I wouldn't mind a Final Fight collection with this game on there, for just the novelty. Most gamers either never heard of this or heard of this but never played it 👀
I remember seeing this game reviewed in one of my magazine subscriptions back in the day, and thinking "Why is this Saturn game coming out now?" Of course, it didn't come out here. But that didn't stop EGM from dumping all over it.
I think you hit the nail on the head with your assessment of Final Fight Revenge. It may not be the worst 3D fighter out there but it sure did have a lot going against it when it was initially released. Plus the internet is chocked full of hyperbole when it comes to reviews of older games!
It was crap, street fighter got away with ex 3d fighter because the market was already saturated with 4 different versions of it, sf3,alpha, versus games etc... Final fight was coming back, and coming back from the past with a terrible game, at this point the 2d art gaming was perfected and that should have been how you bring it back, but the early 3d games were terrible, what a sad way to lock this game down
It's worst cause it came out for a console that could not handle polygonal fighter as good as it could be. Remember this game came out the same year as Power Stone and Soul Calibur, they could had just easily skipped the Saturn at this point and just turn this into a masterpiece for the Dreamcast but choose not to.
I actually really liked the art style of this game. I remember being super interested in it back in the day and considered picking it up despite the negative reviews but never ended up importing it as it was kind of pricey even back then and there were too many other games I wanted at the time. When I ended up playing it later on an emulator, it just felt a bit too wonky for reasons you mentioned. And yeah, if they had used this 2.5D formula to make a proper Final Fight beat 'em up instead, it would have likely been a lot more appealing and potentially a classic! Very much a missed opportunity for Capcom.
👍. Take out the Final Fight characters and no one would acknowledge this game even exists. Yes.... this is a shit game and abuses it's franchise. The throws in it look alright..... that's all I can give it.
I'd love to hear the story behind this game. All sources say it was made in US because it has CAPCOM USA on the copyright screen, but it doesn't look like a western game at all. In fact, it is similar to the SFEX series made by Arika, with similar gameplay and aesthetics. Also, I wouldn't believe a western dev team from that era would call the taunting move 'chouhatsu'.
I like the extra detail you added to video presentation, looks nice! Old 3D games look nostalgic to me since I grew up with a Nintendo DS, so I'm all for them chunky pixels.
Considering the 4mb ram cart is being used I would expect the 3D character models to look a lot better though some of the back grounds do look nice while some are so so!
Would be interesting to know sales numbers for both saturn and arcade. I suspect they didn't recoup development costs, going off the assumption it did poorly in arcades.
This is by far the best channel when it comes to Sega legacy and history of console gaming. Whenever I see another channel talking about older games. I plug this channel. As a person who has been gaming since I was 7 in 81 ... This channel brings back memories for me.
I was afraid that you were going to just be a contrarian, saying that it's not so bad. Thanks for being objective as usual, this game's a real head scratcher!
Always enjoy your videos!! I remember buying this game back in the day. I was big into importing games then. I played it for a week, and never touched it again 😄
I must say I think the blocky looking graphics are very rough and the facial features are not impressive at all. What were Capcom thinking letting Capcom USA handle this? The Saturn should have had a port of the CPS1 Final Fight. A wasted opportunity. The X68000 port had been released in 1994 so there were no competing ports. It would have been a win-win situation. And Shinobi - why no port of the System 16 game?
Arika developed great 3D Street Fighter EX games on Arcade and PS1, and an Arcade exclusive Fighting Layer, unfortunately we got FFR, the Saturn should have gotten at least one Arika game instead as most were published by Capcom. They play well and the bonus content is fun on the PS, few people seem to appreciate these 3D fighters, but they're really well executed.
The problem with Final Fight Revenge was that it could easily came out for the Sega Dreamcast at the time instead of the Saturn then it wouldn't need the limited 4mb ram cart. Remember this game came out same year as Power Stone.
The first time I played this game was at an arcade in Manila in one of my vists there in either 1998 or 2000. Then, I got the Saturn game in Akihabara 10 years ago. It’s not the best, but far from the worst IMHO.
As you pointed out, there were so many better fighting games on the Saturn. Even looking at a similar type of game on the Playstation, Street Fighter EX + α, it far outclasses Final Fight Revenge. I think for the most part, it wasn't that people only wanted it to be another brawler - I think they would have been down for a Final Fight themed one on one fighter - it just needed to be way better than it turned out. I've thought about picking this up just for the curiosity of it, but not at those prices.
I hope Capcom comes to it´s sense, and developes a Final Fight 4. Look at all the beat em up games, that made a comback: Streets of Rage 4 Battletoads 2020 Teenage Mutant Ninja Turtles: Shredder's Revenge and Teenage Mutant Ninja Turtles: The Cowabunga Collection If those games, made a cameback so can Final Fight and many other Beat em Up games.
Final Fight did make a comeback on the Beat em Up Bundle, Capcom Arcade Stadium, and will be included in the Sega Genesis Mini 2. As for Final Fight 4, hopefully that became a reality and Capcom retconned Final Fight Streetwise from the main game. I mean it's not the first time they did this, they also retconned Street Fighter 2010: The Final Fight so it won't be canon to either the main Street Fighter or Final Fight ganes so they could do the same with Streetwise.
Visuals make me want to play Dynamite Cop. Would Square's Enhergize (or whatever the name of the 3d fighter for ps1) have been a better format? It had a 2nd 3d Adventure Game snuck in there as well, but then again this was an arcade port.
