trigger them a little bit with my southern Drawl. If they complain enough I just block them :) Thanks for watching Ray we appreciate it.... I think a lot of the viewers are engineers and such and they are much more precise with what they assume or have been told is right or wrong. We need people like that too with little social skills, because they're the only people who have the precision to make that Space X vehicle dock with the space station last night for instance... if I tried to do that, I would have probably got somebody killed because I'm not as precise. When you're so uptight you care how other people pronunciate things, you're probably uptight enough to do Rocket Science :)
@@LyonsArcade Sorry to change the subject but Elon does get a lot of people killed. Not with Space X but with Tesla, all the autopilot crashes. There's a standard self driving system that works better, but he wants to save a few bucks on licensing and GPU chips (for self driving cars the GPUs are for turning the camera images into a 3D model for collision detection, a fail safe that works along side the AI - he pretty much just skips the safety on purpose). He's kind of an asshole, even though he has social skills; I think those are separate things. He's a control freak like the people who get aggressive about pronunciation or pointless stuff, the factory is a gulag. But then again there are other people who really do want to help and share knowledge but just suck at it, maybe they're young or never had parents. Either way - I try to think about them like they're practicing and still learning and trying to say something that at least they think is important and occasionally actually is important. I can never really tell some people's intentions over text, but I know how depressing and isolating it can get for people who don't have anyone to talk to, so I try to talk to them if I have time. Sometimes it sucks, but if they actually are a real bully then messing with them and escalating might just make them go shoot up a school or beat up their little brother or some shit, so I try to talk to them either way. Sometimes it works sometimes it doesn't, sometimes I'm the asshole. Sorry for rambling. Anyway, thanks for mentioning the game before Pong, I looked up the story and it's pretty awesome, and what a rad cabinet design. I almost wish that one took off instead of Pong.. almost
Great job. The thing that completely baffles me the most is that this board does not have a microprocessor. Game logic, digit creation, even rasterization is all done in discrete logic?
Yeah it's pretty incredible. If you ever want to get deep in the weeds, look at how the early cinematronics boards worked, like Star Castle. Some dude designed the entire system himself, with a generic 'cpu' board that could run many games, and separate audio boards per game... plus he created his own vector monitor. He found "cinematronics" which was a company making pong clones and sold them his idea... they agreed to pay him HALF THE PROFITS just for using his design. The board in the production model of most of the early cinematronics boards had ram and rom but didn't use a CPU, it was all done with discrete logic. www.arcade-museum.com/manuals-videogames/S/StarCastle.pdf
@@LyonsArcade Incredible I will read that thank you. I started reading through the 90+ pong report you included as well. I then read up some on Tank, which was close in time, introducing masked ROM, which answered some of my questions. Fascinating how resourceful people can be.
@@LyonsArcade ...And then they had some kind of falling out, the designer guy decided to go it alone (Vectorbeam) and Cinematronics reverse-engineered the board so they could keep making games... then Vectorbeam failed after a couple of years and Cinematronics bought its assets. So there's this very confusing relationship between the two companies; some games are credited as being by both of them...
Its almost an antique now. Whodathunkit...a video game becoming an antique? Have to change your store to Lyons Arcade Antiques and triple your prices 😉
Before pong they had mechanical video games. I remember darts and a motorcycle game, it was projection and not generated. EDIT: They call them electromechanical games.
I went to Amusement Repair School in 1980. Solid state was only a few years old and a lot of the equipment on the street was still Electro Mechanical (EM) So we had to learn both types of systems. One of the donated games we had at the school was a EM Motorcycle game.
didn't catch this 3 years ago but nice looking game. the only thing I would have changed though is where you mounted the amplifier. I would have had it accesible when you open the coin door, just a logistics change on something top notch. Nice simple game but the kids now a days could not deal with it because they have been spoiled with all the sensory overload of modern games where as when this was invented they were pushing the boundaries it when it was pushe dto the limit it had 4 paddles on it for hockey or 4 player tennis😂
Did you know we have a second channel? It's called "My Brother Donnie" and at the moment he and I are rehabbing an old torn to pieces Mobile Home we bought... multiple problems ensue :) I'll see you over there : th-cam.com/channels/uDDNTFs-BLcNYq4DO-BYYA.html
I've noticed few youtubers I watch (also from your area) , use the term "whenever" instead of "when". I assume it's a term that's mainly used in your part of the country? I live in Utah and have never heard people use it like you do.
