Lies, Broken Promises and The Death of Google Stadia

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  • เผยแพร่เมื่อ 22 พ.ค. 2024
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    In four decades, gaming has evolved from a niche hobby to a multibillion dollar industry. Sony and Microsoft gained ground 20-plus years ago, cementing themselves as integral parts of the business. Recent years have seen other non-gaming enterprises enter the race, too, hoping to cut themselves a slice of the very lucrative pie. But unfamiliarity with game development’s myriad idiosyncrasies placed the likes of Amazon in a difficult position, thus resulting in canceled projects and layoffs.
    When Google threw its hat into the ring with Stadia, the expectation was that the conglomerate had learned from its competitor’s mistakes. However, Google’s penchant for abandoning risky ventures left many to believe Stadia would constitute a yet another short-lived experiment. The company wasted no time proving the skeptics right.
    Stadia launched as a cloud-based gaming solution designed to lower the barrier of entry to Triple-A experiences. On top of investing on a technological level, Google also positioned game creation at the forefront of its vision. Ambitions of producing multimillion-dollar IP informed its lofty goals, engendering the establishment of the Stadia Games and Entertainment division that oversaw first-party studios.
    Unfortunately, pre- and post-launch missteps later revealed that Google put the cart before the horse, building advanced technology before partnering with developers who knew how best to leverage it. And when a team of industry veterans did finally come on board, senior leadership expected near-immediate results without the necessary resources in play. As a result, Stadia’s quick demise is far from the only victim of Google’s mismanagement.
    This is the tragedy of Google Stadia.
    0:00 Intro
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    2:38 The Tragedy of Google Stadia
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ความคิดเห็น • 1.1K

  • @GVMERS
    @GVMERS  ปีที่แล้ว +52

    🌎Check out Instant Gaming for some great deals ↣ www.instant-gaming.com/en/giveaway/GVMERS

    • @Swordslinger-hb1ns
      @Swordslinger-hb1ns ปีที่แล้ว +4

      This documentary has been a VERY long time coming. Thank you for this momentous occasion GVMERS.

    • @Kagarin05
      @Kagarin05 ปีที่แล้ว +13

      Are they even reputable? Seems like a shady G2A knock off probably selling stolen codes..

    • @Tito4349
      @Tito4349 ปีที่แล้ว +14

      that site is just a reskin of g2a, you aren't supporting developers at that point

    • @MikeTheGreek
      @MikeTheGreek ปีที่แล้ว +1

      You should implement subtitles to your videos. Not everyone knows fluent English. Only a handful have subs.

    • @wrakowic
      @wrakowic ปีที่แล้ว +18

      Please don't accept sponsorship offers from sites that sell codes that were purchased using stolen cards.

  • @NewMateo
    @NewMateo ปีที่แล้ว +1229

    I won a blue stadia founders edition from a raffle and that thing is still in the box sealed - I hope to sell it in 20 years when it becomes some ancient esoteric piece of video game history. Maybe people wont even want it then lol

    • @alanlee67
      @alanlee67 ปีที่แล้ว +165

      Unlikely. A virtual boy only fetches 200 usd and that thing is way more desirable and rare than a stadia controller which probably won't even be compatible with anything in 20 years

    • @Blueisbird157
      @Blueisbird157 ปีที่แล้ว +12

      Depends on if it is opened I guess

    • @NewMateo
      @NewMateo ปีที่แล้ว +83

      @@alanlee67 I think though people buy this stuff for collecting rather than using. like a sealed device usually stays sealed so its not like they get used at all. Right now sealed founders edition are listed for 200 on auction. You never know right?

    • @Lifesizemortal
      @Lifesizemortal ปีที่แล้ว +64

      People WILL want it. Keep that thing

    • @NewMateo
      @NewMateo ปีที่แล้ว +11

      @@Blueisbird157 yeah its sealed. updated my comment. I just didnt care enough to ever use it.

  • @yearight1205
    @yearight1205 ปีที่แล้ว +464

    I work in an industry that has leadership that think they're the big dogs. Yet everyone knows that they're idiots. So everything is goofy and takes forever or just never happens. Such is the cost when you put the wrong people in charge.

    • @37Kilo2
      @37Kilo2 ปีที่แล้ว +86

      I've worked in many industries, even the military. My experience is that leadership is almost always full of idiots. The people who don't want to lead are usually the people who should lead.

    • @theguy9208
      @theguy9208 ปีที่แล้ว +16

      I think close to 8/10 places i worked had the same issues. Clear issues on the ground but ownership is so cheap and so stupid they wait until shit grinds to a screeching halt before anything changes

    • @DimitriosChannel
      @DimitriosChannel ปีที่แล้ว +23

      Biden administration?

    • @ronoc9
      @ronoc9 ปีที่แล้ว +5

      What is it like to work at EA?

    • @cyxceven
      @cyxceven ปีที่แล้ว +1

      That's everywhere.

  • @Kenshin6321
    @Kenshin6321 ปีที่แล้ว +127

    "...and the company wasted no time proving their skeptics right." Lowkey savage though lol.

  • @triptothemoon8171
    @triptothemoon8171 ปีที่แล้ว +715

    I like the video but I think you have sold the subject a little bit short. There’s lot of areas you didn’t cover such as the purported features that never materialised, the baffling business model, the handling of the layoffs, etc. I’d love to see you cover this again in more depth in the future with a longer video

    • @LT.dans_new_legs
      @LT.dans_new_legs ปีที่แล้ว +86

      Seconded. Felt a bit thin

    • @jackkain7141
      @jackkain7141 ปีที่แล้ว +54

      Agreed. Was expecting a comparison between Nvidia Now and Stadia's pricing and games model as another reason why people were uninterested in adopting Stadia.

    • @danielhayes3607
      @danielhayes3607 ปีที่แล้ว +8

      Did you even watch? Everything you say is covered. A longer video would be boring. I get it it's fun to hate Google

    • @PerpetualAlfa
      @PerpetualAlfa ปีที่แล้ว +68

      @@danielhayes3607 I don’t think it’d be boring. GVMERS make really good videos. Have you watched any of their other videos which are nearly an hour long? They’re really well researched and produced. I’m sure they could make a longer video going deeper into the demise of Stadia and it would be equally as engaging as their other documentaries for sure.

    • @georgy.design
      @georgy.design ปีที่แล้ว +13

      This. The fact that they sold it as a game console, not just a tech is baffling. Nvidia Now is amazing since it is not only works, but you can use your own library of games (Steam, Origin, etc) - Stadia, on another hand, required you too buy games at their store which is insanely stupid idea to begin with.
      Gladly, they refunded money for games bought on Stadia.

  • @PXAbstraction
    @PXAbstraction ปีที่แล้ว +69

    In the dictionary under Failing Upward, there's a picture of Phil Harrison. How he keeps getting better jobs in this industry despite his long track record of failures baffles me.

    • @Skullet
      @Skullet ปีที่แล้ว +7

      I think Jade Raymond's picture might be next to Phil's, I don't know why people keep giving these people jobs.

    • @PXAbstraction
      @PXAbstraction ปีที่แล้ว +35

      @@Skullet Jade Raymond has a solid track record. She produced the initial Assassin's Creed games which were megahits, started Ubisoft Toronto (still successful today), started EA Motive (still successful), and then when to Stadia. After that, she started Haven Studios, which was just sold to PlayStation.
      Phil Harrison led New Atari into its worst sales in a decade, oversaw PlayStation's studios during the "giant enemy crab" phase, helped run Xbox during the epic fail of the original Xbox One launch and then led the failure of Stadia.
      The two people are not remotely comparable.

