Every Banjo Kazooie World RANKED

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  • เผยแพร่เมื่อ 28 มี.ค. 2024
  • Don't miss out on my latest video! bit.ly/3xeTREQ
    Banjo Kazooie is one of the greatest games of all time. Its worlds are some of the most memorable in gaming and this is kind of like my love letter to them. Every level is praiseworthy and fun to play, but which level is best? I tried to answer that question in this video, but I want to know what your thoughts are too!
    What is the best level in Banjo Kazooie? Do you agree with my order or feel I snubbed your favorite world? Let me know in the comments below!
    And if you enjoyed the video don't forget to smash the like button, subscribe, and click the notification bell to be alerted for my next video!
    Also be sure to follow me on Social Media:
    Twitter - / mrdrboi1
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    0:00 Intro
    0:44 World #9
    3:22 World #8
    5:59 World #7
    7:39 World #6
    10:47 World #5
    13:37 World #4
    16:09 World #3
    19:33 World #2
    22:28 World #1
    25:47 Outro
    #MrDrBoi #BanjoKazooie #N64
  • เกม

ความคิดเห็น • 728

  • @MrDrBoi
    @MrDrBoi  2 ปีที่แล้ว +40

    Thanks everyone for all the comments and support! If you enjoyed this video, please consider subscribing, it really helps a ton! Also, I'm happy to announce Every Banjo Tooie World RANKED is finally out! Check it out if you haven't already: th-cam.com/video/XaeNAVkNWJw/w-d-xo.html

  • @joshuasnell7942
    @joshuasnell7942 2 ปีที่แล้ว +533

    Click clock wood was pure magic. Do you guys remember that early in the game you already got access to the puzzle, but it wasn't activated yet? But you could hear the music? It was so mysterious to me. And finally entering that world... only to find another hub in the hub... mindblowing

    • @leonn6499
      @leonn6499 2 ปีที่แล้ว +5

      Yeah same

    • @tguthrie6
      @tguthrie6 2 ปีที่แล้ว +10

      Yeah man. Your words brought me back

    • @HI-pi1er
      @HI-pi1er ปีที่แล้ว +26

      The 90’s was a special time to be a kid . The glory years of gaming

    • @HI-pi1er
      @HI-pi1er ปีที่แล้ว +20

      It was so mysterious because no one had the internet and games weren’t spoilt like they are now . Miss those times !

    • @ISoloYouRelax
      @ISoloYouRelax ปีที่แล้ว +12

      That was my favorite level of the game. Growing up I sucked at the game and then got it again. Realized click clock wood was the last level and about cried. Lmao. That level has such a special place in my heart.

  • @BoundaryBreak
    @BoundaryBreak 2 ปีที่แล้ว +57

    great work!

  • @kohvilence8311
    @kohvilence8311 2 ปีที่แล้ว +537

    The best world is the lair it self. The changing music when close to other levels is what sells it.

    • @denimchicken104
      @denimchicken104 2 ปีที่แล้ว +32

      Yes! The lair itself is like the 10th world and it’s brilliant.

    • @toondrake5964
      @toondrake5964 2 ปีที่แล้ว +27

      It has its own jiggies, it counts because it is the “hub world”

    • @bigsmoke9691
      @bigsmoke9691 2 ปีที่แล้ว +9

      Bruh
      It is the lobby, it doesnt counts as a level
      Even if you can get jiggys on it, it is still the lobby

    • @roddydykes7053
      @roddydykes7053 2 ปีที่แล้ว +9

      No notes, but yeah kinda like a level, more level-like than Isle O’ Hags anyway

    • @Mike14264
      @Mike14264 2 ปีที่แล้ว +4

      Yeah, Grunty's Lair definitely counts as its own world.

  • @leramar
    @leramar 3 ปีที่แล้ว +304

    Click Clock Wood is my favorite level. Autumn is so comfy.

    • @huntshowdown9834
      @huntshowdown9834 2 ปีที่แล้ว +31

      Reminds me of playing Banjo on a rainy Sunday afternoon knowing I had school the next day, nostalgia is a hell of a thing

    • @ISoloYouRelax
      @ISoloYouRelax 2 ปีที่แล้ว +8

      Same dude, same. It's my favorite level. It hold a special place in my heart.

    • @TheWhiteFoxTruth
      @TheWhiteFoxTruth 2 ปีที่แล้ว +5

      YES. 100%

    • @RobertF-zj2rm
      @RobertF-zj2rm 2 ปีที่แล้ว +2

      totally agree :)

    • @klumb-z
      @klumb-z 2 ปีที่แล้ว +4

      The only thing I don’t like about that level is missing a note

  • @ISoloYouRelax
    @ISoloYouRelax 2 ปีที่แล้ว +281

    Click clock woods is my favorite level, no matter which version it is. It holds a special place in my heart. Freezey peaks is a hard second.

    • @WolfenX4
      @WolfenX4 2 ปีที่แล้ว +5

      My hard second is literally Treasure Trove Cove

    • @michaelsolorio8321
      @michaelsolorio8321 2 ปีที่แล้ว +2

      Sameeeee

    • @brickflair8926
      @brickflair8926 2 ปีที่แล้ว +5

      Yeah click click wood is fantastic and my favourite as well! The lay out the difficulty the mechanics of the world it’s a true platform masterpiece! I played this as a child on the N64 so I remember getting 100 notes I felt so accomplished lol

    • @mohmoss3194
      @mohmoss3194 2 ปีที่แล้ว +1

      same is something special with them i remeber playing freezey when the game came out alte 90s i was maybe 5 or 6 playing with my mom and brother N64 games are truly something else

    • @Broockle
      @Broockle 11 หลายเดือนก่อน +1

      Mad Monster Mansion all the way, from its name, to its theme and style.
      But nobody is really wrong, all these stages are amazing. 😀

  • @jonbod8996
    @jonbod8996 2 ปีที่แล้ว +95

    Move Click Clock Wood to #1 and we would be pretty much the same, I just love the music and set up of that level so much

    • @realdan7917
      @realdan7917 2 ปีที่แล้ว +9

      One of my favorite moments of the game is watching that eagle fly off its nest all grown up it almost brought tears to my eyes 🥲

    • @michaelsolorio8321
      @michaelsolorio8321 2 ปีที่แล้ว +2

      Me toooo!!

  • @Joe_Parmesan
    @Joe_Parmesan 2 ปีที่แล้ว +40

    The flying in Banjo Kazooie was a complete game changer for gaming as a whole. Super Mario 64 had the Wing Cap, which was also monumental, but, the flying in Banjo Kazooie was way more controlled and fun, especially when you get the Beak Bomb. Tooie expands on it with First Person View and the ability to shoot eggs while flying

  • @jacobwatson5484
    @jacobwatson5484 11 หลายเดือนก่อน +11

    Banjo Kazooie is one of my few "happy places" Its so full of charm and nostalgia I cant help but smile when playing it. I even named my dog Banjo after it. The whole game has so much charm, especially the music. Grant Kirkhope is one of of the best video game composers next to Koji Kondo

    • @MrDrBoi
      @MrDrBoi  11 หลายเดือนก่อน +3

      Banjo Kazooie has to be one of the top 10 video games OSTs of all time.