I went to Salt Lake City once, I heard people say "whenever" whenever they were talking about multiple times, unlike that time they said "when" when they were talking about that one time. Same as he says in the video, same as the west coast. Do they not say "whenever" at all where you're at, or is it used differently?
Isn't this machine the one that got Atari sued? I think RCA made a patents claim. And this supposedly was why Atari held off on releasing the 2600 console. They were legally blocked from releasing it until they settled up with RCA if I remember right. It's weird how a lot of the history of retro machines was fraught with lawsuits. MOS was started by former Motorola employees, including Chuck Peddle and Bill Mensch. They made a CPU similar to the 6800 and called it the 6501. Motorola sued MOS to prevent them from releasing it. The 6501 was only pin-compatible, not object compatible, so putting a 6501 on a machine using a 6800 was not straightforward. You'd have to change the ROM and all the software used. So not sure why Motorola felt threatened. I guess this was just them being upset to have employees walking out on them. But MOS never released the 6501. And they changed it slightly, made the pin-outs incompatible, and sold it as the 6502. The rest is history. Even a 3rd-party Atari game led to suits. Custer's Revenge was the game. Women's groups hated it, Native-American groups hated it, some state legislators hated it, and the industry hated the state legislators for hating it. That was partly why home video game consoles started having vendor-locking. The videogame industry crash also played into that. Atari added vendor locking to the 7800 with the rationale that since they used a better video coprocessor, software companies would love to get a hold of that for writing pornographic games, and they didn't want to be blamed for controversial games.
The first video one (with a monitor) was called Computer Space, very rare. There were lots of coin operated games though before Pong, and thousands of Pinball Machines of course. Tons of jukeboxes.... lots of mechanical games, and games that used projectors.
Degaussing (de-magnetising the screen) would not affect burn-in, which is phosphor damage caused to the screen over time. Degaussing is only performed on Colour CRT screens which have poor or incorrect colours displayed due to the screen surround becoming magnetised.
Joes Classic, Those Slip Clutch Pots have a built in clutch to prevent the shaft from breaking snapping off the wiper? I have never heard of Slip Clutch Pots before or have seen them. I'm confused did someone take out the original audio board and audio power amp and speaker in the Pong game or did they originally want you to plug the Pong game into an external stereo system?I'm guessing you can use any arcade monitor as a replacement for the Pong game and it will work?
Thanks, What do you mean by Modified regular TV set, what was modified in the TV set?When opening up a slip clutch pot, does the wiper stop moving but the shaft keeps moving? compared to a normal pot the wiper is fused with the shaft that is why the wiper will break off the shaft
Thanks for the help. I think the pots in the 50's and 60's used carbon composition for the resistive disc track and the 70's ,80's, 90's used metal film or carbon film resistive disc tracks for pots. The taper in the pots makes a difference. Eddie Van Halens wiper rubbed the resistive disc track to a custom made taper curve, not sure how this was done. I have tried using sandpaper and graphite paper to "wear out" the resistive disc track to make custom made taper curves like what Eddie Van Halen did. Take a look at the video at time 1:20 it shows the worn out customer taper curve that the pots wiper did over time. I'm trying to mimic this using sandpaper and graphite paper but it makes the wah or volume pots have that scratchy noisy sound would you turn the pot back and forth which I don't want the scratchy noisy sounds in the resistance disc track. Click here to watch the video at time 1:20 shows the taper curveth-cam.com/video/S46UqM4bumA/w-d-xo.html
James, "Capiche" is a demeaning comment, watch your mouth. You're speaking to me as if you know something I don't, but you've never adjusted a black and white t.v., and the entire point of my video was to illustrate that the video signal is off center, not the video display on the monitor. If you hook up a test grid to the screen, and when you rotate the adjustment rings on the yoke that you know nothing about, and it still doesn't center it, what do you do then, James? A little more of an attempt to understand and a little less demeaning Italian would be a good idea. I'm fixing 50 year old shit at component level and you're telling me you've got one up on me because you know what a TPG is. Please.
