How To Remake Sonic Adventure 2 Perfectly

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  • เผยแพร่เมื่อ 9 มิ.ย. 2024
  • How would you personally remake Sonic Adventure 2?
    More Information Below
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    Links:
    Sonic Adventure 1 Remake Video: • How To Remake Sonic Ad...
    Twitter: / matthasnocuts
    My channel to subscribe: / @matthasnocuts
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    Timestamps:
    Intro & Explanation: (0:00)
    Conceptualization: (1:19)
    The Story & New Endings: (5:43)
    Gameplay & Playable Characters: (15:18)
    Extra Content & Battle Mode: (21:17)
    Conclusion: (22:51)
    Outro: (23:50)
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    Credits:
    Sonic Adventure & some Sonic Adventure 2 Footage by: @Anon7906
    Sonic Adventure 2 Footage: @FCPlaythroughs
    Chaos' blast image: www.deviantart.com/frosttheho...
    Thumbnail art made by: @DDoe6237
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    Hello, I make content on various types of video games! My favorite franchises are Sonic and Mario, as you can tell, I love platformers! If you like to watch reviews, video essays, or discussions about video games, I highly recommend you stick with me because we do a lot of that here! Enjoy your stay!
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    Software used:
    Video editing software: Premiere Pro
    Graphic design: Photoshop cs6
    Screen recorder: Elgato/obs/other options
    Microphone: Blue yeti
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    #SonicTheHedgehog #SEGA #sonicfrontiers
  • เกม

ความคิดเห็น • 318

  • @Bllue02
    @Bllue02 9 หลายเดือนก่อน +28

    aint no fuckin way you said "You turned into a big-time villain, doctor" was cringy. the BEST line in all of Sonic

    • @thedman1754
      @thedman1754 2 หลายเดือนก่อน +1

      fr bro

    • @Dairunt1
      @Dairunt1 2 หลายเดือนก่อน +1

      "You have 24 hours to give your answer-"
      "NO WAY!"
      That one is a pesonal favorite.

    • @szszabolcs9582
      @szszabolcs9582 หลายเดือนก่อน

      With Ryan (hopefully) returning and giving it a new delivery...
      IT CAN BE EVEN BETTER
      Same with the most iconic Sonic line in SA2
      "What you see is what you get..." (i'm ain't gonna write down the entire sentance) with Better delivery and higher quality Ryan can fix and improve his iconic, but laughable sounding lines
      Trust me Ryan can DO IT
      In Sonic and Tails R...HE SOUNDS BETTER THAN JASON....i knooow i know, but listen to him and you understand, he has more talent than we thought

  • @VoidStorm016
    @VoidStorm016 9 หลายเดือนก่อน +42

    imo the treasure hunting sa1 radar suits larger levels like meteor herd. One complaint of the sa1 radar is that you just want to rush through the level and it's too easy, but if the levels were meteor herd size or maybe even a little bigger you would still have to hunt for the radar locations and it would still be a substantial level.

    • @3rdstrikestan930
      @3rdstrikestan930 9 หลายเดือนก่อน +6

      Honestly, it feels like sa1 and sa2's systems should have been switched.The SA2 system for hints makes way more sense considering how in SA1 you would go through the same levels more often, and would be familiar on landmarks. SA1 guiding you to the location would be way more useful in the more open SA2 stages.

    • @lepacs14
      @lepacs14 9 หลายเดือนก่อน

      ​@@3rdstrikestan930Facts!

    • @azumars
      @azumars 9 หลายเดือนก่อน +1

      Idk honestly for meteor herd in specific I absolutely LOVE the limited radar. It makes you like mad dash this massive vertical space as soon as you get the hint and it feels so good to do because the options you have for traversal quickly

    • @VoidStorm016
      @VoidStorm016 9 หลายเดือนก่อน +1

      @@azumars It should definitely be a togglable thing. I love doing the drill dive from the top, sometimes I'll go straight to the top first even if I have the unrestricted radar.
      All I really meant by my comment is that the unrestricted radar is at it's best in large levels and it'd be cool to see more large treasure hunting levels

    • @KaiserMattTygore927
      @KaiserMattTygore927 9 หลายเดือนก่อน

      This, all you'd have to do for the SA1 remake in that regard is add more sections, you're remaking the game anyway, might as well expand the level layouts.

  • @ShadsTH1
    @ShadsTH1 9 หลายเดือนก่อน +47

    I really like the idea of having the two games coincide with each other because I think people would like to play SA1’s stages to grind in SA2’s Chao Garden and stuff like that. Cool video, Matt! :)

    • @sboinkthelegday3892
      @sboinkthelegday3892 9 หลายเดือนก่อน +8

      I always wanted a remake of both where SA1 ends unfulfilled and SA2 starts with Biolizard as foreshadowing to Perfect Chaos, and having been based on it.

  • @MrNeedleM0use
    @MrNeedleM0use 9 หลายเดือนก่อน +66

    I love SA2 and I would really, really love a remake of one of my favorite games ever!

  • @tazqball1605
    @tazqball1605 9 หลายเดือนก่อน +44

    I have a question. What if you have an idea for a Sonic Heroes remake? Due to your ideas for both Sonic Adventure and Sonic Adventure 2, I like to see a third followup video of these two games.

    • @screwthat
      @screwthat 9 หลายเดือนก่อน +3

      Do you know how much this man hates sonic heroes? I watch him for some time now and sonic heroes won't be coming so soon.

    • @tazqball1605
      @tazqball1605 9 หลายเดือนก่อน +2

      @@screwthat No i didn't know.

