Third Person Camera System using Cinemachine in Unity

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 171

  • @dannygibson2850
    @dannygibson2850 5 ปีที่แล้ว +60

    For anyone checking out this video now (2019), the axes for PS4 controller's x axis is 3rd Axis an the y axis is the 6th axis

    • @kmud7750
      @kmud7750 3 ปีที่แล้ว +1

      Replying to thank you and to let others know that this worked!

    • @i1234pipio
      @i1234pipio 2 ปีที่แล้ว +1

      god bless you

  • @clarkmeyer7211
    @clarkmeyer7211 2 ปีที่แล้ว +5

    I had a simple question that no one would bloody well answer and then I find this and you answered it perfectly. this is a gem and even being 3 years old this video is 100% relevant

    • @Filmstorm
      @Filmstorm  2 ปีที่แล้ว +1

      Thanks Clark!

  • @tomascampo2283
    @tomascampo2283 8 หลายเดือนก่อน

    i am just half of the tutorial and you already covered the basics awsomely, i will comment at the end again to tell you my progress!

  • @zankaster3935
    @zankaster3935 6 ปีที่แล้ว +13

    Thank you for this straightforward introduction to Cinemachine

  • @cranial3308
    @cranial3308 5 ปีที่แล้ว +2

    Mix and Jam lead me here!!! Thanks for amazing tutorial Filmstorm

  • @nielsvdmarel
    @nielsvdmarel 6 ปีที่แล้ว +5

    This is so interesting! the quality and control you have with these components is insane! Thanks for the great video!

  • @CodexCornerGames
    @CodexCornerGames ปีที่แล้ว +3

    This video is perfect. Simple, concise, to the point - I love it. You've got yourself another sub. How would you adapt this for first person though? I'm looking to use this controller but I need it to work the same way in first person. I'd appreciate a response, thanks.

    • @Filmstorm
      @Filmstorm  ปีที่แล้ว

      The actual principal is the same but I recommend setting the offset basically to zero and turn off obstacle avoidance as it’s rotating on the spot. Cinemachine might be a bit overkill for a first person camera as well, but definitely achievable let me know how you go.

  • @gyrich
    @gyrich 5 ปีที่แล้ว

    Found your vid by accident while doing another tutorial series on 3rd person game setup. I just got to the step in that series that introduces Cinemachine, but your vid covered it much more in depth. Thanks so much!

  • @MoTheBlackCat
    @MoTheBlackCat 5 ปีที่แล้ว +1

    Thank you for opening my Cinemachine chakras I'm once reminded of the greatness of this package!

  • @MacMan2152
    @MacMan2152 5 ปีที่แล้ว

    the first 3 minutes are enough to set up a third person camera. Good video.

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว

      We are glad it helped you out 👍🏼

  • @medmel2160
    @medmel2160 5 ปีที่แล้ว +9

    What you're bringing to the unity community is great job.
    Your videos are very friendly for beginners, it's fresh air for me !
    +1 sub !
    (and I love your music !)

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว +2

      Hey Med Mel! Thanks for watching and for the kind words, really appreciate it. 👍🏼

  • @ve110cet
    @ve110cet 5 ปีที่แล้ว +6

    This is WAAAY better than any of the official Unity tutorials! I would love to see a version of the Third/First person camera that you have without Cinemachine done in Cinemachine!

  • @Lukeibol
    @Lukeibol 5 ปีที่แล้ว +1

    Guys, if you think even with all the adjustments your character are going right, click on add extension on the bottom of cinemachine configuration and add cinemachine offset and put the X axis on 0.4, for me worked like a charm.

  • @nicholasnicoletti8253
    @nicholasnicoletti8253 5 ปีที่แล้ว +1

    Thank you for this! Through the scripts provided and the Cinemachine tutorial I learned a lot about using Unity. Keep it up!

  • @reznolf
    @reznolf 5 ปีที่แล้ว +8

    You're a god and you've earned yourself a believer !

