The Farfa vs Rarran Debate

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  • เผยแพร่เมื่อ 19 ต.ค. 2024
  • This is the greatest debate of all time.
    Editing in part done by: dragonkingakumathefool
    ---------------------------------
    Links, Portfolio, Contact, and Hiring: stevieblunder.com/
    #yugioh #rarran #farfa

ความคิดเห็น • 478

  • @axafir
    @axafir ปีที่แล้ว +282

    Seeing 4 streamer box in a screen is surreal.

    • @StevieBlunderReal
      @StevieBlunderReal  ปีที่แล้ว +90

      we need to go further beyond

    • @Populon993
      @Populon993 ปีที่แล้ว +15

      I can still sometimes see a game screen. So clearly there isn't enough facecam.

    • @JamarWilliams94
      @JamarWilliams94 ปีที่แล้ว +17

      Now we need MBT reacting to Stevie, reacting to rarran, reacting to farfa, reacting to rarran

    • @ImMacke3000
      @ImMacke3000 ปีที่แล้ว

      "WERE 5 LAYERS DEEP NOW!"

    • @RedTheWeeb
      @RedTheWeeb ปีที่แล้ว

      This is the internet now

  • @Zachpi
    @Zachpi ปีที่แล้ว +178

    It's so funny that we have to just cut out the mbt react because he was actually reasonable and rarran really enjoyed that part lmao

  • @CorwinTheOneAndOnly
    @CorwinTheOneAndOnly ปีที่แล้ว +141

    About Rarran not understanding Farfa's last point, Rarran in a followup video commented saying that he understood it after calming down and realizing he was focusing on the wrong words in a comment. It's chill.

    • @ibra8096
      @ibra8096 ปีที่แล้ว

      can you link Im being overwhelmed searching through the entire saga

  • @stayinglost
    @stayinglost ปีที่แล้ว +262

    Straight up watching 3 people miss understanding each other is sad as hell.

    • @charlesfort6602
      @charlesfort6602 ปีที่แล้ว +67

      fr fr, its hard to watch how they constantly crap on each other despite the fact that they are all basically agreeing on everything... i dont know how is that even possible

    • @lemmycetay9632
      @lemmycetay9632 ปีที่แล้ว +1

      Nah i find that very funny

    • @ShyRanger
      @ShyRanger ปีที่แล้ว +10

      @@charlesfort6602 I mean that's basically React culture overall. Reacting really has nothing to do with actually taking tie to understand and put together thoughts, it's just "I want to intimidating response to something right now so I can get a video out of it."

    • @hugomendoza5665
      @hugomendoza5665 ปีที่แล้ว +16

      It actually didn't look like anyone misunderstood anyone at all. Farfa agreed for the most part w Rarran about how complicated and hard for new players ygo is. Rarran then also correctly pointed out how apeshit some of farfa's bad takes are, and then stevie also agreed on how bad farfa's takes were and agreed w the both of them on how hard the game is. No misunderstandings here. Except yours I guess.

    • @emiliovgc507
      @emiliovgc507 ปีที่แล้ว +18

      ​@@hugomendoza5665no there is misunderstanding all over this video, you're cherry picking certain spots and saying "That's what happened" neither Stevie nor Rarran are actually trying to understand what Farfa is saying they're just trying to say "No farfa you're wrong" when he is legitimately bringing up good points, his "bad takes" were, you will not be good at the game after just a few hours unlike simple games like hearthstone and mtg, yugioh is complicated when you are trying to be competitive, and go touch grass and learn by playing the actual card game. Idk if you know this but all of those takes are valid, you aren't going to be ultra competitive just off you playing a few hours of it and yugioh is simply easier to understand with the actual card game. Stevie had some horrendous takes in this video saying "yugioh as a whole is bad because x" which is literally what Rarran was saying too, but it isn't it's just Master Duel, that's why yugioh people got defensive, because Rarran started shitting on yugioh as a whole instead of Master Duel and Stevie is literally making it worse by just agreeing and not bothering to actually understand what Farfa is saying at all. You seem to be biased from the get go just judging by your "matter of fact" tone you took with your comment and still doing what Stevie and Rarran are doing, ignoring what is being said and simply saying "No you're wrong Farfa". What Rarran did/was trying to do is the basic equivalent of a newborn baby fighting Mike Tyson, you're literally setting yourself up for failure. But idk man you decide what you want, it doesn't seem like I can convince you otherwise, so best of luck to you and I hope you do great in whatever endeavors you might have.

  • @t3rcx
    @t3rcx ปีที่แล้ว +147

    YGO is just playing on its ancient Egyptian roots by making the knowledge of the game extremely secret and esoteric. Only scholars who have dedicated their lives to studying it can understand it.

    • @ederys_delxyde
      @ederys_delxyde ปีที่แล้ว +1

      I laughed, thank you :3

    • @jmurray1110
      @jmurray1110 10 หลายเดือนก่อน +1

      At least the cards are written in the standard alphabet

  • @zawardoll
    @zawardoll ปีที่แล้ว +106

    I don't mean this comment to be belittling, Farfa's final comment about the illusion of choice/fair play is that because Hearthstone and Magic ramp, you believe you're doing better than you actually are if you're no skill vs some/high skill. In Yu-Gi-Oh! You get blown out turn 1 and don't play, in MTG/HS you build your mana and play a few cards to get blown out by a constructed strategy, but it happened in later turns. I'll say that it still can be more fun than not playing at all, but I realized during about Edison format that unless I drew specifically well, I was losing most games because of not only the skill level, but the deck building. It's why when we look at historical formats now we see that deck building philosophies of the past aren't particularly good.

    • @Heresor
      @Heresor ปีที่แล้ว +19

      With the game taking multiple turns, even if you are getting stomped, has the benefit of a learning process happening. You do ramp mana, yes, but you also have time to comprehend what your opponent is doing; where your deck is lacking. Next time the opponent needs more turns to beat you, because you learn to counter certain strategies. Or you build a deck specifically designed to counter the opponent's deck.
      I remember when I started playing MtG:Arena, it was the War of the Spark meta, right before Throne of Eldraine. The low elo games were full of red Burn abusers. My preferred playstyle is midrange and control, which just get rolled by Burn. So I started playing white Lifelink deck and black zombie deck until I climbed far enough for people to not play the burn deck anymore, where my preferred decks were actually useful.

    • @amuro9624
      @amuro9624 ปีที่แล้ว +16

      That's how I interpreted it. I think they got too focused on his choice of words rather than letting him cook and see what he's actually trying to say. That comment sounded like he was actually praising his for actually letting players interact with the game even if they're bound to lose but they all saw it as him trying to criticize hs for being a simpler game. The arguments with farfa fans making rarran all heated probably didn't help though.

    • @jasonkunstmann327
      @jasonkunstmann327 ปีที่แล้ว +11

      ​@amuro9624 In Rarran's video reacting to Farfa, he pinned a comment saying that he listened again in editing and now understood what Farfa meant by "the illusion". But at the time he had just gotten done reacting to MBT's vid, so he was already tilted by his own chat, so he was having trouble telling whether Farfa was making points with or against him

    • @r3zaful
      @r3zaful ปีที่แล้ว

      What is this Edison format we are talking honestly? Ocg never had that format and keep listening it from tcg players

    • @zawardoll
      @zawardoll ปีที่แล้ว +3

      @@r3zaful Edison format is the March 2010 format. That was the name of the last SJC before they changed names to YCS tournaments.

  • @amethonys2798
    @amethonys2798 ปีที่แล้ว +165

    The farfa take is that even if you are going to get booty clapped in hearthstone on ladder you at least still get to learn something in the game because the pace is slower and can pick up on things like value trading or what some of YOUR cards can do and it would transition game to game.
    You know what Rarran probably learned from that RikkaSun game? Absolutely nothing besides well I should've won the coin flip. There are no small glimpses of "winning" where you are somehow ahead on board on turn 4 or whatever. It's just a 1 sided bloodbath where if you go second against a combo deck every card in your hand gets negated or auto removed from board and you die from 8k the second their turn rolls around.

    • @alexquinn4792
      @alexquinn4792 ปีที่แล้ว +55

      Yeah, I can’t believe that both of them failed to realize that and then went off on tangents based on their misunderstanding lol

    • @arkanamaster4961
      @arkanamaster4961 ปีที่แล้ว +13

      also rarran could have easily come back i feel if he read what gazelle did. Its not like gazelle is even hard to understand either.

    • @ThatOneWeirdFlex
      @ThatOneWeirdFlex ปีที่แล้ว +21

      ​@@arkanamaster4961he doesn't know the combos. He wouldn't know either, unless he played long after he had already lost just to try and figure out what he should be doing.

    • @amuro9624
      @amuro9624 ปีที่แล้ว +20

      I agree. I'm technically new to ygo and last time I played master duel I was trying to learn an exosisters deck but every game I would either summon mikaelis or whatever she's called And the enemy immediately concede or I would lose because my hand bricked, my combo got interrupted or my opponent just kills me in one turn. I played like 10 games and I still didn't feel like I had a good game where I got to play my deck. I still didn't feel like I understood how to play it. No progress in 10+ games and I'm still in this state of complete confusion where I have to reread every card before to play them because the effects aren't intuitive and even then I'm not sure I understand the effects correctly.
      The one game that didn't end in 1 turn, I combo into a card then realized it didn't do what I thought it did and it lost me the game. It was so frustrating that I immediately closed the game and decided to never play again.
      Yu-Gi-Oh is a great game that doesn't want to be played.

    • @amethonys2798
      @amethonys2798 ปีที่แล้ว +29

      @arkanamaster4961 reading gazelle doesn't do anything. Oh boy, I can send a salad monster. Oops I sent Emerald Eagle and now my turn is over.
      Reading individual cards doesn't mean anything because you aren't playing cards, you are playing entire decks with combo lines and you need to know what EVERY CARD does and how they interact with each other.

  • @DLH112
    @DLH112 ปีที่แล้ว +29

    I don't understand why whatever Farfa says is taken as defending/thinking YGO is better. most of the things seem like 'haha so true' - makes a joke by pointing the problem out in an exaggerated way - He worded the 'illusion' thing kinda bad and Rareware completely misinterpreted what he meant because of that. but other than that part he seemed to agree with 'Ra, the winged dragon, Ran' on most things.
    like the word count thing comes up early and is the most obvious example. Or seemingly taking the going into casual mode commentary as an attack on him personally, instead of like an 'oh no' cringe knowing what's coming, knowing 'casual' isn't actually casual.
    'the illusion of choice' thing was worded weird, and the exact 'actual pro vs complete noob' was taken literally when its an exaggeration. Like there are people that know how to play and know the rules and know what the meta is, but go 2-2 at best in locals, and only go to locals. this 'noob vs pro' thing still applies when they are playing a tier 2 or rogue deck vs someone who plays the best deck and goes to and does just okay regionals. You'll still have the 'choice' of what cards to play (assuming you go first) but defeat is inevitable. In other games you get to play cards for more turns/make more choices, but losing is still inevitable most of the time.

    • @reshiwashere
      @reshiwashere ปีที่แล้ว +10

      Yeah thats what i was wondering. I legit watched both MBT and Farfa’s videos and while MBT’s is clearly more in agreement with Rarran, I don’t recall anything that implies that Farfa thinks ygo is a superior game, just like how Rarran’s video didn’t say that Hearthstone is a superior game.

    • @sammydray5919
      @sammydray5919 ปีที่แล้ว +5

      You can blame Rarran's chat for that. During his stream where he played the game and the follow up stream where he reacted to MBT's and Farfa's response videos, his chat was being way too toxic and combative. Becoming repeatedly frustrated by not only the game itself but also the chat led him to be extra annoyed and misunderstood farfa's point.
      Thats why in the comments of the reaction video, Rarran mentioned that after calming down he finally understood Farfa's point and admitted that he wrongly made it a bigger deal than it actually was

    • @hat_sauce3846
      @hat_sauce3846 ปีที่แล้ว

      I agree. I felt that when he was saying when it was more complex he was saying it as a bad thing. He keeps on saying how the barrier of entry is so high and to me it seemed that he was just trying to reinforce the idea.

