Thank you, and i agree. I usually do this when i am the commander, using UAV to spot enemy HAB's and give correct intel to my mortars. But i wasn't the commander this round.
I used this calculator: sqmortar.farssi.net/ So it might look different than it is in the game. The calculator is more accurate. And we were shooting a three different objectives, that can also explain the different distances.
Nice bro! Really enjoyed the video! I have a questions. Why do you set the meters on the mortar to less than the attack marker says? Like the attact marker says 1000 meters which is 1118 on the mortar scale and you aim at 1027 which is less than 1000 meters.
@@goltars8298 You place the mortars on a line on the map where it is easy find them. From there use the calculator and aim at the objective, you need to work with the grids and make sure that you are on the correct grid, on the map. It takes some practice. But once you get used to it, it will be easy.
2:00 that laught LMAO
lol, same
Great video! But you need to train full mortar squad x4~x5; and then you be the spotter so we can see damage landing…!!!!
Thank you, and i agree. I usually do this when i am the commander, using UAV to spot enemy HAB's and give correct intel to my mortars. But i wasn't the commander this round.
that weeze got me to sit up xD
They should replace the artillery barrage with a special mortar hab type with longer range. That would be sick
That would be interesting.
4 mortars 4 mortas 🦅🦅🦅
24:08, sees enemy that is about to dig radio but turns around. Uniforms in GE are tricky.
Haha, yeah. The confusion is real in this mod.
They should have made this a vanilla feature.
Yeah, it would have been awsome.
at 600m the milliradian says 1341 but you guys are firing short of that, any reason for that? Have i been using mortars wrong?
I used this calculator: sqmortar.farssi.net/
So it might look different than it is in the game. The calculator is more accurate. And we were shooting a three different objectives, that can also explain the different distances.
thats incredible
INCREDIBLE kd
Thank you.
Nice bro! Really enjoyed the video! I have a questions. Why do you set the meters on the mortar to less than the attack marker says? Like the attact marker says 1000 meters which is 1118 on the mortar scale and you aim at 1027 which is less than 1000 meters.
Thank you. I was using a mortar calculator which is more accurate than the marker in the map. Here is the link to the calculator: smxyz.tlrgaming.com/
@@v-jet thank you, is there a guide how to use that calculator or can you shortly explain to me here? Thank you in advance!
@@goltars8298 You place the mortars on a line on the map where it is easy find them. From there use the calculator and aim at the objective, you need to work with the grids and make sure that you are on the correct grid, on the map. It takes some practice. But once you get used to it, it will be easy.
@@v-jet Thank you, bro, really appreciate it!
@@goltars8298 No stress. Experiment with it and have some fun.
how to you know the angle?
Squad mortar XYZ in google
I was using a mortar calculator, here is the link to it: smxyz.tlrgaming.com/
Amazing!!!
Thank you.
Am I dumb I tought you could only do 2 mortars per hab
No, you are not. You can only do 2 mortars per FOB radio. This was a temporary glitch in this mod.
1:30 You set 1324 not 1329 LOL
I was probably aiming at B or C marker, instead of the move marker.
Any mods?
looks like it's the global escalation mod. haven't heard of this glitch in vanilla
@@orc_gunslinger Yes, it's the global escalation mod.
أيام حلوا كان يلعب معانه في سرفرات عربيه
صحيح.
Вагнер групп лучшие в аду сделал труп забираешь лут