Stellaris Meta Builds- Driven Assimilator Arc Furnace: Every Click Guide Y30

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  • เผยแพร่เมื่อ 7 ม.ค. 2025

ความคิดเห็น • 45

  • @potatoshaga
    @potatoshaga 2 หลายเดือนก่อน +24

    good work thundercock i really liked the empire species also this was the first video in my recommended

    • @lucadavid9297
      @lucadavid9297 2 หลายเดือนก่อน +2

      THUNDERCOCK HAHAHAHAHAHAHA

  • @joschis.5192
    @joschis.5192 2 หลายเดือนก่อน +5

    @ 17:30 on an earlier version of the game you could fix the bug by selecting/reselecting a planet designation like machine capital or forge capital

    • @angeridc
      @angeridc 2 หลายเดือนก่อน +2

      still works

    • @jaredpierce8477
      @jaredpierce8477 2 หลายเดือนก่อน

      Moving pops to different jobs has always worked for me.

  • @mostnotweak8402
    @mostnotweak8402 29 วันที่ผ่านมา +1

    Since you also start with crystals, you can toggle Crystalline Sensors on, let a day pass, get the extra vision, and turn it off. Rinse and repeat to help with scouting.

  • @toalbalp
    @toalbalp 2 หลายเดือนก่อน +2

    soo incredible i played this build a week ago totally unaware it is meta or so, just wanted to have some fun.
    though i did it a little different:
    i played without adaptive frames instead superconductive and mass produced. i would never say its better just the choice i did there. as well as i didnt think of adapting my machines for different planets in the beginning
    great video, keep it up please bring more cool builds like this

  • @cre9774
    @cre9774 2 หลายเดือนก่อน +2

    Good Vid man - after 2000 hours I had never even thought of using Automation Settings - and the specific pop modding is a great little minmax.
    Would love to see some more big build vids. Interested to see how 3.13 changes things (Although doesnt seem like much will change)

  • @jaredpierce8477
    @jaredpierce8477 2 หลายเดือนก่อน +6

    I had no idea the scope of the Genesis Arks. Those Unity and Influence gains are unreal.

    • @Thundershock8889
      @Thundershock8889  2 หลายเดือนก่อน +1

      @@jaredpierce8477 yep it's been one of the strongest civics since release, has pushed many gestalts builds to be very broken

  • @LG-jn5fx
    @LG-jn5fx 2 หลายเดือนก่อน +2

    Great guide , learnt some good tips about planet automation.
    Arc furnaces are a great addition to the game but they are unbalanced at the moment imho. I can go the entire game and not build a single mining district even with my Lithoids eating rocks for food. I swap to catalytic converters later in the game so no need for massive amounts of minerals to fuel my forges , not sure that is allowed in MP but I dont play MP so not a problem for me.
    I messed around with Genesis arcs a while ago and It does help with a machine empires unity but I couldnt finish all my traditions and that left me feeling incomplete.

    • @Thundershock8889
      @Thundershock8889  2 หลายเดือนก่อน

      I agree, I stopped enjoying multiplayer after arc furnaces beacuse everyone either needs a build that can rush them or has them already

  • @asudhdhabei1051
    @asudhdhabei1051 2 หลายเดือนก่อน +3

    What is that Mod with the Portraits? I need to know for a friend

  • @misakimei4289
    @misakimei4289 2 หลายเดือนก่อน +1

    Did they nerf the multi template start with assimilation rights for fast assembly speed?

  • @cajeeofkitagawa4361
    @cajeeofkitagawa4361 21 วันที่ผ่านมา

    yes Mr ThunderCock. Keep it up.

  • @SloppyDeck
    @SloppyDeck 2 หลายเดือนก่อน

    Great build vid man keep it up!

  • @paladin1164
    @paladin1164 2 หลายเดือนก่อน

    Thanks for the great video! I've been having a problem where the pops made specifically for alloys refuse to work the Fabricator job since the AI thinks the unity jobs are more important. Any tips for that?

  • @Last_Feanoring
    @Last_Feanoring หลายเดือนก่อน +1

    what better to do with pre ftl in this build? conquer and assimilate or get inside tech?

    • @Last_Feanoring
      @Last_Feanoring หลายเดือนก่อน

      stupid question, +22 pops (when you have 29) in year 10 would be better IMHO)

    • @Thundershock8889
      @Thundershock8889  หลายเดือนก่อน

      always assimilate, ususally make them tech/energy

  • @alireza-mv3jh
    @alireza-mv3jh หลายเดือนก่อน

    Hi i have a question. Why choose aquatic trait?