Joe's Classic Video Games Joe's Classic Video Games Not where I come from, Joe. Anyway, I apologise if I upset you. The idea of the grid is to at least start from a datum line, then make ttl board adjustments. I have a Taito Space Invaders that I had to correct and ended up having to tape magnets to the aquadag to get the geometry right. You’re quite nasty.
Thank you to all the people who have been clicking our Amazon link: amzn.to/3gg8Iq9 before they buy anything on Amazon, it gives us some of Amazon's money for each thing you're already going to buy anyways :) We appreciate it!
Hi Joe, I have a question, I have a Magnavox Odyssey 400 and it is just giving me the ball back to the game when it marked the left field, when I mark the right it does not give me a score and does not return the ball, do you have any idea what it could be? Thank you very much in advance and greetings from Palma de Mallorca, I love your videos 🤗
Love your repair videos, you are excellent dude! Wanted to ask does this link work for the UK? If not how can we all over the pond contribute?
Unfortunately I don't think it works in the UK, I have to sign up for UK's Amazon to get it to work!
Helloo????
Jorge jose Coll Ramírez Don't expect a reply, more chance winning the Lottery
My wife noticed I was watching your TH-cam video of Pong. She worked for Atari in the late 70s and early 80s and told me she played a pong game in the lobby of the building she worked in. We lived in Fremont Which is only about 15 minutes from silicon Valley. Thanks for the video, great job of repair and great memories.
My friends call me Skeeter.
I didn't know there were Dr's of Pong. I wish someone had told me back in 1987, I would have changed my major. I love watching y'all fix this stuff.
There's no Major for it, only minor tinkering with broken games :) Thanks again Scott!
One video game you may have heard of that is extremely rare is "Death Race". I used to play that regularly at my local record store. The object of the game was to run over as many people as possible. When you ran them over a cross marked where they died. It was banned eventually, but my record store never got the memo. Good times.
I've seen one or two but never owned one myself. Those are VERY valuable.
They have one of those at Funspot in NH. The first video game to cause a moral panic!
I used to watch a channel called John's arcade and he has one of these machines. They are always running in the background and it's always bothered me that you could see the little blip when the ball hits the top or bottom so I'm glad you're addressing it and that I'm not the only one it bothers.
We're all waiting on John to come back and do some more videos!
Bringing a voice to the Pong is a great thing. Silent Pong's are awful.
Sounds like Atari new about the ball getting stuck issue and that is why they limited the bat travel.
Thanks for bringing this to us. Pong is a classic. :)
I believe yes that's why they did it... by this time it was 'Revision E" so it'd be interesting to see if the earlier revisions had the same thing.... thanks for watching Brendan as always, we appreciate your thoughts!
If you watch the ball bounce off the right hand side ( start at 10:35 ) you will clearly see the the timing issue, as the ball hits ( actually slightly before ) the side, it then jumps horizontally a tiny bit then continues on its way at the correct angle, I believe this is an example of the messed up sync and general sloppy state of the timing, but this little example explains the whole net too far to the left problem....Oh Yeah! go Joe!..I love Arkanoid too!
Arkanoid is pretty awesome, did you ever play the Tournament edition? It came out just after the original one with different boards.
@@LyonsArcade No, dont think so, but the one we had in the UK was so addictive !
As a 10 year old I played this against my uncle for months before I managed to win a game.... good memories and great to see it still exists, now in working order. Thanks for sharing
Thank you for watching David, yes it's cool seeing one still humming along, they built these very well in my opinion but most things were back then!
Nice work, good to see these old pong machines still running.
Yes it's cool to see one brought back to life, these are definitely worth saving!