I think if anything it suffered in reviews because by the time it came out we were already onto more advanced systems and hardware by that point and it was very outdated. Even in the arcades it looked a generation behind when games like Soul Calibur, Tekken 3 and even Virtua Fighter 3 had all came out some times years before. If this had came out in 1997 it wouldn't have seemed outed. For a Saturn game though if you just take that into account it is one of the better and more solid 3D fighers that weren't made by Sega and is quite fun just lacks the depth of not only those games but even other 3D Capcom games like the Street Fighter EX series.
since I can't play it for more than like 2 fights, I never knew about this until this video, it's actually a pretty ahead of it's time feature, later Mortal Kombat came in and uses it non stop!
I bought it new, kept it because of it comic relief. Packaging looks cool and hey, PSX didn’t have it. I tend to keep my Capcom stuff anyways. Let’s not forget there was another 2D Capcom fighter at that time… that stunk.. and I still kept in SF The Movie 🤣
It still amazes me that AI in games is so inconsistent. Street Fighter II on the SNES has great AI and it is still fun playing against the CPU. Yet, the same company couldn't do it with this game, and let me tell you, the AI in SFV isn't that great either.
A lot of gaming magazines did like to lambast some games even if a game was merely mediocre. This game looks pretty average, but not awful. I always thought Final Fight Revenge was going to be a beat-em-up, so I'm sure others had the same expectation and probably were bit disappointed. When this was released in the late 90s, the Playstation already had gained ground and the Saturn had pretty much run out of gas. Not to mention, Sega were setting up the Dreamcast to try and overtake Sony and Nintendo. We all know how that turned out. 😒
This looks horrible in comparison to the heavy hitters it was meant to compete with. I don't doubt that there are worse 3d fighters from that time frame, but man it looks like Capcom really just phoned it in on this one. I'm glad the little segment with the current prices was included, saved me the trouble of looking it up to see if it was cheap enough to warrant trying. Not touching this one with a 10ft pole. Maybe when I get around to modding one of my Saturns with an ODE I'll give it a spin. Right now I've just been building up my collection of relatively inexpensive JP games for the JP Saturn I bought this year.
i don't even think this game was made to compete with anything in particular. If it was made on ST-V, a board known for lesser quality/budget games, it's likely just another cash grab.
@@timkasansky2528 Reading way too far into what I said man. Compete as in potential buyers of 3d fighting games and competing for their money. Dead or Alive, Tekken, Virtua Fighter this is not. This looks way closer to Battle Arena Toshinden, and that came out in 96.
@@cd5sircoupe again : it's a cheap cash grab, it's not "competing", in particular when the system was all but dead at that point. its purpose was to make a quick buck using the name of a then popular franchise, at best. I don't even understand why they did it on ST-V when they could've used any of the hundreds of PS1 based boards and port it to PS1 to a much broader audience.
Seems to be mediocre mush not terrible but yeah. It would have been cool to have a coherent story at least. Oh well it's a mere curiosity and I probably won't ever play it.
Visually, a little, but gameplay-wise, not even close, I don't think Arika had anything on this development, otherwise the game would have been something special.
I actually have this game, having bought it when it came out. I didn't realize it was so valuable. As far as gameplay goes, it is definitely too much to pay for this game. My Saturn had a switch installed in the back for switching between US and Japan regions, bypassing regional lockout. If I remember correctly, this game worked on either region, and the game's text would be in English if the switch was in US mode. I had heard that this game was made by Capcom USA as you mentioned in the video. I did not realize that even the arcade game never came out in America. I wonder why the USA division made this game if it wasn't released here. 6:20 I remember the first time I saw Cody do the "You're already dead" move. I still don't know why they have Cody of all people doing this. (It would be weird for ANY of the FF characters, but it would slightly make more sense for Guy than Cody.) I suspect the people that put this into the game had only seed the Streamline Pictures English dub of the movie, which cuts out the narration that explains how Hokuto Shinken actually works (pressure points, etc.).
I've tried several times playing this game, and every time I drop the controller after like 2 fights... I just can't with it really, I feel it's too clunky and my patience isn't there no more to sit down and get used to the mechanics, luckily i didn't drop $400 dollars for it, rather, I installed the phantom chip on my Saturn and downloaded it online
I have to mostly agree. I did a small playthrough video on my end as well with this game. I remember nabbing this game back in the heyday. Man I was disappointed. But honestly not fully because all I can do is laugh at this game. For its time, the graphics aren't bad, there's better, but also far worse. The Saturn wasn't on the level of PSX, but still had a little something. The soundtrack, to me, is okay, but better in a beat em up in my book. But good grief this gameplay is rough! But yes, there are worse than this on the Saturn (Looking at you Criticom). Still a bad game, but there's worse. 🤣
The STV/Saturn hardware isn't that great for 3D games. You can tolerate them at home but in the arcades, during that time, there was no way a 3D STV game would impress anyone. And if that's not enough, they also made a game that, gameplay wise, would work as a 2D one anyway. There's nothing here that justifies the use of 3D graphics other than reminds us the limitations of the hardware.
3D STV is a big mistake. It would've been better for the arcade board to only release 2D and 2.5D games. Let the model 2, 3 and later Naomi take care of the 3D games.
When I got my second job, I was able to buy imports for the Sega Saturn with the ram cart, but then I got the four and one ram cart and it was amazing, X-Men versus Street fighter, vampire savior, marvel superheroes versus Street fighter, King of fighters 96, King of fighters 97, and then the last thing I got that used the ram cart was final fight revenge, I let my friend borrow, still had the plastic on it, before I even played it, wish I had it but my friend passed away, and I heard they moved somewhere, so I can't really hold a grudge for it, but still that's why I stopped letting people borrow things.