    • @youtubeaccount9133
      @youtubeaccount9133 9 หลายเดือนก่อน +3

      Since he hates heroes so much, maybe he can make a video trying to make Sonic Heroes better

    • @screwthat
      @screwthat 9 หลายเดือนก่อน +1

      @@youtubeaccount9133 this man said Sonic Heroes have no salvation.

    • @andreasmeelie1889
      @andreasmeelie1889 9 หลายเดือนก่อน +3

      I was literally thinking the exact same thing!
      I’m sure everyone did too! Lol😂
      He doesn’t like Sonic Heroes so he can change it up to something he’d actually love way better hopefully. Lol😂😅

  • @SilverSpireZ
    @SilverSpireZ 9 หลายเดือนก่อน +20

    Only thing I’d add is in the story section, the Biolizard should be hinted at just a tiny bit more. Outside of the easy-to-miss newspaper towards the end of the dark story, he comes completely out of nowhere and makes the finale a bit anticlimactic in my opinion. Just a little more buildup would go a long way. Also, this is obvious, but fix the Homing Attack collision in the FinalHazard fight.

    • @onorebakasama
      @onorebakasama 6 หลายเดือนก่อน

      There were a lot of cuts to the cutscenes in SA2. The fact that Rouge saw that newspaper once and we didn't, and then she shows it to Shadow in the scene you're talking about for a single frame, says that that was supposed to have been a far bigger deal. That newspaper is HEAVILY detailed with obscene amounts of information on Project Shadow (it's largely the chronology of the development of the Biolizard: how its growth damaged its body, how it became dangerous over the time and scared people, how he was moved and how he functions with Chaos drives... obscenely detailed)--and we can only see it for like *one frame.* Considering that it was not just a foreshadowing of the Biolizard but also a massive character moment for Shadow that he doesn't seem to really feel anything for (and thus neither does the audience), serious mistakes were made in the handling of that scene.

  • @cone786
    @cone786 9 หลายเดือนก่อน +12

    You could also just make the mechs control akin to a 3rd person shooter. Controllers nowadays have 2, easy to use sticks so aiming could be mapped to those instead of being entirely reliant on your movement and jumping. You could even map shooting to a trigger while you're at it.

  • @TheRegularHedgehog575
    @TheRegularHedgehog575 9 หลายเดือนก่อน +4

    10:52 the point of that scene wasn't to show that tails is a super genius that can crwate chaos emeralds, it's to show that sonic, like shadow, can use a small amount of chaos powers without the help of an emerald. The only thing the fake emerald did was trick electronics into thinking it's a chaos emerald and make the ark malfunction.

    • @game_projections
      @game_projections 4 หลายเดือนก่อน

      I think it would be better to have Knuckles let Tails use some of the master emeralds power to create the fake emerald

  • @chaosspider5765
    @chaosspider5765 9 หลายเดือนก่อน +9

    I think it could be pretty cool for the emblems to cross over between the two games too

  • @Mega-Bits
    @Mega-Bits 9 หลายเดือนก่อน +12

    That final quick time event for bio-lizard reminds me a lot of Kirby quick time events so I’m going to expand on that. What if after that quick event the bio-lizard sends an even more powerful laser that the player now needs to spam all of the buttons (A,B,X, & Y) and halfway through the laser becomes MORE powerful and Sonic Joins in. Now the player not only has to spam all of the buttons but now has to Spin the left Joystick as well. All the while the camera’s direction showing if Sonic and Shadow or the bio-lizard are currently doing better and telling the player if they are about to die.

  • @louiswindsor7334
    @louiswindsor7334 9 หลายเดือนก่อน +6

    not sure how original this is but in a remake of sa2 i would love it if they gave shadow two extra stages so both he and sonic have an equal amount of stages

  • @soraingaegis3086
    @soraingaegis3086 9 หลายเดือนก่อน +6

    Honestly, for rail grinding they should rewlly let you use the shoulder buttons. That would allow for the balancing mechanics to make a return.
    Edit: One other thing? Please, for the love of all that's good and holy: fix the goddamn camera. Especially the overall control.

  • @marceljankowski5469
    @marceljankowski5469 9 หลายเดือนก่อน +5

    Keep the faker scene intact! It's pure gold!

    • @SlashCraftJack
      @SlashCraftJack 9 หลายเดือนก่อน +1

      They'd likely keep every iconic line such as most of the banter at Sonic & Shadow's final showdown on ARK

  • @natoriousthehopeful2786
    @natoriousthehopeful2786 9 หลายเดือนก่อน +5

    As someone who considers sonicadventure2 their favorite game of all time, I like a lot of your ideas and if I would have had my own:
    1. For the secret ending, maybe show and explain HOW Shadow survived his fall
    2. Maybe instead of giving Shadow similar power up to Sonic, maybe give him permanent power-ups I allowed to tap into his chaos powers

  • @marcusmayo
    @marcusmayo 9 หลายเดือนก่อน +9

    I would like an adventure remake to both games, one day.

  • @ItsSkullyy
    @ItsSkullyy 10 หลายเดือนก่อน +22

    This was a very fun video to watch and most of the opinions given and points were extremly valid! wish to see a sonic adventure 3 video as i feel like you would nail that!

    • @jubeasta0135
      @jubeasta0135 9 หลายเดือนก่อน +5

      Bro what are you a time traveler?

    • @JohnWolf2007
      @JohnWolf2007 9 หลายเดือนก่อน +4

      ​@@jubeasta0135he asked Silver for a ride

    • @jubeasta0135
      @jubeasta0135 9 หลายเดือนก่อน +2

      @@JohnWolf2007 🤣

    • @ItsSkullyy
      @ItsSkullyy 9 หลายเดือนก่อน

      @@jubeasta0135 i travelled through time and space to watch peak!