I remember reading somewhere that they knew about the gap at the top of the paddle range, but decided to leave that unfixed since they thought it made the game more interesting. But it sounds like the real reason might have been to work around the stuck-ball bug.
That paper the gentleman wrote about all of that (I linked it below) is fascinating to read, he came to the same conclusion you did! Thanks for watching Matt!
Joe's Classic Video Games oh so you do reply to people, but not me, kin rude m8 😠
I love how your videos highlight the synergy between analog and digital in this era, like I used to plug a cassette player into a micro
Yeah it was a very interesting time, all the stuff is priceless, something about the technology of it makes the stuff so much more interesting and fun to me. I was talking to an old school guy the other day and we were thinking about how fun it was back in the day to download or make copies on floppy drives of somebody else's little game program they had, and how cool it was that you could get a copy of it, take it home and try it out. The games were a lot more simple but there was something about the way you acquired it, and loaded it even that made it more fun to play. Now you can download 10's of 1000's of games on Steam in an instant but it just isn't the same, something's lost.
It's kind of like how you can download any song now, or listen to it here on youtube... but back in the day you'd wait around the radio all day to hear your favorite new song, it made it better that you had to wait for it or you didn't have immediate access to it, these old games have a little bit of that going on, they were only in certain places you had to travel to, and then you had to pay to play them. The presentation goes a long way, even though it's such a simple game.
@@LyonsArcade "The games were a lot more simple but there was something about the way you acquired it, and loaded it even that made it more fun to play."
Nicely put - this is why I love loading games for my Speccy from tape rather than connecting my phone to the audio jack! Just ain't the same.
You got me really nostalgic there for a second. First arcade game I ever played. I was on a winter resort and they got one in one of the hallways, and a couple of others in a room in the basement (among others a racing game I loved). Hated skiing and skating, so I played games most of the time. AND one of my first records I bought myself were Steppenwolf "For ladies only", with really psychedelic cover art.
Very cool :) Those resorts had all the cool games from what I hear :) Thanks for watching Indiskret1!
Love all the videos always wanted a dragons lair machine spent ages feeding that with my pocket money. All the arcades seem to be filled with ticket machines and fruit machines in the Uk not much fun. Do miss the 80s arcade.
The Dragon's Lair is such a special machine, I never had the guts to play it since it was 50 cents over here, twice as much as the other games :) I saw too many people quickly lose their 50 cents too! It looked like nothing else at the time though...
That document is amazing, there should be more like that.
That guy put a ton of time into that, it's invaluable if you're working on one. BTW some of the early Atari stuff like Stunt Cycle, and Football, etc. had shorter, but similar explanations in them of how things work. I fixed a Stunt Cycle one time and it tells you line by line how everything works. His Lawn Tennis document is even more in detail though and doesn't just cover the theory it covers other ways to do it and things people have learned since the engineers designed it so it's very very cool!
That cabinet is in astonishing condition for its age... Hard to believe it's the original wood!
The siding has been re-veneered, it's not the original finish.... but it's still in very nice shape :)
Loved it. Nice work tracking it all down and modding the board to correct the issues. That document you found was incredible. Oh and tapping the transformer for the audio amp? Solid man.
Thanks man appreciate you watching like always!
Man you are a hardware repair genius. I’m so lost watching your videos but fascinated at the same time. Love the content.
Fit i'm pretty good at making interesting videos but my repair skills are actually pretty amateur, some of these board repair guys are amazing!
Its so cool to see one like this that literally paved the way into the golden age. Makes me super nostalgic!
Yeah it's really cool that it STILL WORKS (I mean, after we fixed it, but still). Stuff was well designed back then, even if it has a few flaws or mistakes it was built well enough to still have the ability to keep purring along.
So damn beautiful to see this fully working!!! Great job, great memories!!!
Thank you 33danally, we appreciate you watching!
"Yet..." = scary music. Thanks for the video. Good work.
Yeah, LOL That's how it worked out.... thanks for watching pez we appreciate it as always!
