This is an awesome video! The attacking setups are so strong!! I did find an orb lineup for b nest, idk how to show it but its pretty simple and allows you to take alot more space fast and isolate the nest and main fights while still having the wall if you need to back up and just smoke off site.
The problem with abyss is no matter what you smoke you will always feel like you didnt covered site well( mostly for b site). Running double controller like astra viper would be tje best option since they both give insane post plant and astra can suck you off from map on a if planted on bridge ☠️
Don't you want orb to be farther back behind bridge? They're not going to walk onto bridge, it's too narrow. So it's better to just have the orb back site bridge instead. So when your team pushes over there they have some protection as well. Think you could make a line up for that? Or do you think that's not a good smoke placement.
I do have lineup for that, but one thing that you have to keep in mind is that this orb effectiveness in post plant. behind there it won't decay the enemies if you have plant there. obviously if you are planting default you can orb farther. in both cases their pov is blocked btw.
Harbor should be better tho he is the only agent who can smoke everything without leaving some angles. But he sucks on defense so viper will be picked instead of him unless in pro play
true, harbor attacking exec are better specially high tide combo with cascade can pretty much cover everything but what I hate about it is it slows teammates as well. i mean if you want to take more space further you have move past the smokes. but there's always room for experiments.
OMG FINALLY SOMEONE DID A VIPER LINEUP for ABYSS Im crying tears rn
Hahaha!
Sick! I was using the full wall to block off heavn all the way to CT as well, but the orb lineup on Bridge is also pretty sick. Good stuff!
Thanks, happy that you find it affective.
This is an awesome video! The attacking setups are so strong!!
I did find an orb lineup for b nest, idk how to show it but its pretty simple and allows you to take alot more space fast and isolate the nest and main fights while still having the wall if you need to back up and just smoke off site.
that's great.
The problem with abyss is no matter what you smoke you will always feel like you didnt covered site well( mostly for b site). Running double controller like astra viper would be tje best option since they both give insane post plant and astra can suck you off from map on a if planted on bridge ☠️
yes @Pissandra_0.0 you can always run your own comp, I prefer double controller as well on such big maps.
Don't you want orb to be farther back behind bridge? They're not going to walk onto bridge, it's too narrow. So it's better to just have the orb back site bridge instead. So when your team pushes over there they have some protection as well.
Think you could make a line up for that? Or do you think that's not a good smoke placement.
I do have lineup for that, but one thing that you have to keep in mind is that this orb effectiveness in post plant. behind there it won't decay the enemies if you have plant there. obviously if you are planting default you can orb farther.
in both cases their pov is blocked btw.
in defend just use your orb save the wall for retake.
you can always experiment with new things/ideas as I said in the video.
sucks that Abyss is the only map where Viper's Poison Orb doesn't properly show on the map where it will land. Hope they fix that.
yeah true i think it is because of such high heights wall.
viper might be the best controller in this map
Yeah I think that too, let's see how meta rolls.
Harbor should be better tho he is the only agent who can smoke everything without leaving some angles. But he sucks on defense so viper will be picked instead of him unless in pro play
its too early to say the best ngl, but omen and harbor look a bit more promising
true, harbor attacking exec are better specially high tide combo with cascade can pretty much cover everything but what I hate about it is it slows teammates as well. i mean if you want to take more space further you have move past the smokes. but there's always room for experiments.
3:05 10:55
Very Informative!😘
sheesh new meta founded
Yeah! true!
this map gives cs vibes
yeah reminds me of vertigo falls lol!