  • @ariaakee
    @ariaakee ปีที่แล้ว +61

    "Reading the card doesn't automatically mean you will 100% understand it."
    That's ridiculous! *sends a Tearlaments monster to the GY as cost

    • @ShyRanger
      @ShyRanger ปีที่แล้ว +2

      My personal example was back during Synchros, I loved playing Dark World and Fabled, but I would read cards that Discard at Cost, put them in, and not understand "Wait I sent my Goldd away, why isn't it coming back." I read the card fine, but nothing was there to say "Cost doesn't count" or something.

    • @ohmygoddiosmio9138
      @ohmygoddiosmio9138 ปีที่แล้ว +3

      i guess the copers could solve interstellar travel after reading einstein's papers once too , if they "just have to read bro"

    • @deviltrigger02
      @deviltrigger02 ปีที่แล้ว

      or even how chaining works, like difference of chain 1 eldritch trap that summon eldritch and chain 2 poping 1 with trap , and chain 1 popping and chain 2 eldritch summon trap

    • @nekoluxuria7721
      @nekoluxuria7721 ปีที่แล้ว

      funny enough something I found out later is that the act of equipping targets, but equipping itself doesn't target.

    • @saskara6641
      @saskara6641 ปีที่แล้ว

      Damn thats ridiculous... anyway discard dark world monster as a cost

  • @CrowofApproval
    @CrowofApproval ปีที่แล้ว +15

    I collected Yu-Gi-Oh! Back in the early 2000s and never played any sense of a competitive game. I picked it back up again in the 2020s when MD was announced. I didn’t have any friends who played it so I was on my own. I googled top decks and decided to go with HEROs because it looked pretty straight forward. I learned that deck inside and out on the basics. I learned about other decks by dueling them and as I learned and MD released I crafted the decks I constantly lost to and learned new decks as I continued to play. There are so many radically different strategies that you can’t make a tutorial for each and you just have pick a deck, learn it through things like yt replays, play and lose to better decks, learn by loosing, and then learn how to play those better decks. As you do that you will learn new intricacies of the game and get better. It’s not a quick process but it’s fun when you get there.

    • @YukiFubuki.
      @YukiFubuki. ปีที่แล้ว +2

      i think this is something a lot of people keep getting confused about, like learning literally every different match up possible or just simply every deck/archetye or interactions between commonly-uncommon mechanics isnt soemthing that anyone is gonna ever be expect to know and even knowing most will take probably months from either looking them up from various media or encountering them yourself
      however learning that 2 cards of the same lvls = xyz summon, what a tuner on the field means or leads to, some some common extra deck links like the knightmares, charmers and common staples and engines are things that wont take more then a couple encounters to get which can vary from a few games to an unspecific amount of time in days or weeks because of how broad it all is but is still far less time then it takes to learn every single deck/archetype and interactions possible nor are either of these 2 really comparable to the amount of time it takes to get the fundamentals basics of the game's mecahnics down to form too as this would vary from individuals to indivudals but some people just simply want to lump all this up into months

    • @Maruhodo
      @Maruhodo ปีที่แล้ว +1

      The “aha” moments in yugioh is so rewarding. I couldnt get this much fun playing other tcg.

  • @dragocrafterr8286
    @dragocrafterr8286 ปีที่แล้ว +69

    God I think rastafarian and every other card game creator of content should pick up our lord and savior Cardfight Vanguard

    • @naiustheyetti
      @naiustheyetti ปีที่แล้ว

      fucks no. bushiroad deserves to have all their games fail with how bad they are handling cardfight and weiss right now.

    • @alsaiduq4363
      @alsaiduq4363 ปีที่แล้ว +7

      Rarrawr xd plays should try Digimon TCG. Its pretty good.

    • @gameipedia
      @gameipedia ปีที่แล้ว +3

      @@alsaiduq4363 neither of these are how you spell Weiss Schwarz, nah but fr, TCG players in general, like MMO players, need to diversify, esp in a casual setting for most people imo

    • @kindlingking
      @kindlingking ปีที่แล้ว +2

      Before it's rebooted again

    • @jurtyt4514
      @jurtyt4514 ปีที่แล้ว +1

      So true

  • @judge489
    @judge489 ปีที่แล้ว +32

    As a Magic player primarily, I can confidently say that if I did not have so much spare time at work, I would have instantly dropped Master Duel. I needed so much time to learn what cards do that it was insane. I'm lucky. I had time an energy to spend on this game. But to the average new player, they're going to go to one locals and instantly quit. It's so frustrating when you're starting.

    • @KyunaCookies
      @KyunaCookies ปีที่แล้ว +10

      The thing is, once that barrier is broken you can pretty much understand everything
      The entry is hard but, once you're past it, it opens up fully

    • @r3zaful
      @r3zaful ปีที่แล้ว

      Until today I still have zero idea of how evil eye play, I knew they are playing with equips but knowing when to stop them before they get the equips is pain man.

    • @MagiRemmie
      @MagiRemmie ปีที่แล้ว +1

      @@KyunaCookies That's cap. Been playing for over 20 years and I still don't understand everything. I mean most people still don't understand how the damage step works or when/if.

    • @KyunaCookies
      @KyunaCookies ปีที่แล้ว +3

      @@MagiRemmie when vs if is basics tho? All it means is if a non mandatory effect meets its conditions outside of an open gamestate it misses timing

    • @MagiRemmie
      @MagiRemmie ปีที่แล้ว +2

      @@KyunaCookies You have no idea how many people still don't understand the difference between when and if. It's very common.

  • @Raistlin1040
    @Raistlin1040 ปีที่แล้ว +5

    Farfa made his argument badly, but it's wild seeing it stunlock everyone when it's not really that objectionable? I used to play Shadowverse, which is similar to hearthstone, and when I first started playing, I lost most of my games because I didn't understand the strategy, I didn't understand favorable trades vs unfavorable ones, I didn't have great knowledge of the classes and what they could do, but I still felt like I had a chance in every game. I played some friendlies against my partner, who beat my ass because she'd been playing the game for years, but after almost every loss, my takeaway was "Oh, that was close, I should have held that card longer," or "If I'd drawn a little better, maybe I could have won," or "Oh, that card was really strong, but next time I'll be prepared for it." The reality was that I was probably never beating my partner in those early games because our knowledge and deck construction was so far apart, but even though nobody likes losing, I never felt demoralized by losing, and always felt like I could see myself getting to her level.
    Farfa's "illusion of choice/freedom" wording doesn't really make sense and makes the other games seem unflattering because they're lying to you or something, which is dumb, but I think the point he's making is that even if a match between me (a brand new player) and my partner (someone who regularly made top rank in events in Shadowverse) basically only had one outcome (her winning), I still got to play and have fun, and I could see the path to getting as good as her. I could see what I needed to do (in abstract, at least) to get good, and it was mostly simple things like better understanding the classes and their playstyles, better management of mana, better usage of Evolve points. Shadowverse is certainly not the most complicated game ever, but getting better was about understanding resource management and interactions, and maybe building decks better according to curve.
    In contrast, if I were to teach my partner to play yugioh, she would not have the same experience. We wouldn't have some fun games that I would go on to win. I would just crush her even with bad decks like VW or Ninjas, and she'd never get to play a card or have fun, and she'd quit with no idea of what steps she needed to take to improve. A loss in Shadowverse teaches you something, even as a new player, while losing in yugioh just feels like you didn't get to have any fun or play the game at all. I guess what he means by "illusion" is "you feel like you have a chance in other games, even when there's no chance because of a skill gap, and having that chance makes you want to keep playing. In yugioh, you immediately realize how unskilled and lacking in knowledge you are compared to other players, and how you cannot win at your current skill level, and thus will not want to keep playing."

  • @reshiwashere
    @reshiwashere ปีที่แล้ว +29

    I don’t get how Farfa’s point is hard to understand. Maybe his wording with the whole “illusion of freedom” shit is what is stumbling people but all he is saying is that in other cards games you have a chance to play your cards and while ultimately the experienced player would probably win in nearly every reality, the new player at least gets to feel like he has a chance, when in reality he most likely/ most definitely doesn’t.

    • @ShyRanger
      @ShyRanger ปีที่แล้ว +5

      I feel like that's just irrelevant. In other card games, even if I play some cards and get to the same conclusion of "Well I actually didn't end up having a chance" at least I did something to get there, AND it went at a pace taht's better to understand.
      It's like playing two fighting games, one where you keep getting all your attacks blocked and do no damage, and one where your opponent started a combo that didn't stop. In both cases, yes you did nothing to your opponent, but in the first one you did stuff and could see their responses "Oh, maybe my choices were too obvious, maybe I should try different moves or different order." Whereas in the second, "Oh, well I didn't do anything, so what can I do better. There's nothing that helped me know."

    • @reshiwashere
      @reshiwashere ปีที่แล้ว +3

      @@ShyRanger What exactly is irrelevant?

    • @Maruhodo
      @Maruhodo ปีที่แล้ว +3

      @@ShyRanger you just repeated what op was saying. Congrats.

    • @containeduniverselow4790
      @containeduniverselow4790 ปีที่แล้ว +1

      ​@@ShyRanger
      It's an excuse ygo players make for not having a resource system.
      There's *no* guarantees a pro is going to beat a new player in Magic. Turn count is about *interaction* , which ygo severely lacks. Also other card games have bigger random outcomes unlike ygo where decks play themselves with hyper-consistency baked into cards (search for exactly what you want for free).
      Tutors in Magic are rare and have the design elements to "brick" finding anything. Not in Ygo. You get what you want all the time.
      Ygo players are so used to being able to do whatever they want Immediately, they don't understand concept of pacing of gradual improvising as turns pass (because there are barely any turns in Ygo).
      The battle phase in Ygo is absolutely *binary* compared to Magic. The only things that matter are attack power, quick effect, negation and personal protection. A high attack monster just blocks and attacks at the same time with 0 downside.
      I would really like to see Farfa sit down and play Magic *live* and repeat that nonsense. Confirm that comment.

    • @containeduniverselow4790
      @containeduniverselow4790 ปีที่แล้ว

      ​​@@reshiwashere
      Are you serious? They just explained how bad Farfa's comment is. Farfa's pretty much said the outcome would be the same with or without a resource system and that is *false* in context.
      There's *no* guaranteed Victory because *multiple* turns and RNG will lead to different outcomes. Card design in Magic isn't designed around consistency like ygo. Creatures *don't* attack the turn they're summoned (unless they have Haste) and cards don't have a bunch of non-interactive elements (can't be targeted, destroyed) and most cards *don't* have floating effects.
      The battle phase also plays a faaaar bigger role, non-existent in Ygo.
      Ygo only has combo/aggro/control as one deck. There's no *viable* aggro or control. What are aggro and control supposed to do about turn-1 snowballing combo? Randomly hope to have board breakers and handtraps and *hope* they don't get negated? Ygo's "negates" stay on the field, attack/block at the same time and can use their effects once per turn for *free* .
      *Free* severely diminishes strategy. The only that matters is *when* you do something and not *if* you can.
      These types of things aren't a thing in Magic whether you lose or not, interaction is always there.
      People rather lose with even a tiny bit of interaction involved than with just braindead solitaire.

  • @ShyRanger
    @ShyRanger ปีที่แล้ว +15

    Rarran's stream and response reminds me of, uh.... I forget the guy's name, but there was a guy who played WOW who played FF14 for the first time. He was getting backlash from FF14 players for going through everything so fast as if to shit on everything, that so many people responded and reacted basically going "Uh no, it's because he's a streamer, and streamers have to do things so fast and in a certain way or else they lose attention of their viewers."