  • @bowserbreaker2515
    @bowserbreaker2515 9 หลายเดือนก่อน +5

    They should just pull an N'Sane Trilogy for SA2, but keep the original music, and change the button mapping. The original game has aged pretty well in my opinion. Sure, you would have to make a new script, but iconic scenes like the opening, the "I found you, faker" and "What you see is what you get", shouldn't be changed in my opinion. And why is the fake emerald hard to believe? Tails said it had the same wavelengths and properties as a real one, so why wouldn't it be able to use chaos control?

  • @gregorygrice5795
    @gregorygrice5795 9 หลายเดือนก่อน +6

    I would have adjust the hit boxes, especially for the bosses. I fought Biolizard for the first time and it was glitchy.

  • @joeker5208
    @joeker5208 7 หลายเดือนก่อน +2

    The game answers why Shadow died and Sonic didn’t in it’s dialogue during the Final Hazard. Sonic says that Shadow is losing a lot of power too fast due to not being used to his Super Form. Makes sense why Sonic didn’t have this problem, since he’s gone Super canonically at least 3 times before this battle

  • @Anthony-co4wz
    @Anthony-co4wz 9 หลายเดือนก่อน +5

    Sonic Adventure 2 and Sonic Unleashed are my favorite games in the series, but the former can benefits form improvements in a remake. Changes I would make are improving the graphics, cutscenes, script, audio mixing, the controls, and button mapping (obviously). Change the emerald radar to track all three emeralds but increase the number of emeralds to be collected to maintain the challenge. Tweak some story cutscenes to make more sense. Make the boss fights better. Include supersonic & shadow as an unlockable character. Improve the rail grinding. Enhance stages like Final Chase, White Forrest, Green Forrest, and Crazy Gadget to make them better. Improve the Lightning shield. Fix the lock on for the mech gameplay. Those are the things I would like to see an Adventure 2 remake. Also, I would be interested in what you think a Sonic Adventure 3 should be like. Should it continue in what Adventure 2 did, return to Adventure 1's style, or be a hybrid of the styles?

  • @Andrews_Studio
    @Andrews_Studio 9 หลายเดือนก่อน +2

    7:56 is kinda a good point for me mainly because thats how ian flynn showed sonic's character in frontiers and the idw comics too

  • @PancakeBoss
    @PancakeBoss 9 หลายเดือนก่อน +5

    I think Amy should get some levels in the main campaign 👀 saving sonic at Pearl Harbor, and getting to Shadow in final story come to mind

    • @natoriousthehopeful2786
      @natoriousthehopeful2786 9 หลายเดือนก่อน

      That's actually a good idea 💯

    • @edwardrobinson5470
      @edwardrobinson5470 9 หลายเดือนก่อน +2

      That's a good idea. Adding Amy to the campaign would be great.

  • @thomasferry8296
    @thomasferry8296 9 หลายเดือนก่อน +3

    7:25
    I thought that in Sonic's mind he was going back so he could save Amy *and* give Eggman the fake emerald, killing "two birds with one stone" as he puts it

    • @lpfan4491
      @lpfan4491 9 หลายเดือนก่อน +3

      Yes, that is exactly what is going on. The critisism the way it is brought fourth is dumb.

    • @redstreak9430
      @redstreak9430 7 หลายเดือนก่อน +3

      Yeah. Idk what he’s talking about acting like that scene was so controversial

  • @self-absorbed5269
    @self-absorbed5269 9 หลายเดือนก่อน +2

    IDW gave an explanation for fake emerald side effects that could be useful.
    They drain mineral resources , have it drain rings after using chaos control.

  • @MarzOnline92
    @MarzOnline92 8 หลายเดือนก่อน +1

    Shadow is an incomplete copy of the "blue fairy" fighting the "giant mustache creature " for the Master Emerald in the mural on Angel Island from Sonic 3. He wasn't able to hold the super form as long as Sonic could which explains why Shadow's color is lighter than Sonic in super form & died at the end of the game.

  • @MysticClaws100
    @MysticClaws100 9 หลายเดือนก่อน +3

    I honestly wouldn't want to touch the story or the voice acting at all. Yes, you can try to fix the actual cutscenes, the sound mixing etc. but I would absolutely prefer if the voice acting, dialogue and story was kept the same. It's a story from the early 2000's, we don't really need to fix "plot holes" that nobody really cares about or give unneccessary explanations for why certain things happen. It's clear at the end of the game that Shadow sacrificed himself to save humanity and do what Maria asked him to do. There was nothing there about him sacrificing himself to save Sonic specifically because that isn't necessarily. I wouldn't want to turn the Biolizard into a boost era boss fight which is what your "2nd phase" fight sounds like. I don't hate quick time events but I don't think it has any place in the Adventure games

  • @SpeedBird6780
    @SpeedBird6780 9 หลายเดือนก่อน +1

    For the treasure hunting stages, I would use the emerald ping of SA2 and do it for all emeralds simultaneously.

  • @drifter-donosadventureobsc9565
    @drifter-donosadventureobsc9565 9 หลายเดือนก่อน +1

    This man made a whole ass S2 remake concept and didnt even suggest unlockable easter egg video logs of Gerald conceptualizing the Biolizard and Shadow over the murals in Sky Sanctuary and Lost World.