  • @nachomonje6948
    @nachomonje6948 2 ปีที่แล้ว +22

    That stupid shark scared me so much as a kid and I totally agree when you said “burning the inescapable anxiety and fear” into your head. Even today, my heart speeds up whenever I see that damn shark, and I’m 21 years old😅

    • @Broockle
      @Broockle 11 หลายเดือนก่อน

      same bro
      tho when I first met Mumbo snoring on his throne I was too scared to approach him and wake him up.
      Same with Clanker. Eventually I approached them and beat the game but there was definite hesitation 😆

    • @joelcostello2386
      @joelcostello2386 11 หลายเดือนก่อน +1

      Bruh same when he came back in rusty bucket I was so mad 😂😂😂

    • @dmas7749
      @dmas7749 10 หลายเดือนก่อน

      i like to jump in to lure him to the shore and kill snackers with eggs, serves him right
      oddly, using beak buster/rat-a-tat rap him triggers the quote for him hurting you, despite doing no damage, but does get him to leave you alone for a bit
      edit: he still hits you if you claw swipe or roll, but beak barge works the same. more useful to know, if you wonderwing and then jump into him, its an instant kill for him.

  • @JP-ks9nh
    @JP-ks9nh 2 ปีที่แล้ว +102

    Miss the 90’s . Still remember my first play through in 98 i was 12 , some of my most cherished childhood memories.

    • @brickflair8926
      @brickflair8926 2 ปีที่แล้ว +2

      Same bro!

    • @rebd00mer93
      @rebd00mer93 ปีที่แล้ว +2

      Agreed. This game was so fun to play. I think at one point we thought it was more fun than Mario 64. I remember pre-ordering banjo tooie. I was so sad when nuts and bolts turned out the way it did.

    • @dereklong2072
      @dereklong2072 ปีที่แล้ว +2

      I remember being too scared to play Mad Monster Mansion alone. I was 6 years old. My mom and I played through it together.

    • @Broockle
      @Broockle 11 หลายเดือนก่อน

      nowadays we got Yookalaylee, Hat in Time and Super Kiwi 64.
      They dun make enough 3D platformers! 😆

    • @miniya
      @miniya 11 วันที่ผ่านมา +1

      My first time playing this game was like 2002 when I was 4 years old and wasn’t even able to read the slightest lmao, but my dad always gave me the n64 to play banjokazooie and mario64😂 still playing it nowadays on our og Nintendo 64 🥹 this console is simply immortal!!

  • @carlwinters8632
    @carlwinters8632 2 ปีที่แล้ว +57

    Click Clock Wood was the best level. With the changing seasons it was basically 4 worlds in 1.

    • @ignaciosb8779
      @ignaciosb8779 2 ปีที่แล้ว +2

      Eary was my favorite character.
      The eagle i mean in case I misspelled.
      Plus it was so fun to see the camel again. A reencounter with that camel was my main motivation to buy Banjo Tooie.

    • @JamesDavy2009
      @JamesDavy2009 2 ปีที่แล้ว

      @@ignaciosb8779 The name you were looking for is Eyrie. They were originally going to have Gobi go to a cut level called Mt. Fire Eyes (the reason why there's a lava pit near the Mad Monster Mansion entrance), but I guess time constraints had them shift a lot of levels to _Tooie_ including having Gobi make his way to Hailfire Peaks after yet another obstacle.

  • @Ceruleannn
    @Ceruleannn 2 ปีที่แล้ว +19

    Man, I'm overwhelmed with nostalgia watching this video. It brings back memories of music I listened to when I was 12, the friends that came over to my house, or my mom sitting next to me watching me play BK, even the food I ate or certain smells and emotions.

  • @FeistyKraken
    @FeistyKraken 3 ปีที่แล้ว +32

    Great video man! You got a killer voice for this kind of thing and the script was well written and thought out!

  • @hunterbladen2806
    @hunterbladen2806 2 ปีที่แล้ว +12

    Whether or not I agree with your list is irrelevant. You explained and described each level amazingly and really captured why this is my favorite game series of all time.

  • @TTKChrisking
    @TTKChrisking 2 ปีที่แล้ว +13

    The production and effort on this video is absolutely exquisite. Well done guys.

  • @AnonimusQualquer
    @AnonimusQualquer ปีที่แล้ว +8

    Games where you could fly freely were amazing to me as a kid, so click clock tower was easily my favorite. I would transform into a bee and just fly around as much as I could. And then I would invent stories like I was working with the other bees in the beehive or was delivering things. Ah, childhood memories

    • @MrDrBoi
      @MrDrBoi  ปีที่แล้ว +1

      Agreed, free flying in any game is such a great feeling!

  • @snoozert3402
    @snoozert3402 3 ปีที่แล้ว +33

    Treasure trove cove could of done with a mumbo transformation hut.. and i think as a little crab would be perfect explore under sea go into little caves alcoves climb steep edges .. could of/should of been the way to activate sharkford island.

    • @MrDrBoi
      @MrDrBoi  3 ปีที่แล้ว +10

      I love the idea of a little crab transformation for underwater sections. That'd be awesome!

    • @ilikethecokev2
      @ilikethecokev2 2 ปีที่แล้ว +4

      Would have made getting that empty honeycomb piece a lot easier to get, that's for sure.

  • @youngtoonfish6891
    @youngtoonfish6891 2 ปีที่แล้ว +30

    I actually love Rusty Bucket Bay 😅
    From the design to the soundtrack to the difficulty.
    Always love to see different opinions about stuff like that and you do really good videos on stuff like level design!

    • @thebackpainmiracle
      @thebackpainmiracle 2 ปีที่แล้ว

      Me too

    • @neilomara8296
      @neilomara8296 ปีที่แล้ว +1

      Same it was so hard but so good

    • @louiepikmin3184
      @louiepikmin3184 ปีที่แล้ว

      Same! It's super challenge but not in a super punishing way (Atleast on the xbox port) and it's definitely one of my favorites

    • @Broockle
      @Broockle 11 หลายเดือนก่อน

      it's in my top 3 for sure.
      I frikn love that theme. 😁

  • @RobertF-zj2rm
    @RobertF-zj2rm 2 ปีที่แล้ว +22

    this video is ridiculously, absurdly good. in depth yet concise. light, yet reverent. keep it up!!

  • @bayzul7405
    @bayzul7405 ปีที่แล้ว +17

    Click Clock Wood's theme encapsulates the final stretch without a super brooding, tense finale.
    So catchy and dancy by Spring sombering into Winter quieting how far you've come. Wonderful send-off before Grunty which keeps me whistling it on occasion

  • @lisyxdoll2564
    @lisyxdoll2564 2 ปีที่แล้ว +52

    Personally, my favorite is Mumbo's Mtn. It's so serene, despite the baddies. It just makes me think of a secluded mountain side 😜 Loved Click Clock Wood, especially summer cuz the bees hum the song 😆

    • @ignaciosb8779
      @ignaciosb8779 2 ปีที่แล้ว +9

      Yes. Im surprised many people place Mumbos's Mountain somewhere at the bottom.
      In my opinion it's it simplicity and lack of real danger which makes it great.
      No danger, you are just supposed to enjoy then, and musical notes are so simetricly spread around.

    • @whosaidthat84
      @whosaidthat84 ปีที่แล้ว +3

      I agree. It's a great tutorial level but never feels like it.

    • @Broockle
      @Broockle 11 หลายเดือนก่อน

      Gibity-bib-bar-bar!