    • @bl00by_
      @bl00by_ ปีที่แล้ว +1

      Do you mean Asmongold? (That's the only streamer I know who's playing WOW lol)

    • @ShyRanger
      @ShyRanger ปีที่แล้ว

      @@bl00by_ I think so

    • @SparkShadow212
      @SparkShadow212 ปีที่แล้ว +2

      Oh, you're talking about Quin69? Cuz Asmon actually want through the game in a pretty good pace.

  • @jurtyt4514
    @jurtyt4514 ปีที่แล้ว +18

    I just play every card game because I like card games.

    • @kazu_4k
      @kazu_4k ปีที่แล้ว +2

      Good for you I'm happy that you've found things that you like, I hope you keep liking them
      That's all 😅

  • @LIVELAUGHLONATHAN
    @LIVELAUGHLONATHAN ปีที่แล้ว +18

    I think the "illusion of choice" argument still holds some weight (although to be clear yugioh 100% has a problem with going 1st being way too strong). Consider a match in Mean Streets of Gadgetzan meta where I'm playing some sort of reno/control deck and have opened basically very little anti aggro/board presence up until turn 4 meanwhile the pirate warrior I'm facing against opened crazy and has done like 10 damage to face by like turn 3 and has follow up going into turns 5-6 to clear anything I could use to try to slow down the game. Even if I choose THE optimal play every single time until I lose 30 life, the game will pretty much go to the Pirate Warrior.
    This game state id say is a good parallel into a YGO game state where I have drawn zero hand traps/going 2nd cards into an unfair combo deck in a bad/FTK centered meta. In both cases there was pretty much nothing I could have done there given the opening hands, but the multiple turns it took for Pirate Warrior to execute their win condition can make it seem like there was somehow a line out of it since you had more decisions to make even though the game still would have been over for me no matter what play I committed to since even the optimal play will still lose the game.
    What I'm trying to say here is that I think EVERY SINGLE card game will have games where you will basically lose no matter what given certain hands and that saying that YGO is the only game where you lose without doing anything meaningful is disingenuous. I DONT THINK RARRAN ever said this or implied it but the discourse that has resulted from his honestly very good video has been spreading this unhelpful take and I think we all need to be careful in how we assess YGO. I think the "illusion of choice" is an ok way to understand one of the natural downsides of YGO being a very turn 1/2/ and sometimes 3+ game since newer players just want to do stuff even if it doesn't ultimately stop them from losing and Yugioh doesn't really give you that especially since to many new players they dont think using hand traps going second is "actually playing" since they are mainly focused on securing their own proactive engine (which is a fair take tbh but I think anyone integrated into YGO wouldn't ever say that handtrapping going 2nd isnt meaningful playing).
    Regardless, Konami basically needs to stop being out of touch and integrate prospective players in a way that actually helps them from playing honestly a really good card game despite its inherent flaws. They should also make the actual game feel more fun to play by getting rid of toxic strategies but we can get there AFTER we fix the lack of on-boarding problem.

    • @blaked.4571
      @blaked.4571 ปีที่แล้ว +1

      Yeah thats kinda the nature of card games though a lot of it comes down to luck across many factors like your draws, mulligan and deck match ups you could debate on how much luck is involved in the outcome of a game on a game by game basis but thats a whole other topic and one thats basically impossible to quantify. The problem comes from the fact that when a game is decided so early on it both leaves the player feeling like they didnt get a chance to play and they dont get to learn what their deck is trying to do to win the game or even how to get to even get there. When the outcome of a game is massively slowed down by a mana system for example even if you lost the game you still got to see what your cards do and how your deck functions, you also get to learn from your mistakes during the match and the strengths and weaknesses of both yours and your opponents decks. I should state that I don't think yugioh needs a mana system but if the power level of the game is so high that you can often tell if you lost the game within the first 10 seconds of the match, why would new player want to continue playing if they felt like they never even had a shot at winning or at the very least learn what their deck is supposed to do.

    • @bej4987
      @bej4987 ปีที่แล้ว

      It's one thing to lose a card game, it's another to lose before you've even had a turn.

    • @danfr444
      @danfr444 ปีที่แล้ว

      what gets me about this argument is that it is still meaningful to lose in a game that was "inevitable". First because you don't know that its inevitable (even the most one-sided matchups in games never go 100% in favour of one deck), this is basically the illusion of choice point but more importantly because you get the opportunity to play optimally even when you are losing, its still valid practice. The more salient point that Rarran was kinda flirting with is that Hearthstone and Magic rarely have these "inevitable games" whereas it feels like yugioh has them far far more. This is why the illusion of choice argument is annoying people, because it tries to say that hearthstone and magic have the same quantity of this problem but its just less noticeable whereas in reality i think its less noticeable in hearthstone and magic, simply because these situations happen way less in hearthstone and magic.

  • @boy1676
    @boy1676 ปีที่แล้ว +82

    yu-gi-oh sucks, i love it

    • @CasualKing21
      @CasualKing21 ปีที่แล้ว +8

      Right there with you. It's the best and longest love hate relationship I've ever had

    • @jurtyt4514
      @jurtyt4514 ปีที่แล้ว +6

      Amen

    • @bergkatze3186
      @bergkatze3186 ปีที่แล้ว +1

      Bro same

    • @linko9720
      @linko9720 ปีที่แล้ว

      Its so bad, i cant stop watching it

  • @jaernihiltheus7817
    @jaernihiltheus7817 ปีที่แล้ว +15

    Imagine konami retroactively adding keywords in the style of other card games. How many keywords there'd be that only apply to like.... 8 cards lol, or having to separate common effects into 3-4 keywords each because of the small variations in those effects that completely change how the deck is played.
    Not arguing with you or saying the current tcg method is great or anything. Just going more in depth into why MTG-like keywords (beyond things like excavate or piercing) is not a viable option and hasn't been since, like, early GX era.

    • @bl00by_
      @bl00by_ ปีที่แล้ว +6

      Not to mention that other card games manage to have a wall of text with key words. I'm looking at you Vanguard

    • @jaernihiltheus7817
      @jaernihiltheus7817 ปีที่แล้ว

      @@bl00by_ I'm just imagining them keywording the massive block of text for qliphorts, which only apply to qliphorts, only for someone to open google & read that same block of text anyways lol

    • @hitsurei
      @hitsurei 8 หลายเดือนก่อน +1

      then again some new players like randall would ask "what is piercing means?" "what is destroy and negate?", in other words yugioh just f*cked up for new players anyways.

  • @thanatosxmesiah
    @thanatosxmesiah ปีที่แล้ว +70

    14:20 i'm not farfa super fan but how the hell so many people not understand what farfa meant here?

    • @WeavileGuy
      @WeavileGuy ปีที่แล้ว +34

      especially since rarran literally *experienced* what he's talking about. he lost because his opponent literally stopped him from doing anything. and i haven't played magic/hearthstone but i assume, even if the other player is better or has a stronger deck, you get to actually play cards across multiple turns as opposed to immediately getting shut down in yugioh

    • @DLH112
      @DLH112 ปีที่แล้ว +24

      @@WeavileGuy I think he jumped the gun and was interpreting everything Farfa says as defending YGO, so when he said 'other games give the illusion (that you're playing/can possibly win)' his mental alarms were going off for some reason.

    • @joesecord3066
      @joesecord3066 ปีที่แล้ว +27

      I think everyone understands what farfa is talking about, they just disagree with the framing "illusion of choice."
      Rarran wpuld say that the "illusion" that farfa is talking about is called playing the game, so even if it's a game you were going to lose you still got to play the game. The way farfa described it makes it seem like a negative aspect of hearthstone/magic.

    • @gamliel2782
      @gamliel2782 ปีที่แล้ว +2

      I totally agree with the word illusion I'm a good enough player to see when a low skilled player dances on the palm of my hand

    • @YukiFubuki.
      @YukiFubuki. ปีที่แล้ว +5

      @@DLH112 rarran was definitely sparking off on knee-jerk reactions halfway through that video, at 1 point he just kept pausing farfa's vidoe every couple seconds to sprout off

  • @YukiFubuki.
    @YukiFubuki. ปีที่แล้ว +7

    5:15 "so like a new player they don't know what like your dragonmaid end board should be"
    yes that is true but at the same time i dont think in any tcg where activating 3 cards and the board state is practically unchanged is anything to celebrate about especially when it was this scenario that was used as the on-screen example of yugioh being ridiculous when nothing was accomplished from that

    • @Darshe0
      @Darshe0 ปีที่แล้ว +1

      Very true, you probably will fuck up EVERY combination of cards in any card period, you’re not supposed to see what the deck does first glance and first try

  • @Flashofblades
    @Flashofblades ปีที่แล้ว +5

    So i play Modern and commander in MTG, Edison and Advance, in yugioh and Wild, BGs, and a little standard in hearthstone.
    I think the biggest problem with master duel was just the tutorial. The game, and its complexity are fine. If the tutorial started off with like "Your opponents trying to add a card from their deck to their hand! Activate your ash blossom to stop it!". It would have helped alot.

    • @cephalosjr.1835
      @cephalosjr.1835 ปีที่แล้ว

      Absolutely. The tutorial doesn’t just need to teach you how to physically perform game actions; it needs to teach you how to win.
      In that respect, it should definitely have included handtraps and had you perform combos using the various mechanics.
      There should also be Scripted Duels, where all the random elements are always the same but the player has the choice of what actions to take, to help you figure out when to use handtraps and other interruptions and how to play past interruption.

  • @tenkovito
    @tenkovito ปีที่แล้ว +70

    Farfa was like: Rarran is wrong because.... *gives and argument that proves Rarran is right*
    Alsso that pissy fit rarran had was kinda cringe ngl

    • @misterghoul9457
      @misterghoul9457 ปีที่แล้ว +27

      Yeah, but his chat was super toxic

    • @wilsonsanabia4259
      @wilsonsanabia4259 ปีที่แล้ว +4

      He was really tilted because he was taking farfa at face value and chat was off the cuff

    • @oneofthekindscarf8612
      @oneofthekindscarf8612 ปีที่แล้ว +2

      @misterghoul9457 fr I was there at the debate, and there's like a dedicated group just shitting on yugioh and yugioh players the entire debate

  • @ShyRanger
    @ShyRanger ปีที่แล้ว +28

    "Imagine you go and see a movie and you have to read?"
    Uh... I hope Rarran isn't one of those "no subtitles" people LOL
    I think he just picked a bad analogy.

    • @arkanamaster4961
      @arkanamaster4961 ปีที่แล้ว +4

      bro thinks people dont see foreign movies i see

    • @raykirushiroyshi2752
      @raykirushiroyshi2752 ปีที่แล้ว +13

      He's from the continent of North America,of course he doesn't know there are other langueges /j

    • @kimoritasu
      @kimoritasu ปีที่แล้ว +5

      He said "imagine going to the movies and watching THEM read" he's not talking about subtitles

    • @drew38816
      @drew38816 ปีที่แล้ว +3

      To be fair, Rarran didn't say that you were the one reading but the people in the movie were. Like if in a yugioh movie the characters read the card text out loud everytime a card is played in every duel.

    • @ShyRanger
      @ShyRanger ปีที่แล้ว

      @@kimoritasu Oh okay, I didn't hear that, my bad.

  • @DevastatingWarrior
    @DevastatingWarrior ปีที่แล้ว +7

    God, I fucking remember starting playing MD when it launched, hadn't played ygo since before Synchro's was a thing and the format was literally Drytron with Herald, Virtual World into VFD and Eldlich lmao

    • @bl00by_
      @bl00by_ ปีที่แล้ว

      They should've added Swordsoul and Floo to the mix, then the format would've been solved /s

  • @CorwinTheOneAndOnly
    @CorwinTheOneAndOnly ปีที่แล้ว +26

    Wait, so their argument for not using keywords in Yugioh is that remembering a bunch of keywords would be too unappealing, and their solution to this problem was to make new players have to remember every single individual card? Sounds exactly like konami.

