Grimewalker+Quillboar probably just wins the game against other tempo decks if the quillboar is big enough. If they can't out it they are literally never getting back on board since it clears every turn.
@@gibbex8877as soon as the video started I wondered if it rotated, it's literally like the best card in dk rn. I guess he doesnt play death knight enough but sickly grimewalker is absolutely disgusting and an auto include
Yoo the Grimewalker + Quilboar is a sick synergy, it seems better than Crop Rotation because it leaves a body behind that will continue to do damage. If opponent cant deal with it they basically just lose the game.
Watching that Warlock in Game 2 throw away the 1 mana 6/6s and their late game stabilizers really hurt my soul. And the Dirty Rat was such an ass play, holy crap.
I run my handbuff DK with double blood+1 unholy. Access to Soulstealer is just huge. I also run 2xPanner. The card has been pretty effective for draw. Another really strong card is Saurfang. That guy is just WAY too good in a lot of matchups. Its also a card you can just play out there on 5 without decreasing the size of buff targets in hand(as he always comes back). Between Gnomer Muncher and Hollow Hound, you have amazing full heal potential and Saurfang oftentimes just gets played 5+ times. I also have a rat main decked+one in ETC(with some anti-aggro as the other ETC options). Dirty Rat is huge vs too many matchups. Warrior, Warlock and OTK Druid most prominently, but is just useful in most matchups. Another useful card is Maw&Paw. Does a surprisingly good job. Its also awesome removal bait. Biggest fails of the deck~ Honestly, it kinda suck that it is REALLY hard to get a buff on your hand early. Puppeteer hits late, spellstones often takes a long time to get at least a single upgrade and even Blood Tap is difficult, cause you got no early corpses. Really, I envy Paladins - they get their buffs going by either forging on two or playing a lifesteal weapon on 4. Only card that helps here are the metals.. but man, they kinda suck. Their inconsistency ruins this deck. Also, being forced into buffing mostly undead kinda sucks. Some potentially amazing cards like gnomelia or zilliax cannot be used due to that, which really cuts into the power of the deck. The 2 mana spidertank thingy is also rather poor, as 5 Corpses are a pretty heavy investment. And in terms of meta, Warlocks can be difficult either due to early Forge of Wills highroll or Sargeras being a well-balanced card. But its kind of a 50/50 matchup. Similary Warrior can be difficult. Their Odin somehow got upgraded to 30+ damage in a single turn, which can be hard to deal with, and Reno is a hell of a card. Still, you tend to win that one. Current DH is hard to beat, OTK Druid and Chaos Shaman hinge on good draw luck(or Rat luck) and Hunter can sometimes run you over but, usually, they'll surrender after you drop a buffed hollow hound. Handbuff Paladin, after the nerfs, is actually pretty easy to beat. Soulstealers are a lot of fun.
I have another idea! Use the saloon girl to return it to your hand from the ghoul’s ability and then buff it in your hand, glue the undead mechanism 3 1 to it and then make a copy of it with a spell for 4 = win
No. He consistently avoids non-regular versions of cards, unless that's the only copy he owns (like Spirit of the Badlands). He doesn't pay for the rewards track either. Guess my man is humble. Or something else is going on.
Some people think the gold cards are ugly/distracting. I am one of those people. It's a massive waste, but gold cards bother me so much that I sometimes disenchant golds to craft the regular version lol.
I remember he mentioned (or at least hinted) that he don't like how Golden and Diamonds cards look. I think he likes the signatures tho. But for the purpose of the Theoricraft most creators play with the base version of the cards to avoid confusions with the new cards.
It's unfair, I've waited years for sufficient buffs for Porquepine for hunter and it's only been mediocre. And now they come out with quillboar just like that.
this pack of cards containing, that pig and the rest of the undeads, are rank s+, you can win any match at the level of detail, you have a very balanced balance!!
Grimewalker+Quillboar probably just wins the game against other tempo decks if the quillboar is big enough. If they can't out it they are literally never getting back on board since it clears every turn.
Yeah, the combo is so good he should’ve put the Grimewalker in his deck
@@gibbex8877as soon as the video started I wondered if it rotated, it's literally like the best card in dk rn. I guess he doesnt play death knight enough but sickly grimewalker is absolutely disgusting and an auto include
Thank god i read this comment i would have never even thought to combine those 2 thank u
Saw Kibler play this deck. Getting lethal with a huge quilboar seems like it will never not be satisfying.
Out of context quote of the day. "I love mining casualties".
08:44 what a rare smile moment
:O
It's getting unrared by the day.
@@HackionSTx 😂
Yoo the Grimewalker + Quilboar is a sick synergy, it seems better than Crop Rotation because it leaves a body behind that will continue to do damage. If opponent cant deal with it they basically just lose the game.
would say the same. feel like putting it in this deck instead of a different one would be amazing
More of this deck.
one day you will acknowldege us chumplings papa.
Go to his oldest videos. He responded to almost every comment back then.
Holly dear Lord, Chump just massacred poor Ecore who just tried some weird warlock shenanigans..
Ecore was playing the new Whizbang haha, poor dude
All these decks look amazing and fun to play.
The triple Shaman Quest Deck is sick, haha.
1:27 Seeing Shambling Zombietank up close makes me feel like the art is a skibidi toilet reference.