  • @grey-spark
    @grey-spark 2 ปีที่แล้ว +157

    I can tell you love this game as much as I do. So I'm fascinated how our ranking lists can vary so wildly. Forgive, me for posting my two cents but I can't help myself. For various reasons I wont go into here, I honestly think this game is the best 3D platform ever made, and tragically ever will be made. I might make this my own video, but for now I'll post it here as a response to your thoughts.
    (Fair Warning: some of my thoughts may come off as negative since most of the positive aspects of each level are already in the video. Please keep this in mind while reading.)
    #9 Bubblegloop Swamp.
    I agree that Bubblegloop is a pitstop and boy does it feel like one, completely shattering the games momentum, (and thank god Freezeezy Peak comes right after to save it.) The most horizontal of the levels, Bubblegloop requires you to trail down linear paths from a central point, resulting in tons of backtracking (the gold gator jiggie is even based around it.) Thankfully its saved by being small. The challenges are time consuming and repetitive if failed. Bubblegloop feels almost like a harbinger for the large walks and obnoxious challenges that would go onto undermine Tooie. I agree that its designed to be a benchmark test for the first act of the game, but unfortunately its about a fun as taking one. This is the only level in the game I wish I could skip while replaying.
    #8 Clanker's Cavern
    This level has a special place in my heart, and it hurts putting it this low. However, I can't deny that it feels incomplete, like a beta level that made it into the final cut. Most of it is a decorated cube, that I wish had the same level of polish as its entrance room. However, what saves the level is Clanker. His genius reveal, and as you pointed out, the great game flow of his various entrances. I agree its one of the best underwater levels mostly due to Banjos tight underwater mechanics. Although not tedious, its jiggies are a bit uninspired, making this level and Gubblegloop the low-point of the game.
    #7 Mumbo's Mountain
    The games advanced tutorial level, after Spiral Mountain. Many before me have already discussed the incredible instructive skill of its linear design. Its one of the best tutorial levels ever, but alas, its still not a real level. So it goes at here my default, Spiral Mountain, would go here too if included.
    #6 Feezeezy Peak
    You already discussed what I love about this charming winter wonderland. Everything about this level is designed around constant motion. From the snowmen that hurt you for standing or flying still, to the freezing water and winding paths, to the two literal races. Which ironically, captures both the wonder and the stress of the holiday season. So I'm torn. It maybe a matter of taste. For my brother, the snowball enemies were a deal breaker, annoying, mean spirited, and hard to kill, I get where he was coming from, in a level that feels way to claustrophobic for its own good. The large snowman set piece should have been made smaller to give more flying room and scale it to the rest of the level. Even still, its sheer magical charm over powers all my gripes, making it one of the best christmas levels ever.
    #5 Click Clock Woods
    You nailed it. I have nothing much to add. Its an ambitious flaunting display of interconnectivity that makes the series incredible and perfect end to the game. I hope you do the video about it.
    #4 Treasure Trove Cove
    You ranked this number one, for its wonderful attention to 'little details' that you say makes Treasure Trove stand above the rest. But for me, that's every level. Every level is carefully crafted. Almost every level has an interesting Grunty switch and memorable characters. Every level transports you into a world that, for Treasure Trove it a tropical vacation, for Freezeezy its Christmas wonder, for Mad Monster its tip toeing through a creepy mansion. And yes, even Bubblegloop gave the feeling of trekking a forest with my dad, in muddy boots. In other words, what you think makes this level special is part of why I think makes Banjo Kazooie the best 3D platformer ever made.
    (But Banjo's attention to detail is not the only reason its the best. There's also: its willingness challenge, its unique immersion and its inter-connectivity. My top three will covers each.)
    #3 Rusty Bucket Bay
    While Rusty Bucket is iconic for its difficulty, in truth it was designed to intimidate. Pushing the player to do uncomfortable things. Jump into a shark cage, the fight aggressive enemies, toxic waste, swimming into ship propellers. Even the water is something to be fear, making the player think twice before swimming under, making a plan of what to do first, perhaps like they would diving in real life.
    This intimidation is at its most naked in the bows of the ship. The dreaded Machine Room is a spectacle of camera work, starting first by staring down as you descend the smokestack, then narrows and opens onto the spinning display of churning gears and chopping blades. At that moment, you realize you've entered somewhere you shouldn't have, featuring the only pitfall in a main level.
    In truth, the machine room is place very close to the levels spawn point so its more forgiving than it seems, the only unfair part being the spinning blades that can be hard to time.
    The whole level is forgiving, having two parts, the boat which functions like a mini-mad monster mansion, and then a surrounding linear obstacle course, that still manages to resemble a Liverpool factory harbor. Its very open so that players can navigate around the challenges they don't like. I fear this level of challenge has been lost to modern children games. But for those of use who are old enough, there will always be a place in our nightmares for Snacker and the Engine Room.
    #2 Gobi's Valley
    This is the best ordinary level of the game. When you put Rusty Bucket last, I was unphased expecting it even, but this placement honestly surprised me. This level lacks charm? Its dripping with atmosphere and exotic detail, and has several memorable characters. Gobi, the Sphinx, Grabba, the palm tree, King Sandy Butt's horrifying maze. It has the best level design. Its big but still walkable. Every nook has something interesting in view, and it also has the best challenges in the franchise. Unlike Tooie, where all the minigames are ham-fisted and colorcoded, these puzzles are diegetic to the booty-trap tomb exploration, creating more immersion rather than taking you out of it. Like Treasure Trove its a case study in good level design.
    There's nothing bad about this level. It should be #1. But in terms of what makes this franchise great, what sets it apart from (and superior to) Mario or Rayman there is only...
    #1 Mad Monster Mansion
    You already know what's special about this level, and you even pointed out my favorite jiggy in the game. The Gutter Jiggy. Its so counter intuitive to the genre. In a Mario game, you would do a bunch of platforming to get it, but no. In Banjo, the only way you get it is by thinking of the water spout as a real waterspout. Forcing you to not only consider the room in the context of the level, but to think of the level as a real world place. Inter-connectivity. Immersion.
    But this kind of thinking is all over the game. Its how you get blubbers treasures in the ship's hull, its how you reach the jiggy behinds Clanker's tooth, and these logical thinking puzzles are naturally all over Click Clock Woods, since its an interactive time travel level. As a young impressionable mind, I felt like Mad Monster Mansion was a real place. Even if some parts are gamified with comical proportions like the giant church interior. After all this isn't Super Mario Sunshine, Miyamoto's answer to Banjo Kazooie, where every setting and platform was hyper realistic. No, Banjo strikes that perfect balance. A balance that I feel has never been hit since...
    Thank you for reading this. There's a lot I didn't touch on. Like how I don't think the mumbo transformations or new moves are really that important, since the game is mostly built on the large move set you leave the tutorial with. (Like how Zelda BOTW is “so revolutionary” for doing the same thing with the sheika slate 20 years later.) Like how the entire soundtrack is a complete banger roaster from start to finish. I could keep going, but I'll just stop here.

    • @SquallyCoin5664
      @SquallyCoin5664 2 ปีที่แล้ว +6

      One thing about RBB, the engine room is a little too difficult. They introduce toxic water, and instead of using it in there, they said bottomless pit, which doesn’t even make sense, I’m inside a boat, how does a boat have a bottomless pit inside it.
      If I made RBB, I would put Toxic Water at the bottom with a ladder back at the start of the area, so it would be more fair
      Also, it kinda wasn’t obvious to hit the windows. It’s basically almost impossible to tell the difference between a normal window and breakable window which makes it a hassle to check every window. I would’ve made it so it was more easy to tell one from one, but obviously it wouldn’t be like a huge arrow, but like, a subtle difference.

    • @grey-spark
      @grey-spark 2 ปีที่แล้ว +4

      @@SquallyCoin5664 Funny you should mention putting water in the engine room, since that really was going to be the original idea. The player was going to have a way to fill the room up with water. In fact, the underwater engine room music is still in the game files unsued. I'm so happy they didn't do it. I love how the engine is a deathtrap. Because honestly most machines are. Machinery and industrial work is extremely dangerous. Just watch a video of a maintenance worker climbing to the top of a cellphone tower without a line, to them the endless fall is very real and the engineroom captures that sense of industrial danger. And if you fall, the door to the engine room is almost right in front of the levels start pad.