    • @r3zaful
      @r3zaful ปีที่แล้ว +9

      Sure make a keyword for archetype like vaylants and cardian.
      Yugioh has reached the point of archetype mechanic overides game mechanic, now imagine Konami release an archetype that both defying summon mechanic and keyword mechanics.

    • @whately3178
      @whately3178 ปีที่แล้ว +2

      @@r3zaful yeah that just sound like Tuesday in yugioh i mean what keyword you use for crystal beast or the upcoming centurion. I can imagine deck in the future will do dumb stuff like i don't know summon an extra deck monster in facedown attack position. keywording can help but at the end of the day we probably fused the keyword or have around 30 or more keyword.

    • @rizreighnand6471
      @rizreighnand6471 ปีที่แล้ว +4

      No one ask you to remember every single cards. you need to UNDERSTAND what the card does, the moment you read it. Understanding needs hours of gameplay, like farfa and stevie said. Even at the highest level of ygo tournament players will read cards that opponent has, because they may not remembering if ash needs to be discarded or send to gy, for example

    • @CorwinTheOneAndOnly
      @CorwinTheOneAndOnly ปีที่แล้ว +1

      @@rizreighnand6471 Yeah. Most people don't want to do that.

    • @rizreighnand6471
      @rizreighnand6471 ปีที่แล้ว +4

      @@CorwinTheOneAndOnly i get you. But understanding ygo psct rather than remembering keywords is easier for most people that play ygo

  • @bellmaster3663
    @bellmaster3663 ปีที่แล้ว +5

    One of the major problems as well with the whole "just read the cards" is that for the most part it's just word spaghetti that you need to fully comprehend the first time you read them.
    The worst offense though has to be that you not only need to understand how your deck works to an absolutely insane degree, but you must have that same level of knowledge regarding every single deck in your current format and all of those decks' variations in order to know what are the most important effects to negate or cards to destroy with your own interruptions.
    But I guess you can always circumvent that with DRNM into Feather Duster into Raigeki and pass on Inspector Border and Anti-Spell Fragrance turn 2

  • @xXbaker115Xx
    @xXbaker115Xx ปีที่แล้ว +5

    When I played magic I went up against someone good who'd played for a while. We got to like turn 10 before it ended. In yugioh that game would have been over instantly. I was always going to lose but at least it felt like I was playing and had an opportunity to understand what was going on to better myself next time. That's what he means

    • @xXbaker115Xx
      @xXbaker115Xx ปีที่แล้ว

      RawXD even commented on his video saying he understood what he meant after claiming down a bit or something

  • @DrDrao
    @DrDrao ปีที่แล้ว +12

    I thought farfa agreed with rarran? That was the impression I got when I watched it.

  • @marcoluciani4790
    @marcoluciani4790 ปีที่แล้ว +64

    I absolutely hate Farfa's guts but in this case, he's right.
    His point was that unlike in Yugioh a noob playing vs someone better will feel as though the skill levels are "more fair" simply because they at least don't die immediately and instead get to feel like they're playing.
    A bronze will walk into bronze, get full Rika comboed by someone who's recently joined MD but has been playing the deck for years and assume the matchmaking is just fucked.

    • @r3zaful
      @r3zaful ปีที่แล้ว +13

      Look that rikka he fought in his videos messed up really badly as well, searching cactus when he already normal summon petal.

    • @xerael4659
      @xerael4659 ปีที่แล้ว +9

      I mean, yeah, Yu-Gi-Oh is like a fighting game, where you can get punched against the wall to death if you are not good enough and Hearthstone is like Starcraft, where you will think that a missclick or suboptimal decision doesn't put you that much behind but in reality, that will snowball into a stomp if your opponent knows how to punish.

    • @Lapshark
      @Lapshark ปีที่แล้ว +3

      Why do you hate farfa?

    • @marcoluciani4790
      @marcoluciani4790 ปีที่แล้ว

      @@Lapshark his YT is fine but his Twitch is super toxic he fills the dead air by berating chat constantly like he will say the most abusive asinine shit ever to random viewers that look up to him but it's fine because he's saying it to a faceless chat instead of actual people.
      He perma'd me for telling him "use" and "activate" one effect per turn are different so if a "Use" effect gets its activation negated he still cannot use the other one because he was malding about not being able to do so and didn't know why.
      My reward for answering his question to chat was "Chatting chatting oh my god chat you guys are all so stupid why don't you use something to unban yourself OneGuy OneGuy amirite chat oh my god chatting!"

    • @chrisb.2028
      @chrisb.2028 ปีที่แล้ว +6

      ​@kenpatchiramasama1076The guy is literally explaining the problem, not saying that it's not a problem in any way, if he said that it is actually good that you don't have a chance to play, sure, that would be a bad take.

  • @leonHHHtriple
    @leonHHHtriple ปีที่แล้ว +3

    Imo learning to play YGO is like learning to play fighting games nowadays, sure you can spam everything you have but the best outcome always end up going to training mode and memorise the combos

    • @boxtupos7718
      @boxtupos7718 ปีที่แล้ว +1

      Except no? Labbing is good, but the most important part is still things like footsies and finding your best button spamming the hell out of it.
      For example I actually won a match in BBCF using Ragna; And all I did was spam 5B, DP, Gauntlet Hades, and Carnage Scissors.
      It's great to know your bread and butter combo after a punish or a mix up; But you don't really need to lab.

  • @goddamn3880
    @goddamn3880 ปีที่แล้ว +3

    Rarran. Has a new stream where he settled the debate with farfa. The tldr of that stream is basically both sides repeating valid criticisms to each other for 1 hour. They are technically aggressively agreeing with each other for 1 hour and it somehow sounds like an argument.

  • @DryFieri
    @DryFieri ปีที่แล้ว +16

    I think “illusion of choice” is just bad wording from Farfa, and what he’s really trying to say is “illusion of having a chance at winning”.
    In HS, a new player can queue into a game they have no chance of winning based on the decks/player skill, but they will still be able to participate in the game for a few turns and FEEL like they have a chance before getting destroyed.
    In Yugioh you often get completely destroyed before ever playing a single card, and that feels absolutely terrible for a new player.

    • @DavidBeckham2001
      @DavidBeckham2001 ปีที่แล้ว +4

      For some people it's better like this. I for example hated HS because of the "lying" that the card game offer to you. After the game I had see that I cannot had a chance anyway, and it's made me go mad about the game. In Yugioh when a game is decided, I can see that I lost, and it makes me feel that the game is not "lying" to me

    • @DryFieri
      @DryFieri ปีที่แล้ว +4

      @@DavidBeckham2001 Oh for sure, I think most veteran players like this better, because they know right from turn 1 whether they have a chance, instead of having to play it out and feeling like they wasted their time playing a game they were never going to win.
      BUT I think this is a big deterrent for new players, because it just feels unfair and unfun to lose super hard on turn 1, and a new player will get very little from that experience.

    • @DavidBeckham2001
      @DavidBeckham2001 ปีที่แล้ว +3

      @@DryFieri I agree on your point, it's just my experience with the game. I think that Yugioh does not have to change what it is, because it's for people how like to do war crimes with a card board and it's what makes Yugioh good for people like me how does not like the false hope of winning, but the sheer juice of "YOU HAD LOSE SO HARD BRO" because when you have even a little Opening to break a board for example, IT'S SO F#CKING GOOD

  • @Zetact_
    @Zetact_ ปีที่แล้ว +58

    The most aggressive I think I've seen people getting towards Rarran is, "He makes some legitimate points but he comes across as doing so in bad faith" by things like playing by randomly smacking buttons because he only read ten words on the card and saying that getting into a game along with a friend is "coaching."
    His response only makes him look worse. Rarran is in legitimate screaming anger and attacking his chat over a few jokes or suggestions about how he might better approach the game.

    • @ninmu
      @ninmu ปีที่แล้ว +15

      I completely agree.

    • @addemac5353
      @addemac5353 ปีที่แล้ว +29

      After saying he wasn't tilted, he turned the chat to subs-only, banned people, painted the Yu-Gi-Oh community as bad, then pondered ending the stream before playing MtG Arena.
      I assume he was referring to the section of the community on TH-cam and other platforms, since before exploding he acknowledged that not every player discusses the game on the internet.

    • @dualwieldgames9065
      @dualwieldgames9065 ปีที่แล้ว +15

      Even though it may not be someone's intent, telling them they're trying the game wrong or need to consult a friend feel like a bunch of people are trying to force Rarran to like the game. Sure, I agree he could have paid more attention and tried harder, but doesn't the fact he checked out so quickly show that he was not enjoying the experience? Let people not like something, even if it is disappointing.

    • @bl00by_
      @bl00by_ ปีที่แล้ว

      @@dualwieldgames9065 They just tried to give him a better experience, but he refused to take it. Just because other card games doesn't have the same way of learning as yugioh does, doesn't make it outright bad.
      Watching a guide and play test afterwards is something many new players go through. Heck even experienced players watch guides, deck profiles and play test before they go into games with decks they don't know/haven't played yet. I even gotta update my knowledge on dragon link every few months since the deck building and playstyle changes.

    • @SkyFireYZ
      @SkyFireYZ ปีที่แล้ว +1

      I agree with this 100%. No idea why this comment is so far at the bottom though

  • @atmbeto
    @atmbeto ปีที่แล้ว +4

    And here I thought Rarran did not really understand some things Farfa said, but this guys is completely biased and lost lol

  • @bl00by_
    @bl00by_ ปีที่แล้ว +11

    9:16 Tbf the game was never supposed to be an entrance point for new players. In the reveal trailer they said that MD is for people who already play the game. New players should play stuff like Duel links instead.
    It's funny how people always criticise that, even tho konami themselves literally said that it's not supposed to be an entrance point.

    • @arkanamaster4961
      @arkanamaster4961 ปีที่แล้ว +2

      yeah the solo mode was pretty much a last minute thing

    • @kit5849
      @kit5849 ปีที่แล้ว +1

      But it should have been...

    • @arkanamaster4961
      @arkanamaster4961 ปีที่แล้ว

      @@kit5849 well sure but i think konami always saw duel links and speed duel (or in japan's case rush duel) as the beginner friendly formats to get you into yugioh while MD was pretty much seen as the ultimate competitive ocg/tcg experience.

  • @boxtupos7718
    @boxtupos7718 ปีที่แล้ว +3

    I played a ton of card games, but casually; Most card games you can actually jump from one another and not feel lost.
    I played MTG, Pokemon, Hearthstone, Shadowverse, LoR, etc; And these games skills actually gets transferred, some keywords even sort of overlap.
    In YGO you have to learn an entire new game, every deck seems so busy; Don't get me wrong, doing busted ass combos in YGO is fun, but the game is just not intuitive. Like the information vomit from cards, stops you from actually learning.

  • @Gumunista
    @Gumunista ปีที่แล้ว +52

    I legit cannot tell if Rarran is really angry or faking it for content

    • @ShyRanger
      @ShyRanger ปีที่แล้ว +13

      I' guessing both. Honestly feels like he IS angry, but a pro streamer like him honeslty wouldn't care about most comments, so something like that "All YGO players" comment is either faked or heat of the moment.

    • @xerael4659
      @xerael4659 ปีที่แล้ว +26

      I think he was genuinly more angry than he showed on stream. Imagine being a streamer who is a top player in another card game. You declare to play 10 hours of that new game and you are unable to convert any knowledge you have to the new game, being humiliated by getting stomped in the lowest of low ranks and worst of all, having to ask chat what to play, because he doesn't understand why his opponent has 5 negates on board. The fact that he didn't even try to power through these 10 hours and that he was changing decks, hoping the next one will work for him instead of just patiently learning the first one is enough to see how frustrated he was.