I think it’s a reference to Toy Story. One of Sid’s toys where’s combined a doll’s head with a robot spider toy.
Watching that Warlock in Game 2 throw away the 1 mana 6/6s and their late game stabilizers really hurt my soul. And the Dirty Rat was such an ass play, holy crap.
"I AIN'T TALKIN'!"
man between what I seen here and the endless conga line of misplays in progression I wonder what goes through ecore's head sometimes
I run my handbuff DK with double blood+1 unholy. Access to Soulstealer is just huge.
I also run 2xPanner. The card has been pretty effective for draw.
Another really strong card is Saurfang. That guy is just WAY too good in a lot of matchups. Its also a card you can just play out there on 5 without decreasing the size of buff targets in hand(as he always comes back). Between Gnomer Muncher and Hollow Hound, you have amazing full heal potential and Saurfang oftentimes just gets played 5+ times.
I also have a rat main decked+one in ETC(with some anti-aggro as the other ETC options). Dirty Rat is huge vs too many matchups. Warrior, Warlock and OTK Druid most prominently, but is just useful in most matchups.
Another useful card is Maw&Paw. Does a surprisingly good job. Its also awesome removal bait.
Biggest fails of the deck~ Honestly, it kinda suck that it is REALLY hard to get a buff on your hand early. Puppeteer hits late, spellstones often takes a long time to get at least a single upgrade and even Blood Tap is difficult, cause you got no early corpses. Really, I envy Paladins - they get their buffs going by either forging on two or playing a lifesteal weapon on 4.
Only card that helps here are the metals.. but man, they kinda suck. Their inconsistency ruins this deck.
Also, being forced into buffing mostly undead kinda sucks. Some potentially amazing cards like gnomelia or zilliax cannot be used due to that, which really cuts into the power of the deck. The 2 mana spidertank thingy is also rather poor, as 5 Corpses are a pretty heavy investment.
And in terms of meta, Warlocks can be difficult either due to early Forge of Wills highroll or Sargeras being a well-balanced card. But its kind of a 50/50 matchup.
Similary Warrior can be difficult. Their Odin somehow got upgraded to 30+ damage in a single turn, which can be hard to deal with, and Reno is a hell of a card. Still, you tend to win that one.
Current DH is hard to beat, OTK Druid and Chaos Shaman hinge on good draw luck(or Rat luck) and Hunter can sometimes run you over but, usually, they'll surrender after you drop a buffed hollow hound. Handbuff Paladin, after the nerfs, is actually pretty easy to beat. Soulstealers are a lot of fun.
the what spellstone???
how is he playing wizbang cards before it comes out??
Which eye do i look at?
why not have the undead mechanize card?
That poisonous quillboar is so satisfy bro
Oh boy, Chump time!
This will be my first deck for the new expansion! no matter what! love it
Keep up the good work Chump
14 damage quillboar is like having an astalor
I have another idea! Use the saloon girl to return it to your hand from the ghoul’s ability and then buff it in your hand, glue the undead mechanism 3 1 to it and then make a copy of it with a spell for 4 = win
this is wild set?
You ever think of running the deathrattle spread card that death knight has? I forget the name but its an unholy rune
Didn't think it would be that good
Is this a coincidence that you almost never play golden cards?
No. He consistently avoids non-regular versions of cards, unless that's the only copy he owns (like Spirit of the Badlands). He doesn't pay for the rewards track either. Guess my man is humble. Or something else is going on.
Some people think the gold cards are ugly/distracting. I am one of those people. It's a massive waste, but gold cards bother me so much that I sometimes disenchant golds to craft the regular version lol.
@@unrighteous8745its better to wait for refunds on gold cards! that way you effectively double them
I remember he mentioned (or at least hinted) that he don't like how Golden and Diamonds cards look.
I think he likes the signatures tho. But for the purpose of the Theoricraft most creators play with the base version of the cards to avoid confusions with the new cards.
@@KrivitskyM I am sad that quality of golden cards dropped over the last years
‘Undead’. . .Blizzard destroys my dreams, once again.
Ye, these decks are cool, but when we will see highlander dh?
Well played
This portrait is more cursed than Hazelbark
What a primus
looks like I'll be playing this deck
That Quest Shaman deck was kinda sick. But also kinda ass unfortunately...
LET'S GOOOOOOOOOOOOO
That third game got me pogging fr fr
Drawpower is key for a handbuff Deck.
Turns out if you make bonemare 1 mana cheaper, make it an AoE handbuff, and give it deathrattle and undead synergy its good. Who would've thunk?
Seems like ma n paw belongs In this deck. Poor ecore.
I love Chump!
It's kind of annoying that they gave Death Knight a Spellstone but didn't put the other Spellstones in Core.
They put some of them: Warlock, Priest, Hunter...
Some spellstones are back. The priest one for example is listed
Death Growl seems like it would be better than yodeler in some cases
I'd say it's finally good then. Priestess of Fury on steroids certainly helps... now with her new husband Grimewalker.
needs one amalgam band
It's unfair, I've waited years for sufficient buffs for Porquepine for hunter and it's only been mediocre. And now they come out with quillboar just like that.
this pack of cards containing, that pig and the rest of the undeads, are rank s+, you can win any match at the level of detail, you have a very balanced balance!!
Deckcode is so wrong
wrong expansion :D
Whizbang aint out yet bra