  • @BestgirlJordanfish
    @BestgirlJordanfish 9 หลายเดือนก่อน +2

    I would want a remake just for expanded chao stuff. Though iffy about reaching an end through just speed stages. You’d be casually finishing each campaign under an hour.
    New levels, bosses, or Acts reusing assets but playing with mechanics and level design more would be rad.

  • @roguereaver634
    @roguereaver634 9 หลายเดือนก่อน +2

    I think it would be interesting if for the ending (and why Shadow falls to Earth and Sonic doesn't) they could go the Sonic X route and have him take off his inhibitor rings in the final part of the fight

  • @Lightning-ig2do
    @Lightning-ig2do 8 หลายเดือนก่อน

    For the cutscene where Sonic decides to save Amy instead of using the fake emerald to sabotage the cannon, I'd love to have a moment where Amy shouts over the phone something like "Don't worry about me, Sonic. You gotta save the world!" Sonic looks at the cannon, looks back at the hall he came through, looks back and forth a few times before finally grunting in frustration and running back to save Amy.

  • @sunkdid7256
    @sunkdid7256 9 หลายเดือนก่อน +2

    I dont think you understand that scene with Sonic at the arc. Sonic was going to give him a fake emerald bro

  • @blockerton1778
    @blockerton1778 9 หลายเดือนก่อน +1

    Can I just say that I really like the fact you used the SA1 and SA2 versions of It Doesnt Matter for their respective remake videos.

  • @Sonamous47
    @Sonamous47 9 หลายเดือนก่อน +1

    Honestly you should do a one with 06. Ik Project 06 exist but 06 from the start was supposed to be this massive ambitious project that no sonic game even to this day couldn’t reach. It would break boundaries, push stuff to the limits in terms of gameplay, story telling, content, music, and more.

  • @KarmaTube5
    @KarmaTube5 8 หลายเดือนก่อน

    Yo your dialogues are on spot 😂
    Also I like your ideas, i would've never thought of that

  • @Marcelade-xv1ni
    @Marcelade-xv1ni 9 หลายเดือนก่อน +1

    Thank you for the long videos, i watch them everytime i eat.

    • @Matthasnocuts
      @Matthasnocuts  9 หลายเดือนก่อน +1

      I've always wanted to be the creator people watch while eating. Thanks!

  • @STAXONDECK1
    @STAXONDECK1 9 หลายเดือนก่อน +1

    I don’t see remakes ever happening they have never done that and they would just fuck it up, these games are perfect already

  • @niv6921
    @niv6921 9 หลายเดือนก่อน +2

    If sa1 and sa2 are combined bundle, they should scrap chao garden from both games and make it kind of it's own game that is using what you got from sa2 (the baterries and all), so when you enter the game the menu will have sa1 and sa2 on the top and in the bottom there will be like chao garden and battle mode

  • @BurningFlamesofDivineDragon
    @BurningFlamesofDivineDragon 9 หลายเดือนก่อน +1

    I really enjoyed your ideas for fixing some of the cutscenes. Especially the fake emerald one. A remake for this game would be awesome I'd love to see stages from Sonic Adventure one return as well at least for the level select option.

  • @awakenedclaymore8097
    @awakenedclaymore8097 9 หลายเดือนก่อน +1

    This game would be amazing for a remake, plus the music awesome video.🔥

  • @KaiserMattTygore927
    @KaiserMattTygore927 9 หลายเดือนก่อน +1

    Mostly agree (except for the quick time events again) though I always liked the idea that Shadow failed where Sonic didn't because Shadow had never used a super form before, while Sonic did at least 3 times prior.
    Shadow definitely needed the SAME number of stages that sonic had (about 6)
    I would also for the final true ending have some sort of subtle nod to the original scrapped idea that Sonic was indeed the original ultimate life-form and that shadow is LITERALLY his copy.

  • @colorred2363
    @colorred2363 9 หลายเดือนก่อน +1

    For the battle mode you could add more characters to it like blaze,omega,surge(if it's even possible)silver,espio,vector,charmy,and make eggman run on his feet because that's funny,make every character race,treasure hunt,shoot,kart race eachother.but those are just my ideas.

  • @TheAgent4real
    @TheAgent4real 9 หลายเดือนก่อน +1

    That remake would be perfection great video

  • @addsullivan1300
    @addsullivan1300 9 หลายเดือนก่อน

    The visuals were so beatiful i cried how can a man be this good

  • @RiceCooker-san
    @RiceCooker-san 9 หลายเดือนก่อน

    The heck you mean when you say people will forget about this video next week. If a sa1 or 2 remake comes out I'm definitely checking out this video again❤

  • @This-is-a-commentt
    @This-is-a-commentt 9 หลายเดือนก่อน

    they should change the news cutscene to have footage of shadow running at blitzing speed from far away on a helicopter camera, and then they say on the news or like on the headline "sonic gone rouge? new form?" something like that

  • @ljproductions4026
    @ljproductions4026 2 หลายเดือนก่อน +1

    I love the Ideas that you had for the remake matter of fact we need more levels for Sonic,Shadow and all the other characters
    Edit: And they also need to make the Tails and Eggman Mech stages better

  • @alpaca-ccino
    @alpaca-ccino 9 หลายเดือนก่อน +3

    Rouge realistic breast physics

  • @theoneandonlymystichydra
    @theoneandonlymystichydra 9 หลายเดือนก่อน +1

    Honestly I think that now you have talked about how you would remake the adventure games, I think you should give an idea for sonic adventure 3 which would be interesting

  • @mattbelcher7135
    @mattbelcher7135 9 หลายเดือนก่อน +1

    This is going to be really biased from a Shadow fan. But there is no reason why Shadow has the least amount of stages in SA2 with only 4. Like you said before it would be cool if he got a stage of him escaping the military base. But I think another cool one would be him going to steal a chaos emerald. Another cool one would be if we play as Shadow in the past, and maybe he has to run and find Maria because he hears the military is coming. This is a game where the story is pretty much centered around Shadow I think he deserves more stages.