    • @theguywholikesturtlez
      @theguywholikesturtlez ปีที่แล้ว +27

      he was angry, chat was harassing him and pretty much calling him stupid alot of the times

    • @jackkrueger2671
      @jackkrueger2671 ปีที่แล้ว +6

      @@theguywholikesturtlez i won't say he's stupid because he doesn't understand, but it is very funny that he said he would play 10 hours and barely even made 5, i feel if he had played the extra 5 and actually tried to learn he could have at least learned salad and shown more about why the game is "ridiculous". Quitting at 5 and acting like looking stuff up on the internet isn't very common for any modern game is kinda "ridiculous".

    • @ShyRanger
      @ShyRanger ปีที่แล้ว +3

      @@theguywholikesturtlez If he was most angry at chat, then well... cry more lol
      I mean, I' not saying they were right or calling hi stupid, but Twitch chat is, like, ALWAYS bad, so whatevs.
      But I do say this as someone who's not a streamer, so while half of me is like "oh boo hoo" I'm sure I'd feel similar if I tried.

  • @lightningwaitforitakash
    @lightningwaitforitakash 11 หลายเดือนก่อน +2

    I want to say, I am a guy who never played paper yu gi oh. I played the yu gi oh power of chaos games in like 2006 or something before.
    I started playing yu gi oh master duel this year. I think from February. I think the game is great and i love the complexity of the game.
    My first deck was spright, then i played Tear and now I am playing Kash and Purrley.
    How do I know to play better decks and learn the combos..?? Just common sense. I don't understand this new player argument in this era when everything and every knowledge is just a click away.

  • @legume-dc2zx
    @legume-dc2zx ปีที่แล้ว +2

    For two new players in Yugioh, turn 1 won't be all deciding they'll be able to have an interactive back and forth. They will both mess up their combos, and games will last a very long time and be fun and engaging. The problem is that new players cueing into experienced players is not fun. Farfa just means that in games like Chess even if you are playing Magnus Carlsen, you'll at least be able to make a few moves. Whereas in Yugioh, if you're a new player cueing into an experienced player, you won't get a chance to play the game at all.

  • @rampart5631
    @rampart5631 ปีที่แล้ว +25

    Farfa is trying to say that if a new player plays against an older player, the older player is going to win just cause they have the experience and knowledge to win. The new player however will at least be able to play cards and feel like they're doing something unlike in yugioh

    • @calenhoover1124
      @calenhoover1124 ปีที่แล้ว +7

      Also even if you lose, you at least got to participate so that you can learn to play the game. Watching my opponent play solitaire for ten minutes and then losing turn 1 has almost 0 value for new players.

    • @ShyRanger
      @ShyRanger ปีที่แล้ว +3

      Oh also he's objectively wrong because there are plenty of decks in YGO that let your opponent have "the illusion" like if you set up a good Dracoslayer board where anytime your opponent summons anything they're cut down to size, so if they don't have exactly the right card, then their turn was wasted.

    • @containeduniverselow4790
      @containeduniverselow4790 ปีที่แล้ว +2

      ​@@ShyRanger
      Exceptions aren't the rule. Ygo is primarily solitaire.

  • @skinnyraptor9111
    @skinnyraptor9111 ปีที่แล้ว +1

    All of this is fucking hilarious. Can’t wait to have something to look forward to the next few days.

  • @ivancosta3408
    @ivancosta3408 ปีที่แล้ว +3

    I hate the argument: "Im good at this card game so my skills should translate because its played with cards" NO!
    Its like saying, Im good at football so i should be good at golf because you play with a ball. Yes you play with a ball, but a very different ball and its not the same rules!

    • @shiningwizard690
      @shiningwizard690 ปีที่แล้ว

      Well for most card games, a lot of mechanics and knowledge tend to transfer over. It’s just that Yugioh is radically different from most other card games, especially in its current state. The sports comparison here only really works with Yugioh and most other card games. A Hearthstone player is more likely going to pick up a game like MTG or Shadowverse due to a lot of mechanics or ideas crossing over; most importantly, a mana/energy system. A more apt sports comparison is going from soccer to futsal.

  • @GreatgoatonFire
    @GreatgoatonFire ปีที่แล้ว +2

    I look forward to Ojama Lime reacting to the Proff reacting to this video.

  • @swarrior67
    @swarrior67 ปีที่แล้ว +4

    XD I'll have a more In-depth comment some time later, but ... I forgot his name the HS Player stating: "In what world would a Champion be playing with a Noob" oddly enough that wouldn't be odd at all at least in YGO a noob going to the same locals as a champion or just See Jesse Kolton against that poor kid in 2019.

    • @bl00by_
      @bl00by_ ปีที่แล้ว +1

      Ehm actually it was in 2018 🤓

    • @swarrior67
      @swarrior67 ปีที่แล้ว +2

      @@bl00by_ My Bad. I didn't knew I wasn't playing back then.
      Thanks for the correction.

  • @europaboi
    @europaboi ปีที่แล้ว +21

    Stevie reacting to Rarran reacting to Farfa and MBT reacting to Rarran playing Master Duel for 12 hours. Also Rarran doesn't understand that we Yu-Gi-Oh Players hate our game more than any other player

    • @ShyRanger
      @ShyRanger ปีที่แล้ว +1

      No way man, some chat said YGO is great, therefore Rarran has the right to say "All YGO Players are up their ass"
      I'm sure he was partly joking, but that'st he only part I was like "Okay dude, whatever"

    • @Tokent555
      @Tokent555 10 หลายเดือนก่อน

      As a League of Legends player, I can relate brother

  • @scaredyarchive213
    @scaredyarchive213 ปีที่แล้ว +10

    they way i think about it is that yugioh compairs WAY MORE to a fighting game than a card game alot of players just pick the box character and wanna smash buttons and have a good fight like that but the moment you go against someone who knows what they are doing your gunna get comboed or zoned out before you even get in and smack a button and you need to learn not just what tools you have to defend yourself but you A actually need to use them which alot of players dont want to cuz they dont think defense is fun OR B you know what they are and want to use them but alot of using it needs you to just go out into the community crack open a book find a friend do something to look into the nuances of WHY and WHEN which you just need to go out of your way to learn

    • @Slybandito7
      @Slybandito7 ปีที่แล้ว +2

      This, i play both YGO and fighting games and they're very similar. I dont think its necessarily a bad thing that you cant pick up both and be a competent player and need to invest more than a super long session (seriously learning to play any game for hours straight is usually not a good idea) to be good at. both can obviously benefit a lot from having the learning tools available through their platform ( i think having a guide/video available with the structure decks is a good idea).
      YGO being complex and having tons to learn is one of the main appeals for me and the community content (while not as great when i started) is still a great way to learn a lot of yugioh concepts just the like learning content for fighting games is fantastic and helps parse the nuances and complexities. Is YGO perfect? fuck no its got a lot of dumbullshit and recent card design hasnt been helping that but i dont think its as insurmountable as most people make it out to be.
      If i could teach my sister inlaw( whos not a huge gamer let alone a fighting gamer) how to play fighting games with out investing hours upon hours of time and still have her go from coughing defenseless baby to competent beginner i think most people can learn ygo just fine. Also reading a short paragraph isnt that bad, im not even a book nerd but ive never had as much of an issue with ygo text as other people have.

    • @Averageboi-gb1ep
      @Averageboi-gb1ep ปีที่แล้ว +2

      but thats the problem. Most fighting games nowadays teach how to throw cancel, etc. You don't need to google how to dragon install, you can learn in the practice. mode. MD has no real tutorial, how do you learn Tear in MD? You have to look up a GOOD player, dkayed's build was different than the tcg build. Thats the problem, we don't have an easy way in house to teach new players. Most players have NO IDEA what a meta deck is. And if they do they have to no way to practice it. WHERE is the tutorial on when to use hand traps, when to hand trap, how cost and effects resolve? I'm not asking for a new player to be a god at the game but they should be taught a basic understanding of the game.
      You can start up MD, learn to set La Jinn and by BRONZE you're playing against Swordsoul.

    • @boxtupos7718
      @boxtupos7718 ปีที่แล้ว +2

      Except fighting games actually tell you how to use your buttons
      Anime fighters and Tag fighters are notorious for being suped complicated; But most, if not all modern FG have indepth tutorials on their univesal mechanics and even have dedicated combo trials to see what the characters do.
      Me and my brother recently got into BBCF, we tried characters and I went with Azrael; At the start you mash, but eventually you find that he has a rekka and it becomes a combo ender. My brother played Tager, because he played Potempkin in GG, so he knows that the command grab is a 180 motion. Skills in fighting games are transferable, whereas no other card game plays even similarly to YGO.
      Fighting games are hard, but they are not not intuitive; Specially games with auto combos or Tekken. The thought that you "need" to lab for combos is just not true. I won a set in BBCF, where I just used Ragna's 5b, DP, Gauntlet Hades, and Carnage Scissors.

    • @Slybandito7
      @Slybandito7 ปีที่แล้ว +4

      @@boxtupos7718 I disagree with a lot you're saying here. Most fighting games don't have a tutorial that's anymore indepth a basic explanation of the mechanics and even the good ones like SF6 or GGST only scratch the surface when it comes to playing the game on a higher level.
      Ive watched newbies play fgs and it's usually not as intuitive as you make it seem and I'm sure ygo and other TCGs have transferable skills like figuring out preferable board states, resource management and keeping in mind to play around your opponents cards.
      I would agree that you don't need to lab combos because starting out it's more important how to position your character and what their good buttons. I tell every Sf newbie that all they need to know is their good poke and Anti air to start, even knowing that puts you ahead of all the other newbies. Just like in MD you don't need to know the meta to get out of rookie rank, I've climbed from rookie to gold plenty of times playing decks like BEWD, DM, Marincess, magical musketeers ECT and have even won against meta decks. Again I'm not arguing that Konami can't put out more learning tools especially to explain things that arent as detailed in the rule book(things like cost/activated effect, target/non target etc)

  • @SamuraiMotoko
    @SamuraiMotoko ปีที่แล้ว +4

    Reading the card doesn't really help at the end, because even if the card say summon a lvl 3 monster, what monster should I summon that later summon 2 things that later bring a spell thay brings a boss monster? If you don't know the deck, you are playing nothing

    • @bl00by_
      @bl00by_ ปีที่แล้ว

      That's why you watch a guide and play test the deck.

    • @andrewnguyen4801
      @andrewnguyen4801 ปีที่แล้ว +1

      ​@@bl00by_ You also need to know what your opponent's deck/cards do. With no resource limit or set rotation there could be what seems like infinite combos/possibilities from playing any 1 card created in a 20+ year card pool from a new players perspective. The amount of homework needed just to spectate a game let alone play is overwhelming if it has'nt been a dedicated hobby.

  • @Kerubu
    @Kerubu ปีที่แล้ว +1

    The qualifier that farfa says at the beginning is the major key, talking about a new player in a slower game against a stronger returning player. In a game like Yu-Gi-Oh if you have no outs you have lost immediately but in games with a mana system you will get at least one turn. But this goes to show the problem with matchmaking, I was diamond in master duel but stopped playing and dropped to rookie. Because of this, when I upgraded my funny lightsworn grass deck with ishizu and tear cards I was getting matched up against new players who were using the link starter deck.

  • @StefanDillandMarcRIP
    @StefanDillandMarcRIP ปีที่แล้ว +22

    I'm mainly an mtg player, but i play a lot of different tcgs. You and MBT have had the most reasonable takes so far.
    Got a sub from me even though i dont play yugioh. Yugioh needs more reasonable community heads instead of memers and trolls.

    • @StevieBlunderReal
      @StevieBlunderReal  ปีที่แล้ว +4

      whats your modern deck of choice

    • @kindlingking
      @kindlingking ปีที่แล้ว +4

      Yugioh needs a more reasonable community. Instead of constantly whining and making self-fulfilling prophecies we should actually try doing better.