I have a point to make about the jerks trying to tell you how to pronounce something or that your calling something by the wrong name in your videos. People in different parts of the country can call the same thing by different names. Take Soda Pop for instance. In the Midwest we called it Pop. When I moved to California they call it Soda. Well to me Soda is what you put in Scotch. One Manufacturer can call a Round Bumper a Pop Bumper and the next a Thumper Bumper. I'm from Chicago and I worked for a Gottlieb Distributor. We pronounced it "Got Leeb". Gottlieb is actually a German name. So it depends on where your from how people might pronounce it. So in the future if anyone trys to tell you how to pronounce something or what something is called just ignore it.
I'm just messing with them, they're all so uptight I like to trigger them a little bit with my southern Drawl. If they complain enough I just block them :) Thanks for watching Ray we appreciate it.... I think a lot of the viewers are engineers and such and they are much more precise with what they assume or have been told is right or wrong. We need people like that too with little social skills, because they're the only people who have the precision to make that Space X vehicle dock with the space station last night for instance... if I tried to do that, I would have probably got somebody killed because I'm not as precise. When you're so uptight you care how other people pronunciate things, you're probably uptight enough to do Rocket Science :)
We say still say pop in the UK
@@LyonsArcade Sorry to change the subject but Elon does get a lot of people killed. Not with Space X but with Tesla, all the autopilot crashes. There's a standard self driving system that works better, but he wants to save a few bucks on licensing and GPU chips (for self driving cars the GPUs are for turning the camera images into a 3D model for collision detection, a fail safe that works along side the AI - he pretty much just skips the safety on purpose). He's kind of an asshole, even though he has social skills; I think those are separate things. He's a control freak like the people who get aggressive about pronunciation or pointless stuff, the factory is a gulag. But then again there are other people who really do want to help and share knowledge but just suck at it, maybe they're young or never had parents. Either way - I try to think about them like they're practicing and still learning and trying to say something that at least they think is important and occasionally actually is important. I can never really tell some people's intentions over text, but I know how depressing and isolating it can get for people who don't have anyone to talk to, so I try to talk to them if I have time. Sometimes it sucks, but if they actually are a real bully then messing with them and escalating might just make them go shoot up a school or beat up their little brother or some shit, so I try to talk to them either way. Sometimes it works sometimes it doesn't, sometimes I'm the asshole. Sorry for rambling. Anyway, thanks for mentioning the game before Pong, I looked up the story and it's pretty awesome, and what a rad cabinet design. I almost wish that one took off instead of Pong.. almost
@@markselvin2230 We say "dad" in this part of England but we talk funny in the Midlands
ko-cola
Great job. The thing that completely baffles me the most is that this board does not have a microprocessor. Game logic, digit creation, even rasterization is all done in discrete logic?
Yeah it's pretty incredible. If you ever want to get deep in the weeds, look at how the early cinematronics boards worked, like Star Castle. Some dude designed the entire system himself, with a generic 'cpu' board that could run many games, and separate audio boards per game... plus he created his own vector monitor. He found "cinematronics" which was a company making pong clones and sold them his idea... they agreed to pay him HALF THE PROFITS just for using his design. The board in the production model of most of the early cinematronics boards had ram and rom but didn't use a CPU, it was all done with discrete logic. www.arcade-museum.com/manuals-videogames/S/StarCastle.pdf
@@LyonsArcade
Incredible I will read that thank you.
I started reading through the 90+ pong report you included as well.
I then read up some on Tank, which was close in time, introducing masked ROM, which answered some of my questions.
Fascinating how resourceful people can be.
@@LyonsArcade ...And then they had some kind of falling out, the designer guy decided to go it alone (Vectorbeam) and Cinematronics reverse-engineered the board so they could keep making games... then Vectorbeam failed after a couple of years and Cinematronics bought its assets. So there's this very confusing relationship between the two companies; some games are credited as being by both of them...
Its almost an antique now. Whodathunkit...a video game becoming an antique? Have to change your store to Lyons Arcade Antiques and triple your prices 😉
We're going to do a video on an old phonograph we've got here, it's definitely an antique!