  • @Oxmond
    @Oxmond 4 ปีที่แล้ว +2

    Great tutorial! Unity's Cinemachine rocks! 👍🤓

  • @siddharth617
    @siddharth617 3 ปีที่แล้ว

    Thanks a lot !! I found this better suited to me, than the official Unity Tutorial : )
    Would love to see more such content from your channel ! Keep up the good work : )
    *Subscribed*

  • @lemetamax
    @lemetamax 5 ปีที่แล้ว +1

    Thanks for this video! It's the exact cinemachine tutorial that I've been looking for. I've not had the best game visualization even when I've experimented with cinemachine. You've got a sub!

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว +1

      Thanks Chiagozie! Really appreciate you taking the time to watch 👍🏼

    • @lemetamax
      @lemetamax 5 ปีที่แล้ว

      Can you also show a movement script, where the playable character moves forward in relation to where the cinemachine camera is looking at?

  • @dhananjaykulkarni3641
    @dhananjaykulkarni3641 5 ปีที่แล้ว +3

    I finally found what I wanted
    Really Thanks!!!

  • @fauzannrifai
    @fauzannrifai 4 ปีที่แล้ว +3

    ur opening music break my ear, but I love ur tutor :'D

  • @tubertmorti8282
    @tubertmorti8282 4 ปีที่แล้ว +1

    All day. I've been trying to make this. And my future wife, Cinemachine could do it for me.

  • @kawaiilily7907
    @kawaiilily7907 5 ปีที่แล้ว +5

    Thank you so much! You are awesome, your voice is awesome, good to listen to too. You are understandable, you know what you are talking about and you are very good at explaining things simply. I believe your channel will grow in no time c: Actually love ya ♥ Keep doing what'chu doing!

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว +3

      Thanks so much Kawaii Lily! 👍🏼

  • @ProtopopGames
    @ProtopopGames 5 ปีที่แล้ว

    This was super helpful. Ive been looking to upgrade my player camera and this helped immensely, and looks great. Thank you for creating and sharing this.

  • @MrQwerty2524
    @MrQwerty2524 5 ปีที่แล้ว

    Amazing. Professional grade camera system in 19 minutes... Thanks Unity!

  • @pedropaulovilacacosta4564
    @pedropaulovilacacosta4564 4 ปีที่แล้ว +4

    How do you make the character move based on tge camera's direction?

  • @drr1867
    @drr1867 4 ปีที่แล้ว

    Really nice tutorial - helped me a lot. Thank you.

  • @btiwari-games5279
    @btiwari-games5279 5 ปีที่แล้ว

    Possiblities are endless here thanks for tut :)

  • @nikshepamin8570
    @nikshepamin8570 4 ปีที่แล้ว +4

    Where Can I Find 3rd Person Controller Coding Tutorial From Scratch.

  • @wearwolf4202
    @wearwolf4202 4 ปีที่แล้ว +1

    How do I get the player to follow the direction of the camera. Basically w is forward based on the forward of camera im have so much trouble figuring it out. This is the closest video I've found that helped a little

  • @SanthoshKumarfojoheartthrobe
    @SanthoshKumarfojoheartthrobe 6 ปีที่แล้ว +2

    Awesome.. please make a tutorial on blending cameras between cutscenes and gameplay

    • @Filmstorm
      @Filmstorm  6 ปีที่แล้ว

      Yes that's one of the next tutorials :)

    • @iggythemad
      @iggythemad 5 ปีที่แล้ว

      I'd love this too! I wanna be able to switch bitween cameras when weapons are drawn.

  • @omar_njai3
    @omar_njai3 5 ปีที่แล้ว +3

    is there a way to constraint the Y position of the camera? as when ever my character jumps the camera tends to follow and produces an undesired change in the scene view

  • @fradyDK
    @fradyDK 5 ปีที่แล้ว +8

    the link does not work anymore? :(

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว +4

      I will update the link shortly for you 👍🏼

    • @fradyDK
      @fradyDK 5 ปีที่แล้ว

      @@Filmstorm When would the link be up? :-)

    • @fradyDK
      @fradyDK 5 ปีที่แล้ว

      @@Filmstorm Hi, I don't want to stress you guys out, but when will the link work again? :)

    • @medmel2160
      @medmel2160 5 ปีที่แล้ว

      @@fradyDK relax, he said he will do it

    • @fradyDK
      @fradyDK 5 ปีที่แล้ว

      @@medmel2160 sorry, I am just so hype to play around with it!