    • @TheCosta28
      @TheCosta28 2 ปีที่แล้ว +1

      Exactly the same ranking for me, excepted the fact that I’ll put Rusty Bucket just before Click Clock Wood, but my least favorite is the swamp

    • @Gzaerix
      @Gzaerix 2 ปีที่แล้ว +1

      I loved the video, but I'll admit your ranking and analysis fits my views more

    • @brickflair8926
      @brickflair8926 2 ปีที่แล้ว +4

      Gobis valley at number 2? It’s the worst level along with rusty bucket and flankers cavern 😂 Good list tho I love seeing ppls takes on this!

  • @caboose478
    @caboose478 3 ปีที่แล้ว +66

    Would love to hear your thoughts on Yooka Laylee (and also a Banjo Tooie ranking!)

    • @sndn7733
      @sndn7733 2 ปีที่แล้ว +6

      I liked the first level but I think they introduced the idea of expanding levels way too early. I expanded the ice level immediately which was already massive and it really wore me out on the size of it along with the limited movement. Your character doesn't flow well like spyro, bk, jak and daxter. It tries to emulate the movement style but it does it in a clunky way.

    • @chompythebeast
      @chompythebeast 2 ปีที่แล้ว +2

      @@sndn7733 Yeah letting you increase the size of a level before you even see the level at that size tier was a bad call that I didn't understand. If they really wanted to use that gimmick, the game should do more to not just force you to experience the levels at their various sizes, but to _reward_ you for doing so. As it is it just feels like you're sort of wasting your time not upgrading levels as much as you can as quickly as you can. An example of a level that changed in various stages and revealed them to you one at a time (and did it all really well) is Click Clock Wood―it's almost like they wanted every level to be Click Clock Wood-esque but sort of didn't earn that evolution as much as Kazooie did

    • @toooydoeur
      @toooydoeur 2 ปีที่แล้ว

      it's not that good

  • @MarcianoSR
    @MarcianoSR ปีที่แล้ว +4

    Wow, I love these detailed reviews of the levels! Good job!

  • @anjonevarez7326
    @anjonevarez7326 2 ปีที่แล้ว +2

    Great video friend, do Banjo Tooie next! Was surprised to not see Clanker's Cavern in last place, not a fan of that stage.

  • @fernandom.6534
    @fernandom.6534 2 ปีที่แล้ว +2

    My favorite level is Click Clock Wood. This game brings me so much memories to back when I was 12

  • @mera15
    @mera15 2 ปีที่แล้ว +1

    Any channel who talks about my favorite video game deserves my subscription
    Great video

  • @retrofun1479
    @retrofun1479 2 ปีที่แล้ว +2

    Excellent video! Very detailed points and well thought out.

  • @anotverygoodname1058
    @anotverygoodname1058 3 ปีที่แล้ว +5

    What a great video! Good job man 👍

  • @vulpesinculta1919
    @vulpesinculta1919 3 ปีที่แล้ว +9

    Please do tooie next. I don't know what you think of it, but Jolly Roger's Lagoon is a rare example of a water level done right

    • @lapthom
      @lapthom 3 ปีที่แล้ว

      The only level in that game that I really enjoyed.

    • @Sheeprampage
      @Sheeprampage 3 ปีที่แล้ว +1

      am I alone when I say that I HATE that level. I cannot stand it and by far its my least favorite. But I feel the same with any water level so its probably just a bias

    • @aguilarrojasoctavio4402
      @aguilarrojasoctavio4402 2 ปีที่แล้ว

      Hailfire Peaks

  • @finngallacher
    @finngallacher 2 ปีที่แล้ว +2

    Amazing video! Almost completely agree with the ranking and couldn’t of explained it better myself

  • @SnizzNasty
    @SnizzNasty 2 ปีที่แล้ว +2

    This is an awesome video, I just played this game again for the first time in a long time and beat it collecting every single thing there is to get. I find myself listening to the theme music from several worlds too. Very good video man thanks a lot!

  • @rashdecision
    @rashdecision 2 ปีที่แล้ว +2

    My favorite level was actually Click Clock Wood, for personal reasons. I received the game in Christmas of 98, and I was 8 years old. I made it all the way to Mad Monster Mansion pretty quick - but it spooked me as a kid and I ended up having a lot of trouble getting through it. It wasn't until almost Tooie's release in late 2000 that I actually beat BK the first time - and I remember the absolute awe I was in exploring CCW. To this day, I've always had a soft spot talking about it, and it 's certainly wrapped up in a bubble of nostalgia for me.

  • @QuestionEverything562
    @QuestionEverything562 ปีที่แล้ว +5

    This is one of the rare (Not the gaming company lol) games that I completely finished that made me feel a sense of accomplishment as a kid. This game was so complex, twisting, enfuriating, and challenging. Canker's Tavern was the hardest level for me, always felt a lot of pressure when under water. My favorite level by far is Treasure Trove Cove, I can't forget if I tried, such a memorable level. The music is awesome too! When you finally get to Gruntilda's Lair, it feels so surreal. The celebration scenes at the end are so fun and rewarding. One of my favorite games of all-time, spent so many hours trying to beat this insanely creative game. I remember my brothers watching me finally beat Gruntilda lol. Thank you to the creators and all the people that helped make this game, it's a masterpiece really. I haven't played it in ages, but I might try to now. I think I never got 100 Notes in like two levels.

  • @giancarlogranata7617
    @giancarlogranata7617 2 ปีที่แล้ว +10

    This is such a great video! Please do a Banjo Tooie one! I absolutely LOVED your analysis and the quality of the ranking. Great footage, good sound, you are a likeable guy. I looked for Banjo Tooie level rankings and all of them are shit. Great job, mate! Cheers.

  • @TopTower
    @TopTower 2 ปีที่แล้ว +9

    Great video, and really nice retrospective. My personal order is fairly close to yours, with a few minor changes...
    1. Click Clock Wood
    2. Freezeezy Peak
    3. Treasure Trove Cove (went back and forth if this should be #3 or #4)
    4. Mad Monster Mansion (again, might be my #3)
    5. Bubblegloop Swamp
    6. Clanker's Cavern
    7. Gobi's Valley
    8. Mumbo's Mountain
    9. Rusty Bucket Bay
    Look forward to seeing more from you!

  • @raritymademydress7094
    @raritymademydress7094 3 ปีที่แล้ว +2

    Awesome video! Crazy you don't have more subs this is quality content

  • @TheGameHoard
    @TheGameHoard 2 ปีที่แล้ว +4

    I have to say I appreciate even though this is a list video your thoughts are well composed and clearly you put more thought into them than surface level observations. Feels like a put together analysis rather than simply presenting opinions.

  • @robertlauncher
    @robertlauncher 2 ปีที่แล้ว +5

    Treasure Trove Cove is my number 1. The catchy music, the hilarious Jaws parody with Snacker, the adventurous treasure hunting vibe, it perfectly captures everything I enjoy about the game.
    Edit: HEYYYYYY ALRIGHT NICE!

  • @ipathskater4
    @ipathskater4 2 ปีที่แล้ว +6

    1. Click Clock Wood (My favorite level in my favorite game)
    2. Freezeezy Peak (Great theme handled perfectly. Very rewarding level, with many of the same pros as Gobi's Valley)
    3. Gobi's Valley (Not too big, not too small, most puzzle heavy world. Feels the most distinct in my mind, along with Freezeezy Peak)
    4. Mad Monster Mansion (Nails the theme, decent size, with even more to do once you get into the sub zones. Doesn't feel dragged down by theme like CC & RBB)
    5. Treasure Trove Cove (Some of the best music and a very visually fun level to play in. Adds a lot to the early game, though it does have a bit of the big & empty feeling of CC)
    6. Bubblegloop Swamp (From a collectathon standpoint, this level is probably the best. It is pretty straightforward and not overly challenging. A good midway point for the game.)
    7. Clankern's Cavern (Too much water...no jk. A solid water level with a decent amount of fun & challenging platforming. Clankern is a fun idea, but also feels like a a mini level inside a larger empty one at times)
    8. Rusty Bucket Bay (Overall difficulty is high (in a good way), though the Engine Room can be painful. Lower on my list due to personal preference over theme and appearance.)
    9. Mumbo's Mountain (Great first world, but a bit small and simple compared to the ones that followed it)

  • @melissawilcox5285
    @melissawilcox5285 ปีที่แล้ว +2

    We got this game for our kids because they were home for almost a month due to Christmas break, then freezing temperatures, then feet of snow. Kept us all entertained! My oldest son has been the only one able to achieve 100% completion in our family. Fun times! I still to this day remember the anxiety I got the first time in Bubblegloop Swamp and those tall trees. Still makes my hands sweat!