I bought this game when it came out. The only reason I kept it was because it was Capcom's last Saturn game. Just because there's worse fighters doesn't mean this ones any good. This is still the bottom of the barrel for Saturn fighters for me.
Having owned a Saturn back then, I probably would have purchased this if it had come out in the States and was discounted. It doesn't look all that bad.
Thanks for the vid! At first glance back in the day, I wildly disinterested in this game. Getting a longer look, I'm still not interested. That being said, it's interesting to see how much of the minor parts of this game seem to have made their way into other Capcom games; almost like Capcom said, "Hey, do a thing" and the team did a thing, with some of the smaller touches being taken into higher-profile projects. Haggar looks like he has almost the same moveset in MvC3, the way the game seems to work (at least, hitstun wise-wise) seems like Rivals Schools, and the more cinematic supers aura became much more of a thing as Street Fighter got more iterations.
@@MegaShingo97 cheers 🍻 I own josh of those 😆 I'll just say I get off on jank shit tier fighting games. I have to Battle Monsters is a hidden gem tho...
excellent review SLX! As A huge fan of fighting games! This game looks okay. It is kinda dated graphically but gameplay wise it will entertain a select few. I appreciate you taking the time to play this one for us and give us your honest review! Great Video!
Its not as bad as people say, but its got that 5th gen, 3d growing pains. But for all its flaws, I think it charming. Like sonic the fighters, its goof factor makes it fun. But I think sonic fighters controlled better
So much of this game’s style feels like the devs watched an awful lot of Street Fighter EX, to the point that I wouldn’t be surprised if it ran on a version of the same engine.
I really wish they would have made this a beat em up. I love Street Fighter and many other fighting games but...I got so tired of seeing everything getting turned into a one-on-one fighting game. I think that is why I got so heavily into first person shooters so much. Once I finally got my hands on a competent port of Doom the fighting genre didn't have the same pull anymore on me. I still play both genre's but FPS's are my bread and butter.
I had kinda the opposite experience where I thought fps games were fun and played a good amount but I kinda got tired of them due to my cousin's when I was younger Then discovered the fighting game genre with my dad and fell in love ever since because of literally everything being made into a fighting game and I haven't really touched an fps since
I think I find Final fight revenge is an underated gem. Screw you haters! I think this game should be in the Capcom fighting collection as a free update.
Hey SLX! 🖐️ know what? FFRevenge somehow feels reminiscent of another late Saturn fighter - Elan Doree. 🤔 speaking of which, are you planning any kind of similar mini-review of that game as well?
@@KasumiKenshirou Yeah basically, It would cost me about $1400 for round trip. Games could be $4-15 (converted from yen), most priced $10. 300 divided by 10 is 30. 30 rare Saturn games through ebay bid wars could be $9000+
Reminds me of Street fighter ex, just a kind of sub par early 3d effort of a fighting game. I've got a burned copy of it for Saturn but have yet to really actually play it
has anyone actually played streetwise besides my self? don't knock it till you try it,also, with all the complaining about it, why has the homebrew community not made playable final fight seven sons
@@hatebreed516 I actually never played it but I heard so many stuff of how awful it is I wanted to get it for the OG Xbox but it has a flaw that it doesn’t save at all so I pass it
This game might be a joke among the fighting game community but to be fair, we wouldn't have Maximo 1 and 2 from the same team though they shut down after they revisited the Final Fight franchise with Streetwise.
No video game ever made is worth $429.99. As someone said on another video that with emulation being available in this day and age, buying a physical copy should be dirt cheap.
A NeoGeo copy of Samurai Shodown II was over $600 at one time. If you want premium genuine real deal game over emulation you gotta pay the dough. By playing it through emulation you only get the emulation experience, not the true native experience. A lot of the magic on native hardware won't make the cut on emulation. In some aspect the sound will be a bit off, there will be input lags where normally there won't on the native version, screen tearings and bilineal filter will ruin resolution and those who play the emulation version will think that's how the original game plays like when in reality it wasn't. Take Street Fighter II for example, the game had low quality audios in the Street Fighter 30th anniversary collection, play it on MAME and it sounds better but does had a little bit of sound distortions. Play it on real hardware and the sound distortions weren't there, you could clearly hear the shout of hadouken and sonic boom more clearly than their emulation ports. The reason the distortion audios were not in the original was cause it was created by emulation. When a game gets emulate, a majority of its audios are also emulated but most of the time some emulator will not support certain sound file or instrument that the game is using. When this happens the emulator will try to replace it with a similar tunes thus creating distortions in the audios or will attempt to replicate it as best as it could be thus resulting in the music sounding off or terrible as seen in those awful AtGames Sega Genesis emulations or the Sega Smash Pack emulation on the Sega Dreamcast. Even emulation on official products were iff, a majority of Nintendo games like Super Mario Bros. 3 and Super Mario World for NES and Super NES Classic mini had slippery controls compare to if you're playing them on an actual NES and Super NES. Sonic 1 on Sega Genesis and Saturn had accurate control and physics over all the later emulation ports which tend to had such delays and wobbly physics.
@@VOAN I agree with you on playing games on a real console vs emulation, the experience is not the same as i'm a purist myself and always use real hardware but I don't agree that we as gamers should have to pay an arm and a leg for a physical video game. This is why I buy nearly all my shit from China in reproduction carts as paying $1000 on ebay for an original used second-hand pcb cart of M.U.S.H.A. vs a $20 brand new exact replica from Hong Kong is the way to do it.
