GBO2 Psycho Bawoo: Moon plates at 650 cost!

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  • เผยแพร่เมื่อ 5 มิ.ย. 2024
  • This video contains two matches I had with the recently released LV1 Psycho Bawoo on Gundam Battle Operation 2. It is a 650 cost general with great mid-range burst damage, Phenex style lock-on plates, access to a defensive barrier which can block both melee and ranged stuns, good stagger accumulation alongside access to LV1 Full Attack. It suffers from mediocre boosting speed, very awkward to use melee, relatively short range and that the lock-on plates are hard to fully land. This suit feels really fun, it gets a defensive plate barrier like Moon and a lock on plate attack like Phenex, which is groundbreaking for 650 cost. If you can land your combos correctly it is capable of outputting huge damage. My thanks go out to go_already/Dark Sun for letting me use his account to record these matches, he chose the music for this video as well! I hope that you enjoy watching!
    Its primary weapon is a beam rifle with 2000 (2200x3) power, 6 ammo, 5 seconds cooldown, 15 seconds reload time, 0.77 seconds swap time, 350m (500m) range, 3 seconds focus time and 10% (35x3%) stagger value. Both firing modes instant stagger. The charged shot consumes all remaining ammo but deals incredible damage and stagger accumulation, making it very powerful when used correctly.
    Its primary melee weapon is a beam saber with 2300 power, 2.5 seconds cooldown, 0.77 seconds swap time, 60% combo modifier and 160% downswing modifier. This has similar animations to the Gerbera Tetra, but with longer swap time. The downswings can deal pretty good damage but the awkward swap time and animation makes it impractical to use sometimes.
    Its first sub weapon is an arm grenade launcher with 500x2 power, 4 ammo, 0.3 seconds cooldown, 10 seconds reload, 0.5 seconds swap time, 250m range and 35%x2 stagger value. These have short range, but they deal pretty good damage and can break through a raids Maneuver Armor with good aim.
    Its second sub weapon is a shield mega particle cannon with 800x3 (850x3) power, 20%x3 (95%) heat, 2 seconds cooldown, 15 seconds overheat, 0.5 seconds swap time, 300m (350m) range and 35%x3 (10%x3) stagger value. Uncharged shots fires three beams in sequence that can stagger enemies if all shots connect, charged shots instant stagger at the cost of higher heat and less stagger accumulation.
    Its third sub weapon is a lock-on plate attack with 350x8x3 damage, 1 ammo, 15 seconds reload time, 0.5 seconds swap time, 300m range and 5%x8x3 stagger value. These can lock on while boosting and can deal a ludicrous 8400 base ballistic damage if every plate hits, but like Phenex, they will return on their own if they hit a wall before hitting an enemy. They have shorter reload time than the stats suggest since they begin reloading as soon as they fire, rather than when they return, unlike other suits with funnels.
    Its fourth sub weapon is a defensive plate barrier with 100% heat, 22 seconds overheat, 0.5 seconds swap time, 2000 HP and 10 seconds duration. This weapon nullifies all damage and stuns received while active, but they return once the timer expires or they take enough damage.
    The Psycho Bawoo has 20000 HP, 24 ballistic resist, 26 beam resist and 22 melee resist. It isn't the most durable but it isn't overly squishy either. It has LV2 Emergency Evasion and LV1 Maneuver Armor for defensive skills, alongside a 40% damage reduction psycho plate buffer, 30% reduction shield buffer and 10% reduction leg buffer.
    In terms of mobility it has 130 walk speed, 210 boosting speed, 80 thrust and 75 turning speed. It has slow boost speed for this cost but makes up for it in other areas to some extent. It has both LV3 Flight Control and Forced Injector for mobility skills.
    It also has LV1 Full Attack, which boosts non-lock on damage dealt by 20% and walk speed by +10 while your lock-on plates are deployed.
    In conclusion, I feel like the Psycho Bawoo will be a pretty powerful option in the right hands. How well you evaluate it really depends on how much usage you can get from the psycho plates, 8400 ballistic damage is quite hefty but on some maps you could be hard pressed to actually hit them considering they won't work if cover is in the way. Though, the defensive barrier should be universally useful regardless of the map. On maps where hitting the psycho plates won't be a concern I think that it will be competing well against other midline generals like Todesritter or Dijeh Traversia, though it remains to be seen if it is ultimately stronger or weaker than those two. Thanks for watching, and I hope that you enjoyed it!
    Music used:
    Super Robot Wars OG: The Moon Dwellers, Limit Over
    Dynasty Warriors Gundam 2, A Good Thing is Possible
  • เกม