  • @dweebosupremo5904
    @dweebosupremo5904 2 ปีที่แล้ว +2

    cool list. i agree that all the levels are special. interesting tastes!

  • @ShinyBobblehead
    @ShinyBobblehead 2 ปีที่แล้ว +2

    You did such a great job with this video. Even with the rankings I differed on, it's so clear your reasoning and motivation behind each one. BanjoKazooie is my favorite game of all time and watching this was such a nostalgia trip, bringing back so many great memories

  • @euducationator
    @euducationator 3 ปีที่แล้ว +6

    Great analysis. You seem very good at analyzing level design.

  • @jRex918
    @jRex918 2 ปีที่แล้ว +27

    1. Click clock wood - i love the spring rain! The music is so happy and there are trees and grass everywhere. It was fun climbing to the top of the tree. It was enjoyable to see the house being slowly built too.
    2. Freezezy peak- i love christmas! Seeing the little christmas village, lighting up the christmas tree, climbing the giant snowman. So awesome.
    3. Treasure trove cove- fun map. I liked the pirate ship. The shark was fun and scary. Nice tropical music. The giant crab was a nice boss battle. The sand castle was interesting.
    4. Mad monster mansion- creepy mansion with interesting secrets to discover. The giant hand playing the piano in the creepy church. Being turned into a pumpkin. Exploring the creepy hotel rooms. Good stuff.
    5. Rusty bucket bay- i have a thing for ships ever since titanic. I enjoyed exploring the ship even though it was difficult. I liked seeing the rooms such as the kitchen and the bedrooms. I felt like a crewman on the ship.
    6. Gobi valley- this level stressed me out as a kid because of the time limits and the immortal mummies. The desert and the pyramids were an interesting concept. I liked the Egyptian music and the great sphynx. This level didnt grab my attention as much maybe because of the stress?
    7. Mumbo mountain- this map was decent. There were some fun things to do like throwing the oranges and battling the giant monkey. The ant mountain was neat; climbing the mountain was an accomplishment. The map doesnt really stand out though. The map was plain.
    8. Bubblegloop swamp- i didnt really enjoy this map because i always had to wear those green boots to get anywhere. The swamp design didnt really catch my interest either. Lots of dark and dull colors i suppose.
    9. Clankers cavern- this map gave me a really hard time as a kid. I drowned so many times and i kept getting lost inside clanker. I didnt know where to go a lot of the time. The colors and industrial looking design were really ugly and unappealing. I enjoyed helping clanker though and i felt sorry for him because he looked like he was suffering.
    I still love all the levels no matter how frusterating!

    • @ggplata
      @ggplata ปีที่แล้ว +1

      Very similar rankings to mine.

    • @kayjae2607
      @kayjae2607 ปีที่แล้ว

      LOL same ranking as mine!
      Clanker's Cavern also gave me a hard time as a kid. Like we (together with my dad. He played this game more than me and Im just watching him and hopefully, let me play too 😂😂) got stucked in this level for like maannny months trying to figure out how to make Clanker go up. So we did not play this game for a long time. we stopped trying to solve it and played Mortal Kombat 4 and Golden Eye instead. But then 1 night, I sneaked while dad was asleep and played it again and I miraculously pulled it off 😂😂 I hesitated at first to tell my dad that I figured it out because he might hit me real good but luckily he did not. RBB also gave us a hard time but we all figured it out. Also watched the Banjo Kazooie hidden stuffs recently and Im pretty glad that I know all of them. Makes me proud that we played this game really hard that I know almost every detail 😅

    • @cptredhorse5156
      @cptredhorse5156 ปีที่แล้ว

      Almost identical to mine, only switch Click Clock Wood and Mad Monster Mansion!

    • @robertperez2262
      @robertperez2262 ปีที่แล้ว

      Click clock wood spring music was fun! It was like 🎶 🎶 🎶 🦜 🎶 🎶 🎶 🦅 🦜

    • @Broockle
      @Broockle 11 หลายเดือนก่อน

      this list is more aligned with mine
      Tho I'd put Freezezy peak on 5 maybe.
      I'm quite surprised how many people rank it so high. I never considered it among my favs, tho all these stages are basically S rank anyway 😆

  • @laflundersan3205
    @laflundersan3205 2 ปีที่แล้ว +3

    This video is so insanely good and it makes me feel so much nostalgia about the game i love so much, Thank you.

  • @kkaner181
    @kkaner181 2 ปีที่แล้ว +3

    Great choice. Amazing game! My favorite level is Click Clock Wood.

  • @odinmanders556
    @odinmanders556 2 ปีที่แล้ว +1

    Dude, seeing this video made me remember the feeling i had when i discovered a lets play of this game for the first time when i was like 8 or 9 years old. A feeling of pure joy and wonder that made me realise how special games can be.
    Amazing work, keep it up.

  • @TroubleClef92
    @TroubleClef92 ปีที่แล้ว

    25:01 - 25:09 had me ROLLING with the matter-of-fact way you shared all of our thoughts on Snacker, LOL.

  • @EnjoyTheChaos
    @EnjoyTheChaos 2 ปีที่แล้ว +2

    Click Clock Wood is my number 1. What makes it better is how early the game teases you with the picture frame.

  • @a.r.c.8919
    @a.r.c.8919 2 ปีที่แล้ว +2

    Click Clock Woods are the best levels in the game and some of my favourite memories of gaming ever. The music , the feeling they give , amazing. I love this game and this level is the epic moment I remember most

  • @JankyBones
    @JankyBones 2 ปีที่แล้ว +1

    dude I was FLOORED when I saw you had only 743 subs?! you deserve way more than that, so here take mine

  • @Jonathan-Anderson
    @Jonathan-Anderson 2 ปีที่แล้ว +3

    Excellent Video! I have much respect for your rankings. My favorite world was Click Clock Wood. I enjoyed that what I started in one season had to be completed in another. It was like 4 worlds in 1.

  • @mylesmacdonald4756
    @mylesmacdonald4756 2 ปีที่แล้ว +2

    I was just watching this video and realize how little subscribers this guy has that's a freaking crime these videos are great

  • @Morpheel4ever
    @Morpheel4ever 2 ปีที่แล้ว +2

    Banjo-Kazooie will forever be the game that made me into a gamer. I played games on NES and Sega Genesis occasionally when i was little, but in 1998, this game was the first one to make me truly appreciate what rewarding experiences video games can be. When I got to Click Clock Wood for the first time, it was an absolutely magical feeling. It was on a completely different level from every other world in the game. The downright enchanting music, the massive scope of the world, and most of all the bee transformation. Even though you could already fly with the Flight Pad, there was just something incredible about being able to fly completely without limitation in the bee form. I would spend hours and hours just flying around the spring variation, exploring the various heights of the giant tree. The way you have to gradually unlock the other seasons by exploring the previous ones almost makes Click Clock Wood feel like a separate game within a game. My favorite level in any platforming game, period.
    On a side note, to this day I think that the Grimlets (invincible porthole enemies in Rusty Bucket Bay) are very disturbing and creepy. They fool the player into thinking they can go down them, and then let out a startling, low-pitched growl as you get close to them. Get any closer and they quickly lunge out and bite you like a big snake.