A lot of early 3D fighters (that aren't Virtua Fighter, DOA, or Tekken) tend to be curiousities. At least Capcom did great 3D fighting a little later with Power Stone, which I remember having a blast with.
Thanks for reviewing Final Fight Revenge. This one I would've passed by because of previous ratings. I don't look at Saturn games based on price because I emulate on original hardware but with the size of the library I don't have the time or motivation to download every title. I started playing it last night and had fun, will definitely revisit.
This game is great entertainment, just for pointing and laughing at its complete ridiculousness. Edi E. seems to literally transform into a police car, like a store brand Transformer. Rolento has a move called "Operation Hills May Travel." Guy, the stoic ninja, belches after consuming food items. Haggar piledrives his enemies through the planet. It's practically a parody of itself.
It looks like a fun game, though I never liked this type of graphics when they took over from 2D in fighting games. Now, 20+ years later, I like what they look like. The weird thing about this game is, I never had access to a Saturn (or emulated one), yet I have strong memories of playing this game. Also I never played the arcade version, never even seen it.
That's cause the game both the arcade and Saturn port were never released outside Japan. The game itself was Capcom's last attempt to dump something for Saturn before completely abandoning it in favor of Dreamcast. Keep in mind that the same year this game released in arcade was the same year the Dreamcast launch in North America. Capcom choose the wrong console to port this game to.
Sega wanted to abandoned their previous IPs which killed off the saturn quickly during the late 90s. Even some of their systems 32, model 2 and 3 games were missing on the saturn.
Oh my f-ing God what a flashback! I had that issue of Game Fan! I think it also had a preview of the hot upcoming Legend of Zelda game. Bought it for some reading material at summer camp. They did indeed hate that game😁
Imo final fight revenge is not bad game if you like street fighter ex then you may enjoy ffr. it's fun for killing time in an slow afternoon and it's English.. I however wouldn't recommend going out of the way and pay the 200-300 dollars for it
I wouldn't mind a Final Fight collection with this game on there, for just the novelty. Most gamers either never heard of this or heard of this but never played it 👀
Same. IMO this is one people need to see to believe for themselves especially if they're Final Fight fans in any way.
Or heard of this.
I'd buy it
@@dnmstarsi I'd buy it
I would as well. Final Fight 3 is one of the games I play on my SNES the most.
I remember seeing this game reviewed in one of my magazine subscriptions back in the day, and thinking "Why is this Saturn game coming out now?" Of course, it didn't come out here. But that didn't stop EGM from dumping all over it.
I think you hit the nail on the head with your assessment of Final Fight Revenge. It may not be the worst 3D fighter out there but it sure did have a lot going against it when it was initially released. Plus the internet is chocked full of hyperbole when it comes to reviews of older games!
Hyperbole gets hyperlink clicks!
It was crap, street fighter got away with ex 3d fighter because the market was already saturated with 4 different versions of it, sf3,alpha, versus games etc...
Final fight was coming back, and coming back from the past with a terrible game, at this point the 2d art gaming was perfected and that should have been how you bring it back, but the early 3d games were terrible, what a sad way to lock this game down
It's worst cause it came out for a console that could not handle polygonal fighter as good as it could be. Remember this game came out the same year as Power Stone and Soul Calibur, they could had just easily skipped the Saturn at this point and just turn this into a masterpiece for the Dreamcast but choose not to.
I actually really liked the art style of this game. I remember being super interested in it back in the day and considered picking it up despite the negative reviews but never ended up importing it as it was kind of pricey even back then and there were too many other games I wanted at the time. When I ended up playing it later on an emulator, it just felt a bit too wonky for reasons you mentioned. And yeah, if they had used this 2.5D formula to make a proper Final Fight beat 'em up instead, it would have likely been a lot more appealing and potentially a classic! Very much a missed opportunity for Capcom.
Beat them up genre is already dead in late 90s to early 2000s.
👍. Take out the Final Fight characters and no one would acknowledge this game even exists. Yes.... this is a shit game and abuses it's franchise. The throws in it look alright..... that's all I can give it.
@@faustinuskaryadi6610 Capcom should have copied Sega's Dynamite Deka (Die Hard Arcade).
This game is legendary just for Matt McMuscles bringing it up in every episode of Triple KO
It’s a shame we’ve lost the concept of a rental - a game that may or may not be objectively good, but is at least fun for a weekend.
Renting still exists. That's what Gamepass and PS+ offer now for modern consoles.
Point proven, it's not the same type of experience
Did developers create games to get paid for once, only once then be rented out?
yes
I think this is a big example of where a games name being so well known and loved actually hurts it…
I'd love to hear the story behind this game. All sources say it was made in US because it has CAPCOM USA on the copyright screen, but it doesn't look like a western game at all.
In fact, it is similar to the SFEX series made by Arika, with similar gameplay and aesthetics. Also, I wouldn't believe a western dev team from that era would call the taunting move 'chouhatsu'.
This game looks NOTHING like the Arika stuff. All SFEX games are very solid and well taken care, gameplay wise. This one is a mess.
I like the extra detail you added to video presentation, looks nice! Old 3D games look nostalgic to me since I grew up with a Nintendo DS, so I'm all for them chunky pixels.
Considering the 4mb ram cart is being used I would expect the 3D character models to look a lot better though some of the back grounds do look nice while some are so so!
There's an old video of someone playing this where he keeps saying "ba bang" while laughing hysterically. That's all I remember about this game.