    • @LisaLisa-ii9bw
      @LisaLisa-ii9bw ปีที่แล้ว +2

      maybe google believed in motto other peoples garbage in another man treasure😃

    • @8fconsulting147
      @8fconsulting147 ปีที่แล้ว +3

      Also in the dictionary an entry that states “See Biden, Joe”

  • @BroadwayRonMexico
    @BroadwayRonMexico ปีที่แล้ว +209

    It amazes me how Phil Harrison managed to get the job at Stadia in the first place. He already was a key player in not one, but two disastrous console launches (the PS3 and Xbox One), and yet Google still put him in charge of their game division for its big platform launch

    • @unicorntomboy9736
      @unicorntomboy9736 ปีที่แล้ว +19

      I am thinking about writing a report about the history of Google Stadia at some point this year for my final year of college

    • @michaelgum97
      @michaelgum97 ปีที่แล้ว +5

      Because why bother to look up people’s history to see if they screwed over major projects in their past? /s

    • @BroadwayRonMexico
      @BroadwayRonMexico ปีที่แล้ว +13

      @@michaelgum97 When you put it that way, it reminds me of how Sergey Titov, the main guy behind Big Rigs got hired by Riot Games as a technical director for League of Legends

    • @michaelgum97
      @michaelgum97 ปีที่แล้ว +3

      @@BroadwayRonMexico Are you serious?

    • @BroadwayRonMexico
      @BroadwayRonMexico ปีที่แล้ว +4

      @@michaelgum97 yep. Look it up

  • @KenDAKL4ever
    @KenDAKL4ever ปีที่แล้ว +711

    The idea of paying Google for the right to pay for games you really don't own was a bad idea. It should have been Netflix style: pay a monthly or yearly fee for access to whatever game library they could put together. You still would have other issues but I think that would have sold more.

    • @beres_davif
      @beres_davif ปีที่แล้ว +40

      but i did own it, otherwise i wouldnt get a refund from stadia

    • @KenDAKL4ever
      @KenDAKL4ever ปีที่แล้ว +19

      @@beres_davif 0h,0k then, that's one good thing I guess

    • @igodreamer7096
      @igodreamer7096 ปีที่แล้ว +64

      And just like Netflix, one day all of sudden that game that you was so invested just vanished from the library. Nah, this business model is fraud and the responsibles should be charge over it.

    • @jarnobot
      @jarnobot ปีที่แล้ว +50

      @@igodreamer7096 Or even worse, your account gets banned out of nowhere and Google's "support" is impossible to reach. When you do reach them they still won't tell why you got banned.
      Gone are not only all your purchased games, but also your email, your files and photo's/video's in your drive and more.
      I'm not making this stuff up, it happens. A few years back there was an article on the dutch website Tweakers about two cases like this. Iirc, I think one of the cases was a Microsoft account, but the point still stands. The account was also used for purchases of Xbox games and Windows Licenses were linked as well. All gone. In the end the most probable cause was a photo of his child in bath that was automatically uploaded to his drive being flagged as CP. Nobody would tell him why or do something to revert the ban.

    • @Amfortas
      @Amfortas ปีที่แล้ว +1

      That's what I thought Stadia was gonna be

  • @rare437
    @rare437 ปีที่แล้ว +135

    Companies should take the hint. If you come into the industry and say "We're the future of video games", 9 times out of 10, you're gonna fail, hard.

    • @evandaymon8303
      @evandaymon8303 ปีที่แล้ว +16

      It’s in similar vain of calling a game/app a x killer. Anything that makes a claim it will defeat something will ultimately be defeated themselves because they have too much expectations to be like said thing but better

    • @BacklTrack
      @BacklTrack ปีที่แล้ว +3

      Don't 9/10 companies fail regardless?

    • @UmVtCg
      @UmVtCg ปีที่แล้ว +7

      It most definitely is not Steaming, it can't be never. The laws of nature prevent it.

    • @mattjindrak
      @mattjindrak ปีที่แล้ว

      @@BacklTrack starting a business is such a scam. You spend all this money and you're gonna fail anyway

    • @TheotherTempestfox
      @TheotherTempestfox ปีที่แล้ว +2

      The funny part is Game streaming is actually becoming a big thing. Geforce now, Xbox Gamepass cloud streaming. Sony and Nintendo streaming back compatible games from their library. The concept could have worked. But their buisness model was a flop and their execution sucked.

  • @consumeproduce
    @consumeproduce ปีที่แล้ว +130

    I worked at Google for close to two years covering the period when they wrapped up up their VR aspirations with Daydream and started dabbling in gaming. Google is fundamentally a business that moves late to market with a highly risk averse position that gives little to no time to deliver success before they kill an entire division. At this point, google has nothing to add to the market except a pretty decent cellphone. Alphabet, the holding company that owns google, has a pattern of short term internal funding the hunt for unicorns on the hopes they might find another multi-billion dollar revenue steeam. because they don't NEED the money from entrepreneurial activity they're hyper sensitive to killing experiments when they realise that at best they're only going to deliver moderate ROI or new income.

    • @wombat7961
      @wombat7961 ปีที่แล้ว +7

      This makes sense, they discount their phones heavily almost immediately. They are almost entirely funded by ads, which i dont mind, they give back and donate to organizations constantly. I learned recently they donated to the organizations for housing relife for pandemic... Google helped pay my rent!

    • @__goat__
      @__goat__ ปีที่แล้ว +1

      "Google is fundamentally a business that moves late to market "
      Waymo started when no one thought autonomous cars were possible and now they are a few years ahead of anyone else. What's the ROI of Waymo? The decision to buy TH-cam was done pretty early when it wasn't clear how internet would evolve, and now it's a monopoly. Google Books was pretty crazy even though it didn't work out (wasn't their fault). They entered the Smartphone market later than Apple, but unlike Microsoft, Nokia and Blackberry they were still quick enough. Unlike Meta they also nailed the timing transitioning to subscription models instead of relying on ad revenue. You mentioned VR/AR, that would be a market where they entered 10 years too early.
      I think they have a pretty good track record, and I highly doubt you would have done better if it was your company. But feel free to prove us wrong, maybe you could join Neeva on its journey to destroy Google lol

    • @ResidentWeevil2077
      @ResidentWeevil2077 ปีที่แล้ว +4

      Nah, not even the Pixel is worth the materials used to manufacture it. I used to own a Pixel before completely abandoning Android altogether in favour of iPhone and iOS. I love how synchronized the hardware and software are to each other within the Apple ecosystem. Overpriced and manipulative? Perhaps, but then Google made fun of Apple for not including expandable storage when the first Pixel also did not have expandable storage. Currently a moot point these days, but it was the first time I started to question Google and my usage of Android.

    • @jonny-b4954
      @jonny-b4954 ปีที่แล้ว +8

      @@__goat__ you're ignoring the literal like hundred projects that were just like OP is talking about though.

    • @amentco8445
      @amentco8445 ปีที่แล้ว

      @@wombat7961 Yeah, look into what the charities they donate actually do. Then look into what Google supports politically, their actions, and whom they funnel most of that cash. You know that there would have been little economic damage due to the "pandemic" if corporations like Google didn't push the fear mongering that allowed lockdowns to be considered a decent idea?

