Jagged Alliance 3 Speedrun 1h40m Solo Ironman Melee
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- เผยแพร่เมื่อ 11 เม.ย. 2024
- Jagged Alliance 3 speedrun done in 1h40m with a single melee merc on the highest difficulty.
Difficulty: Mission Impossible
Game Rules: Dead is Dead, To The Bitter End, Lethal Weapons, (Active Pause)
Mercs: IMP
Timed using the game's internal playtime shown in the "[AUTOSAVE] ENDGAME" save file created after talking with Corazon.
The melee build used in the run took inspiration from @hexxatgaming's fantastic guide (without the 90+ health req. perks).
Requirements to finish the game:
1) Deal with the Major
2) Kill Colonel Faucheux and clear the sector
3) Deal with Corazon Santiago
The run:
Ernie island is all about not getting hit (much) while ranking up enough XP for a level up. Enemies using AKs can very easily take you out even before getting out of the island. Even the pistol enemies are super lethal for a single melee merc.
After Ernie it's all about finding a Machete, or just trying to push through to Ille Morat to get the Composite Machete from Wlad. I got VERY lucky finding it straight away from Pantagruel Outskirts (D6). Sure, you could clear Major with a knife, but it's much safer with a bit beefier melee weapon.
Protip: Accept cookies from your grandma! 👵🍪
[40:40] A20 The Eagle's Nest / Major
You have 3 instances where you can get yourself in a pickle here: You have to get 3 non-MISHAP Mustard Gas Grenade throws. After one runs out you have to throw another one to keep enemies flowing down the ledge. If you don't have anything smoking on top of the ledge enemies will just stand there and shoot you from above.
You can even save the president by doing this!
[59:50] K16 Colonel Faucheux
This is always a bit more messier sector than A20, as sometimes enemies get alerted too often. I do a bit sector-hopping here to reset enemies until there is enough free space to go and pick the leftovers without alerting everyone around you. It got a bit toasty in the second floor of Faucheux's bunker with multiple melee Troopers around... Their machetes hit HARD.
[1:31:10] H4U Corazon Santiago
(success after retries at [1:43:03])
Loading the autosave before placing your merc will set enemies in a specific triangle-like-pattern. Otherwise they'd sit behind the sandbags making your life difficult. The last sector was a bit of a mess, because the enemy AI didn't act like they usually do in the second "long room". Usually they just sit down for a couple of turns (for some reason 🤷♂️) so you have time to clear most of them out before they can even react. That's why I had to reload a few times before the save file got overridden by the game rules set in the beginning.
I got surprised how many enemies showed up for Corazon, but a well-placed Mustard Gas Grenade did the job!
Alternative route: get blessed by RNG for a crowbar, get The Thing and only then head for Major, Faucheux and Corazon. - เกม
That was a great play.
I'm very impressed, and I learned different ways to play. Thank you for the video.
And here I am, doing a slow play. Gathering money and wishing I could hire more than 15 mercs to counter the "world flip" event. Very eye- opening and amazing playthrough, thanks. I clearly need to pay more attention to perks choices and synergies.
Thanks! ...and I feel your pain. My first playthrough was honestly a mess of bad perk choices and non-optimal builds for my mercs. Too bad you can't reset perks after confirming the decision...
I fought 5 squads in lys rouge with 6 mercs. 40mm fun time
Like watching a Terminator mauling everything in it's path.
Unstoppable force 💪
thanx for the playthrouth)
Glad you liked it!
Феерично, смотрится на одном дыхании
(translated: "It's fantastic, it takes one breath away.") - Thanks!
Impressive!
nice vid!
Thank you!
How do you that quick melee takedown. After marking the enemy and running up to them my character usually slowly repositions before executing the melee takedown and most of the time the enemy gets to reposition. Your melee takedown is instant. How?
Do you mean like in the first takedown at 1:08? It's the "Hand-To-Hand" trait I chose during the IMP creation. If enemy moves or attacks from melee range, the merc will automatically attack that enemy 👍 Other than that I sometimes smash "1" on my keyboard to do repeated melee attacks quickly. ...also if the enemy doesn't notice you before you attack, you get that "quick first swing" in before entering turn-based mode.
Even the great Biff Apscott would be impressed! 👍
👍 If only there was a way to save him in the run though... [39:41]
I was looking for JA3 speedrun since it's release 😄Good job!
First I was surprised there was no speedrun done after a year of release. But when I realized you couldn't finish the game in under 5 minutes, I started to see why nobody else had ran it yet... 😂
Nice. But your run finished at 1h 34min 30sec.
What's the point of IronMan mode if you load a saved game just before you die? ;-)
"Lethal weapons" setting is also redundant now that I think of it: Nobody can save the solo merc from the downed state anyways... There is also a load even sooner at 1:31:12. I'll allow loading during Ironman runs if the game allows it 😉
@@Teknikaali why did you load the game at 1:31:12?
@@BuzzKirill3D The load repositions the first 3 enemies in a very specific "triangle" formation allowing easier entry to the bunker 👍 There might be other sectors where loading could reposition enemies in a similar way, but I didn't research that topic any further other than the bunker.
You just RP'd as Jason Voorhees, running around murdering everyone you come across with a machete and shrugging of hits through sheer willpower alone. Imagine seeing this from the NPC perspective, this isn't a coup it's just a stock standard serial killer.
Absolutely terrifying sight indeed. Oh. Make sure to have "Machete Kills" next up on your movie playlist... 😉
At 1:45:04 why don't the enemies do anything after you end yor turn? Looks like you are taking 2 turns in a row
That's a very good question I don't have an answer to - sadly... What I figured out is that they usually get "activated" if you advance further ahead into the room. Other times if you position yourself in the wrong place they'll get activated also. There is something strange happening for sure and it is surprisingly consistent. If you look at 1:33:59 I happen to move her to a "wrong" position and the enemies get instantly activated. Is it the door? Is it the healing? I'm not sure... 😅
@@Teknikaali at 1:33:59 they do their turn, what I do not understand why they do not move at 1:45:04 at all, as if they don't feel like moving in that turn
@@lawofthewest1983 I don't understand it either. Maybe opening up the sector in the included map editor could reveal some "trigger zones" or such...
@@Teknikaali all good. The run is amazing, keep up the good work!
ja3 has very strange balance/difficulty. its extreme difficult when u start u first playthrough, but when u understand basic mechanics/perks/builds etc - its VERY easy, even on mission impossible level. u NEVER have lack of money, u dont have ANY time limit. lone wolf is special case, which has nothing to do with complexity, only with u perseverance. nevertheless i absolutely love this game, already did 3 complete walkthrough.
I have very similar observations as you do! The most exciting part of the game must be the early Ernie island and the west side of the map when you don't have good perks or gear on your mercs yet. It's still a great game, even though balancing is a bit off here and there! 😄
bro JA2 gold 1.13 i never completed hahaha, i mean at least the game itself isnt broken or anything, just not hard enough i guess
JA2 was a good game. It's nice we got JA3 finally 👍 Too bad (in a way) the speedrun of JA2 can be so much faster than this one though...
@@Teknikaali ooh yeah i remember theres a short cut to kill queen D, something about being imprisoned with the shirt on?
I can't remember that far back, but maybe it is time for a replay then!
@@Teknikaali yeh i do remember there was a thing wheere you got caught with an "i love dedreianna" shirt on and you`d end up in prison, she would come to inspect you, and there was something youd do ie get in combat and you could get her in that prison and end the game early