"Here's the final boss, smoking a spliff before the final battle." 😄 Finally, the return! Even knowing the outcome it's such a tense watch as you flubbed the ninja fight and were so close to your goal. Thank you for sharing your thoughts and strategies, it was very enjoyable.
Amazing video (as always) from the Raizing master, I was looking forward to seing this video after all the efforts you've been putting into the game ! Looks like you have potential for even high scores :)
Thanks, it's a little similar to my Soukyu video actually. The first two stages can be optimized route-wise (collect maybe 5-6 more items by the end of S2, so I don't need to pick so many in S3), and the last two stages I could save some bombs/no-miss (so that I can go for the 5 secret items I missed at the end of this run). But it's not in the to-do list in the near-future. It would require a lot of time for me, and Gigafacer last phase is so damn fast. :)
Dimahoo was my favorite shmup way back when i didn't even know how to play them. The game's presentation is just GORGEOUS !
Agreed, one can tell they are passionate about the Mahou universe and went all in, presuming this could be their final pixel art game.
"Here's the final boss, smoking a spliff before the final battle." 😄
Finally, the return! Even knowing the outcome it's such a tense watch as you flubbed the ninja fight and were so close to your goal. Thank you for sharing your thoughts and strategies, it was very enjoyable.
Thanks, EC! There's a joke about the boss looking "stoned" as well, but I fumbled that one. :)
Your commentated videos are a treat to watch. I'm glad to see you're still playing shmups and Raizing games especially.
Amazing run, amazing commentary, amazing game
Thanks, thanks, agreed.
Insane score and commentary.
Amazing video (as always) from the Raizing master, I was looking forward to seing this video after all the efforts you've been putting into the game ! Looks like you have potential for even high scores :)
Thanks, it's a little similar to my Soukyu video actually. The first two stages can be optimized route-wise (collect maybe 5-6 more items by the end of S2, so I don't need to pick so many in S3), and the last two stages I could save some bombs/no-miss (so that I can go for the 5 secret items I missed at the end of this run). But it's not in the to-do list in the near-future. It would require a lot of time for me, and Gigafacer last phase is so damn fast. :)
I can confirm on my PCB the slowdown is definitely there
Thanks for the info!
The designer was concerned that people wouldn't play it they he intended it? Yeah, no duh, because the gameplay systems are downright esoteric, lol!
Fair point!