  • @TheBrokenEclipse
    @TheBrokenEclipse ปีที่แล้ว +191

    It was really interesting to hear how badly Google managed the entire Stadia project

    • @mravg79
      @mravg79 ปีที่แล้ว +12

      Based on my observations I would say they do not understand gaming industry. This is a long time investment with huge cost if a company wants to get into this difficult market. Google has often showed they have approach “fail fast”. This approach is not bad for many projects but for gaming it might not be a correct approach.
      Often it is easier for a small studio a few/developers to be successful as they can start small, release a game that people like earn, expand. For big company like google people have different expectations which google itself set high by their marketing messaging.
      And what they released looked like a beta, they wanted to charge for full price. They wanted to start recouping the cost asap, while a better solution would be to do an open beta with reduced price for the early adopters. And add more features before going from beta to v1.0.
      So how they managed the project seems inline of many other google projects. But the problem was this did not fit the market they were trying to step in.
      The good part is that google decided to issue full refunds for games as well as hardware.

    • @schizophreniegenie
      @schizophreniegenie ปีที่แล้ว

      @@mravg79 i agree with your assessment. the main cancer that has been introducing malicious business practices in games was driven by the muppets shown in the video, the bald VP dude and this jade chick are good examples. they most likely never touched a game in their lives but they have an MBA from an ivy league uni and have a proven track record of increasing revenue...

    • @johndodo2062
      @johndodo2062 ปีที่แล้ว +1

      @@mravg79 I'm pretty sure they didn't refund everything they were supposed to

    • @hemme100
      @hemme100 ปีที่แล้ว

      They trash

    • @messwithhelpy
      @messwithhelpy ปีที่แล้ว

      Ya Googlers Are All Idiots Huh?

  • @Abezilla
    @Abezilla ปีที่แล้ว +25

    This is one of the rare instances that I knew from the beginning that Stadia was bound to fail. And I think most people knew as well.

    • @gregorymirabella1423
      @gregorymirabella1423 8 หลายเดือนก่อน +1

      yeah, game streaming just doesn't work, and hopefully nobody else tries this garbage tactic.

  • @kodemasterx
    @kodemasterx ปีที่แล้ว +7

    Phill Harrison's legacy:
    PS3, XBONE and STADIA... That man is a curse LOL

    • @ashleythomas4112
      @ashleythomas4112 ปีที่แล้ว +1

      Only PS3 overcame his curse and did well.

  • @someaccount659
    @someaccount659 ปีที่แล้ว +70

    Stadia was a bad idea from the start. I remember someone saying “imagine have lag on Skyrim” and yeah that pretty much summed it up

    • @evlofenn
      @evlofenn ปีที่แล้ว +8

      Think plenty of people have modded Skyrim so much they didn't have to imagine the lag 🤭

    • @truepatriot6657
      @truepatriot6657 ปีที่แล้ว

      It was way ahead of time, after 5G it'll become common & physical console will be just like landline phones

    • @TheOldMan-75
      @TheOldMan-75 ปีที่แล้ว +2

      Worked perfectly fine for me and I got all my money back. I really can’t complain

    • @numberyellow
      @numberyellow ปีที่แล้ว +2

      @@truepatriot6657 spoken like someone who has no understanding of technology. and don't come back at me about how knowledgeable you are, because if that were true, then you'd see that your comparison was apples and oranges.

    • @numberyellow
      @numberyellow ปีที่แล้ว +2

      @Android / i prefer physical media too... however, the market shift toward digital distribution has made it impossible, a lot of the time, to even GET a physical copy of certain things.

  • @Soundsaboutright42
    @Soundsaboutright42 ปีที่แล้ว +154

    I laughed when this came out, and laughed when it failed. I got a free one and it still remains unopened in my closet. Google loves to get things 90% done and not a percentage more.

    • @redtheyiffer
      @redtheyiffer ปีที่แล้ว +11

      Hey, it might be a free decent quality pc controller if they ever unlocked the bluetooth feature.

    • @GARCIIIAmonster
      @GARCIIIAmonster ปีที่แล้ว +39

      want to make a google+ group about their products?

    • @Anxiou5Panda
      @Anxiou5Panda ปีที่แล้ว +10

      @@GARCIIIAmonster Okay, this made my night 😂

    • @Soundsaboutright42
      @Soundsaboutright42 ปีที่แล้ว +3

      @@redtheyiffer aye true, the silver lining 😂

    • @almanac4150
      @almanac4150 ปีที่แล้ว +3

      @@redtheyiffer They actually announced they are unlocking the Bluetooth this week. 10/10 is a great controller

  • @mephistovonfaust
    @mephistovonfaust ปีที่แล้ว +107

    The moment they decided to announce a gaming service where you buy a game only being accessible to play while the service was online, it was doomed to fail. That, plus the imposed limitations like only being able to play on certain devices and only with their controller. They should have partnered with a platform like Valve from the very beginning, just like you buy Steam games on Nvidia's GeForce Now platform. Stadia just had nothing going for it. It did nothing better than the competition and a lot of things much worse.

    • @arthurdurham
      @arthurdurham ปีที่แล้ว +10

      Technically buying anything off Steam is just a license to get it as long as Steam is around.

    • @sssspider
      @sssspider ปีที่แล้ว +12

      @@arthurdurham Technically buying a hard copy of a game is just a license to use it until bit rot renders the disk unplayable.

    • @TripleG102
      @TripleG102 ปีที่แล้ว +1

      Cope

    • @belyayevsfox4753
      @belyayevsfox4753 ปีที่แล้ว +12

      @@sssspider At least the data on the disc can be copied to another storage device so that the game doesn't die with it. With cloud-only gaming, your game library is entirely at the discretion of the server owners, and the death of many live service games shows that server-based services are far from long-lasting.

    • @LazarheaD
      @LazarheaD ปีที่แล้ว +7

      Thank you for pointing this out. If you chose Stadia, you'd be locked into their ecosystem forever, having to stream your games instead of choosing Nvidia GFN and once getting a better PC, being able to play natively your downloaded library from Steam with minimal latency.

  • @nohrianscum9791
    @nohrianscum9791 ปีที่แล้ว +20

    There was one strange high point for Stadia that wasn't mentioned here: Outside of high end PCs, it was one of the most stable ways to play Cyberpunk at launch. It was plenty buggy, but less prone to crashes than the console versions.

    • @jankrnac3535
      @jankrnac3535 ปีที่แล้ว

      Still it was also on Geforce now.
      And there you was able to play copie from Steam or Gog.

  • @freddiejohnson6137
    @freddiejohnson6137 ปีที่แล้ว +47

    I said Stadia would fail when it was announced as OnLive failed and that actually had features that were ahead of its time. I was met with people telling me Stadia couldn't fail because Google had too much money. If you repeat the exact business model a someone who came before and failed doing it then obviously you didn't bother learning from their mistakes.

    • @37Kilo2
      @37Kilo2 ปีที่แล้ว +10

      Same. It was always people on Reddit who argued with me that Stadia would last. I always pointed them to 'Killed by Google', and they doubled down, said that Stadia would be the product that survived. I'd just roll my eyes and move on. You can't convince those that drank the koolaid.

    • @lePoMo
      @lePoMo ปีที่แล้ว +1

      well, Stadia would last as long as google wants it to.
      It is only a failure if google decides it is.
      obviously everyone knew even before it launched that google would eventually decide it is a failure, the only question was when.

    • @SweBeach2023
      @SweBeach2023 ปีที่แล้ว

      Broadband speeds were far slower when OnLive were released, we have in the last ten years seen a more or less tenfold increase.