  • @StephenWebb1980
    @StephenWebb1980 6 หลายเดือนก่อน

    If you want an over-the-shoulder offset there's a better way, just add the CinemachineCameraOffset extension. There's no need to mess with the screen offsets there

  • @baohua1603
    @baohua1603 5 ปีที่แล้ว

    Thanks for free project, it works for me. Thanks a lot.

  • @IndieFist
    @IndieFist 4 ปีที่แล้ว

    Can you check the project files? there is no more available to download

  • @kingdaygaming8461
    @kingdaygaming8461 4 ปีที่แล้ว +3

    When I try to download the project, it says error 404 :/ please help

  • @SugarPvP123
    @SugarPvP123 5 ปีที่แล้ว

    that intro scared the fuck out of me LOL

  • @thrasherofthestars4741
    @thrasherofthestars4741 5 ปีที่แล้ว

    If anyone is having problems using a PS4 controller for the camera, X input is on the 3rd Axis, whereas Y Input is on the 6th Axis.

  •  5 ปีที่แล้ว +1

    How do you make it to where the player or "model" turns around when you are facing forward and then you suddenly press the "S" button. Like making a U turn to turn around.

  • @thecynicalsprite1847
    @thecynicalsprite1847 4 ปีที่แล้ว +6

    How do i get my character to move with the camera? I can be pressing forward and he will still go in the same direction regardless of where the camera is.

    • @Radiofloyd
      @Radiofloyd 3 ปีที่แล้ว

      Did you ever figure this out? I'm trying too and since I'm green, I'm so lost.

  • @PersonalAccountIndeed
    @PersonalAccountIndeed หลายเดือนก่อน

    Do we think this is a better system than the Third Person Controller starter asset that released around 2021?

  • @mr.hunter2348
    @mr.hunter2348 2 ปีที่แล้ว

    Here is my like good man, thank you.

  • @mapachu6959
    @mapachu6959 6 ปีที่แล้ว +4

    Can you make dissolve effect enemy please?

  • @DemolitionRepublic
    @DemolitionRepublic 5 ปีที่แล้ว

    Very nice!

  • @x6Blade9x
    @x6Blade9x 5 ปีที่แล้ว

    I'm sure unity did an update to make sure this controller doesn't work. Since 2014, I have never found a third person camera tutorial that isn't awkward or outdated by script, since unity keep track of every good feature that is free, so the can damage the ones that works properly.

  • @neo-mashiro
    @neo-mashiro 4 ปีที่แล้ว

    How can you use a font other than default Inter/Verdana for the editor UI?

  • @supercat06
    @supercat06 5 ปีที่แล้ว +1

    Hi, I am a noob at Unity, I know this is a dumb question but when you finish downloading the project, how do you... Well, what do you do with it to get it into Unity?

    • @DeveloperJake
      @DeveloperJake 4 ปีที่แล้ว +2

      Right click inside of the project window and press import, then just double click on the file you wish to import

    • @supercat06
      @supercat06 4 ปีที่แล้ว +1

      @@DeveloperJake woah one year ago thank you so much, I forgot what this what about lol

  • @ujjawaltyagi9481
    @ujjawaltyagi9481 6 ปีที่แล้ว +13

    I have an idea and it's a request too. Could you make a GPS system like GTA IV and GTA V in unity.

  • @pittherichkid
    @pittherichkid 6 ปีที่แล้ว +1

    Is this also possible with a virtual joystick for mobile apps for example?

    • @Filmstorm
      @Filmstorm  6 ปีที่แล้ว

      Definitely Antoni. You just define the inputs as the ones driven by the virtual sticks.

    • @pittherichkid
      @pittherichkid 6 ปีที่แล้ว +1

      Thank you ! I have a additional script running to use touches like mouse actions. But I still have some trouble with the freelook camera..If I drag my mouse or finger forward, the camera gets closer to my player and it zoomes in. Is it possible to remove that behavior? Normally I just want the player to be able to change the view on the x axis ( look left and right).