  • @saki_k.
    @saki_k. 9 หลายเดือนก่อน

    I might be late to the party commenting this, but I wanted to say thank you for another great video. It’s rare to see fun and engaging discussions about Sonic in general and I come from a place that I’ve been a Sonic fan for as long as I remember and I keep my opinions to myself because the fandom tends to be toxic about most things. I very recently started a personal discord server to note down my thoughts and I have a dedicated channel for the topic of rebooting Sonic and I wrote down my ideas in a way that if I was SEGA/Sonic Team what would I do to fix a beloved franchise and one of them was remaking Sonic Adventure 1&2 among other games and media. I really loved part 1 and 2 of your discussion about how to perfect a remake so this was a very nice chill watch as the ideas were fairly similar to mine 😊💙

  • @knowingjordankid
    @knowingjordankid 9 หลายเดือนก่อน +1

    I honestly think that a SA2 Remake would be perfect. If SA2 gets a remake they should definitely change the voice Actors for SA2 Remake. I honestly they should definitely do a new ending for a SA2 Remake. I honestly really want to see Sonic Team change the Chao Garden for a SA2. Great video Matt)

  • @andersonsansonowski5644
    @andersonsansonowski5644 2 หลายเดือนก่อน

    I would give an option of selecting the story structure:
    if you click on normal mode, you wil have the original SA2 style formula, if you click sonic adventure 1 style, you have the split characters just like SA1, and if you click on single story mode, you have everything in one connected story.

  • @ALegendaryBlueHedge
    @ALegendaryBlueHedge 9 หลายเดือนก่อน

    12:18 T-Posing Shadow asserting dominance over the BioLizard

  • @dpolaristar4634
    @dpolaristar4634 9 หลายเดือนก่อน +1

    No Sonic doesn't need to explain himself let the critics cope

  • @Kiezly
    @Kiezly 8 หลายเดือนก่อน +1

    You should cover all the other adventure era games like this. Heroes, Shadow, 06.

  • @s-lt6bo
    @s-lt6bo 9 หลายเดือนก่อน +3

    I would get rid of ghosts, thats why i couldn't beat the game

  • @seantaylor424
    @seantaylor424 หลายเดือนก่อน

    These ideas sound like a good update without losing what makes SA2 great. That said, Sonic still needs to use Chaos Control with the fake Emerald and it can't be obvious to Eggman that they have a defective Emerald. Sonic being able to Chaos Control is crucial to Shadow learning he wasn't so above everyone else; Amy did the real damage by reminding him of the real Maria, but Sonic keeping pace with him started this realization and Sonic always defying expectation is his "arc" in SA2.
    The Emerald can have some kind of dangerous flaw to better establish why we never see more of them, but maybe uncontrolled energy bursts or something to tie into how it will bust the Eclipse Cannon and compound just how unexpected it is that Sonic Chaos Controlled with such an item...But that has to be on the down-low when they get to the Ark so that Eggman is still smart to guess their Emerald is fake (otherwise, using Sonic and Tails' trick against them has no surprise).

  • @SpeedyBlur2000
    @SpeedyBlur2000 9 หลายเดือนก่อน +1

    I would actually expand upon the emerald radar even further and have a radar scope. You know, the thing that has a center point and a rotating stick which shows objects on the radar. Hell I would even add a map feature to the game so you can know where you've been.

  • @ZachColozzi
    @ZachColozzi 9 หลายเดือนก่อน

    Great video Matt! Would like to see the SA3 video!

  • @VanitasSentiment13
    @VanitasSentiment13 9 หลายเดือนก่อน +1

    I like what you got going on here, but the change I'd make to the ending is to make the Chaos Control scene part of the game play for the final boss.

  • @itsnotyboii
    @itsnotyboii 9 หลายเดือนก่อน +1

    Bring the guilty gear team to model and animate the cutscenes with toon shading style that emulates Yuji Uekawa illustrations!! it would fit the original tone very well and still be appealing to new audience. Also hiring the sonic prime cast would also work for a remake!

  • @gunman8452
    @gunman8452 9 หลายเดือนก่อน

    For the true ending, I think they should show Eggman sending a robot to rescue Shadow and show what led to the events of the greatest game ever, Sonic Heroes