    • @numberyellow
      @numberyellow ปีที่แล้ว +4

      I remember getting into an argument with some idiot in the comments section of another video a few years ago, about how cloud computing was the way forward, and how it was superior to any other solution, and this fool used stadia as an example of how great it was, and why it was "the future".
      All i can see now, is that "where is your god now?" meme 🤣

    • @somethinglikethat2176
      @somethinglikethat2176 ปีที่แล้ว +4

      The funny thing about the Google's money argument was that Microsoft has more cash, a bigger market cap and a ton of infrastructure, hardware, IP and studios. Amazon has studios, tons of infrastructure, ect. Sony, Nvidia, ect all had a plan and certain advantages. Google was just showing up going look at us we're Google

  • @tayischil
    @tayischil ปีที่แล้ว +9

    For context from a product designer in tech, google is notorious for develop, market, abandon. Promotion cycles are based around quick turn around for delivery of product even if it isn't ready. It gives incentives for management to deliver and move to a new department at a higher level rather than actually build a long term supported partner ecosystem and why Google's catalog is full of dead initiatives. There is a lot more here than just a change in business priorities and exposes a deep problem with Google's project management beyond Stadia.

  • @ThommyofThenn
    @ThommyofThenn ปีที่แล้ว +62

    I'm never disappointed in these videos. This is game journalism done properly.

    • @danross1038
      @danross1038 ปีที่แล้ว +1

      Videos like these are a complete joke. They didn't even mention how diverse and inclusive Google as a company is.
      Maybe if white men weren't such bigots, Stadia would have succeeded.

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว

      @@danross1038 you're so right. There should have been at least 10 minutes dedicated to diversity. I can't agree more

    • @daakrolb
      @daakrolb ปีที่แล้ว +1

      I hope that’s sarcasm.

    • @hemme100
      @hemme100 ปีที่แล้ว

      Nah is beating a dead horse while it's already dead

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว

      @@hemme100 as if mainstream game journalism is something better?? I'm not understanding

  • @Neoyoshimetsu
    @Neoyoshimetsu ปีที่แล้ว +4

    I was one of project stream testers that was selected to play Assassins Creed Odyssey. I was fortunate to already have Fiber internet thanks to a network infrastructure that had just gone live in the part of New York that i live in, so my experiences with project stream was pretty much bugfree for the most part. They ended up giving us the copy of Odyssey for free to link to a Ubisoft account once the test was wrapping up. It was a really fun journey to be a part of, I'm saddened that Stadia never became what it could have been, because playing a AAA video game in a web-browser on Ultra settings was just.... amazing.

  • @JaitsuStudios
    @JaitsuStudios ปีที่แล้ว +16

    The thing that really ticks me off about this whole thing is that you just know Googles higher ups will not learn a damn thing from this.

    • @Kameleonic
      @Kameleonic ปีที่แล้ว +2

      Well, they will learn to shut down a project sooner rather than later;)

    • @UmVtCg
      @UmVtCg ปีที่แล้ว

      So, who cares, just never rely on any Google service that does not extract a huge amount ad revenue. Stadia was doomed from the start. As all game streaming services are. It's just like flying cars and hooverboards. Great for Sci-fi not practical in the real world.

  • @pickeljarsforhillary102
    @pickeljarsforhillary102 ปีที่แล้ว +5

    Hiring Phil Harrison is the first sign any project is doomed to failure.

  • @Vanq17
    @Vanq17 ปีที่แล้ว +8

    Just another case of Phil Harrison failing his way upwards... This man is a walking disaster that just keeps getting work, for some strange reason.

    • @NoExplosionsMcgee
      @NoExplosionsMcgee ปีที่แล้ว +1

      Maybe we can take advantage of how cursed he is by encouraging him to join up on corrupt corporations like Comcast or Verizon? Would do humanity a whole lot of good if he unknowingly destroyed them by accident.

  • @eyesofnova
    @eyesofnova ปีที่แล้ว +11

    Google's reputation for dumping services is the reason I never considered even using stadia.

    • @trobriandstorm
      @trobriandstorm ปีที่แล้ว +4

      The least reliable company on earth

    • @marcospenadev
      @marcospenadev ปีที่แล้ว +2

      @@trobriandstorm As a developer that's also true. Google has cool tech for devs, but diving into it is a gamble that it may dissapear tomorrow.

  • @quicklern818
    @quicklern818 ปีที่แล้ว +24

    I bought a Stadia for Cyberpunk (that’s a whole other issue) because I don’t own a gaming rig and I couldn’t get a PS5 or Xbox in 2020. Honestly, the game played fantastic and looked great for about 25 hours until latency issues kicked in. I do think cloud gaming is the future, but the future isn’t quite here yet.

    • @Hatsworthful
      @Hatsworthful ปีที่แล้ว +6

      As weird as he may be as an example/citation for this, i definetly agree with scott the woz' take on cloud gaming in regards that its a great idea as an extention. The benefits of cloud gaming are very much clear (though expanding the service, given the infrastructure it needs, is a major challenge), but locking everything to a platform that only relies on online is a deathtrap for making the already bad situation on game ownership and preservation even worse.

    • @loldoctor
      @loldoctor ปีที่แล้ว +2

      Same. Getting Cyberpunk with the Chromecast Ultra and controller for the price of just the game was a steal. I still use the Chromecast and the game was refunded, so it all worked out in the end.

  • @Verilee1970
    @Verilee1970 ปีที่แล้ว +6

    Fun gaming, emphasis on fun, is an art form. Massive corporations like Google and Amazon aren't really good at art. What they're good at, is buying the art (and artists) after it's made and running it into the ground. Blizzard fans have learned this the hard way.
    Lessons I've learned over the years: 1) Never pre-order anything. 2) Don't trust reviews. 3) Wait until you see something succeed on TH-cam or Twitch before spending your money.

  • @fireaza
    @fireaza ปีที่แล้ว +7

    You'd think a big tech company like Google would be aware that radically new tech can take quite awhile before it finally start to pick up pace. If Google had been the origin of smartphones, they probably would have killed off the concept around the release of what would have been the iPhone 3G.

  • @UnjustifiedRecs
    @UnjustifiedRecs ปีที่แล้ว +19

    The most fascinating thing is that anyone thought this was going to work in the first place

  • @HalloweenSurfboard
    @HalloweenSurfboard ปีที่แล้ว +15

    When your more excited for this video then google stadia..

    • @UmVtCg
      @UmVtCg ปีที่แล้ว

      Who in the fuck gets exited for a game streaming service. You might as well get exited for a vasectomy followed by an endoscopy

  • @Alucard15423
    @Alucard15423 ปีที่แล้ว +58

    The real death of Stadia was the way it was monetized. The fact that you needed to pay for a pricy Subscription to then rebuy games at full price to play on Stadia was just a no go for most people.

    • @wombat7961
      @wombat7961 ปีที่แล้ว +3

      They would have made so much money in just streaming big budget games. Its called project stream, just let people enjoy all games for one price. I would have bought multiple years worth of subscription, with this promise. Microsoft XBOX was already demonstrating the value in transparency of Gamepass. They needed an in-house studio to help migrate and port. Thats it, from there the porting studio can grow to be Stadia Originals.

    • @peter3020
      @peter3020 ปีที่แล้ว +3

      And this shows the real cause of death: marketing. People don't even know you could just only buy a game and play it for free on the platform as shown by this comment. They should have advertized and explained it a lot better.

    • @FightClass3
      @FightClass3 ปีที่แล้ว

      The real death was the idiots who don't know how Stadia is monetized. You DON'T need subscription... seriously the amount of brain dead NPCs is staggering.

    • @Alucard15423
      @Alucard15423 ปีที่แล้ว +7

      @@peter3020 stadia's free tier was launched many months after stadia. By that point they had already garnered quite the bad reputation with most of the gaming community. Just like Microsoft with the original Xbox one announcement, stadia shot themselves in the foot with the original monetization model.