  • @wyatt8000
    @wyatt8000 2 ปีที่แล้ว +2

    Those top 3 are my favorites. I go back and forth on which one i consider the best. They’re all so good.

  • @thelooch7002
    @thelooch7002 2 ปีที่แล้ว +2

    Great breakdown & coinciding nostalgia trip. Cheers, doc.

  • @Rafaelmoura5028
    @Rafaelmoura5028 ปีที่แล้ว +2

    Click Clock Wood is simply the best. Its soundtrack still reminds me some of my most loved memories from childhood gaming

  • @jajajajajaba2148
    @jajajajajaba2148 10 หลายเดือนก่อน

    Very well made video congrats man. Was hoping for a banjo-tooie version straight after and low and behold it’s here.if off to watch that now

    • @MrDrBoi
      @MrDrBoi  10 หลายเดือนก่อน

      Thanks!

  • @Ziggy27
    @Ziggy27 ปีที่แล้ว

    This is an outstanding list! I agree completely, you helped articulate my internal ranking that I had never fully unpackaged.

  • @Quakzy507
    @Quakzy507 2 ปีที่แล้ว +1

    You just earned yourself a like and a sub!
    Edit: And I never realized the entrance to Freezeezy Peak was an advent calendar and now that I know that is really cool!

  • @mushman1395
    @mushman1395 2 ปีที่แล้ว +1

    Loved the video! Treasure Trove Cove is my favorite world too

  • @StankPlanks
    @StankPlanks 2 ปีที่แล้ว +2

    Click Clock Wood will always be my favourite level.

  • @Mike14264
    @Mike14264 2 ปีที่แล้ว +1

    Very good video! As for me, I was never fond of making Top 10's lists and stuff, so I'll just share some (actually many, holy crap I wrote an essay) general thoughts.
    - Grunty's Lair is a very intricate and very well designed hub world. Hidden passages, secrets, jiggies, theme transitions and big setpieces, and, Betilda... (we'll get there), the constant presence of Winkybunyon mocking you... It's fantastic. While some could consider it too linear to properly go around easily after opening many worlds, the Warp Cauldrons fix up that issue. They even tease the last world of the game right within the first rooms!
    - Mumbo's Mountain is simple and sweet, and while it looks more like a valley, there's still a lot of charm in those early simple missions, where everything is new and wondrous.
    - Treasure Trove Cove is definitely one of the best levels for me. The Sand Castle with the lettered puzzle (and the cheat codes!), the menacing Snacker the Shark, Cpt. Blubber's pirate ship, the lighthouse, the treasure hunt, the verticality and all the flying... It feels like one of the most liberating and sandboxy levels I've ever played, period.
    - I was surprised by how much I enjoyed Clanker's Cavern. Given it's a more heavily focused water level, and a sewer level on top of that, I remember enjoying its pacing! While the jiggies themselves aren't all the most memorable, the ones that are memorable were pretty cool, and exploring the insides of a garbage disposal robotic shark is disgustingly interesting!
    - Bubblegloop Swamp had many strong moments, like the platforming or the landmarks, and Mr. Croc's minigame, while a tad frustrating at the end, was very satisfying to beat. And yeah, while it does plateau a bit here, Mumbo Jumbo's transformation keeps things fresh.
    - Freezeezy Peak was an absolute wonder. Climbing the Giant Snowman, climbing and flying around the Christmas Tree, walking amidst the quaint village, racing Boggy and being teased by the Ice Key... There's an added sense of wonder that can't be conveyed by just saying how technically good the world design is and how great the missions are, this world is quite literally a bit more than just the sum of their parts. If anything, it might be a tad bit too crumped to fly around, but I don't hate the backtracking, even if it's ultimately pointless.
    Which brings me to a small intervention here, that point about backtracking done right in a game, and how it shouldn't be just to beat a mission that you could've beaten immediately at the moment if you had the abilities, but it should rather unlock an entire new side are for you to explore, jump around and stuff, introduce a neat NPC even, maybe have more than just one mission. It would be a bit harder to accomplish with Banjo-Kazooie's Note Score thing, but the Notes could be just confined to the main area to avoid annoyances. But I digress. Anyway, let's keep on going...
    - Gobi's Valley, while not a favorite of mine, it has a ton of strong moments. And frankly, these negative thoughts may just be the flashbacks of Shifting Sand Land speaking... or the kinda too bright yellows, maybe they could've desaturated those a bit. Other than that, we've got pyramid and tomb exploring, we help a Sphinx sneeze, and we even escape from a maze trap of death. What's there not to love? Also, Trunker is a tree with style, and you get to free the titular Gobi... and then you abuse him. I don't know if this is bri'ish humor, but I love it.
    - Mad Monster Mansion is another of my most favorite levels, not only due to the greatly executed "haunted house" theme, but due to how intricate everything is, as there are so many passages and entrances, it's phenomenal. Plus, it can also count as a "big house" theme, well, inside some parts of the house at least, and it's the first level that actively pushed it's mechanics way past the boundaries of the level, instead of just helping us get another Jiggy at Grunty's Lair, forcing the player to be clever about what they're doing (we're past the halfway point of the game, so they'd better have done that). I also noticed that, just like Mumbo's Mountain (the valley and the titular mountain), Clanker's Cavern (both titular elements of the title) and Freezeezy Peak (the snowman and the entire valley around it), we have distinct main areas on the entire world, them being the titular mansion, and the gardens around it, specifically the hedge maze. All in all, super top notch world, I love it.
    Also, fun fact, did you know that this world has two Mumbo Tokens that count as one? They both appear in the world, free for grabbers, but if you get one, the other will disappear! Strange, ain't it? Is it a glitch? A incomplete feature to help us find the tokens more easily? Who knows...
    - Rusty Bucket Bay. You know it, I know it, we all know it. As far as I can remember, this was the only world I had died in, once. Deep into the level too, and in the infamous Machine Room no less, so many notes were lost. Plus, the water suffocates you just by being in it. Riveting. Also, Snacker returns for a section, did you miss him? Jesus, it really seems like this world was designed to give you a tough time, and make you remember it. But despite that... I still liked it? Yeah, I think I did! Not as much as some other worlds, but I'd say it's in the middle. Why? Well, the world is just as intricate as Mad Monster Mansion, for starters, and I feel like this world in specific does sholed some light on how far you've come, and how more complex and intricate the missions are now. Plus, take a look at the list of level theme tropes. Pretty sure that, while "factory" will appear, I'm pretty sure that "industrial docks and tanker" won't. It's a memorable world, with a memorable song, and honestly, I appreciate the increased challenge, despite the Note Score limitations. The infamous mission itself isn't tough as nails either, it just requires timing, calm and control, though I'm still not a fan of the random bottomless pit (the only real one in the game if I remember correctly) in the insides of that tanker. Y'know, a boat. Which needs a bottom to float. And it has a bottomless pit inside it. Makes sense.
    - Click Clock Wood... hmmm. Well... while I don't dislike the level, and I'm a big fan of the concept of using seasons to change the world you're in, as well as many of the setpieces all around the world... this level feels like it's too long for its own good. If it was only one season, it would be a perfectly sized level, grand in scope, height, width, it could actually be a bit bigger or deeper, compared to the time you spend jumping around in the two previous levels. Plus, Spring has definitely the coolest Mumbo transformation, that bee is awesome, letting you go anywhere you want easily, and streamlining a lot of the moving around. Then you add another season, Summer, which has more stuff to do, and makes you to climb the tree by your own merits and jumping skills. And you get to abuse Gobi. Plus, you get Then Autumn, which... well, it starts to overstay its welcome a bit, but the level looks nice, and there's still a few more things to do, though climbing the tree is tougher now. And you get to abuse Gobi. And then Winter comes, and... _sigh,_ honestly by this point, I just want to be done with this world. Especially now because, well, we have the most sadistic environmental hazard of the game. The frosty water. It works just like Rusty Bucket Bay's oily water, in that you lose air just by being on it, and you lose it twice as fast when diving... with the added predicament that most of the water's surface is frozen solid, aside from a few holes. It's not necessary to go in there, but if you're aiming for a full health bar... Well, good luck. And people say the Turbine mission was tense... if I didn't die in this part, that could've happened to me just as well. Which, given how close you are to the end, with almost all notes and jiggies, is something you definitely want to leave for last. Taking care of Eyrie was pretty neat though.
    - Grunty's Furnace Fun is next! Yep, I'm not done with this essay-sized comment. This board game thing is a testament to just how memorable everything in this game is. I remember not failing a single question!... But then there's the Grunty Spaces. Now look, I don't hate them, I don't mind them. I took notes of every hint provided by Betilda, so I was always golden. But... man, I can see those being annoying on repeat playthroughs, and especially speedruns. Having to take note of ALL the hints again, only for you to only use like 2 or 3 of them, it can get a bit annoying for those who wanna go on a skill-based romp multiple times.
    And finally, the final fight, a true test of all your skills and abilities. It's long, but I love it nonetheless. Plus, it has the (at least until the bear and bird duo's inclusion in Smash) only appearance of the Mighty Jinjonator, and that is the coolest and funniest way to send an evil witch to her grave. This sentence will never make any sense outside of this context.