    • @StefanDillandMarcRIP
      @StefanDillandMarcRIP ปีที่แล้ว +1

      @StevieBlunderReal my story with modern is back in like 2013 or 2014 I was trying to piece together melira pod since it was like over 1k. I had it proxied, and was playing it and slow adding pieces. Then they banned pod. So I just never tried building another.
      When mh2 came out I made a selesnya blink casual af deck just empherating solitude and endurance and eternal witness. It was pretty ass.
      I mainly just play commander and limited now. I enjoy deckbuiling a lot, so limit is so great. Wish yugioh had a way to draft.
      I have a six sam edison deck, but no one plays yugioh in my area. When MD dropped I played thunder dragons, but I stopped playing. I played runick a bit a couple of months ago, but advanced format yugioh is just not for me. Although I think runick is a cool and different idea for normal yugioh decks, I think a lot of people hate it.

    • @flamezombie1
      @flamezombie1 ปีที่แล้ว

      @@StefanDillandMarcRIPselesnya is my favorite color combo in modern. Hatebears is fun because everything is so degenerate in that format.

    • @BanjoRisay
      @BanjoRisay ปีที่แล้ว

      Clueless 🐟joel joel joel joel

  • @TheNewblade1
    @TheNewblade1 ปีที่แล้ว +1

    Yugioh is the fighting game of card games. You have to know your bnb combo but also have the skill to capitalize in the scramble.

  • @xerael4659
    @xerael4659 ปีที่แล้ว +9

    I love Rarran's argument that "you can't play Yu-Gi-Oh without a third party help".
    Dude, probably around 90% players netdecks and learns combos from TH-cam or by watching high level streamers in every fucking card game. Even "good players" who understand everything and build their own decks use others' techs if they find them useful.

  • @mairain6443
    @mairain6443 ปีที่แล้ว +1

    I have played casual not competitive YGO since the beginning, i read my cards, doesn't mean i have the foggiest what half of them actually do/can do or the end board i should be aiming for.
    Pokemon for instance doesn't have that issue, you can honestly learn the game in around an hour of SOLO play and increase your skills over time.
    YGO just doesn't have that, as there isn't a clear guide from playing the game itself.
    Using an outside guide/coach isn't meant to get you into a game, it's meant to help you improve your skills once you are into the game.
    Rush duel actually does a better job as it actually gives you a few turns and every effect is once per turn, so you can slowly learn and as games are quick, you can play more games overall in a short amount of time, increasing your skills in a more natural way.

  • @BearBear0498
    @BearBear0498 ปีที่แล้ว +30

    Farfa was litterally agreeing with rarran half the time. Idk why hes so mad tbh.

    • @SparkShadow212
      @SparkShadow212 ปีที่แล้ว +26

      Chat being stupid, that's why.

    • @GoneAngel
      @GoneAngel ปีที่แล้ว +18

      Chat tilted him into orbit. Rarran said so in the comments of the video Stevie reacted to here.

    • @blastchaos4286
      @blastchaos4286 ปีที่แล้ว +9

      Its because of the way Farfa speaks, even if he does fundamentally agree, he talks as if he's making fun of Randranch for his takes half the time and it comes off as "just git gud" and i can easily see that he felt attacked because of it

    • @anon2447
      @anon2447 ปีที่แล้ว +3

      @@GoneAngel I was there, he was getting one guy'd, tbh this whole interaction made me consider unsubbing from Rarran the nail in the coffin was the "H0w d0 YoU wInzzzz???" interaction in the teaching yugioh to rarran video, he could have noticed that that win condition was exhausting your opponent's resources, LITERALLY how control decks win in Hearthstone, but he's so desperate to be right he just acts childish,

    • @GoneAngel
      @GoneAngel ปีที่แล้ว +1

      @@anon2447 Sounds like you're getting one guy'd by Rarran.

  • @frogmanjones6340
    @frogmanjones6340 ปีที่แล้ว +7

    Bro got mad watching farfa lmao

  • @hannsandres
    @hannsandres ปีที่แล้ว +9

    imagine if they put tutorials for the structure decks they sell

    • @bl00by_
      @bl00by_ ปีที่แล้ว +2

      Or just imagine using the internet

    • @randomcommenthere15
      @randomcommenthere15 ปีที่แล้ว +1

      @@bl00by_lol yea literally everyone has a fucking computer in their pockets but god forbid u use it to learn something on a game ur playing that’s just ridiculous. Why doesn’t the game with an insane about interactions teach me every single interaction?

    • @bl00by_
      @bl00by_ ปีที่แล้ว +2

      @@randomcommenthere15 They're the reason why imperm shows which column is negated. They're the reason why the ubisoft formula exists. They need someone to hold their hand and show them everything they need to do.

    • @randomcommenthere15
      @randomcommenthere15 ปีที่แล้ว +6

      @@bl00by_ maybe thats why they play hearthstone and magic

    • @hannsandres
      @hannsandres ปีที่แล้ว

      @@bl00by_ when you use the internet for a deck guide, it's google or youtube holding your hand :)

  • @kaze8401
    @kaze8401 ปีที่แล้ว +18

    wow the meatriding on both sides is eally insane

  • @carpedm9846
    @carpedm9846 ปีที่แล้ว +1

    Come to think of it, my most favorite decks are all decks that have a clear gameplan and an end goal.
    You read generaiders? You immediately know what the plan is. You know whats going on.
    You read sky strikers? Ok, resource your opponent until Accesscode jumpscare.
    Runick? Survive, as your opponent runs out of deck.
    Traptrix? Put up the holes and then gloat like a villain when you bottomless a monster that took 4 materials to summon.
    Kaiju? Stifle your laughs until your opponent realizes they are playing chess with a pidgeon and you knocked all the pieces to summon a turtle which gave them infinite omni negates
    But a deck where its incomprehensible? Like galaxy? Whats the galaxy gameplan? They all read like disjointed cards that someone could theoretically freestyle into a rank8, but thats about it.
    It isnt even complexity, but its "oh, reading only 2-3 cards, I understand what the deck wants to do and how it does it instead of reading a combo guide"

    • @ceadvin3767
      @ceadvin3767 ปีที่แล้ว

      That's a bad example, galaxy's end goal is obviously monke beat down your opponent with photon dragon
      But most galaxy cards are unplayable, that's why they seems disjointed
      A good example would be vaylantz, even as a pendulum player I still don't know what their game plan is

    • @r3zaful
      @r3zaful ปีที่แล้ว

      Traptrix vernalizer gs ocg summon barrier statue, sometimes mixed with baronne with shs and abyss dweller.
      How you can call that "Clear gameplan" when a archetype can play 7 different style at once.

    • @r3zaful
      @r3zaful ปีที่แล้ว

      Sky striker or sentouki can be played with orcust and others
      activate engage? ash
      Activate hornet drone Summon kagari? Inperm
      Then your opponent
      Normal summon scrap and send harp.

  • @Karmitify
    @Karmitify ปีที่แล้ว +1

    Ngl this entire lil interaction is either for the memes or just manchildren being manchildren and I can’t quite tell which one

  • @KemonoFei
    @KemonoFei ปีที่แล้ว +7

    reacting to the reaction of a reaction

  • @ericbayer123
    @ericbayer123 ปีที่แล้ว +1

    14:03 I get what Farfa was saying, he was basically saying that if you take someone who doesn't know anything about the game besides the basics and someone who knows a whole lot more about the game then the one who knows more will win. Which in the case of Rarran against the Rikka player was the case. It's the illusion of choice in other card games that if you go up against somebody like that which you easily can and maybe even will, then the game was decided when you sit down to play. He said it in a bad way, but I understand his argument.

  • @leafninja-fox5713
    @leafninja-fox5713 9 หลายเดือนก่อน

    Ironically, I bought 3 traptrix structure decks, barely changed them for locals, and I got second overall.
    It was pretty hilarious to keep auto winning due to the fact I can just flip any link decks first monster face down, or just win after using 5 disruption.
    I didn't even have Zeus. I only had some cheap XYZ's. The most expensive card was a $5 Bagooska

  • @F3XT
    @F3XT ปีที่แล้ว +7

    idk how both of you got so confused about the "losing the game before the game starts" when Farfa was clearly talking about how no matter the skill difference of both players a game of magic or hearthstone will always last for a while and have some back and forth while in yugioh this simply does not happen

    • @MansMan42069
      @MansMan42069 10 หลายเดือนก่อน +1

      Exactly. I feel like people are just being contentious simply because it's Farfa.

  • @Disappointed_Philosoraptor
    @Disappointed_Philosoraptor ปีที่แล้ว +1

    I do get Farfas point regarding the Illusion of choice I think. Imagine it like this: You play Hearthstone with a slow control vs a fast aggro deck. You make choices, you play cards, you feel like you are "fighting back" until the aggro player finally overwhelms you. In reality, the conclusion was predetermined all along. Nothing you did during your 5-ish turns until dying mattered, no choice would have changed the outcome. When someone monkeyflips a floodgate on you, it's the same thing essentially, just without the 5 turns of doing stuff that wouldn't have changed a thing.
    I think what he is trying to say is that this illusion is what keeps new players in the game. They feel like they played the game even though objectively, they really did not contribute to the match's outcome in any way. Of course, not all games is HS are like this, even control vs aggro (well back when I played 5-6 years ago anyway) but once you had soem experience the pattern was obvious. I could often recognise my inevitable demise 2-3 turns before it would happen. Still, a new player will feel like he "played" during these turns, even though he is so far behind in tempo and/or card advantage, there was a 0% chance to come back. Same thing with noob vs pro. The response about "but a noob wouldn't face a pro" just fundamentally missed the entire point.

  • @DeeSnuttz
    @DeeSnuttz ปีที่แล้ว +2

    Ngl if it wasnt for duel links release years ago, I would not be playing yugioh today. And thats me playing a custom yugioh format on a discord these days cos the modern game experience of the game was so ass. People looking at the lineup of modern card games, I dont even think other yugioh players would disagree that yugioh is one of the least appealing options with formats, learning curve, affordability etc

  • @L0calLEGEND
    @L0calLEGEND ปีที่แล้ว +4

    Outro music 17:53 is Cats on Mars.
    th-cam.com/video/97xfV6yXcrk/w-d-xo.html
    (Description link to music used when?)

  • @pangolinstirfrylungjuiceco1211
    @pangolinstirfrylungjuiceco1211 ปีที่แล้ว

    So glad Stevie came back to upload react slop instead of more “how good was X actually” 🎉

  • @leamurdrake
    @leamurdrake ปีที่แล้ว

    This is some RTgame-PokemonChallenges shit and I love it

  • @shaser3684
    @shaser3684 ปีที่แล้ว

    I think the better way for beginner to learn is to do a progression series, starting with goat, going to GX, edison, XYZ etc...
    That way you learn slowly and steadily. I've done that with a beginner friend and it really helped him understand the rules etc...

  • @Averageboi-gb1ep
    @Averageboi-gb1ep ปีที่แล้ว +2

    There is a real discussion to be had with the game as is. Konami seems to think that the game's 2009 where attack stats matter. I don't really remember a point in most games where I had to care about that. We're so beyond that point but they waste time teaching basic shit. No Yu-Gi-Oh! isn't too complex like the boomers say BUT we need to have a bridge for newer players. How to chain certain cards, should you veiler something or imper it? Should you make something c1, or c2?
    Ppl compare this game to fighting games and that comparison doesn't work tho, because most fighting games have really good tutorials. Where you can set the AI to always guard to learn guard break, to always grab to learn canceling, etc.. In MD there is no place to have a bot spam stuff or craft a hand of like 5 negates for you to go through.
    Where besides google do you learn that Salads best monster for the longest time was Accesscode? Or that Danger is best played w/an archetype that likes to be discarded (Like Darkworld)?
    TLDR: Yu-Gi-Oh! think that teaching ppl to set La Jinn and pass in MD will naturally mean new players will spend 20+ hours watching BA man and learn the rest of the fucking game, and not quit the game.

