Star Wars: Tie Fighter (1995) Hard Walkthrough Battle 8 Mission #5: Capture Magnetic Pulse Weapon

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  • เผยแพร่เมื่อ 5 ส.ค. 2024
  • Mission Craft: Tie Defender Alpha 1
    Wingmen: 2
    Warhead Armament: Heavy Rocket x8
    Beam System: N/A
    Reinforcements Available: Modified Corvette group Muraat (2 craft, Advanced Concussion Missile, Top Ace AI)
    Primary Goals to Complete:
    ATR Leopard, Transport Omega 1 & 2, and Escort Shuttle Sigma 1: all docked
    Platform XQ2 RS-32: capture
    Secondary Goals to Complete:
    Transport Blue: captured
    Bonus Goals to Complete:
    Bonus: 100 points for each of ATR Leopard, Transport Omega 1 & 2, and Escort Shuttle Sigma 1 that completes mission
    Bonus: 250 Transport Blue: disabled
    Bonus: 150 Modified Corvette Group Rampart: 100% inspected
    Chapters
    0:00 Mission Briefing
    1:25 Flight Officer Briefing
    2:34 Secret Order Briefing
    2:57 Craft Loadout
    3:20 Mission Playthrough
    13:09 End of Mission Goals Screen
    13:37 Flight Officer Debriefing
    14:52 Secret Order Debriefing
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ความคิดเห็น • 5

  • @mho...
    @mho... 27 วันที่ผ่านมา

    X-Wing & Dune2 have been my first pc games back in the days & this just brings back goood memories

    • @Vanguard717
      @Vanguard717  25 วันที่ผ่านมา

      The classics are always the best to revisit

  • @michaelandreipalon359
    @michaelandreipalon359 27 วันที่ผ่านมา

    Ah, the return of this very playthrough. I was awaiting when the Rebels get their comeuppance in this Battle.
    (You have 8 Heavy Rockets though, not 4.)
    4:34: Witness the T-Wing, dubbed one of the worst starfighters in Star Wars and sci-fi history, a lackluster A-Wing replacement, and a cockamamie Battlestar Galactica Viper ripoff.
    Interesting how you can hear enemy comms between the platform and the Ramparts.
    Destroying the enemy group Rampart would have sent in the B-Wings as a mutual response. Disabling them, but not destroying them immediately should make the mission easier as a start.
    I would have spent the reloaded Rockets for more points.
    The Rebels' loss, Zaarin's gain, saith the briefing.
    Shame you won't end up using the mag pulse much later in this game. Strange how it only gets mass use in X-Wing vs. TIE Fighter, and even then, one may opt to use the destructive secondaries instead... and I wonder why the XWA campaign didn't make use of them.

    • @Vanguard717
      @Vanguard717  27 วันที่ผ่านมา +1

      I will make the edit thank you for reminding me, not overly worried about points in this playthrough was moreso worried about them in the other one

    • @michaelandreipalon359
      @michaelandreipalon359 27 วันที่ผ่านมา

      @@Vanguard717 You're welcome!
      Quite understandable.