  • @bweber02
    @bweber02 2 ปีที่แล้ว +2

    Mad Monster Mansion is definitely my favorite level. It’s off-beat and quirky, plus the pumpkin transformation is probably my favorite in the whole series (bar the washing machine from Tooie).

  • @CaspianTiger89
    @CaspianTiger89 ปีที่แล้ว +1

    I really liked this video and your explanations. Thank you

  • @Sheeprampage
    @Sheeprampage 3 ปีที่แล้ว +1

    super accurate rankings! Only suggestion would be to be a little more critical on the lower rankings of worlds, but I'm sure with every level being THIS GOOD Its bound to be hard to find flaws XD

  • @albvs1
    @albvs1 2 ปีที่แล้ว +1

    I'm also a long-time BK fan and I'm completely thrilled by how my list is so similar to yours. I watched the whole video practically rooting to see Treasure Trove Cove in #1!!! I still remember to this day how overwhelmed and happy I felt as a child when I entered that world for the first time.

  • @bensno7690
    @bensno7690 ปีที่แล้ว

    Yall remember the gameshow portion!!!? Man I just remembered that. Awesome nostalgia lol I miss my childhood and my family. Cool video Glad I found it. Thanks man

  • @l.francesca4780
    @l.francesca4780 2 ปีที่แล้ว +22

    I would put Mad Monster Mansion above Bubble Gloop Swamp and switch Treasure Trove Cove to be #3 and Click Clock Wood to be number 1 but regardless of ranking, these are all great points and I think we can all agree that playing Rusty Bucket Bay on N64 was one of the most punishing experiences in gaming history.

    • @Broockle
      @Broockle 11 หลายเดือนก่อน +1

      I can agree with those changes
      I'm quite surprised how consistently everyone cherishes Freeziezy Peak. I definitely never thought of it as a bad stage as they're all pretty much S tier to me.
      But it never stood out to me as one of my favorite 🤔

  • @eduardodearcos2076
    @eduardodearcos2076 2 ปีที่แล้ว +2

    You should do more ranked worlds/levels videos. Enjoyed this one along with the ocarina of time video. Maybe banjo tooie, dk 64, or Mario 64 next?

  • @RevanSecura
    @RevanSecura ปีที่แล้ว +1

    For me Click Clock Wood is number 1 because for all the catchy tunes that you hear in the whole game Click Clock Wood is the only one I always catch myself humming at times. it's that memorable of a level theme.

  • @TheStubbzy
    @TheStubbzy 2 ปีที่แล้ว +2

    Click Clock Wood is my all time favorite world. It is just so charming and inventive. I love how some of the Jiggies are earned over the course of 3 or 4 seasons.

  • @iamjackspyramidshapedhelmet
    @iamjackspyramidshapedhelmet 3 หลายเดือนก่อน

    Mad Monster is my favorite but that might just be because I’m a huge horror & Halloween fan 😅 Props to you for remaining objective in your rankings but I do think it beats Bubblegloop at the very least. Great video!

  • @Joe_Parmesan
    @Joe_Parmesan 2 ปีที่แล้ว +2

    Overall, it's a great video with thought-provoking explanations for your decisions. I think my top 3 are Treasure Trove Cove, Gobi's Valley, and, Mad Monster Mansion, but, all of the levels do a good job of progressing the game and increasing the difficulty of various challenges. Easily one of my favorite games, along with the sequel.

  • @ejakaegypt
    @ejakaegypt 2 ปีที่แล้ว +8

    I love this game
    Just wish there was a new one, I’d even take a port

  • @michaelkemmer
    @michaelkemmer 2 ปีที่แล้ว +1

    Great video! I would love to see a banjo tooie ranking.

  • @TheDisarminghinkle
    @TheDisarminghinkle 2 ปีที่แล้ว +4

    I think it would be fun to rank Banjo Kazooie and Tooie levels in a single list. It's interesting to see how the two games stack against each other.

    • @youtube-kit9450
      @youtube-kit9450 2 ปีที่แล้ว +1

      Honestly, I'm glad he didn't. Tooie and Kazooie are two very different games and if you like one style of level more, you'll automatically bias that game's levels towards the top and just invite people complaining about said bias.

    • @Broockle
      @Broockle 11 หลายเดือนก่อน

      hmmm.... they are hard to compare, Tooie Levels are much bigger. But I love how they have more interconnectedness like the Train... and other stuff I can't recall now 😆
      And I can't really think of a level from Tooie I'd rank higher than a level from Kazooie... 🤔

  • @thebbqprince
    @thebbqprince 2 ปีที่แล้ว

    I told myself before even watching this video: "Rusty Buckey Bay better be last." Great video!

  • @CrazeeAdam
    @CrazeeAdam หลายเดือนก่อน

    Something I love about Clanker's Cavern is that as soon as you enter the main area you see this massive metal Shark that looks very threatening... but soon those fears are laid to rest as Clanker turns out to be an amazingly gentle and helpful NPC. He's not on Grunty's side and is pretty docile. Good at subverting expectations

  • @Popp1092
    @Popp1092 3 ปีที่แล้ว +5

    What a perfect video to recommend me. Thanks TH-cam algorithm

  • @JefferyDollars
    @JefferyDollars 2 ปีที่แล้ว +1

    U should have way more subs..keep it up!

  • @veronicarenee91
    @veronicarenee91 2 ปีที่แล้ว +1

    I would love to see you rank Banjo Tooie levels next. After watching this I wanted to find Tooie levels ranked on TH-cam and the content isn't very good :3

  • @danmilliken
    @danmilliken 3 ปีที่แล้ว +1

    Great video!

  • @davidgilani9052
    @davidgilani9052 10 หลายเดือนก่อน

    I came ready to be mad if Click Clock Wood wasn’t #1… but honestly you did a great job at talking through its strengths and weaker parts… plus very well explaining the wonders of your top picks. Great vid - so much nostalgia

  • @Cooluy-ix7pw
    @Cooluy-ix7pw 2 ปีที่แล้ว +4

    I played Banjo & Kazooie as a kid and just stumbling over this video reminds me of my childhood... And damn u Treasure Trove, Bubble Gloop Swamp and Click Clock Wood!! Ill never forget what you did to me as a child😂 But this game brings back many memories

  • @clutchtastic_
    @clutchtastic_ ปีที่แล้ว +2

    Freezeezy Peak is my fav. Often I listen to extended versions of its theme. About halfway through the vid I realized TTC would be your number one because it kept getting referenced when discussing other levels.