    • @peter3020
      @peter3020 ปีที่แล้ว +1

      @@Alucard15423 the free tier was announced at launch. Stadia didnt launch with the free tier and they should have called the first half year a bèta so they could get away with a lot more.

  • @TheHarshWay
    @TheHarshWay ปีที่แล้ว +7

    Phil Harrison is truly an expert at failing upwards

  • @whitetiana3022
    @whitetiana3022 ปีที่แล้ว +4

    we've dodged "gaming as a service" one more time but they'll be back

  • @ToadyEN
    @ToadyEN ปีที่แล้ว +26

    I’d say it’s a success for the gamers tbh

  • @brandonthetoyandgamecollector
    @brandonthetoyandgamecollector ปีที่แล้ว +72

    Stadia felt doomed from the beginning. Interesting idea but no internet is that good to do what it wanted. And I hated the fact that you couldn’t own games, and googles lame response as to why what they were doing in regards to games being removed was a good thing. I for one like my consoles and I love going back to old games.

    • @woadblue
      @woadblue ปีที่แล้ว +6

      Collecting media is fun. Physical copies while I understand produce waste, are just more gratifying to aquire.

    • @brandonthetoyandgamecollector
      @brandonthetoyandgamecollector ปีที่แล้ว +5

      @@woadblue exactly. I have nothing against digital games, but I prefer to buy physical whenever possible

    • @charliescene786
      @charliescene786 ปีที่แล้ว

      Same reason why Playstation has shit understanding of backwards compatibility. No I don't wanna stream red dead revolver on my Playstation 4 eat my ass

    • @Helixium08
      @Helixium08 ปีที่แล้ว +6

      See I don't understand the whole "no internet could handle this" argument, because I swear it must only be people who didn't even try Stadia that say this just in some silly spite. Stadia worked flawlessly for me at 4k for the whole 1.5 years I used it(I played every week). I just live in a condo building with a 300mb Rogers (Canada) connection... which is an incredibly common internet connection now in any city really. My friend that also used Stadia had a 150mb connection and it worked just as well for him too. Of course if someone lived in the middle of no where and didn't have access to a decent internet connection, then it wouldn't work well, but clearly Stadia is not meant for those customers then.

    • @loldoctor
      @loldoctor ปีที่แล้ว +4

      Performance wasn't the problem with Stadia. In fact, it performed much better than its competitors, like X-Cloud--which remains complete trash, imo.

  • @DaggarQuest
    @DaggarQuest ปีที่แล้ว

    This was great! I love getting more information around projects or teams and what happened to them. Any chance you might do someone on the torchlight series?

  • @RumblesBettr
    @RumblesBettr ปีที่แล้ว +22

    EVERYONE outside of google knew this was a terrible idea

    • @johnnyfatsacks5209
      @johnnyfatsacks5209 ปีที่แล้ว

      You can't convince a fart sniffer that they stink.

    • @bigjoegamer
      @bigjoegamer ปีที่แล้ว

      No, not "everyone" outside of Google. There's plenty of uninformed folks out there. But it seems like a lot of people knew it was a terrible idea.

    • @hemme100
      @hemme100 ปีที่แล้ว

      It was amazing idea gamers Are to hard headed dont cry to run of on space A s

  • @Raznov
    @Raznov ปีที่แล้ว +5

    I'm happy I've finished Cyberpunk 2077 in time on Stadia. Stadia was for me, a great way of playing some recent games on phone, laptop or an older pc. Some other cloud options are still there (Luna isn't here yet), but all feel less polished. GeforceNow has a free option, but I'd need to wait for some time to game. When paid it gets better, but still has some hickups now and then. Xcloud is another option, but always requires a controller. Where I prefer to play my FPS via a mouse and keyboard. Stadia made it possible for me, as a young dad, to play a game, the moment that my chldren were in bed. Quick start, quick play, and pause anytime. For me it was a great solution. Play some new games, which would never run on my older systems, where I wanted, whenever I wanted.

    • @kiwaminski
      @kiwaminski ปีที่แล้ว

      That's exactly the appeal of such a product and I'm astounded by everyone in the comments here not seeing the point of such a novelty. Not everyone has the time, energy or place to commit to a standalone and often very expensive rig to game on. Having a little controller screen thing to play the newest games on without needing to spend a big sum of cash, nor needing much more than a good internet connection has a significant appeal to a lot of people. Thanks for sharing your experience. Was quite a heartwarming read.

  • @TevyaSmolka
    @TevyaSmolka ปีที่แล้ว +68

    I knew google stadia was doomed to fail from the very beginning.

    • @UmVtCg
      @UmVtCg ปีที่แล้ว +17

      Everybody with more than 2 working braincells could have predicted that. Nevertheless, loads of people do not seem to meet that specification.

    • @FightClass3
      @FightClass3 ปีที่แล้ว +1

      @@UmVtCg Stadia is the best investment. 3 year of free gaming + free Ubisoft games + cheap controller + Chromecast. Thank god most people only have 5 braincells.

    • @PizzaPartify
      @PizzaPartify ปีที่แล้ว +1

      How did you know ? Why didn’t you say anything ?

    • @TevyaSmolka
      @TevyaSmolka ปีที่แล้ว

      @@UmVtCg yup

    • @TevyaSmolka
      @TevyaSmolka ปีที่แล้ว

      @@PizzaPartify I couldn't say anything because frankly I don't work at google.

  • @darkstriker00
    @darkstriker00 ปีที่แล้ว +4

    I've heard some people say that one of the ways to get promoted at Google is to create software. It doesn't have to be a successful long lived piece of software, you just need to create it which could be one of the reasons why so many apps are killed by Google.

  • @sethmoyer
    @sethmoyer ปีที่แล้ว +5

    I was in the "Google Project Stream" beta and played about 30 hours of Assassin's Creed: Odyssey. I already have a good gaming PC so I didn't need it, but I tested it just to see what it was like. I did notice the input lag but it wasn't completely unusable. What DID make it unpleasant to use was the huge amount of visual artifacts.

    • @phutureproof
      @phutureproof ปีที่แล้ว +1

      honestly pal, whether you were invested or not, anyone that took part in stadia beta, feeling special or not, should know it was bound to die due to laws of speed of light and all that jazz, what a shit show

  • @KaiserAfini
    @KaiserAfini ปีที่แล้ว +13

    Considering their competitors offered to host your gaming libraries for free and the main competing service offered a ton of games for far cheaper, I wonder what they thought their competitive edge was. Availability on the go wasn't their forte and neither was their collection of exclusives. So it was a downgrade from what was on the market and hosted by the company known for frivolous tech launched, with pitiful staying power. Who did they think would want this ?

    • @beres_davif
      @beres_davif ปีที่แล้ว +1

      i wanted this and it was the best streaming service. Geforce now's free tier is a joke so if you wanted to play in a decent way you had to pay monthly, xcloud is even worse even though you had a big gamepass library, the quality and availability is very bad. Stadia on the other hand was free to use, it was stable its quality was great you could use it almost anywhere stadia controller is one of my favourite controllers and you coukd buy the games you wanted just like anywhere else. its only problem was the library, the lack of new games

  • @Drragnorr
    @Drragnorr ปีที่แล้ว +7

    the monetization model killed It, in my opinion

  • @minimalisthealth
    @minimalisthealth ปีที่แล้ว +6

    So many of Google verticals are poorly managed. It's amazing they're still among the most valuable companies with so many false starts and abandoned projects across verticals

    • @marioprawirosudiro7301
      @marioprawirosudiro7301 ปีที่แล้ว +2

      It's because they're still profitable despite those flops. Another example is Microsoft.