    • @r3zaful
      @r3zaful ปีที่แล้ว

      they prints ftk baits like telefon, they knew exactly what they were doing. They design the game to end in turn 2-4

  • @toadstooltadd3843
    @toadstooltadd3843 ปีที่แล้ว +1

    DUDE. Keywords LITERALLY fix yugioh’s complexity problem! We can even use the already existing slang that people use competitively, stuff like pop, bounce, spin, stratos, piercing, banish, excavate, foolish, omni, towers, stuff like that. Like anything more complicated than that, like whatever the fuck Vaylantz do, but honestly that would fix most of the card bloat

    • @r3zaful
      @r3zaful ปีที่แล้ว +4

      Yugioh has reached the point of every single archetype have their own keywords, not going to work.

  • @neros_soren
    @neros_soren 10 หลายเดือนก่อน

    They should've released the game like they did YGO back in 2002, slowly rolling out new sets over a couple of months and having Queues for community formats (which should just be made official anyways) as soon as a set, not supported by those low power level formats, are released. All those new players could've started slowly learning the game in the same way (just within a more compressed time window) as all the people starting between 2002 and 2014.

  • @johnathonrouse7581
    @johnathonrouse7581 10 หลายเดือนก่อน +1

    Hearthstone is halflings (casual fun times for all)
    Magic is elves (its player base is snooty bitches, but they're very very good at what they do when they can be assed))
    Yugioh is orcs (only the mighty/meta survive))
    I really really like orcs

  • @guestguest9051
    @guestguest9051 ปีที่แล้ว +15

    rarran should have pulled the shiny keys out for the farfa viewers

    • @bl00by_
      @bl00by_ ปีที่แล้ว +4

      Don't forget about the marble bag for us MBT viewers.

  • @zenbozic6184
    @zenbozic6184 ปีที่แล้ว

    man for me rn i just wish they somehow dealt with the coinflip problem of yugioh, like genuinely its been probably a whole fucking decade or two of almost every deck going first and having considerably more chance going first and they need to fix it somehow

  • @genericname3516
    @genericname3516 ปีที่แล้ว +1

    Now that I think about it, I think that the reason so many newbies play stun is because it's an extremely easy to understand gameplan...

  • @dpacula63
    @dpacula63 ปีที่แล้ว +30

    God I hate how hearthstone and magic players think their game is so much better because it’s slow and you get to play like a grandpa.

    • @bl00by_
      @bl00by_ ปีที่แล้ว +16

      You forgot about the fact that they think that every card game should be designed like theirs.
      Even MBT still has that trait even tho he hasn't played MTG for years.

    • @dpacula63
      @dpacula63 ปีที่แล้ว

      @@bl00by_ exactly! I hate this argument! Why not Pokémon? Why can’t we design cards like Pokémon?

    • @Averageboi-gb1ep
      @Averageboi-gb1ep ปีที่แล้ว

      The thing is that magic you can tell how a deck plays by the color, and with mana you can see "they have 2 lands untapped" they can play this or that. But in Yu-Gi-Oh!? You have to assume anything is possible. How do you tell that someone can go spinny, baleyx into accessode without losing to it 1st? Yu-Gi-Oh is really unique in that some decks 1 card won't do anything and others can go from an empty board to a full board off of 1 card.

    • @dualwieldgames9065
      @dualwieldgames9065 ปีที่แล้ว

      I don't really play Hearthstone anymore, but I wouldn't say it's objectively better. Both card games are for different people, and that's fine! If anything, YGO players are really the people who think their card game is the best. Even your comment clearly shows you think YGO is objectively better because it's not slow. I prefer slow, so I prefer Hearthstone or Runeterra or the new DC Dual Force card game. But some want a faster, very heavily combo based card game. Believe it or not, both CAN exist.

    • @TheEvolver311
      @TheEvolver311 10 หลายเดือนก่อน

      The best way I can put it is by comparing TCG's to Fighting games. Magic is like Street Fighter type games, Hearthstone and Pokémon are like Smash Bros and Yugioh is like Tekken. Smash bros is the simplest and mechanically most approachable Fighting game you can develop skill but the game is simple. Street Fighter is generally well balanced with aggro/rush down,control/zoners and combo and requires a good development of skills to play while limiting combo by keeping it normally locked behind very mechanically difficult to play characters who often take greater damage and are less flexible. Yugioh is like Tekken with decades of legacy knowledge etched into every character, with a move list sometimes climbing as high 100+ moves and seems like there is so much depth and skill required but in reality the game isn't about that it's about setting up your opponent to be launched and combo juggling them in the air until they have died and the next round can start, effectively if you are playing a "good" Tekken player and they launch you, you can just stop playing take your hands off the stick and wait for u to get koed, it's essentially the OTK of Fighting games. I've gone to places like D&B seen a crowd of 5 or 6 people playing Tekken I go over and play and they all leave because they realize they have litteral 0% chance of winning because they did learn the 20+ step combo chain for their main. That's not fun and that's why Street Fighter is far more popular because even if I'm way better than someone at SF6 they might play like a spam through me off and actually take a round. In Magic because of the mana system the world champion can in fact actually lose a game to a far less skilled player due to mana screw or flood and that is a good thing the better player will likely win the match sure but the less skilled player can luck into a win every now and again and that gives them incentive to keep playing and get better rather than learn that this card game is actually mostly about memorizing various combo chains within your deck to goldfish through irl.

  • @mobron3099
    @mobron3099 ปีที่แล้ว

    I was playing ranked today (don’t really play MD anymore but wanted to build a deck on my mobile acc) and the tip was like “if your monster gets beat over in atk mode you take dmg! But if you’re in def you’re safe 😊” Imagine if the tips were like “ash the branded fusion”

    • @hardboil4033
      @hardboil4033 ปีที่แล้ว

      Bro, one of their tips they gave me was about surrender button if I find the duel is hard to play.

  • @SomniaCE
    @SomniaCE ปีที่แล้ว +13

    You and Rarran both completely misunderstanding Farfa's simple point at 14:45 is so funny. He means that if a much better playwr plays a beginner, the beginner still gets to play for a couple turns. There is likely no way they beat the much better player, but they have the illusion of getting to play the game with a chance to win.

    • @KeshavKrishnan
      @KeshavKrishnan ปีที่แล้ว

      Imagine making a point super poorly and then it gets misunderstood

    • @JP-it4yt
      @JP-it4yt ปีที่แล้ว +3

      @@KeshavKrishnanthe point farfa made was like super understandable if you legit just listen instead of needlessly raging at a guy thats agreeing with you

    • @tunnelingkiller4677
      @tunnelingkiller4677 11 หลายเดือนก่อน

      I did disagree with it since if that was really the case and the game is decided before you sit down beginners luck wouldn't be a concept. If he is making that point in the context of anything competitive I think he is making a terrible point. If it's in the context of only cards games you could make that argument but even then in a just draw the out kind of game that's still kinda bad.

  • @kaysonlee1031
    @kaysonlee1031 ปีที่แล้ว +1

    I agree i want another mulligan so i can play monarchs and got to game 2 with a chance.

  • @geminitricks2332
    @geminitricks2332 ปีที่แล้ว +1

    Ok someone please explain to me WTF IS WRONG WITH A GUIDE like these guys saying “why do you need a guide to play the game” you literally need a guide to play any game on the planet earth to a half decent level so I ask good people of the internet wtf is the problem with looking up how to play the fucking games

  • @nicoolive7613
    @nicoolive7613 ปีที่แล้ว

    To be Honest, this react thing looks like those long Chain of card activation in the game. so I think right now we are in the chain link 4?

  • @monarchking313
    @monarchking313 ปีที่แล้ว +3

    Honestly the game sucks but i still enjoy playing stupid decks that i make

  • @vitalepitts
    @vitalepitts ปีที่แล้ว

    I think farfa is saying specifically for the NEW PLAYER EXPERIENCE when you're about to get rolled there is at least interactivity that is learnable for the new player in a game where the other dude's not just playing solitaire with mechanics you don't even understand.

  • @Cesonico
    @Cesonico ปีที่แล้ว

    14:02
    I think that Farfa's argument here has been severely misunderstood. I believe what he's referring to really is that in games like Hearthstone it's more difficult to realize small tempo mistakes that lead to you to losing the game several turns later. In Yugioh, if you mess up your sequence, you brick, etc, you are severely punished instantly because you don't get to keep playing.
    In hearthstone it's physically impossible to lose the game turn 1 or 2, no matter how bad you play it. Your interactions have way less consequences and you win by an accumulation of good small decisions that give you a more noticeable advantage over time. On Yugioh, targeting the wrong card on any selection will probably mean you can't complete the sequence your deck needs in order to work, you'll no longer be able to special summon what you want, protect your field and you basically have to give the turn to your opponent who will most likely destroy your board and win the game on the spot.
    So yeah, what he means by this "illusion of choice" is that you can totally play a game of hearthstone with no idea of how your deck actually works but by using the core mechanics of the game and enjoy some turns no matter who your opponent is. In yugioh, you need REALLY good understanding of your deck just to barely be able to play.
    This issue gets even worse considering how it affects skill levels and that if you're new to the game and you face someone who knows a little more about his deck than you it is also going to feel like he's steam rolling you, unlike in Hearthstone, where if you face someone with similar level, a lot of luck factors are going to be involved and any of the two could perfectly win.

  • @Ekatkid
    @Ekatkid ปีที่แล้ว +10

    Card game players are living in their own damn bubble. Dota players recommend you play DOZENS of hours against fucking BOTS to get the basics. Rarran comes across as mad because he isn’t great

    • @BushSage
      @BushSage ปีที่แล้ว

      Card games typically are far easier to pickup than games that require actual reflexes. The main complaints I saw from rarran were uninteractability, a lack of tutorial for basic mechanics past the year 2005, and the seeming need for a literal coach to even start picking up the game. 90% of other cardgames on the market don't have that last problem, hell most games don't even have that problem.
      If you want the difference between a cardgame and a realtime game, consider how in a card game the only skill needed should be what players in other pvp games might call "macro",while in a game like dota or lol you also need a strong micro before you can begin implementing good macro. That's a ridiculous comparison.

    • @Ekatkid
      @Ekatkid ปีที่แล้ว +1

      @@BushSage one of rarrans complaints is that you shouldn’t have to spend hours trying to understand the basics of a game, he didn’t specify card games, so I brought up other types of games. On a mechanical level I wouldn’t compare card games to video games but rarrans point is that good games are easy to jump into, which I think I insane

    • @Ekatkid
      @Ekatkid ปีที่แล้ว

      @@BushSage I don’t disagree with most of rarrans points, I just draw the line at saying good games can’t be tough to get into, also proportionally to yugioh dota is way harder to bridge the gap from video game to video game vs card game to card game. Rarran is fundamentally correct about the shitiness of getting into yugioh, the game doesn’t (and where it’s at probably can’t) do a good enough job easing new players into all of the mechanics. But rarrans rant about yugiohs lack of depth and how a lack of a good onboarding experience makes a game bad make my point about Dota is relevant to the conversation at hand

  • @OmgPuppies
    @OmgPuppies 10 หลายเดือนก่อน

    16:22 It's really odd to me that both Stevie and Rarran had such trouble wrapping their heads around what Farfa was saying here, it seemed pretty straightforward to me. They both made the same mistake, focusing on the "the game was decided before you sat down" part, when Farfa's point was actually about the "you feel like you did something" part. Farfa wasn't saying that Hearthstone was more predetermined than other games, he was saying that in Hearthstone, unlike Yugioh, even in those cases where the game is predetermined, you feel like you accomplished something. I think Rarran was so pissed off about all the Yugioh fans antagonizing him in chat that he assumed Farfa was criticizing Hearthstone when he was actually praising it.