Awesome classic! I had same fun with the 4player Atari 2600 Warlords game!👏🏻👏🏻👏🏻
Warlords was awesome, we did a video about it awhile back :)
Before pong they had mechanical video games. I remember darts and a motorcycle game, it was projection and not generated. EDIT: They call them electromechanical games.
We've got a few of them on our channel here but we don't see them as often...
@@LyonsArcade I'm watching your EM pinball video right now.
I went to Amusement Repair School in 1980. Solid state was only a few years old and a lot of the equipment on the street was still Electro Mechanical (EM) So we had to learn both types of systems. One of the donated games we had at the school was a EM Motorcycle game.
didn't catch this 3 years ago but nice looking game. the only thing I would have changed though is where you mounted the amplifier. I would have had it accesible when you open the coin door, just a logistics change on something top notch. Nice simple game but the kids now a days could not deal with it because they have been spoiled with all the sensory overload of modern games where as when this was invented they were pushing the boundaries it when it was pushe dto the limit it had 4 paddles on it for hockey or 4 player tennis😂
I'd recognize that voice anywhere. It's the I luv radios guy. Lol.
I think he's just copying me :)
Joe's Classic Video Games Ha ha, lol. Its so cool the classic stuff you work on. Both are great channels.
You should have replaced the pots with Logarithmic versions to add the ‘bonkers’ touch to gameplay!
Yeah, lol you'd be really fast at one side of the screen :)
I think I saw a meter inside. Is that so you can reconcile against the money in the pan?
Yes sir.
Dr. H. Holden doesn't do anything half baked do they! No stone un-turned. What a legend.
Yeah that guy is a straight up PONG Pimp.
24:54 "let's say I'm a drunk at a bar", Freudian slip perhaps???????
I have lots of Freudian slips but that's not one of them :)
I've played pong on Atari Flashback classics on my Nintendo switch. Pong from 1973 is one of my favourite Atari games.
Those Atari Flashbacks are awesome!
Did you know we have a second channel? It's called "My Brother Donnie" and at the moment he and I are rehabbing an old torn to pieces Mobile Home we bought... multiple problems ensue :) I'll see you over there : th-cam.com/channels/uDDNTFs-BLcNYq4DO-BYYA.html
Nice oldschool Pong game!👍
I remember feeding one of these a lot of quarters when they came out.
I'll bet they were something else when they first launched...
One of your best videos yet ❤️
Thanks pilotkid, we appreciate that!
It may be called Pong...but it doesn't stink👍😉
Thorough as usual, nice work.
Thanks macdaddyns we appreciate you watching!
I think that the oldest was tennis for two.
Not a coin-op. arcade cabinet.
25:21 there's a dirty joke in there somewhere.
I couldn't quite get the joke out :)
I've noticed few youtubers I watch (also from your area) , use the term "whenever" instead of "when". I assume it's a term that's mainly used in your part of the country? I live in Utah and have never heard people use it like you do.
We’re probably all just wrong, good catch!
I went to Salt Lake City once, I heard people say "whenever" whenever they were talking about multiple times, unlike that time they said "when" when they were talking about that one time. Same as he says in the video, same as the west coast. Do they not say "whenever" at all where you're at, or is it used differently?
I always thought player 2 score should be closer to center so as not to block his view. That's how they were though.
Nice Cab. Thanks for sharing :-)
Thank you for watching, microKnight1!
Cool
Isn't this machine the one that got Atari sued? I think RCA made a patents claim. And this supposedly was why Atari held off on releasing the 2600 console. They were legally blocked from releasing it until they settled up with RCA if I remember right.
It's weird how a lot of the history of retro machines was fraught with lawsuits. MOS was started by former Motorola employees, including Chuck Peddle and Bill Mensch. They made a CPU similar to the 6800 and called it the 6501. Motorola sued MOS to prevent them from releasing it. The 6501 was only pin-compatible, not object compatible, so putting a 6501 on a machine using a 6800 was not straightforward. You'd have to change the ROM and all the software used. So not sure why Motorola felt threatened. I guess this was just them being upset to have employees walking out on them. But MOS never released the 6501. And they changed it slightly, made the pin-outs incompatible, and sold it as the 6502. The rest is history.