  • @szpgeri
    @szpgeri 2 หลายเดือนก่อน +1

    You mentioned that you reviewed paks game but how did u manage to do that? I wanted to do that as-well but the game save file was not in the stream and the stream was, well a little scuffed.

    • @Thundershock8889
      @Thundershock8889  2 หลายเดือนก่อน

      i got a some saves from friends in the finals

  • @MrOjitos1994
    @MrOjitos1994 2 หลายเดือนก่อน

    What mod is for the portraits?

  • @Neckstabba
    @Neckstabba 3 วันที่ผ่านมา

    Isn't going Maintenance Protocol better? as you gain a steady supply of unity?

    • @Thundershock8889
      @Thundershock8889  วันที่ผ่านมา

      @@Neckstabba no, you never want to work maintenance drones jobs if possible

    • @Neckstabba
      @Neckstabba วันที่ผ่านมา

      @Thundershock8889 Can you explain? I always get a shortage of Unity when playing with Genesis Arks. But maintenance drones just give a shitton of unity. I'm playing as DA, so my neighbors workers always turn to my workers.

    • @Thundershock8889
      @Thundershock8889  23 ชั่วโมงที่ผ่านมา +1

      @@Neckstabba you want every job do be making alloys tech, or energy, and only work just enough simulation site jobs as possible to maintain stability over 50%. Working maintenance drones for a small amount of unity is really bad compared to having those workers in tech

    • @Neckstabba
      @Neckstabba 18 ชั่วโมงที่ผ่านมา

      @@Thundershock8889 gotcha. I'll try to not use it. It gave me a stable unity income which I liked. I'll try to work without it. Thanks Man

  • @aurelius4610
    @aurelius4610 2 หลายเดือนก่อน +1

    Any good build for organics ?

    • @JacketVEVO
      @JacketVEVO 2 หลายเดือนก่อน

      No, sorry :(

    • @Last_Feanoring
      @Last_Feanoring หลายเดือนก่อน

      synthetic fertility rush with dark matter & parlament into modularity in year 2015 with 0.75 tradition and tech cost with grand admiral low scaling of tech cost from difficulty level.

  • @gorroelenojado8243
    @gorroelenojado8243 หลายเดือนก่อน

    what stellaris mods do you need to create this build?

    • @Thundershock8889
      @Thundershock8889  27 วันที่ผ่านมา

      none, just use different species portriats

    • @comradeyuri2972
      @comradeyuri2972 17 วันที่ผ่านมา

      @@Thundershock8889 How are you making cyborg sub races from the start? I cannot make templates as it says I need genetic tailoring tech or integrated anatomy tradition which is a bummer.

  • @BARBARBINKLE
    @BARBARBINKLE 2 หลายเดือนก่อน

    I’m doing 25x crisis at year 2300 with this build and got the most insane start I’ve ever had in a game of stellaris. By year 2225 I have 15 planets with 2 of them being from pre ftls and 1 Gaia world. About to get my first ascension and what do you recommend to pick in this case. Cybernetics, modularity, or nanotechnology?

    • @Thundershock8889
      @Thundershock8889  2 หลายเดือนก่อน +1

      @@BARBARBINKLE modularity would always be best

  • @cruorek
    @cruorek 2 หลายเดือนก่อน

    So one thing i noticed is that Uplifting tech is costing me 7k, instead of 3,5k like in your video. I went thru patch notes and things like that. Are you playing on 0,5 tech research by any chance?

    • @Last_Feanoring
      @Last_Feanoring หลายเดือนก่อน

      he was playing 0.75 maybe you also have different scaling of techs from the difficulty level

  • @Last_Feanoring
    @Last_Feanoring หลายเดือนก่อน

    cool pvp build probably, but for PVE I don't like it. First war & I have to many planets & pops, and can't even finish modularity tree (event ended in year 30, but tree incomplete in year 40) and to low pop assembly speed in comparison to others for peace playtrought

    • @Thundershock8889
      @Thundershock8889  27 วันที่ผ่านมา

      You need enough planets top finish modularity, with genesis arks it shouldn't be too bad. With GA no scaling AI, you can still outscale almost every AI by year 35 and take them over for more planets if you need, you can then build genisis preserves on each conqured planet and get unity to finish modularity that way