ความคิดเห็น • 35

  • @avenger1_gbo260
    @avenger1_gbo260  20 วันที่ผ่านมา

    My Twitter is linked here if you want to follow! mobile.twitter.com/Avenger1GBO
    Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8

  • @someone.............
    @someone............. 21 วันที่ผ่านมา +11

    Still patiently waiting for the day when BB finally releases the Psycho Gundam Mk-IV G Doors.

    • @term1n_al21
      @term1n_al21 19 วันที่ผ่านมา

      It's in the leaks, so maybe soon

  • @GrayFolxy
    @GrayFolxy 21 วันที่ผ่านมา +7

    5:38 lol average support main life moment « do you have fun ? »

  • @Kiryu549
    @Kiryu549 21 วันที่ผ่านมา +7

    super robot wars eargasm

  • @mr.abrams9885
    @mr.abrams9885 21 วันที่ผ่านมา +11

    Moon gundam did it before it was cool

  • @Anti_ex33
    @Anti_ex33 21 วันที่ผ่านมา +16

    Do you have any tips for matches?

    • @ensignd.crexote5350
      @ensignd.crexote5350 21 วันที่ผ่านมา +30

      Stay with the team.
      Play aggressive.
      Don’t get caught alone.

    • @dailyshitposting3687
      @dailyshitposting3687 20 วันที่ผ่านมา

      And remember carrying stun weapons with big hit point because that thing will compensate for your poor melee skill.

    • @succmama1039
      @succmama1039 20 วันที่ผ่านมา

      I think learning how to play defensive is good too. I've won games just by letting the enemy team go blindly aggressive and be in a meat grinder.

    • @angellara7040
      @angellara7040 20 วันที่ผ่านมา +1

      ​define aggressive?

    • @ensignd.crexote5350
      @ensignd.crexote5350 20 วันที่ผ่านมา +3

      @@angellara7040 bah, I’m not good with words, really. Keep the pressure on em’, even as a support. I actually learned that over in Avengers discord. It has really improved my game.

  • @nexo42069
    @nexo42069 20 วันที่ผ่านมา +1

    My first thoughts when I saw what the psycho bawoo stats looked like is that it looked incredibly mid

  • @Sylvate_Link
    @Sylvate_Link 21 วันที่ผ่านมา

    This thing is one sexy looking Mobile Suit

  • @crustypaladin
    @crustypaladin 20 วันที่ผ่านมา +2

    I’m curious, what are your guys controls for ps4 controller? I’m think of rebinding X to L1 or something because it’s kind of hard to boost and turn at the same time.

    • @scottwrathfon9872
      @scottwrathfon9872 20 วันที่ผ่านมา +3

      Basically everyone swaps boost to L1
      It saves a lot of hassle, and Vulcans suddenly get more useful when you can just fire them while boosting, in between cool downs or when running/from someone.

  • @emiliodeguarda2005
    @emiliodeguarda2005 21 วันที่ผ่านมา +4

    Alright, I'll bite. why bother with the 3.8% buff to walking speed? Can you REALLY notice that?

    • @avenger1_gbo260
      @avenger1_gbo260  21 วันที่ผ่านมา +1

      Yeah I can feel it. It can make the difference between getting hit or not getting hit when playing around cover, and it can help you more easily flank people if you are both rotating around the same piece of cover.
      Depends on the suit though, some benefit more than others.