  • @Crow_Rising
    @Crow_Rising 9 หลายเดือนก่อน

    Some differences I would make:
    1. Hero and Dark stories are no more, and instead you get access the stage select map even in Adventure mode with Hero and Dark teams represented by their respective stage icon's having a Blue or Red outline respectively. Stages are unlocked in chronological order of when they occur in the story, with only Sonic's and Shadow's being required for story progression and the others all being counted as bonus stages that you need to do to get full story context and unlock the full ending. For the normal ending, you do not play through Cannon's Core and instead skip straight to Shadow's Biolizard fight. You only get context for why Shadow is helping if you've completed the other character's stories to unlock Cannon's Core, which is required to complete to trigger the full ending after re-fighting the Biolizard.
    When on the stage select map, pressing the "confirm" button (X on a Playstation controller, A on an Xbox controller, etc.) on a stage icon brings up stage info such as which character is playable within it, when it occurs in the story, the stage name, etc. You are able to then confirm you want to play the stage with another "confirm" press, or you can back out with the "cancel" button (Circle, B, etc.).
    Cutscenes only play if you access a stage through Adventure mode. Because you have access to the map in Adventure Mode, chapter select is removed.
    2. Sonic does not obtain the Magic Hands. They're weird, dumb, and when you figure out how to use them they're kinda overpowered. They're not required for progression at any point anyway so just remove them and replace the unlock item for it with a shield or 1-up or something.
    Controls that previously shared buttons such as somersault and lightspeed dash can be manually rebinded to use different buttons, however sections in which you would need to use one or the other are also more strictly scripted to simply not allow you to use the one that spot isn't meant for. For example, if there's a line of rings and you're pressing the button you obviously don't want to somersault, so as long as the lightspeed dash is possible you simply can't somersault. This way those who want them to be on separate buttons can still have that, but it's also more convenient for those who prefer the original control scheme.
    Knuckles and Rouge do not have the Adventure 1 radar by default, but can find it rather easily as an upgrade in their respective first levels. Character upgrades can also be toggled on and off individually in the pause menu, so those who find it and do not want to use it can simply disable it.
    3. Characters are more talkative, commenting on things around them or just voicing their general thoughts during gameplay as they navigate through the stages.
    4. After completing the story and viewing the full ending, you unlock the ability to replay stages as other characters of the same type. In speed stages you can play as Sonic, Shadow, Amy, and Metal Sonic. In treasure hunting stages you can play as Knuckles, Rouge, Tikal, and Chaos. In mech stages you can play as Tails, Eggman, Chao, and Dark Chao. Characters not native to a stage have nothing to say about it as they progress through it.
    5. The chao gardens from SA1 are removed from the collection in favor of the SA2 gardens. The areas that used to be chao gardens are still accessible in SA1, but instead of them being gardens you can go to them to play Chao minigames such as the races, karate, and several new minigames. They also have teleporters that bring you to SA2's Chao world. Exiting from the Chao world will bring you back to the "garden" you were in previously in SA1.
    Sonic, Tails, Knuckles, Amy, Gamma, Big, and Tikal always count as "Hero" characters, and so taking care of Chao will make them into Heroes while abusing them will lead them towards Dark.
    Shadow, Rouge, Eggman, and Metal Sonic always count as "Dark" characters. Taking care of Chao will lead them towards Dark while abusing them will make them Heroic.
    Chaos is a special case, possessing the unique ability to restore Chao back to neutral when taking care of them, and being incapable of abusing them. If you change your mind about a Chao's orientation or make a mistake, you can use Chaos to undo your progress towards Hero or Dark, and even De-evolve Chao back to their neutral forms if they've already become Hero Chao or Dark Chao. Beware however that this will also sap away their stats and animal upgrades.
    All of this information would need to be made clear in-game while in the chao world so that players don't get confused why doing the same things as different characters is having different effects on their Chao.

  • @waled7564
    @waled7564 9 หลายเดือนก่อน +1

    I want to change a lot of things like give super sonic and super shadow boost instead of spin dash to make them more special, also the player can choose the progress system like if they want to play normally or each character spreat like adventure 1

  • @addsullivan1300
    @addsullivan1300 9 หลายเดือนก่อน

    One more thing i would add for the final boss is shadow removing his inbitor rings blowing up the lazer which explaides why he ran out of energy

  • @pinhe4d321
    @pinhe4d321 9 หลายเดือนก่อน

    "How to Remake Sonic Adventure 2 perfectly". Make a bundle of both adventure games remakes.

  • @gutembergnery7985
    @gutembergnery7985 9 หลายเดือนก่อน

    Honestly i agree with your inputs on the remakes in what you wanna do and Also too i heavily agree on adding the treasure rader from SA1 to SA2 it would make life so much easiser. Also i like how you pointed out that we could also play ShadowRouge and Eggman to the Hub worlds in SA1 im also thinking maybe for SA2 remake hypothetically i feel we could also unlock the option to play as Amy in Sonic's stages for SA2 as a cool reward for getting all S ranks in every stage as well!

  • @atspeechless545
    @atspeechless545 9 หลายเดือนก่อน +1

    8:48 the scene is fine. What cuts the mood is how they cut off sonic. Because then they proceed to covers in game play. The cut off just adds suspense. What happened to amy? Yada yada

    • @lpfan4491
      @lpfan4491 9 หลายเดือนก่อน +1

      The fix to this cutscene is to just redo the localization to be closer to the japanese original(No cutoff and better voicedirection). Weird how that works. Besides the issue of Meteor herd breaking suspence, but one just needs to relocate it to when it happens chronologically. Mods actually did it in the original, proving that it is largely effortless.

  • @Mayoninja
    @Mayoninja 9 หลายเดือนก่อน

    The bloodthirsty masses demand a SONIC ADVENTURE 3 VIDEO!

  • @Lightning-ig2do
    @Lightning-ig2do 8 หลายเดือนก่อน

    Maybe after Sonic uses the fake emerald to use Chaos Control, it could turn black, showing that it lost its power after one use.

  • @PhirePhlame
    @PhirePhlame 9 หลายเดือนก่อน

    As someone's who's played SA2 with Japanese audio in the past: the overlapping lines seem to just be a product of the English script not having been adjusted to match the cutscene timing, thus the English lines very often run longer than their Japanese counterparts.