  • @otterfire4712
    @otterfire4712 ปีที่แล้ว +1

    With regards to the, "Illusion of Choice" Farfa was talking about. You, the new player, are playing some budget deck you put together in MtG and you get paired against a veteran of the game, playing their invested deck at a local level. Forty-nine times out of fifty, you will lose the match due to the gap in experience, quality of the cards and deck construction. While in the game you'll get to play cards from time to time, but the amount of value you'd get from your plays will pale in comparison to the veteran. Yu-Gi-Oh has a bit of a steeper curve compared to MtG due to the scale of power creep. Yu-Gi-Oh could fix this if they popularized the popular legacy formats like GOAT and Edison who's power levels and card text is far simpler than modern Yu-Gi-Oh. I think the modern cards can be comprehensive if you understand that most cards have an alternate way of playing the card without having to use the standard normal summon method.

    • @deviltrigger02
      @deviltrigger02 ปีที่แล้ว

      Konami comes out the solution of rush duel, cross duel and duel links, where cross duel fail miserably

    • @otterfire4712
      @otterfire4712 ปีที่แล้ว

      @@deviltrigger02 Duel Links isn't too far from MD at this point, it also doesn't really transfer to IRL dueling. Rush Duels are stuck in DM and GX eras. Cross Duel is dead because they did a poor job of monetization and advertisement. Konami could start implementing Time Wizard formats like GOAT, Edison, Tengu, and HAT into Master Duel. Konami could make festivals with card pools and banlists that follow those formats. It would pique the interest of new players who didn't know about old formats and veterans could revisit older formats.

    • @deviltrigger02
      @deviltrigger02 ปีที่แล้ว

      ​@@otterfire4712 the real issue within yugioh is the unfair advantage over those overpowered cards over those under powered. It literally means stomping if card power is too severely different, it is just not fun i play a card to the field ended up trigger tearlament hand effect mill 3 and mill into kelbek, then watching a movie play by opponent for like 3 minutes to summon fusion monsters that can negate your summon or card effect, which leads to sometimes you can just concede the moment you cannot do anything on your turn 1 thanks to how absurd the tier 0 deck is. Yu-gi-oh certainly needs different format to play ,time wizard where you can only use certain pool of cards might be one solution or even just mimic how hearthstone/ magic does allowing certain cards pools, but the sad reality is, new player tend to lean to duel links, or even rush duel thanks to complexity of the game itself.
      At duel links, i played orcust in KC cup second stage where mirror match were so common that time and still can have a feeling of playing a game because somehow i can play cards and have some interaction to opponent. However, Master duel is so different where 1 card hand trap concede or watch movie situation is so common. Either 1 of the scenario is not having a gaming experience, it is like just sitting watching a movie or concede until you can starting to touch your hand cards.
      Cross duel also suffer game length problem where people goes into mobile game expected a 5 to 10 min game but ended up 20 min or more sitting there instead.

    • @otterfire4712
      @otterfire4712 ปีที่แล้ว

      @@deviltrigger02 that's what I was talking about. New players will always have a simple starter deck with some budget staple while the experienced player will have the best of the best. So in a match, the experienced player will always win due to both the quality of the player, cards, and deck construction.

    • @deviltrigger02
      @deviltrigger02 ปีที่แล้ว

      @@otterfire4712 the issue within it is, new player have a choice rather not play it and goes to something even simpler like hearthstone

  • @emeraldace541
    @emeraldace541 7 หลายเดือนก่อน

    i do think that it can be still fun it depends on the type of people like you said in a similar video their are different types of format for you to play i feel like it can be fully fun(this is just my opinion and if you dont like it than oh well)

  • @markcoroneos7811
    @markcoroneos7811 ปีที่แล้ว +1

    Look, heat of the moment/blowing up for content aside: every single video the yugitubers posted was agreeing with him and acknowledging the issues with the game. I dont get how he can miss that. I agree that chat trolls are a bad look for the game but anyone who takes twitch chat seriously is an idiot 😂

  • @Reaper762
    @Reaper762 ปีที่แล้ว +1

    Let’s gooooo. I made it into Stevie’s vid 2:52 12:43

  • @lilsavage3512
    @lilsavage3512 ปีที่แล้ว +6

    Y aren't these ppl understand Farfa point. And taking whatever he says as an argument 🤦‍♂️

  • @heulg.darian2536
    @heulg.darian2536 ปีที่แล้ว +12

    I was going to comment in his vid, but I decided it wasn't worth it. Personally I agree with the general take, Yu-Gi-Oh isn't beginner friendly. But there were times were I was like, dude you're not making it easy for yourself.
    As an example, he says at some point nah fuck that I don't want to do solo mode, I want to pvp. Then at some point says the game shows you fuck all. Which is like, ok we know that the solo mode doesn't prepare you for ladder, but it does show some decks and gives you a chance to read more cards, and makes it a bit better since you get to see some cards that are used like the knightmares.
    He didn't want to use outside sources, fair. But he didn't use the ones he had available either. And MBT agreeing with him is all the more confusing, yes you're not going to watch ally of justice, but you will see tenyis, you will see some drytrons, you will see dangers, you will see knightmares, you will see some plunders.
    Also 14 : 57 other people have said that as well. He means that a better player will always win versus a new player that knows nothing, it's just that hearthstone and Magic being slower games will allow you to play some cards, making it seem that they didn't obliterate you one-sidedly the same way yu-gi-oh does. In reality the match wasn't even close.
    Personally I don't know how true that is, to judge but it's a logical assumption to make, else the game would be pure RNG.

    • @bl00by_
      @bl00by_ ปีที่แล้ว +5

      Also he didn't play test his deck. Instead of learning what the deck can do by doing test hands against the A.I he just straight up went into the game.
      This makes me ask myself if people in other card games ever playtest before playing on ladder.

    • @Averageboi-gb1ep
      @Averageboi-gb1ep ปีที่แล้ว

      The problem with that is there is no good place to learn the true game tho. I can play monarch solo for 30 mins w/ my fluffal deck then get my patchwork ashed, and then get maxx c. Where do I learn the chain game? When in the tutorial do I learn to keep certain disruptions in hand (Imper) vs shotgunning them? (Maxx c) We seriously need a place to learn how to build these combos. Also most solo modes do jack shit let's be real. You can't translate most of these decks into their real meta equivalent because they're either splashed into other decks, are engine, or have out of archetype boss monsters.
      You have to be joking if you're telling me that its fair to have these bozo strucutre decks and expect most Jimmies how there to go to an outside source, parse that info and make a meta deck when Tearlaments Rulkallos, maxx c, AND Dark Magician are all urs.

    • @heulg.darian2536
      @heulg.darian2536 ปีที่แล้ว +2

      @@Averageboi-gb1ep I think you're misunderstanding something. I'm not saying they translate into their meta equivalent. I'm saying you can at least play with them before hand and have some idea on what they do. There is a difference between never seeing something and knowing little.
      Also yes they should have guides for staples and not just bundles that vaguely point you at good cards.
      Combo however can't be taught if it isn't in archetype cause this is basically half the game. They are trying though in the solo mode to show archetype combos.

  • @DarkMarkGaming94
    @DarkMarkGaming94 ปีที่แล้ว

    Those chaters in Farfas chat screaming that Yugioh is really easy when Farfa was talking about Yugioh being a complicated game is exactly why Rarran got upset.
    Most experienced Yugioh players can't seem to fully understand and empathize with the new player experience. We have it so good because even the most nuanced rules are common sense to us. Wild that they can't accept Konami's incompetence and just keep spamming "just read lol"

  • @mthsdcs
    @mthsdcs ปีที่แล้ว +39

    MBT had a good response to Rarran. Farfa's was full of bad takes

    • @gragonithk7928
      @gragonithk7928 ปีที่แล้ว +7

      Facts, Farfa just resorted to making fun of a guy who couldn't understand the equivalent of a PHD for card games on a single sitting

    • @suppahfreak4084
      @suppahfreak4084 ปีที่แล้ว +34

      I think Farfa generally has ok takes, he's just only able to communicate through the use of memes, which makes it somewhat hard to convey the point.

    • @SunnyHF-nf4bc
      @SunnyHF-nf4bc ปีที่แล้ว +22

      ⁠@@gragonithk7928 Farfa wasn’t making fun of Rarran. He was making fun of the situation that Konami made MD so unwelcome to players that didn’t already follow the meta.
      Trust me, he wasn’t being disrespectful to Rarran.

    • @Heresor
      @Heresor ปีที่แล้ว +20

      I also got the vibe that 90% of the time Farfa was making fun of Rarran, he was being sarcastic. He completely agreed with most of Rarran's complaints as he iterated after memeing a bit. The problem was that after getting memed on, Rarran got so tilted that he missed the point that Farfa was agreeing with him @@SunnyHF-nf4bc

    • @bl00by_
      @bl00by_ ปีที่แล้ว +2

      To me it was the exact opposite lol

  • @CasualKing21
    @CasualKing21 ปีที่แล้ว +18

    Farfa is...an acquired taste I'd say lol

    • @someguyyoukno
      @someguyyoukno ปีที่แล้ว +12

      I enjoy his personality, but I don't think his opinions really speak for that many players/that much of the community.

    • @CasualKing21
      @CasualKing21 ปีที่แล้ว +4

      @@someguyyoukno that's the best way to put it imo. He's the perfect example of the phrase "the vocal minority"

    • @r3zaful
      @r3zaful ปีที่แล้ว +3

      ​​@@CasualKing21yugioh most appeals at young adults is by playing the deck they feel representing who they are, which is like farfa playing with burning abyss/higan or kobo kanaeru with eldlith and flunder, the casual/semi competitive scene are filled with these type of players where they are much more abundance, if anything he is representation of Yugioh players in general.

    • @r3zaful
      @r3zaful ปีที่แล้ว +1

      ​​@@CasualKing21like yugioh is the only card game where this is the norm, in mtg you have Timmy, johnny and spike. Yugioh Is far closer to fighting games where you pick a character that represents you like and represent you the most until you get good at playing that character combo line and defense option, it just severely disconnected and play significantly different with how other card games work.

    • @r3zaful
      @r3zaful ปีที่แล้ว

      ​@@CasualKing21like a tekken players telling newbie straight out playing akuma or devil jin, the best way to introduce yugioh to new players is to show all 300+ archetypes in the game and see if they like one of those archetype and learn the game from there.

  • @laescama497
    @laescama497 ปีที่แล้ว

    The difference between chess and yugioh/ (most card games) is that in ches you allwais open with the same tools, meanwhile in card games you open a different hand every game, this means that in card games the result of each game depends on rng more than in other kind of games and I think that's a major flaw

  • @otterfire4712
    @otterfire4712 ปีที่แล้ว

    Solution to Yu-Gi-Oh complexity is to bring up legacy formats to the forefront by Konami. Master Duel having GOAT, Edison, HAT, and Tengu formats would do a lot for new players who want to learn the game without the two decades of power creep.
    Keywords were too late to be implemented into the game except for like Piercing. They probably could have trimmed Union and Gemini text to like Union equip only to specified cards while Gemini has the listed effect. Spirit could drop extraneous Spirit text as they'll always be on the card (no Special Summon and bounce at the End Phase).

    • @r3zaful
      @r3zaful ปีที่แล้ว

      shinobird summon from the deck, you see the problem there?

    • @otterfire4712
      @otterfire4712 ปีที่แล้ว

      @@r3zaful Not really, they would be an exception to how Spirit monsters usually work, like how Gladiator Beast Fusion monsters specify that they don't use Polymerization and that the materials are shuffled into the deck. Outside of some fringe Spirit monsters, all other Spirit monsters can't be special summoned and are returned to the hand at the end of the turn. The exceptions to the normal Spirit monster can keep text that exempts them from the standard effects, which they already do.

  • @randommaster06
    @randommaster06 ปีที่แล้ว +3

    17:21 "Yugioh is a game where you cannot play that game for fun." Stevie 2923
    Joking aside, this was a good video. These are the things I wish Konami would talk publicly about. They have sales figures, so they know what people actually like.

  • @Nigglai
    @Nigglai ปีที่แล้ว

    another melee player, i like :)
    this game can be toxic af too, but i think there's just the passion and energy behind speaking.