  • @DrearierSpider1
    @DrearierSpider1 ปีที่แล้ว +9

    Phil Harrison is 3 for 3:
    -Present for failed PS3 launch of 2006
    -Present for failed XB1 launch of 2013
    -Present for failed Stadia launch of 2019

    • @MrOnepiecem7
      @MrOnepiecem7 ปีที่แล้ว

      Phil Harrison needs to retire.

    • @cmdraftbrn
      @cmdraftbrn ปีที่แล้ว

      @@MrOnepiecem7 or move to ea and kill that

    • @MrOnepiecem7
      @MrOnepiecem7 ปีที่แล้ว

      @@cmdraftbrn Or Ubisoft

  • @rednecktruthspouter3485
    @rednecktruthspouter3485 ปีที่แล้ว +10

    I've been waiting for a great doc on this. As always a great entry. Awesome work ya'll

  • @PerpetualAlfa
    @PerpetualAlfa ปีที่แล้ว +9

    Poor man’s OnLive

  • @sebastiancardoso
    @sebastiancardoso ปีที่แล้ว +1

    This just seems like a mere summary of a story we already know. I wish the documentary had dug a little deeper into Harrison's demonstrable incompetence, Pichai's lack of support of the gaming vertical and the woes of technologists unacquainted with the games industry thinking they could spin up a development and publishing operation in record time with little to no knowledge of the problem space. That would have actually been interesting.

  • @TheGameGrinder
    @TheGameGrinder ปีที่แล้ว +12

    Google being Google and ruining anything they get involved with. Great video as always.

    • @SweBeach2023
      @SweBeach2023 ปีที่แล้ว +4

      A bit ironic with you commenting on how bad Google is while watching a video on a site owned by Google.
      Google is:
      The leading smartphone OS provider.
      The leading streaming video provider
      The leading internet search provider
      The leading ad provider
      The leading email provider
      So while Google have failed in a few areas, their overwhelming success in other areas can't be denied.

    • @applehazeva2739
      @applehazeva2739 ปีที่แล้ว

      @@SweBeach2023 true true.

    • @ftrunks2k
      @ftrunks2k ปีที่แล้ว

      Found the hardcore apple dude lol.

    • @TheGameGrinder
      @TheGameGrinder ปีที่แล้ว

      @@ftrunks2k I use PC and Android.

  • @darthcinema4262
    @darthcinema4262 ปีที่แล้ว +101

    Watching Stadia fail is both hilarious but also quite sad. This is what happens when you don't properly test your product and lie to your consumers.

    • @das-das-dasboot7956
      @das-das-dasboot7956 ปีที่แล้ว +23

      Subscription services don't bode well in the gaming landscape anyway.

    • @darthcinema4262
      @darthcinema4262 ปีที่แล้ว +13

      @@das-das-dasboot7956 The amount of dead MMOs is definitely proof of that.

    • @wthwasthat8884
      @wthwasthat8884 ปีที่แล้ว +9

      @@das-das-dasboot7956 To be fair Geforce Now is doing very well as a subscription service. The only real difference between them and Stadia is they didn't bite off more than they could chew. Google making and refining the tech while at the same time opening a development studio killed the project before it could get off the ground. They should have done one or the other, not both at the same time. Especially when the success of one heavily depended on the success of the other. Then they screwed up by making it a marketplace rather than a platform, they were always going to struggle competing with all 3 juggernauts of the industry just on the marketplace alone. Then you have the studio competing with everyone else and the tech competing with Geforce Now. Trying to get a foothold in one of those spaces is difficult. Attempting to do all three at the same time is basically impossible, especially when all three needed to be successful for any individual part to succeed. They should have went the Geforce route and put all their energy into signing up third party games for the service and then when they had a decent library of games, opened their own studio.

    • @steel5897
      @steel5897 ปีที่แล้ว +8

      It uh, actually worked pretty well, how was it not tested?
      The reason it crashed and burned is almost entirely the business model, everyone expected gaming Netflix (ie: game pass but bigger), but they wanted to charge full price for games you don't own and don't run locally, it made zero sense.

    • @steel5897
      @steel5897 ปีที่แล้ว +7

      Geforce Now makes sense because it runs the games you already own, anyone with a large library has value built in to the service from day 1.
      Similar story with the Xbox Cloud, if you already pay for game pass might as well as try it out on any device.
      Stadia was insane, they wanted you to rebuy old games for full price on a cloud service.

  • @Boarder4892
    @Boarder4892 ปีที่แล้ว

    I never did anything having to do with that, but I do remember recalling when it first was introduced in came out somewhere between 2018 and 2020.
    When I saw this video, when I saw the title for what this video was going to talk about, it reminded me about how I heard about it only a couple of years ago, and then I thought to myself, yeah, that only came out about three or four years ago or so.
    I didn’t play or have anything to do with that gaming conglomerate, but, near the end of the video when it said that Stadia was a pretty much wind down, and be no more by a date that was in three more days. Even after this video came out, and left me somewhat emotional, for someone that knew of that play platforms existence, but never had anything to do with it, it almost saddens me to know ahead of time after this video is already out, that, in a few more days, it would pretty much be no more, and it’s life would be nonexistent, and when I saw that moment in the video about that play platform winding down, and in my opinion, that might be no more as of the 18th, and I’m watching it on the 15th, it made me feel down for them because it only tried to start up. I handful of years ago, and this video came out with a history about it, even telling us before hand, when it’s done with everything, date wise, which made me feel bad for it. 😕🤷🏻‍♂️

  • @dick8997
    @dick8997 ปีที่แล้ว +3

    Imagine thinking this would end any other way

  • @premier69
    @premier69 ปีที่แล้ว +10

    this is actually making me happy, they , a company invested in tech in hopes of exploiting us. they failed, investments still there tho, people still paid, tech advanced. greed curbed... this is all FANTASTIC news!

    • @halo2bounceguy
      @halo2bounceguy ปีที่แล้ว +1

      Lol they lost money if anything. They refunded everyone for everything except the premium service

  • @ferdys1705
    @ferdys1705 ปีที่แล้ว +15

    I always feel soo sad for those people who worked on projects like that, or cancelled games...hundreds of hours just...for nothing.

    • @noir2601
      @noir2601 ปีที่แล้ว +5

      They get paid for that though

    • @Kameleonic
      @Kameleonic ปีที่แล้ว +4

      @@noir2601 Money is a part of why we work: pride in our work is more important and Google damaged the pride of those who worked hard to make Stadia 'work'.

    • @mravg79
      @mravg79 ปีที่แล้ว +3

      @@Kameleonic but this is quite common in general in software industry. Even more in gaming - look at number of broken or bugged games in the last 6 years.
      It is something you have to thick skin. I spend 3 years on a project that was killed 1 year later as the market changed and it become obsolete. On the other hand I really feel for people who work in the project they see it is mismanaged and do not believe in its success (I work in one such project) this is terrible for morale of individual as well as the team. And might take its toll.

    • @Kameleonic
      @Kameleonic ปีที่แล้ว

      @@mravg79 More like 15 years for me, going back to games like Hellgate London released in a shocking state.

    • @unicorntomboy9736
      @unicorntomboy9736 ปีที่แล้ว

      @@noir2601 Sure they got paid but when you are in a creative industry like gaming, pride in your job and your work is a big part of it for many people

  • @Drozey710
    @Drozey710 ปีที่แล้ว +14

    I feel bad for all the people who were about to do something big with their lives, then lost everything due to the pandemic.