Would be interesting to know sales numbers for both saturn and arcade. I suspect they didn't recoup development costs, going off the assumption it did poorly in arcades.
this was the last Saturn Import I got before the only shop that sells imports in town closed . I wish I got Sf Zero 3 that day too 😞
I always believed that CAPCOM had an arrangement for a number of 4MB games and FF revenge was only there to honor it.
This is by far the best channel when it comes to Sega legacy and history of console gaming.
Whenever I see another channel talking about older games. I plug this channel. As a person who has been gaming since I was 7 in 81 ... This channel brings back memories for me.
Music actually kinda reminds me of some music from 3rd strike like the Jazzy NYC track. Just without the electronic elements.
I was afraid that you were going to just be a contrarian, saying that it's not so bad. Thanks for being objective as usual, this game's a real head scratcher!
Always enjoy your videos!! I remember buying this game back in the day. I was big into importing games then. I played it for a week, and never touched it again 😄
I agree. It wasn't that bad of a game. But in the year 2000, with so many good fighters in the Saturn alone? It never had a chance of wow anyone.
I like how the floor blends with the background
I must say I think the blocky looking graphics are very rough and the facial features are not impressive at all. What were Capcom thinking letting Capcom USA handle this? The Saturn should have had a port of the CPS1 Final Fight. A wasted opportunity. The X68000 port had been released in 1994 so there were no competing ports. It would have been a win-win situation. And Shinobi - why no port of the System 16 game?
Arika developed great 3D Street Fighter EX games on Arcade and PS1, and an Arcade exclusive Fighting Layer, unfortunately we got FFR, the Saturn should have gotten at least one Arika game instead as most were published by Capcom. They play well and the bonus content is fun on the PS, few people seem to appreciate these 3D fighters, but they're really well executed.
The problem with Final Fight Revenge was that it could easily came out for the Sega Dreamcast at the time instead of the Saturn then it wouldn't need the limited 4mb ram cart. Remember this game came out same year as Power Stone.
The first time I played this game was at an arcade in Manila in one of my vists there in either 1998 or 2000. Then, I got the Saturn game in Akihabara 10 years ago. It’s not the best, but far from the worst IMHO.
As you pointed out, there were so many better fighting games on the Saturn. Even looking at a similar type of game on the Playstation, Street Fighter EX + α, it far outclasses Final Fight Revenge. I think for the most part, it wasn't that people only wanted it to be another brawler - I think they would have been down for a Final Fight themed one on one fighter - it just needed to be way better than it turned out. I've thought about picking this up just for the curiosity of it, but not at those prices.
This game really dented the saturn in Japan. Untimely killing the system the following year.
Wish there was more videos about some of the latter final fights
Matt McMuscles did some fairly recently on this game + the X-Box FF game 👍
I hope Capcom comes to it´s sense, and developes a Final Fight 4.
Look at all the beat em up games, that made a comback:
Streets of Rage 4
Battletoads 2020
Teenage Mutant Ninja Turtles: Shredder's Revenge and Teenage Mutant Ninja Turtles: The Cowabunga Collection
If those games, made a cameback so can Final Fight and many other Beat em Up games.
Final Fight did make a comeback on the Beat em Up Bundle, Capcom Arcade Stadium, and will be included in the Sega Genesis Mini 2. As for Final Fight 4, hopefully that became a reality and Capcom retconned Final Fight Streetwise from the main game. I mean it's not the first time they did this, they also retconned Street Fighter 2010: The Final Fight so it won't be canon to either the main Street Fighter or Final Fight ganes so they could do the same with Streetwise.
Visuals make me want to play Dynamite Cop.
Would Square's Enhergize (or whatever the name of the 3d fighter for ps1) have been a better format? It had a 2nd 3d Adventure Game snuck in there as well, but then again this was an arcade port.
The 4mb was necessary because they made first for Titan that has more RAM than Saturn
エンディングのzombieがdanceするseenが面白いですね👍✨
I love how you upload almost every day. Great unwind for my brain after work
Man this was the beginning of the end for all Final Fight games. It's just clunky as fuck that's the big problem with this game.
I think if anything it suffered in reviews because by the time it came out we were already onto more advanced systems and hardware by that point and it was very outdated. Even in the arcades it looked a generation behind when games like Soul Calibur, Tekken 3 and even Virtua Fighter 3 had all came out some times years before. If this had came out in 1997 it wouldn't have seemed outed.
For a Saturn game though if you just take that into account it is one of the better and more solid 3D fighers that weren't made by Sega and is quite fun just lacks the depth of not only those games but even other 3D Capcom games like the Street Fighter EX series.
The bone breaking scenes are seen alot in newer games.
since I can't play it for more than like 2 fights, I never knew about this until this video, it's actually a pretty ahead of it's time feature, later Mortal Kombat came in and uses it non stop!
I think it was done first in Samurai Shodown 64, with Hanzo in Bust mode. Released in 1997.
@@zabustifu All Japan Pro Wrestling Featuring Virtua had XRay bone breaks on critical moves and came out a month earlier than SS64.
What could have been with 2d and 4mb cart?
I bought it new, kept it because of it comic relief. Packaging looks cool and hey, PSX didn’t have it. I tend to keep my Capcom stuff anyways. Let’s not forget there was another 2D Capcom fighter at that time… that stunk.. and I still kept in SF The Movie 🤣
What version of fighters megamix was that near the end? Looked much better than what I've been playing.
It still amazes me that AI in games is so inconsistent. Street Fighter II on the SNES has great AI and it is still fun playing against the CPU. Yet, the same company couldn't do it with this game, and let me tell you, the AI in SFV isn't that great either.
The AI in SF2 SNES was TERRIBLE when fighting Guile or Blanka; Instant Flashkick/Sonic Boom/Cannonball?