    • @Filmstorm
      @Filmstorm  6 ปีที่แล้ว

      @@pittherichkid Yes this is the camera collider which is moving the camera towards your player. If you click on the freelook camera at the bottom of the cinemachine component, you'll see a camera collider area, just turn it off or change the layers you want to collide with, possibly moving your player to a different layer? See how you go and let me know :)

    • @soursour9346
      @soursour9346 6 ปีที่แล้ว

      @Filmstorm Could you do a demonstration for the virtual joystick? A video on the subject would be really appreciated! I can't seem to find too many resources on this subject. I'm using a touchpad script from the the asset store called "Simple Input System" by Süleyman Yasir Kula which lets you change the axis, but it's not working out.

  • @Wielkimati
    @Wielkimati 3 ปีที่แล้ว

    Hey there, great vid. I've got a question tho - do you not provide the project anymore or is the link just broken?

  • @IfThenElseMusic
    @IfThenElseMusic 5 ปีที่แล้ว +1

    Please make a video to do the same thing with mobile

  • @paulkruger4156
    @paulkruger4156 5 ปีที่แล้ว +2

    The project is 1.4G, what exactly do you have in the scene, that is that large!

  • @dougbarnes8957
    @dougbarnes8957 4 ปีที่แล้ว

    Is there a way that you can only turn on the free look with a mouse button clicked the smooth back when un clicked?

  • @TheSateef
    @TheSateef 5 ปีที่แล้ว

    really nice tool and great explanation, thanks. what about when players touching wall, the camera seems to be inside the players head, how to move that maybe to the side or something? thanks

  • @agastyavalisetty8620
    @agastyavalisetty8620 3 ปีที่แล้ว

    where can i get the project? the link in the description isn't working

  • @anujar66
    @anujar66 4 ปีที่แล้ว +1

    Hey, I wanted to make a settings option for mouse sensitivity. So what parameter of the Cinemachine Free Look cam should I tweak to control the mouse sensitivity?
    Btw great job on the video. Super useful. :)

  • @julienpicard7888
    @julienpicard7888 4 ปีที่แล้ว

    Hey, just a little question here: Do you know why, as it did when you went forward before setting binding mode to world space, when I move left or right only (without forward or backward movement), my character slightly rotates backward on the Y axis (rotates left when turning left and right when turning right) of an amount depending on what Rig (top, mid or bottom) the camera currently is (rotatation of about 15° on middle rig and more on top rig before continuing in a straight line)?

    • @PaulGeraskin
      @PaulGeraskin 4 ปีที่แล้ว

      I have the same issue. Cannot find solution yet

  • @JanKowalski-yv2pm
    @JanKowalski-yv2pm 5 ปีที่แล้ว

    Good job with this tutorial

  • @SAS_2509
    @SAS_2509 5 ปีที่แล้ว

    Nice tutorial as always! Btw, where can i find the updated movement script? I'd like to use it as reference for smoothing the character movement

  • @blablabla1196
    @blablabla1196 4 ปีที่แล้ว

    Video is great but the whole time I was waiting for a solution to helping the player move in the direction to where the camera is facing. Is there a solution here?

  • @riptix8217
    @riptix8217 4 ปีที่แล้ว

    can i use look around camera in Android by add in touchpad instead of moving mouse??

  • @bethel6594
    @bethel6594 4 ปีที่แล้ว

    How do you set a constraint for how far or close the camera zooms

  • @bitmammothOG
    @bitmammothOG 2 ปีที่แล้ว +1

    RIP project link I get a 400 :'( but great tutorial anyway this is extremely helpful!

    • @Filmstorm
      @Filmstorm  2 ปีที่แล้ว

      Hi there, this is the link for this project, the site moved a few links around: filmstorm.net/everything-you-need-to-know-on-how-to-use-cinemachine-for-unity/

  • @khalido8075
    @khalido8075 4 ปีที่แล้ว

    Hi with the character controller how can you increase/decrease the movement speed? Is it defined by the animation speed of the walk animation or something else?

  • @PikBo100
    @PikBo100 3 ปีที่แล้ว

    i dont know why but my cinemachine camera is static and doesnt follow the player..i attached that 2 gameobjects of player to follow but it wont follow

  • @meynut8292
    @meynut8292 5 ปีที่แล้ว

    i have a problem, when my character is going forward(i used your character movement tutorial) he turns slightly right, because i moved the camera a bit to the left just like you did in this tutorial. How can I fix this?

    • @franzkrs6721
      @franzkrs6721 5 ปีที่แล้ว +1

      just look the video till the end, he is explaining how to fix it :D

  • @angeldiaz7554
    @angeldiaz7554 5 ปีที่แล้ว

    great help!
    thank you!