  • @WildArmACF
    @WildArmACF 21 วันที่ผ่านมา

    lol with that theme a super robot wars crossover would be great.. Give me my caustwell bracium. (he had this theme in srw J on gba)

  • @bobvagene4999
    @bobvagene4999 21 วันที่ผ่านมา +6

    rebawoo crying in the corner with only lv1 dodgeroll even at 700.

  • @bkteer
    @bkteer 21 วันที่ผ่านมา +4

    Looking at how the psycho plates function here, do you think it would be too OP if the Moon Gundam's psycho plates also get updated to do 3 hits as well?

    • @avenger1_gbo260
      @avenger1_gbo260  21 วันที่ผ่านมา +6

      For Moon Gundam I think it would be a nerf if they were more like this. Moon plates can connect with all 8 off a downswing, still leaving you time to get more melee swings in. But if you did that with these, it would only hit 1 out of 3 volleys, doing one third of that damage.

    • @BeastSusanooBBCF
      @BeastSusanooBBCF 21 วันที่ผ่านมา +2

      For Moon Gundam, it's the damage of the moon plates that is the main point. The downswing into plates into downswing again can pretty much give you a one-shot on some of the raids who don't bother to take melee resistance. If they do, most raid would have their HP shaved by half, same goes for most general if they do get hit.
      In the spawn of just 5 seconds you took nearly or more than 10k damage from just 3 hit (2 from downswings and plates).
      So if it were to have these 3 hit psycho plates function, the combo would be gone. Yes it would have better stun capability from afar but the suit lose like 1/3 of its damage while having somewhat mediorce shooting to me.

    • @mrezaslebew6360
      @mrezaslebew6360 21 วันที่ผ่านมา

      eh idk about being OP, i agree that Psycho Bawoo's Plate can hit a lot easier, but the ones on the Moon grant you a Psycho Plate Resonance (basicallly a stat buff along with Meele Priority 3)

    • @GrayFolxy
      @GrayFolxy 21 วันที่ผ่านมา

      @@avenger1_gbo260still waiting for a heavy plate attack or some bombardment style from above or why not lock a MS then create an arena around it and if you cross the border get a heavy stagger

    • @gearthehuman2115
      @gearthehuman2115 21 วันที่ผ่านมา

      Nah, Moon Gundam already OP with it able to using its Psycho-Plates as a melee weapon

  • @maryus786
    @maryus786 21 วันที่ผ่านมา +1

    The plates seem to have worse tracking than the phenex's funnels. Thats what i feel like.

    • @GrayFolxy
      @GrayFolxy 21 วันที่ผ่านมา

      Its called « balance »

    • @maryus786
      @maryus786 20 วันที่ผ่านมา +4

      @GrayFolxy we dont say that word around these part partner!

  • @Tyrannorapto1613
    @Tyrannorapto1613 21 วันที่ผ่านมา

    new family member to 650 cost, pls don't be broken like the 600 cost ms

  • @viktorkarrillo7343
    @viktorkarrillo7343 20 วันที่ผ่านมา +1

    Ok , so quick question for those who use wifi have you guys had any trouble getting a match . The lady couple of weeks I ve been trouble just a match at any cost. Plus side thingies ( ex support me ) has been really off instead of me it say " nice to meet you " or " asking for it ? " I don't have the one on the short command .
    Ps this suit looks like a bitch to fight

  • @baconflaps
    @baconflaps 20 วันที่ผ่านมา

    lol @ the second match. love how 650 arctic is now "dont bring a raid" instead of "dont bring a support" 🤡

  • @doktahexe9209
    @doktahexe9209 20 วันที่ผ่านมา

    Ngl, this doesn't seem like it's gonna be a completely annoying new suit to fight

    • @angellara7040
      @angellara7040 20 วันที่ผ่านมา

      I love dodging the first strike just to get hit by the plates