  • @joro3945
    @joro3945 ปีที่แล้ว +1

    I got into stadia from the ground floor with a free beta for a year when I bought a brand new chrome book . There was free games.It was laggy on most AAA games and the free games went away as soon as you lost the free membership from beta. So you’d need to pay for the membership or you’d never see the games again.

  • @zachsouth314
    @zachsouth314 ปีที่แล้ว +3

    I remember getting one for free with my TH-cam premium (was called TH-cam red when it started) 3 hours of latency and a few crashes later and the Chromecast overheated. Went back in its box never to be touched again.

  • @HShango
    @HShango ปีที่แล้ว +8

    I'm so happy Valve came out with the Deck, it makes me wonder why cloud gaming even exists (the platform is so iche, it is not worth the investment when it comes to cloud gaming).

    • @setcheck67
      @setcheck67 ปีที่แล้ว +1

      lol ironically the steam deck does do cloud gaming. You can remote control your gaming PC using the steam deck. That's how I play cyberpunk at 60 FPS and RTX, I stream it on my deck from my gaming PC.

  • @big_pingu
    @big_pingu ปีที่แล้ว +2

    The second it was announced is said to myself "this is shit, horeible idea never gonna work and will crumble in a few years" never did i think it would fail this badly, this fast though

  • @Rickoshay
    @Rickoshay ปีที่แล้ว +5

    Laughably naive. Worse still the underlying motivation for entry into the gaming industry was primarily a financial one.
    Very few senior decision makers at Google were even slightly interested, let alone passionate about games or the gaming industry.
    Inexcusably, even at a technological level, they failed to understand or appreciate some of the most fundamental issues like controller input lag and how critically important that was to gamers, particularly in the MP FPS segment especially when amplified by inevitable underlying network lag or jitter.
    It was destined to fail from day one.

  • @dylantortosa7678
    @dylantortosa7678 ปีที่แล้ว +4

    It's such a sad thing to see. I always believed anybody should be able to play games anytime anywhere (internet, of course) When it worked it actually worked. To see that the people who played on Stadia were actually the people who believed in it the most... absolutely insane from Google.
    R.I.P Stadia

  • @shiruki.fan.account
    @shiruki.fan.account ปีที่แล้ว +38

    They had the potential and resources to be a good game streaming service. It's a shame it was so badly executed and managed.

    • @amentco8445
      @amentco8445 ปีที่แล้ว +3

      game streaming is simply a stepping stone to taking more ownership away from people. It is not sad. It is good that it failed.

    • @xXYannuschXx
      @xXYannuschXx ปีที่แล้ว +3

      There are no good game streaming services, the idea itself is flawed.

    • @cjeelde
      @cjeelde ปีที่แล้ว

      @@amentco8445 exactly! Totally agree!

    • @andrewmah2962
      @andrewmah2962 ปีที่แล้ว +1

      @@xXYannuschXx Exactly. What happens 20, 30 years from now when one's children and grandchildren want to play something that was online exclusive 30 years ago?

    • @xXYannuschXx
      @xXYannuschXx ปีที่แล้ว +2

      @@andrewmah2962 I can still buy used PS1 and PS2 games and run them in an OG console or emulator. You cant do that with a game you streamed and just borrowed.

  • @GUMMRUCHK
    @GUMMRUCHK ปีที่แล้ว +14

    Google really thought if they just pissed a bunch of money into making a console that they could compete.

    • @SweBeach2023
      @SweBeach2023 ปีที่แล้ว +2

      Worked for Microsoft.

    • @GUMMRUCHK
      @GUMMRUCHK ปีที่แล้ว +1

      @@SweBeach2023 Incorrect.

  • @37Kilo2
    @37Kilo2 ปีที่แล้ว +4

    Did anyone actually believe that Stadia would last? Google is notorious for killing off their products. I only bought a Stadia kit when it cost $20. I still haven't opened it, and I got a refund for it. Lol.
    It doesn't help that Internet in the US is laughable.

  • @Ruffi0
    @Ruffi0 ปีที่แล้ว +6

    Everyone called it from day one

  • @colenado
    @colenado ปีที่แล้ว +5

    Their sponsor is a scam. Just did a test purchase of a very cheap game and of course Steam says the code is invalid.

    • @colenado
      @colenado ปีที่แล้ว +1

      Update: Now they are saying they paused the code stating they had a security concern with my info and are asking for a picture of my government ID. This video should be taken down or edited without the sponsor.

  • @qazwsx000xswzaq
    @qazwsx000xswzaq ปีที่แล้ว +1

    I still remember the intial Chrome demo. That was a pretty impressive feat to be honest. If they have taken the route of GeForce Now instead of what Stadia had become eventually, this venture may have a very different outcome.

  • @deathsyth8888
    @deathsyth8888 ปีที่แล้ว +2

    I bought the premiere edition when it went on sale for $22 dollars just to get the Chromecast Ultra so I basically got an extra game controller for free. If Google were to unlock/release the controller as an open source device then it would be great as another Bluetooth controller. Currently, it can only be used as a wired controller when paired with a computer since Stadia services will no longer work.

    • @JosMyOpinion
      @JosMyOpinion ปีที่แล้ว

      There is a self-serve tool rolling out to provide bluetooth functionality.

    • @manixc9
      @manixc9 ปีที่แล้ว +1

      You can update the controller to Bluetooth now

  • @michiganjack1337
    @michiganjack1337 ปีที่แล้ว +6

    The failure of Google Stadia was about as predictable as sticking your finger in a live electrical plug

  • @GTXDash
    @GTXDash ปีที่แล้ว +7

    Even if Stadia succeeded, it would still not be a great service. I notice lag very easily, such as when a game engine has something like a 3 or 4 frame prerendering delay. Having to worry about stuff like how far the nearest stadia server is to where you live, or how reliable your hometown's internet infrastructure is, will just exacerbate the lag already present in not so polished games, the latency of your display, etc. And no amount of paying for even faster internet will fix that, because increased speed doesn't fix the issues I listed.

    • @UmVtCg
      @UmVtCg ปีที่แล้ว +1

      Game steaming depends on how far the client is removed from the datacenter. It's currently not viable for mainstream gaming and it probably never will

    • @MegaTheftV
      @MegaTheftV ปีที่แล้ว +1

      Using steam link gives me noticeable lag when I stream it from a different room, I wasn't going to pay full price for a game that would lag the same or worse

  • @Mecks089
    @Mecks089 ปีที่แล้ว +3

    Finally the long awaited documentary on Stadia: Incompetence at Full Speed.

  • @DIYStangsandFreedom
    @DIYStangsandFreedom 2 วันที่ผ่านมา

    One thing I'd like to mention , Google in 2014 purchased green throttle games (a defunct android game and controller company). Its not really specified what they did with GT , but I assume it paved the way for Stadia. Funny how there where so many companies doing this before Google but have failed. The only one to remain with its streaming platform is Nvidia GeForce now and of course Xbox x cloud service...

  • @Admiralkirk95
    @Admiralkirk95 ปีที่แล้ว +2

    It was kinda nice to absolutely right about the Stadia. Not only was it not able to stream games effectively, with most people experiencing button lag constantly, but the fact that Google has a terrible track record. They are all about making ideas, forcing them through and abandoning them. And if reports from anonymous and former employees say anything, the company kinda encourages starting projects, but actually making them good or post release fixing, is not important.

  • @SaigonBrit
    @SaigonBrit ปีที่แล้ว +11

    The key point is that people don't trust Google with their games library. Any wrong speak on TH-cam and they freeze your Stadia account along with all games and saves.