🐂💩
Horrible. SF EX1 (1996) was better than it. Excellent video!!! ❤
The Final Fight series needs to make a comeback but not in the way of Final Fight Streetwise.
A lot of gaming magazines did like to lambast some games even if a game was merely mediocre. This game looks pretty average, but not awful. I always thought Final Fight Revenge was going to be a beat-em-up, so I'm sure others had the same expectation and probably were bit disappointed.
When this was released in the late 90s, the Playstation already had gained ground and the Saturn had pretty much run out of gas. Not to mention, Sega were setting up the Dreamcast to try and overtake Sony and Nintendo. We all know how that turned out. 😒
Once the ps2 hit, dreamcast was in trouble. However, once the gamecube and Xbox showed up, it was game over the dreamcast.
@@maroon9273 Yeah, Sega seemed to always have terrible timing with the release of their new consoles! 😅
This looks horrible in comparison to the heavy hitters it was meant to compete with. I don't doubt that there are worse 3d fighters from that time frame, but man it looks like Capcom really just phoned it in on this one. I'm glad the little segment with the current prices was included, saved me the trouble of looking it up to see if it was cheap enough to warrant trying. Not touching this one with a 10ft pole.
Maybe when I get around to modding one of my Saturns with an ODE I'll give it a spin. Right now I've just been building up my collection of relatively inexpensive JP games for the JP Saturn I bought this year.
i don't even think this game was made to compete with anything in particular. If it was made on ST-V, a board known for lesser quality/budget games, it's likely just another cash grab.
@@timkasansky2528 Reading way too far into what I said man. Compete as in potential buyers of 3d fighting games and competing for their money. Dead or Alive, Tekken, Virtua Fighter this is not. This looks way closer to Battle Arena Toshinden, and that came out in 96.
@@cd5sircoupe again : it's a cheap cash grab, it's not "competing", in particular when the system was all but dead at that point. its purpose was to make a quick buck using the name of a then popular franchise, at best. I don't even understand why they did it on ST-V when they could've used any of the hundreds of PS1 based boards and port it to PS1 to a much broader audience.
@@timkasansky2528 Yes, cash grab. That's what was insinuated when I said Capcom really phoned this one in.
@@timkasansky2528 namco board would've been much better. The stv was too outdated hardware during the late 90s.
Seems to be mediocre mush not terrible but yeah. It would have been cool to have a coherent story at least. Oh well it's a mere curiosity and I probably won't ever play it.
So, pretty much Final Fight Ex + Alpha?
Pretty close.
Yes
Visually, a little, but gameplay-wise, not even close, I don't think Arika had anything on this development, otherwise the game would have been something special.
I actually have this game, having bought it when it came out. I didn't realize it was so valuable. As far as gameplay goes, it is definitely too much to pay for this game.
My Saturn had a switch installed in the back for switching between US and Japan regions, bypassing regional lockout. If I remember correctly, this game worked on either region, and the game's text would be in English if the switch was in US mode.
I had heard that this game was made by Capcom USA as you mentioned in the video. I did not realize that even the arcade game never came out in America. I wonder why the USA division made this game if it wasn't released here.
6:20 I remember the first time I saw Cody do the "You're already dead" move. I still don't know why they have Cody of all people doing this. (It would be weird for ANY of the FF characters, but it would slightly make more sense for Guy than Cody.) I suspect the people that put this into the game had only seed the Streamline Pictures English dub of the movie, which cuts out the narration that explains how Hokuto Shinken actually works (pressure points, etc.).
I've tried several times playing this game, and every time I drop the controller after like 2 fights... I just can't with it really, I feel it's too clunky and my patience isn't there no more to sit down and get used to the mechanics, luckily i didn't drop $400 dollars for it, rather, I installed the phantom chip on my Saturn and downloaded it online
I have to mostly agree. I did a small playthrough video on my end as well with this game. I remember nabbing this game back in the heyday. Man I was disappointed. But honestly not fully because all I can do is laugh at this game. For its time, the graphics aren't bad, there's better, but also far worse. The Saturn wasn't on the level of PSX, but still had a little something. The soundtrack, to me, is okay, but better in a beat em up in my book. But good grief this gameplay is rough! But yes, there are worse than this on the Saturn (Looking at you Criticom). Still a bad game, but there's worse. 🤣
Depressing time for Saturn owners… we held on SLX 😊
Still hanging on.
Fast forward to 2008 we would have street fighter 4 with a similar art style 2d/3d.... cool.
The STV/Saturn hardware isn't that great for 3D games. You can tolerate them at home but in the arcades, during that time, there was no way a 3D STV game would impress anyone. And if that's not enough, they also made a game that, gameplay wise, would work as a 2D one anyway. There's nothing here that justifies the use of 3D graphics other than reminds us the limitations of the hardware.
3D STV is a big mistake. It would've been better for the arcade board to only release 2D and 2.5D games. Let the model 2, 3 and later Naomi take care of the 3D games.
When I got my second job, I was able to buy imports for the Sega Saturn with the ram cart, but then I got the four and one ram cart and it was amazing, X-Men versus Street fighter, vampire savior, marvel superheroes versus Street fighter, King of fighters 96, King of fighters 97, and then the last thing I got that used the ram cart was final fight revenge, I let my friend borrow, still had the plastic on it, before I even played it, wish I had it but my friend passed away, and I heard they moved somewhere, so I can't really hold a grudge for it, but still that's why I stopped letting people borrow things.