    • @lpfan4491
      @lpfan4491 7 หลายเดือนก่อน

      Yes. At least 95% of the issues talked about(even outside overlapping) come from the dub. There are only like 2 times the japanese audiotrack has an issue, compared to it happening every second line in the dub.(Heck, the ports even introduced one or two additional errors dubside)

  • @beagleboi1442
    @beagleboi1442 9 หลายเดือนก่อน +1

    16:42 when it comes to rail grinding I think Shadow the Hedgehog the game did it better and it would be nice to see it replicated in an SA2 remake

  • @kahboom76
    @kahboom76 9 หลายเดือนก่อน +1

    Even after A ranking all stages, I still don’t enjoy mech shooting or treasure hunting in SA2. I A ranked Meteor Heard and Mad Space because I kept going a certain path and restarted until the objectives aligned with that path, which to me feels more like luck then skill. If the radar was like SA1 I’d probably enjoy these stages more despite how tedious they hide the objectives

  • @Sklumbo
    @Sklumbo 8 หลายเดือนก่อน

    For the fake emerald an easy explanation is that tails found a shard of the master emerald to power it and then knuckles takes it back at the end.

  • @marrowghost6102
    @marrowghost6102 9 หลายเดือนก่อน

    I do believe literally everyone I know would absolutely fucking love a remake of SA 1 and 2, that would be great if anyone could make it happen.

  • @dr.swagnog1619
    @dr.swagnog1619 9 หลายเดือนก่อน +1

    I really like this video!
    Please don't forget that SA2s story wasn't supposed to be chopped up into three parts. (Hero/Dark/Final) I think there's a PC mod that repairs the story as it was intended to be viewed. Also, imperfect
    Localization.
    Also, If you have read this far, thank you!
    (Edit, Story was also Written before shadows design was finalized. Okay, I'll shut up now.😐)

  • @theogofguitar
    @theogofguitar 8 หลายเดือนก่อน +1

    My biggest complaint with SA2 is that it feels like a sequel only in Sonic and Knuckles stages. I thought the open hub was a great step forward and you could ‘game’ the levels more. It felt like mirroring the teams between each other was not as cool as playing each character in their own way even if some sucked. Maybe it was the age and the 1st 3D Sonic game I experienced but man I just wanted it to build on SA1 not change it and just keep Sonics stages and Chao. I don’t think you could really do SA2 like SA1 though in a remake. Otherwise you are literally reimagining the game to make it more like 1. All I’d ask is that they offer a bit more open opportunities in the levels and god do the sound right. SA2 to me looked at SA1 and it’s approach to 3D Sonic and said nah let’s do something else and that literally led the course forward for 3D Sonic…..until 06 buried it 4 years later

  • @PlushieMaster
    @PlushieMaster 8 หลายเดือนก่อน +1

    Removing the SA2 radar and using the SA1 radar is so smart. Even if SA2 fanboys will be mad the MAJORITY would enjoy the change. Critics would praise the change. The game possibly sells more because of this? SA2 fanboys are gonna buy the remake either way...

  • @Shrock568
    @Shrock568 9 หลายเดือนก่อน

    1:42 Knuckles looking rather Ugandan today.

  • @seangreen5732
    @seangreen5732 9 หลายเดือนก่อน

    In the dialogue of the final fight it implies that shadows body can’t really handle the super form well which is why he was exhausted at the end but sonic was fine but it gets head cannony on why that’s the case

    • @lpfan4491
      @lpfan4491 9 หลายเดือนก่อน

      Most likely because Sonic has used the super form many times before and had time to adjust to it. Notably, it is Sonic who is warning Shadow about the danger of "Your body will be destroyed". People say Sonic shouldn't be a saturday morning cartoon, but also want literally everything to be spelled out for them. Or in some cases that is not even enough like with the Amy-thing in the video.

  • @heroicgangster9981
    @heroicgangster9981 9 หลายเดือนก่อน

    I feel like for the Sonic Adventure 3 video, I kinda think there should be the discussion about "What is a Sonic Adventure game?" and what sets it apart from other Sonic games and the expectations placed upon a potential future Sonic Adventure game.

  • @RoseSupreme
    @RoseSupreme 9 หลายเดือนก่อน

    4:24 - 4:43 I admire the honesty.

  • @eliezersarcos7813
    @eliezersarcos7813 9 หลายเดือนก่อน +2

    I just want adventure remakes so i can play the adventure games for the first time lol 😂

  • @cjr_lunn
    @cjr_lunn 9 หลายเดือนก่อน

    It'd be great if at points where sonic gets upgrades, shadow learns a new chaos ability like the ones he can use in shadow the hedgehog

  • @teamrosebud
    @teamrosebud 4 หลายเดือนก่อน

    I'm really digging the overall concepts and points you are making about the story. However, the Shadow and Sonic confusion thing is actually quite understandable in retrospect. Given the fact Sonic and friends are not originally from Earth and are from Mobius, and so you see- the citizens of Earth have ever only known one type of Hedgehog that can go super-fast like how Shadow was. Also, they know Sonic can change his appearance hence Super Sonic. So theoretically it's easy to see why Shadow was mistaken for Sonic, because most people would have just thought it was Sonic in another form. As for his friends being confused, that would be understandable too, because as far as they all knew- Sonic was the only Hedgehog around with them on Earth. So, it doesn't matter if they caught Shadow on camera or not, logically it would be expected for them to point the blame at Sonic, because the fact he is simply the only super speedy Hedgehog that they know on Earth. And it didn't help the fact that in the story, G.U.N. fully knew that Sonic wasn't at fault, and they were trying to cover up Shadow's existence. So coupled with all that it actually makes perfect sense that everyone confused Shadow for Sonic. Even though they have many differences.