  • @SpikeCooks
    @SpikeCooks 6 ปีที่แล้ว

    heya im wondering if you could help me, ive got everything working in a different scene with a different model etc, but the player moves in the direction of the camera and then instantly faces world Z axis afterwards instead of keeping the cameras Z axis, any idea ? or if i could send screeshots to you thatd be great :)

  • @patrickmachado7525
    @patrickmachado7525 4 ปีที่แล้ว

    Thats very interesting, thanks for sharing! But the Download Project link is actually broken.

  • @nebojsaaleksic5130
    @nebojsaaleksic5130 5 ปีที่แล้ว

    I can't get the project to work as it's missing the animations and i have no clue how to add it from the asset store. I tried import but it screwed up the project. Tried to open the Adam asset pack in a separate project to try and separate the animations but it only contains a single animation called "walk" and an animation controller. I can't find the idle, walk and jog anims. Your tutorials seem nice but are a bit disconnected between or i can't seem to get the order right. TBH, i'm jumping between UE4 and Unity trying to find best noob support and some basic feature set. E.g. making IK for UE4 is a** and everyone just bangs about to freakin' buy it, sure like 50 bucks give or take 20 is very easy to come by for everybody. Yet tutorial on such matters are way too convoluted except your IK for unity, if i can get the initial project to work however. Surely Unity is gonna go to that direction but UE4 is already at that point where nobody want's to share anything anymore because they could make an asset to sell which halts progress for noobs to get into it and people that aren't from a wealthy enough Country to afford every BS plugin and asset and what not. :(
    In either case, thanks for your efforts!

    • @nebojsaaleksic5130
      @nebojsaaleksic5130 5 ปีที่แล้ว

      May i just add i couldn't actually understand properly what you say when it comes to animations, all i could gather was "adam" and "animation pack" and "download". So i did. xD

  • @samblesswin1434
    @samblesswin1434 4 ปีที่แล้ว

    project is not available to download

  • @stu-ool5155
    @stu-ool5155 4 ปีที่แล้ว

    why doesnt mine follow the player in the y axis? is there something i need to add?

  • @ym1612
    @ym1612 5 ปีที่แล้ว

    How do you make this work on mobile, cuh I used control freak and I can't look around when using cinemachine

  • @eruchii7200
    @eruchii7200 4 ปีที่แล้ว

    how to change the environment to that texture?

  • @teo2805
    @teo2805 3 ปีที่แล้ว

    The project files are no longer AVAILABLE! Please update the link? :c

  • @sumanthapa3599
    @sumanthapa3599 4 ปีที่แล้ว

    When the character jumps, camera also follows which creats weird motion. How to fix?

    • @anujar66
      @anujar66 4 ปีที่แล้ว

      Try increasing the soft zone settings for the y-axis. What you should look for is minimizing the change in position of cam, rather, make it so that the cam angle changes when the character jumps.
      Or another way is to zoom out when the char jumps. Use Mathf.Lerp on the FOV of the cam.
      One of these should achieve the desired effect. :)

  • @jojobee228
    @jojobee228 5 ปีที่แล้ว

    Help! So i set up a simple scene with Cinemachine free look camera, but i am having some issues with camera rotation, the cam has a sudden pop at one point and I cannot figure out how to fix it. When I delete the collider script, the pop is gone, but I need the collider script for the wall collision. Have you experience anything like this? Thanks in advance . video 1: imgur.com/a/OcSjTPo video 2: imgur.com/a/Dbv6RC1

    • @DRYstudios1994
      @DRYstudios1994 4 ปีที่แล้ว

      Is there something on or around your character that isn't tagged as Player? I had a similar issue where I was testing this out with the basic capsule with parented cube eyes, but the camera would move forward when I rotated around the front of my character. I fixed it by tagging the cube as player as well.

  • @VaustXIII
    @VaustXIII 4 ปีที่แล้ว

    Project download link leads to "page not found" :C

  • @cbox_
    @cbox_ 4 ปีที่แล้ว +1

    Thanks for this :)

    • @Filmstorm
      @Filmstorm  4 ปีที่แล้ว

      My pleasure!