I bought this game when it came out. The only reason I kept it was because it was Capcom's last Saturn game. Just because there's worse fighters doesn't mean this ones any good. This is still the bottom of the barrel for Saturn fighters for me.
Definitely a flawed game, but there is some fun to be had, along with some creative ideas, making it a game to try at least once
Can u do a video on Horizon Chase Turbo and its DLC.
Having owned a Saturn back then, I probably would have purchased this if it had come out in the States and was discounted. It doesn't look all that bad.
Thanks for the vid! At first glance back in the day, I wildly disinterested in this game. Getting a longer look, I'm still not interested. That being said, it's interesting to see how much of the minor parts of this game seem to have made their way into other Capcom games; almost like Capcom said, "Hey, do a thing" and the team did a thing, with some of the smaller touches being taken into higher-profile projects. Haggar looks like he has almost the same moveset in MvC3, the way the game seems to work (at least, hitstun wise-wise) seems like Rivals Schools, and the more cinematic supers aura became much more of a thing as Street Fighter got more iterations.
Love/hate this game since I love so much Final Fight and played it on my Saturn
Spot on review.
Out of curiosity which 3D fighting game do you believe is the worst on the Saturn? Also which 2D fighting game as well?
Thanks
I think that FIST is considered to be the worst 3D fighter on the Saturn. As for 2D fighters maybe the sequel to Rise of the Robots.
@@MegaShingo97 cheers 🍻 I own josh of those 😆 I'll just say I get off on jank shit tier fighting games. I have to Battle Monsters is a hidden gem tho...
CHRIST! I must have dyslexia. Must concentrate on what I'm typing in future... ;)
Yay! My favorite bedtime show!
Hope you enjoyed it!
excellent review SLX! As A huge fan of fighting games! This game looks okay. It is kinda dated graphically but gameplay wise it will entertain a select few. I appreciate you taking the time to play this one for us and give us your honest review! Great Video!
Its not as bad as people say, but its got that 5th gen, 3d growing pains. But for all its flaws, I think it charming. Like sonic the fighters, its goof factor makes it fun. But I think sonic fighters controlled better
I'm suprised sonic fighter never made it to the saturn after cancelling sonic xtreme
Maybe an improvement hack will happen in the future.
7:14 AK vs Steelpipe in a Streetfight
It's no masterpiece, but were it not for the fact it had Final Fight in the title. It wouldn't be getting shat on nearly to the extent it does.
True
So much of this game’s style feels like the devs watched an awful lot of Street Fighter EX, to the point that I wouldn’t be surprised if it ran on a version of the same engine.
I really wish they would have made this a beat em up. I love Street Fighter and many other fighting games but...I got so tired of seeing everything getting turned into a one-on-one fighting game. I think that is why I got so heavily into first person shooters so much. Once I finally got my hands on a competent port of Doom the fighting genre didn't have the same pull anymore on me. I still play both genre's but FPS's are my bread and butter.
I had kinda the opposite experience where I thought fps games were fun and played a good amount but I kinda got tired of them due to my cousin's when I was younger
Then discovered the fighting game genre with my dad and fell in love ever since because of literally everything being made into a fighting game and I haven't really touched an fps since
I think I find Final fight revenge is an underated gem. Screw you haters! I think this game should be in the Capcom fighting collection as a free update.
You cannot convince me otherwise
It'll probably be in next year's Capcom Arcade Stadium 3 for PS5, Switch, and PC.
Did you get a new setup? your video quality looks amazing now.
New everything. Mic, capture equipment, and software.
Sort of like Street Fighter EX, but not as polished.
The music is terrible. They should have used the music from the first Final Fight by Yoko Shimomura....
Hey SLX! 🖐️ know what? FFRevenge somehow feels reminiscent of another late Saturn fighter - Elan Doree. 🤔 speaking of which, are you planning any kind of similar mini-review of that game as well?
$300, it might be cheaper to pay for a passport and a plane ticket to Japan and buy a ton of games and fly back than to bid for games at those prices.
I think that would cost more than $300, but it would be a much better use of money.
@@KasumiKenshirou Yeah basically, It would cost me about $1400 for round trip. Games could be $4-15 (converted from yen), most priced $10. 300 divided by 10 is 30. 30 rare Saturn games through ebay bid wars could be $9000+
At 4:20 do y'all hear how damno sounds when he do that roll flip towards him lol 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
Reminds me of Street fighter ex, just a kind of sub par early 3d effort of a fighting game. I've got a burned copy of it for Saturn but have yet to really actually play it
Aww man i thought u would show the ending dance at the credits😢
I always wanted this game, just would never spend what it goes for nowadays.
If the 2 guys behind that Console Wars TH-cam series are reading this, I’d like to see them do a Final Fight CD vs Final Fight One episode
The Lamborghini and Pinto reference cracked me up! Maybe it was too old for young people, but for me it was perfect! 🤣
Family Guy is the reason why I know of the Pinto
The team eventually redeem it with Maximo and the sequel but perish by releasing street wise
has anyone actually played streetwise besides my self? don't knock it till you try it,also, with all the complaining about it, why has the homebrew community not made playable final fight seven sons
@@hatebreed516 I actually never played it but I heard so many stuff of how awful it is I wanted to get it for the OG Xbox but it has a flaw that it doesn’t save at all so I pass it
I’m pretty sure this is the street fighter ex plus alpha game engine. Just add ff characters
This game might be a joke among the fighting game community but to be fair, we wouldn't have Maximo 1 and 2 from the same team though they shut down after they revisited the Final Fight franchise with Streetwise.
Lol! Did Cody Jack Kenshiro's shit?