  • @Norcoo
    @Norcoo 9 หลายเดือนก่อน

    I just figured that sonic just always had the power in him to use Chaos Control, just didn't know it. Hence why the fake emerald "worked".
    Anyway, just like the last video, great stuff! Except the Quick Time Event stuff xD

  • @fabionoronhazampieri7639
    @fabionoronhazampieri7639 3 หลายเดือนก่อน

    19:50 like shadow the hedgehog's lock on guns? Where you can aim almost everything in your screen by just running

  • @eeveemaster243
    @eeveemaster243 9 หลายเดือนก่อน +1

    Back again.
    Show a mysterious gem in a dark cave hinting at the story of SA3? Gotcha. Also thought it through on the true ending plus, probably just gonna make it so that getting the true ending should be enough to unlock super sonic. Restructuring the stories to make them play as their own campaigns is hard but not impossible. SA1 radar on hunting stages is a no brainer. Better half pipe physics? Easy. Less dash panels? I dig it. Fix the button mapping? Consider it done. Un-clunk the clunky mechs, fix mech level design, and increase mech lock on radius. Doable without a doubt! And I hadn't even thought about adventure 2's battle mode! So I might totally have something akin to the battle mode in my sa3 game, but that shouldn't keep me from investing time into remaking the battle mode in 2, since my spin on it in the third game wouldn't quite be one to one. But I so very much would have the stages and characters from sa1&2 accessible in my sa3 multiplayer mode, since they all would be in the same package anyway. Also extra phases on the final boss fight after playing all playable character's stories is still a go. Not as much said, not as much to respond to, still a lot this video has enlightened me on though. Also might actually consider linking the chao gardens between sa1 and sa2, and possibly making them available to the third game as well, with the third game adding its own unique chao garden(s) to the mix.

    • @eeveemaster243
      @eeveemaster243 9 หลายเดือนก่อน

      Also the fact that almost no one will see this makes me feel like a mischievous little note goblin leaving my notes on such videos hidden deep in their overly populated comments section where they'll never be found

  • @niv6921
    @niv6921 9 หลายเดือนก่อน

    Actually, it makes sense that sonic uses the fake emeraled, sonic is naturel so he could use a little bit of chaos energy, and shadow is artificial so he can use only an emerald that has enough energy

  • @PercyPanleo
    @PercyPanleo 9 หลายเดือนก่อน

    6:15 This is a SA2 Battle specific issue stemming from the GameCube not having a DSP chip like the Dreamcast

  • @SpeedyBlur2000
    @SpeedyBlur2000 9 หลายเดือนก่อน

    If I were to make Sonic Adventure 3, I would just have every character be as fast as Sonic but with different abilities and level design that is catered to them.

  • @aluzion2616
    @aluzion2616 9 หลายเดือนก่อน +1

    Ok i want a sonic Adventue 3 video !!!!
    And other sonic remake ideas plz 😮😮😮

  • @JinjoJinjoJinjo
    @JinjoJinjoJinjo 9 หลายเดือนก่อน +1

    If i was making this i'd include sonic heroes too, but the physics and controlls would be a lot closer to the adventure games
    Also i would make all the ai in the bossfights against other playable characters better, maybe even make them more like traditional bossfights because the ai fights in these games are a joke

  • @hyperkl1219
    @hyperkl1219 9 หลายเดือนก่อน +1

    your second ending to sa2 doesn't make much sense either, the super form grants limitless stamina and invincibility.

  • @tobiasbenedictdrager965
    @tobiasbenedictdrager965 9 หลายเดือนก่อน

    Suggestion: could you make a video about the best Sonic level soundtracks?

  • @skyhart1377
    @skyhart1377 9 หลายเดือนก่อน

    A SA3 concept video I think would be very interesting.

  • @Kuzamer
    @Kuzamer 9 หลายเดือนก่อน

    Honestly, SA2 wouldn't need a lot changed. It would just need
    - More polish
    - QoL improvements like the controls being mapped to more than two buttons and the Radar showing more than one Emerald Shard at a time
    - Online functionality
    - Better presentation
    But other than that, SA2 doesn't need much lot else.
    (Also, for both games, this would be the start of a total recast. So for the voice actors... There ya go.)

  • @samuelpierce2.088
    @samuelpierce2.088 9 หลายเดือนก่อน

    If I was put in charge of remaking Adventure 2, the first thing I’d do is combine the two campaigns into one single campaign; Mostly because it makes the overarching story feel more cohesive from a “when did a given moment in one team’s campaign happen relative to the other team’s campaign” standpoint, but also because it helps remove a lot of the ambiguity about how the story is gonna play out.
    I seem to recall some of the marketing for Adventure 2 back in 2001 claiming that the dual-campaign structure let you choose whether to “save the world or conquer it”, which I feel - to some extent - was more than a little misleading, given how the events in the story actually end up unfolding.
    The second change I’d make would be to have some dedicated buttons for rail switching; Either the L1/R1 combination (as seen in every modern Sonic game post-Unleashed), or use the Left and Right buttons on the D-Pad.
    The third and final change I’d make is to add some extra lore via some sort of readable version of Gerald Robotnik’s diary (that can be unlocked via completing the game normally), one that goes into greater detail about the process of creating Shadow - from conceptualization to the final product - and also helps clear up some of the holes left in the original Adventure 2’s story.
    (Not to mention that it could act as a teaser for a potential Shadow the Hedgehog remake.)

  • @fabionoronhazampieri7639
    @fabionoronhazampieri7639 3 หลายเดือนก่อน

    14:18 in sonic X when the final-hazard battle happens shadow take his inhibitor rings which without them made him more powerfull but in cost he was exhausted after fighting and then fall to earth
    Or he just run out of rings