The Hungry Gamer Previews Stonesaga

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  • เผยแพร่เมื่อ 17 ต.ค. 2024

ความคิดเห็น • 21

  • @christianhemion4204
    @christianhemion4204 ปีที่แล้ว +2

    Great review. How long are games taking? Did you find collecting food and water to be a grind (a la Tainted Grail)?

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว +1

      Playing solo like an hour.
      I didn't find it to be a grind...but can't speak for later games

  • @kaijuh
    @kaijuh ปีที่แล้ว +2

    I dont care about the gameplay, this game is worth it alone on design. All In pledge. I will wait for solo playthroughs after delivery to see whether I keep it or sell it. Send it.

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว

      The good news is solo gameplay is pretty much the same as multiplayer

  • @MrVicvicious
    @MrVicvicious ปีที่แล้ว +2

    I'm intrigued..... I'm not sold either way.... Thank you for your honest coverage.

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว +1

      I suspect the Campaign page will be what you need to decide. I think the most important thing here is to identify what the game is really doing and then figure out if that is what you want.
      It's unique for sure

  • @roseability86
    @roseability86 ปีที่แล้ว +3

    The numbers should be randomly ordered on cards to prevent spoilers rather than in the reference book. They should be numerically ordered in the codex so you can find them. That seems like quite an oversight.

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว +1

      Well it's only a prototype and I let them know of the issue so I suspect it will be fixed

    • @GamesBrendanPlays
      @GamesBrendanPlays ปีที่แล้ว +4

      Yeah, for some reason in just the opening section the entries didn't get ordered properly when we made the codex. All of the crafting sections are fine, definitely an oversight on our end!

  • @joellen5984
    @joellen5984 ปีที่แล้ว +1

    I like the cards part with the multiple levels and the way the bag works - it's very thematic. I like that it's not all combat and so many parts of this speak to me. Not sure I like the way you fish and do those types of things - there isn't really any mitigation element and I tend to not enjoy swingy random games. I do love the objectives - just not sure it all ties together well. That's a hefty price tag that I'm not sure I will love.

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว

      I think it's super important to check out the mechanics. I think this game is rather unique but because of that you really need to be sure it's what you want.

    • @darkranex
      @darkranex ปีที่แล้ว

      Who says there is no mitigation? Maybe so at first, but perhaps you craft something later that helps you fish better

  • @MrKidtendo64
    @MrKidtendo64 ปีที่แล้ว +2

    Thanks for the honest preview. I feel just like their game, Mythwind, the concept itself is interesting, but it still doesn't really capture my full attention. Curious to see how the campaign goes, but I think ultimately hold off on it. Thanks for the awesome video!

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว +2

      This is one of those games that people who like this style of game are gonna LOVE. But you gotta get behind the civ building and lower stakes if the game

  • @SamBalducci
    @SamBalducci ปีที่แล้ว +1

    Is there a win condition or do just keep playing?

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว +1

      There are objectives you are trying to achieve before you hit the lose condition.
      If memory serves it's usually like 4-6 things you need to accomplish

  • @Faent89
    @Faent89 ปีที่แล้ว +3

    Thanks for the great review. Very honest. I have a lot of the same reservations. VERY cool game, but slow and boring at times. No big moments, just a lot of slow and steady exploration. Relying on the artwork for foraging an exploring the hexes is interesting, but having icons specifically letting the players know what they can do would be more streamlined. Especially for those with poor eyesight. Minigames especially slow the game down when there are multiple players. The dice rolling for everything definitely is quick, but I would rather have a better way to mitigate dice rolls. Too much chance involved in a super long game. I can see it leaving some frustrated as they get stuck in a losing situation for quite some time before crafting enough correct or useful items to pull them back into having fun.

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว +5

      this is certainly not a game for everyone. but i think the people thatdig itare REALLY going to dig it

  • @jacobk353
    @jacobk353 ปีที่แล้ว +1

    Interesting that it's not an action-adventure paced game when many survival games which it is inspired by are high stakes and unforgiving and intense.

    • @HungryGamerReviews
      @HungryGamerReviews  ปีที่แล้ว +1

      I thought so too. Though to be fair it may get more tense later, but I only had 3 scenarios