I never understood the hate it garnered. But I can see that the other stuff at the time was far more enticing.
A decent take on a FF fighting game
No video game ever made is worth $429.99. As someone said on another video that with emulation being available in this day and age, buying a physical copy should be dirt cheap.
A NeoGeo copy of Samurai Shodown II was over $600 at one time. If you want premium genuine real deal game over emulation you gotta pay the dough. By playing it through emulation you only get the emulation experience, not the true native experience. A lot of the magic on native hardware won't make the cut on emulation.
In some aspect the sound will be a bit off, there will be input lags where normally there won't on the native version, screen tearings and bilineal filter will ruin resolution and those who play the emulation version will think that's how the original game plays like when in reality it wasn't.
Take Street Fighter II for example, the game had low quality audios in the Street Fighter 30th anniversary collection, play it on MAME and it sounds better but does had a little bit of sound distortions. Play it on real hardware and the sound distortions weren't there, you could clearly hear the shout of hadouken and sonic boom more clearly than their emulation ports. The reason the distortion audios were not in the original was cause it was created by emulation.
When a game gets emulate, a majority of its audios are also emulated but most of the time some emulator will not support certain sound file or instrument that the game is using. When this happens the emulator will try to replace it with a similar tunes thus creating distortions in the audios or will attempt to replicate it as best as it could be thus resulting in the music sounding off or terrible as seen in those awful AtGames Sega Genesis emulations or the Sega Smash Pack emulation on the Sega Dreamcast.
Even emulation on official products were iff, a majority of Nintendo games like Super Mario Bros. 3 and Super Mario World for NES and Super NES Classic mini had slippery controls compare to if you're playing them on an actual NES and Super NES. Sonic 1 on Sega Genesis and Saturn had accurate control and physics over all the later emulation ports which tend to had such delays and wobbly physics.
@@VOAN I agree with you on playing games on a real console vs emulation, the experience is not the same as i'm a purist myself and always use real hardware but I don't agree that we as gamers should have to pay an arm and a leg for a physical video game. This is why I buy nearly all my shit from China in reproduction carts as paying $1000 on ebay for an original used second-hand pcb cart of M.U.S.H.A. vs a $20 brand new exact replica from Hong Kong is the way to do it.
It's collector stuff....few copies out there.
@@VOANBootlicker
This
They don't call him the dang SEGA LORD for nothin'! Thanks buddy! SEEEEEEEEEEGAAAAAAAAAA!
Lol al El Gado doing the Sharpshooter during his special.
A lot of early 3D fighters (that aren't Virtua Fighter, DOA, or Tekken) tend to be curiousities. At least Capcom did great 3D fighting a little later with Power Stone, which I remember having a blast with.
Power Stone was more of a party game.
Thanks for reviewing Final Fight Revenge. This one I would've passed by because of previous ratings. I don't look at Saturn games based on price because I emulate on original hardware but with the size of the library I don't have the time or motivation to download every title. I started playing it last night and had fun, will definitely revisit.
This game is great entertainment, just for pointing and laughing at its complete ridiculousness. Edi E. seems to literally transform into a police car, like a store brand Transformer. Rolento has a move called "Operation Hills May Travel." Guy, the stoic ninja, belches after consuming food items. Haggar piledrives his enemies through the planet. It's practically a parody of itself.
It looks like a fun game, though I never liked this type of graphics when they took over from 2D in fighting games.
Now, 20+ years later, I like what they look like.
The weird thing about this game is, I never had access to a Saturn (or emulated one), yet I have strong memories of playing this game. Also I never played the arcade version, never even seen it.
That's cause the game both the arcade and Saturn port were never released outside Japan. The game itself was Capcom's last attempt to dump something for Saturn before completely abandoning it in favor of Dreamcast. Keep in mind that the same year this game released in arcade was the same year the Dreamcast launch in North America. Capcom choose the wrong console to port this game to.
@@VOAN I am not sure what you are answering to.
2:33 - looks like Street Fighter EX not Tekken, man.
Not a good swan song by CAPCOM for the Sega Saturn sadly. Even for a machine known for it's great fighting games.
So we got a final fight on the Saturn, but not a streets of rage 😪
Sega slept on their successful Genesis franchises! The Saturn needed guaranteed hit sequels, yet experimented with new properties like Bug & Nights.
Imagine a pure 2D SoR on Saturn that leveraged the 4mb cart.
@@elmarakovideo even sonic was missed in the console release.....such a shame...
@@griffgames9538 well even some 3D elements could be included, just to make more flashy....like we saw on sonic mania....
Sega wanted to abandoned their previous IPs which killed off the saturn quickly during the late 90s. Even some of their systems 32, model 2 and 3 games were missing on the saturn.
There is no nice way to say it. This game was five flavors of ass. I found zero redeeming qualities in it.
Shout out to The Fighters Generation.
Good review, piqued my interest enough to check it out on emulator. With upscaling the visuals can look quite good.
Oh my f-ing God what a flashback! I had that issue of Game Fan! I think it also had a preview of the hot upcoming Legend of Zelda game. Bought it for some reading material at summer camp. They did indeed hate that game😁
You think they would had known better after the disastrous outcome of Golden Axes fighter game on the same system.
Golden Axe: The Duel was a fun 2D fighter. It wasn't a 3D abomination like this game.
Imo final fight revenge is not bad game if you like street fighter ex then you may enjoy ffr. it's fun for killing time in an slow afternoon and it's English.. I however wouldn't recommend going out of the way and pay the 200-300 dollars for it
I always wanted to know in what this horrible thing use the 4 MB of RAM 🤣🤣🤣