    • @MrDrBoi
      @MrDrBoi  ปีที่แล้ว +1

      I feel like I usually replay Banjo during the winter because I love Freezeey Peak so much.

  • @happytrails151
    @happytrails151 ปีที่แล้ว +1

    Click clock wood is the one for me. It's the most memorable part of the game. I love that it is demanding. With the notes, by this time in the game I learned not to focus on them too early. Rare also did a brilliant job of switching up the level between seasons. It never felt like a retread to me. I actually liked that aspect as it let me enter a different feeling level with a good idea of where to go already

  • @SharkSprayYTP
    @SharkSprayYTP 2 ปีที่แล้ว +5

    im surprised someone actually likes clankers cavern most people put it dead last including both games. i think theres no bad levels, its pretty much just a race to the top

    • @aguilarrojasoctavio4402
      @aguilarrojasoctavio4402 2 ปีที่แล้ว

      I think that is confusing in the beggining, at least I always got stuck when I came to that level. Once you start to discover it you love it or hate it, like Jolly Roger Lagoon.

  • @ChrisShine
    @ChrisShine 2 ปีที่แล้ว +2

    1# Click Clock Wood (This one is magical so many emotions after a long journey you get all in one especially autumn. I cant describe it but it has just something I feel about this. First I liked it not most but the magic from the layer into this world and playing with the emotions from the previous worlds with all seasons makes it the winner)
    2# Freezeezy Peak (the xmas vibes are just perfect I will always remember it has also one of the best soundtracks and the magic key was like a xmas present you are weaiting for and hope to get it)
    3# Treasure Trove Cove (this one is like a journey into a tropical paradise a world that has to be loved)
    4# Mumbos Mountain (you came from spiral mountain in a beautiful simple intro level a perfect start I love always to remember)
    5# Gobis Valley (the desert level should not be missed the ancient vibes gives it some extra points was glad to see it in DK64 again)
    6# Bubble Gloop Swamp (this is a darker one but one I really loved I has some magic in it never forget the cocodile and the brain task)
    7# Mad Monster Mansion (spooky meet british humor a a good contrast to the rest I like it just always feeled sth. missingm to make it even more greater maybe I was looking for Graf Dracula or a Vampire Bride)
    So far I liked every world in one way and every world has sth. special to have it's places the following two would not be missed if the would be canceled from the game.
    8# Clankers Carven (Not a really bad one but I'm not a big fan of slow downed water levels and it was not stunning enough to excuse that)
    9# Rusty Bucket Bay (It keeps a good contrast but it was a level I just forget that it exist and had no special moments for me)

  • @tristancoward6935
    @tristancoward6935 2 ปีที่แล้ว +1

    Rusty Bucket Bay is my favorite level. Especially because of the music.

  • @d0tty
    @d0tty 3 ปีที่แล้ว +1

    My favorite game of all time. Nice video.
    I have the same top 3.

  • @LyricalMiracle9608
    @LyricalMiracle9608 ปีที่แล้ว +1

    I felt salty when you put Clanker above the Mansion at first lmao but then you made excellent points and I was like... okay that's fair xD
    I definitely agree on TTC and FP though, they are my favourites as well :)

    • @MrDrBoi
      @MrDrBoi  ปีที่แล้ว

      Thanks! Honestly it's the one ranking I might have switched, but I stand by it. MMM still great though!

  • @pierrelebayon7562
    @pierrelebayon7562 2 ปีที่แล้ว +2

    I agree with fou for many rankings :) I played this game a lot, again and again, it was hard to rank this because....every single level is actually awesome ! So the questions was: on which éléments should I rank the worlds ? =X The vidéo was very détailed, great :D

  • @MatthewLouisEspejo
    @MatthewLouisEspejo 2 ปีที่แล้ว

    man i was hoping this was an overhall banjo level video, like comparing kazoiie and tooie! but this was such a fun nostalgia trip for me!

  • @nikkih6508
    @nikkih6508 2 ปีที่แล้ว +3

    Snacker scarred me so deeply as a child that I didn't go near the ocean until recently in my mid to late 20s 😂 and honestly I still get freaked out all because of that damn shark

    • @Broockle
      @Broockle 11 หลายเดือนก่อน

      Eventually I learned you can fart eggs in his face and kill him but he respawns after a min or so. 😆

  • @simphoniax
    @simphoniax 2 ปีที่แล้ว +1

    Click Clock Wood is definitely my fav level of all the game

  • @Kohchu
    @Kohchu 2 ปีที่แล้ว +1

    For me:
    1. Treasure Trove Cove (It's easily one of the most open, and fun stage to explore, with a few fun side areas. And it's more then possible to pass through each area in one shot).
    2. Mad Monster Mansion (I like the compact design of this stage, while it can be easy to get lost; and finding some of the secret rooms can be tricky, I find it to be a lot more fun).
    3. Freezeezy Peak (This stage is legendary, and fun to explore for it's setting, and welcoming aura of emotions. It's just such a good Christmas themed stage)
    4. Rusty Bucket Bay (For as rough as this level is, I actually find this refreshing. Banjo had mostly been pretty easy, and RBB cranked that up much more. As long as you do the Engine Room first, it's really not as bad as people say it is, aside from how testy some of the slope physics can be; which is it's own problem.)
    5. Mumbo's Mountain (Good intro stage, handles the Grassland stage design well while having it's own aura and feeling).
    6. Bubblegloop Swamp (I'm not a huge fan of the Jigsaw Switches in this stage; since they only appear in this level (for some reason), and overall, the gimmick of dangerous water, becomes very annoying easily. But, the rest of the stage is tons of fun to explore and play, especially with Minigames like the Tiptup Choir and Mr. Vile).
    7. Clanker's Cavern (Water levels are generally slow, Clanker's Cavern makes this rather upfront; since a good chunk of the level is inaccessible until you perform the deep dive and free Clanker. But, the gimmick of entering Clanker, and exploring inside him, offers unique puzzles and interesting level gimmicks; though ultimately, it dries up pretty fast).
    8. Gobi's Valley (Generic themed Desert stage. While I like the music, the level has a ton of quicksand just tossed all over, and it can be annoying to navigate without bleeding health every minute. Flight pads help slighty, as do the wadding boots; but I find this just pads the stage).
    9. Click Clock Woods (While this stage's gimmick is amazingly solid in concept; it wears off very quickly in gameplay terms, when you realize it's an excuse to have you explore, not 1 giant map, but 4 giant maps with slight differences between them. The idea is interesting, and the music is catchy, memorable, and ear-wormish; but nothing can forgive the raw anger of dying, and having to redo all 4 areas from scratch. And if you miss any notes; you basically have to start all over again, because you'll never remember which section you might've missed them in; unlike Rusty Bucket Bay, which presents difficulty as raw challenge, Click Clock Woods prefers to use padding, and frustration... which imo is far worse. Plus, the amount of Copy/Pasted Cluckers that are positioned around the tree, makes the stage very irritating as you progress, there always seems to be ONE that you missed).

  • @fernando98322
    @fernando98322 3 ปีที่แล้ว +3

    A quick glance to your other videos lets me know your channel will blow out sooner or later. Great video, I like rankings that don't worry about time per entry and just explain all the thoughts on each entry. I'm a new subscriber now, and I'd love to see a ranking of Tooie's worlds :)