  • @paulkruger4156
    @paulkruger4156 5 ปีที่แล้ว +3

    "You can download the project here: " Nope, it's actually a 404 error page. Page not found!

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว

      Here is the updated link:
      filmstorm.net/articles/everything-you-need-to-know-about-cinemachine-in-unity

    • @DaveLH
      @DaveLH 5 ปีที่แล้ว +3

      @@Filmstorm : Link still doesn't work (as of 08/12/2019)

    • @domengolob1358
      @domengolob1358 5 ปีที่แล้ว +1

      @@Filmstorm Jp, still not working

  • @rayovacsj2902
    @rayovacsj2902 6 ปีที่แล้ว +1

    Thanks for this.

  • @Supergab85
    @Supergab85 5 ปีที่แล้ว

    Interesting. Do you know how to make the same camera animation focusing on an object when the player interacts with it? Like uncharted, tomb raider or hellblade
    More "cinematic" and "immersive" way ;-)

    • @rayzaranza9165
      @rayzaranza9165 4 ปีที่แล้ว

      th-cam.com/video/2X00qXErxIM/w-d-xo.html

  • @nester.1337
    @nester.1337 4 ปีที่แล้ว

    OMG thank you so much you are a fucking genius

  • @manishotaval8316
    @manishotaval8316 5 ปีที่แล้ว

    How to use Cinemachine on mobile(with screen drag)?

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว

      You’ll need to use a touch screen script to handle dragging and touching- we have another tutorial on our channel to help with this 👍🏼

  • @AlHadaf00
    @AlHadaf00 ปีที่แล้ว

    why i Can't download the project !!!

    • @AlHadaf00
      @AlHadaf00 ปีที่แล้ว

      please need help

  • @ujjawaltyagi9481
    @ujjawaltyagi9481 6 ปีที่แล้ว +1

    From where you are

  • @vatsoffice
    @vatsoffice 6 หลายเดือนก่อน

    the link to the project is not working

  • @Mohammed-kl9px
    @Mohammed-kl9px 5 ปีที่แล้ว +1

    This Video is priceless. u earned a sub buddy.

  • @josh_swanson
    @josh_swanson 5 ปีที่แล้ว +2

    My question is this: how can we force the camera to always move towards the back of the character? its very odd that you can move the character running towards the camera, and it doesn't swing around behind him

  • @ositoenojado8946
    @ositoenojado8946 5 ปีที่แล้ว

    Can I use Cinemachine for FPS?

  • @sudhanshu02
    @sudhanshu02 5 ปีที่แล้ว

    Download link is not working for me.

  • @EnderElectrics
    @EnderElectrics 4 ปีที่แล้ว

    So did Brackeys just steal your tutorial?

  • @FelipeDermann
    @FelipeDermann 5 ปีที่แล้ว +1

    Link for project download is down!

    • @Filmstorm
      @Filmstorm  5 ปีที่แล้ว +1

      Check for direct link in the comments- updating the project link as well now 👍🏼

  • @aliforpeace
    @aliforpeace 4 ปีที่แล้ว +2

    DOWNLOAD LINK NOT WORK

    • @Filmstorm
      @Filmstorm  4 ปีที่แล้ว

      filmstorm.net/third-person-camera-in-cinemachine-using-unity/

  • @Kaasbaas1234
    @Kaasbaas1234 5 ปีที่แล้ว

    Does it work with controller?

  • @Gokai_
    @Gokai_ 3 ปีที่แล้ว

    Download link doesn't work anymore

  • @DuKeJooJs
    @DuKeJooJs 6 ปีที่แล้ว +1

    There is any option, where de player walks in the direction of the camera? if it is more complicated, can u do a tutorial on how to make the camera control the character walk direction? And thank you for the content, u r amazing!

  • @paulkruger4156
    @paulkruger4156 5 ปีที่แล้ว

    My character script is set up, so that the character turns with the mouse. So now with this, it no longer turns :(

  • @rafaelskiarteportfolio1098
    @rafaelskiarteportfolio1098 4 ปีที่แล้ว

    A M A Z I N G !

  • @varan9412
    @varan9412 4 ปีที่แล้ว +1

    Thanks

    • @Filmstorm
      @Filmstorm  4 ปีที่แล้ว

      You’re very welcome!