  • @theunhingedgamer3762
    @theunhingedgamer3762 ปีที่แล้ว +6

    google can't even run youtube properly so whatever made them think they could be contenders in the gaming market is beyond me lol

  • @mashedpotatos3750
    @mashedpotatos3750 ปีที่แล้ว +2

    Man I just want games made with love and content again..
    I miss the Halo 3 days.

  • @adamfrazer5150
    @adamfrazer5150 ปีที่แล้ว

    There are fewer content drops I get stoked for than one of your videos - many thanks for your efforts, production values and coverage 👍🍻🇨🇦

  • @indicatexxxx2656
    @indicatexxxx2656 ปีที่แล้ว +3

    HONEY GET THE POPCORN HE DROPPED ANOTHER VIDEO

  • @linkage432
    @linkage432 ปีที่แล้ว +5

    Oooo this gonna be juicy

  • @anaran4811
    @anaran4811 ปีที่แล้ว

    Does anybody know where can I watch the whole interview shown at 3:59?

  • @DioTheGreatOne
    @DioTheGreatOne ปีที่แล้ว +2

    Everyone: Cool, so I just buy a controller, pay a subscription and then I can play a bunch of games?
    Google: No, you need to pay the subscription AND actually buy all the games you want to play.
    Everyone: w h a t ?

  • @ResidenceOfEvil
    @ResidenceOfEvil ปีที่แล้ว +4

    Oh I can't wait to enjoy this. Phil Harrison by Jason schreier like the very day Google held a press conference. Bill Harrison basically said nothing was going to happen with stadia because it couldn't fail

  • @RenegadeBastard
    @RenegadeBastard ปีที่แล้ว +3

    Rest in Piss, Google Stadia.

  • @andrewlekkas
    @andrewlekkas ปีที่แล้ว

    What is the game that is shown in 7:20 with the little girl with backpack that is featured multiple times in the video?
    Great work as always GAMERS!

  • @Billcee1976
    @Billcee1976 ปีที่แล้ว +1

    Missed out one of the biggest problems that likely pushed gamers away was the absolutely crazy business model. A subscription to pay and then you have to buy the games at full price ... I mean what on earth were they thinking?! Completely delusional !

  • @marcelmeyer6857
    @marcelmeyer6857 ปีที่แล้ว +25

    Ahh, reading months of denial from blind r/Stadia fanboys, was a treat tho!

    • @NoExplosionsMcgee
      @NoExplosionsMcgee ปีที่แล้ว +7

      The amount of people that I've come across that were absolutely CONVINCED that Stadia was going to be this revolutionary paradigm shifting technology that would've overtaken the industry as the future of gaming was pretty over the top at the time. I've never seen such delusional bootlicking of that magnitude in my life before.
      And to have them all be brute forced into coming to the realization they were all wrong in the end was comedy gold. Lmao

    • @somethinglikethat2176
      @somethinglikethat2176 ปีที่แล้ว

      Google were willing to spend years and billions while competitors were spending decades and tens of billions.

  • @Arcademan09
    @Arcademan09 ปีที่แล้ว +5

    Who here actually believed this console would have worked? As soon as I saw the pricing I knew they were going to fail

    • @vercoda9997
      @vercoda9997 ปีที่แล้ว +4

      As soon as I saw it relied on cloud gaming, I knew it was dead. If you can't even reliably watch TH-cam in HD quality in a major town with maximum WiFi coverage, like where I am in the UK, what hope to stream games? Zero. I can't even play Fortnite without frustrations kicking in over lag, freezing, etc. And if a modern first world nation can't offer reliable broadband and WiFi connectivity to people, Stadia never had a hope of working. Madness. Don't tell me that crazily well paid people in Google never thought of that.

  • @3xplisit
    @3xplisit ปีที่แล้ว +2

    For all that stadia was I did have two great experiences on it.
    At the time when metro exodus came out it’s ran at 30fps on consoles and I just couldn’t get through it and then I got stadia and bought the game there I swear to you it ran at a super solid 60fps and it looked incredible (especially for streaming) if I were to play the game in front of anyone
    You would not be able to tell it was streaming
    So I played the whole game through there with the DLC’s and it was incredible
    Ran beautifully. The controller was fantastic too. Same for rise of the the tomb raider, it legitimately ran like a dream super fluid solid and looked incredible
    I would compare it to medium to high settings on a PC
    OH and I also played doom 2016 on my phone and it also ran beautifully haha but then one day it just stopped
    Like I went back to metro once like months later and it was stuck on 30fps
    And then (as they promised) they said all games would run at 60fps and I bought immortals: Fenyx rising and it ran at 30… and then things over time just got weird
    The only thing stadia showed me was the high quality streaming is absolutely possible. At what cost tho… your internet usage goes through the roof
    It was fun and it totally worked.
    I know that one day streaming will eventually become the norm
    It won’t replace anything but it’ll be more common place in the future
    There’s no doubt about that
    Technology is constantly evolving at a rapid pace
    But overall..
    I did love that stadia controller haha

  • @1Diddums
    @1Diddums ปีที่แล้ว +2

    The idea of playing a fighting game online with this was absolutely criminal.

  • @krisb7990
    @krisb7990 ปีที่แล้ว +3

    Finally!

  • @voldrik1364
    @voldrik1364 ปีที่แล้ว +6

    My favorite part of the whole stadia journey was when Google announced they'd found the "most gender neutral color" for their controller, and it was pistachio green.

  • @MLennholm
    @MLennholm ปีที่แล้ว +1

    Phil Harrison is a prime example of someone failing upwards. I hope no more companies in the industry make the mistake of hiring him for anything other than mail room clerk.

  • @ChrisWTube
    @ChrisWTube ปีที่แล้ว

    Please do a rise and fall of the Conflict (Desert Storm, Vietnam , Global Storm and Denied Ops) series

  • @quandrixtwincaster5738
    @quandrixtwincaster5738 ปีที่แล้ว +3

    Today's the day, and my heart is breaking all over again. While I've already happily jumped to GeForce Now Ultimate and Game Pass Ultimate for Xcloud, Stadia still holds a very special place in my heart. Updating my Stadia controllers to enable BT last night just made it that much more real.
    Stadia was the first cloud service to open my mind to how great cloud gaming could work. The Stadia team has my thanks, to the very end.

  • @Alan157
    @Alan157 ปีที่แล้ว +3

    Phil Harrison is such a failure

  • @Will_Parker
    @Will_Parker ปีที่แล้ว +1

    Anybody who saw those horrible ads for it knew it was doomed to failure.

  • @PS4sos21
    @PS4sos21 ปีที่แล้ว +1

    About two years is all it took for Google to abandon Stadia. They can never stick to a product except for advertising...

  • @Ronny999x
    @Ronny999x ปีที่แล้ว +4

    CiiNOW was the base for Stadia and had AMD investment. But you didn't even mention it in the Video... Vega Graphics used by Stadia was a big part of its problems. They should have used more powerful Graphics from the start..

  • @AncestorEmpireGaming
    @AncestorEmpireGaming ปีที่แล้ว +8

    Google and Apple now have something in common, besides skirting monopoly anti trust laws.

  • @andybrown4284
    @andybrown4284 ปีที่แล้ว +1

    Stadia went the way of googles other physical items, especially those with fairly niche markets.
    Cloud gaming is fine on paper but those papers always ignore the number of people who live in areas that don't have the internet access required for a decent gameplay experience, that google employee is going to have had the best connection they could find for the live demo.
    How many people actually played any stadia games on a tiny smartphone screen and were able to read the UI?