Even a 3rd-party Atari game led to suits. Custer's Revenge was the game. Women's groups hated it, Native-American groups hated it, some state legislators hated it, and the industry hated the state legislators for hating it. That was partly why home video game consoles started having vendor-locking. The videogame industry crash also played into that. Atari added vendor locking to the 7800 with the rationale that since they used a better video coprocessor, software companies would love to get a hold of that for writing pornographic games, and they didn't want to be blamed for controversial games.
This would have to be a later model Pong since the winner only needs 11 points. Used to be 21 IIRC.
What's older than Pong?
The first video one (with a monitor) was called Computer Space, very rare. There were lots of coin operated games though before Pong, and thousands of Pinball Machines of course. Tons of jukeboxes.... lots of mechanical games, and games that used projectors.
have you tried to degause the screen. im not sure if that would work for the burn in
Degaussing (de-magnetising the screen) would not affect burn-in, which is phosphor damage caused to the screen over time.
Degaussing is only performed on Colour CRT screens which have poor or incorrect colours displayed due to the screen surround becoming magnetised.
@@buddhistsympathizer1136 Thats why i wasn't sure if it would work. Thanks for the explanation
Thank you for watching Bob, yes unfortunately the degause ring wouldn't fix this, the only way to fix it is to change the tube...
good arcade
Thanks for watching Wilder, we appreciate it!
73 pinto is worth 500 blown engine 1000 to 1500 engine working
What if it's rusted all to hell????
@@LyonsArcade well you got me there
Joes Classic, Those Slip Clutch Pots have a built in clutch to prevent the shaft from breaking snapping off the wiper? I have never heard of Slip Clutch Pots before or have seen them. I'm confused did someone take out the original audio board and audio power amp and speaker in the Pong game or did they originally want you to plug the Pong game into an external stereo system?I'm guessing you can use any arcade monitor as a replacement for the Pong game and it will work?
Thanks, What do you mean by Modified regular TV set, what was modified in the TV set?When opening up a slip clutch pot, does the wiper stop moving but the shaft keeps moving? compared to a normal pot the wiper is fused with the shaft that is why the wiper will break off the shaft
Thanks for the help. I think the pots in the 50's and 60's used carbon composition for the resistive disc track and the 70's ,80's, 90's used metal film or carbon film resistive disc tracks for pots. The taper in the pots makes a difference. Eddie Van Halens wiper rubbed the resistive disc track to a custom made taper curve, not sure how this was done. I have tried using sandpaper and graphite paper to "wear out" the resistive disc track to make custom made taper curves like what Eddie Van Halen did. Take a look at the video at time 1:20 it shows the worn out customer taper curve that the pots wiper did over time. I'm trying to mimic this using sandpaper and graphite paper but it makes the wah or volume pots have that scratchy noisy sound would you turn the pot back and forth which I don't want the scratchy noisy sounds in the resistance disc track. Click here to watch the video at time 1:20 shows the taper curveth-cam.com/video/S46UqM4bumA/w-d-xo.html
Put a test grid generator on it, then adjust the game. Capiche?
James, "Capiche" is a demeaning comment, watch your mouth. You're speaking to me as if you know something I don't, but you've never adjusted a black and white t.v., and the entire point of my video was to illustrate that the video signal is off center, not the video display on the monitor. If you hook up a test grid to the screen, and when you rotate the adjustment rings on the yoke that you know nothing about, and it still doesn't center it, what do you do then, James? A little more of an attempt to understand and a little less demeaning Italian would be a good idea.
I'm fixing 50 year old shit at component level and you're telling me you've got one up on me because you know what a TPG is. Please.
Joe's Classic Video Games
Joe's Classic Video Games
Not where I come from, Joe. Anyway, I apologise if I upset you.
The idea of the grid is to at least start from a datum line, then make ttl board adjustments.
I have a Taito Space Invaders that I had to correct and ended up having to tape magnets to the aquadag to get the geometry right.
You’re quite nasty.