I’m not a competitive player, but theres a common saying that you can get 80% of the results with 20% of the effort. Those percentages will vary, but its generally true in most fields its better to be really good at multiple things than extra really good at 1 thing.
If ppl didn't make joining a team as difficult as applying for a job then competitive would be so much easier to play. We need pick up culture like it is in basketball. Just show.up and play. I don't need a ton of qualifications to join in. No need to know everything about you personally. Just play
@kaichu9446 That goes without sayin, but how are people ever able too get too that level when they can barley get into the entry level and get better.
It needs to be thar difficult. Mfs trying to win and grow, not lose and learn nothing bc "funny fun time" you gotta be the right piece into your team's desired lineup.
This was a great listen. Im just a casual solo q player, but I'm finding it harder and harder to get my splatoon fix on YT as people keep dropping off. Appreciate you!
@@GUSplatoondoes what he says apply to Solo Q. If not can you make a video about Solo Q and how it’s different from competitive and how to apply competitive tips to it. Or Along with weapons and how to get used to and find new weapons maybe like drills. Thanks for the video Gus it’s a great video.
the timing of this video is honestly perfect for me lmao because i started to get into comp like a couple of days ago and i one trick splat roller, and im going to continue playing/one tricking splat roller since its the weapon i know how to play very well, but i realized i need to learn some other weapons too since realistically im not going to always to be able to play splatroller since counter picking exists so im trying to find other weapons that have a similar playstyle to roller so i can at least be at least a bit more flexible in comp (in solo queue tho splatroller all the way hell yea)
this is very interesting to me, I know i've personally had a lot of challenge being a stringer class one-trick for my team, the majority of my team wants to be one tricks actually, a bow, a brella, an octobrush, a sploosh, and a splatling, Im just the most stubborn about it so they let me do what I'm good at. I think the main reason why I am a one trick, is because the whole reason I ever bothered getting into the comp scene is because people instantly started calling my weapon of choice bad on launch and I wanted to be the one to prove it was more capable than it was given credit for, and while erito beat me to the punch of actually making results with it, i just cant really imagine being able to enjoy the game as much as I do without a bow in hand. Could I theoretically do better if I put the same level of commitment into a more conventional meta weapon? most likely, but that isnt really the point of playing competitive. I already accept that I am just me, there are so many other very capable people playing this game where the odds of me specifically climbing to the absolute top is functionally non-existent, and caving to meta weapons would feel like I failed as a player because that is ultimately my true motivation, to prove what bows can do, and so I ultimately get more out of this game by holding to my one-trick
as a lowlevel dynamo one trick i feel. EXTREMELY seen by this video LMFAO. super fun chat to listen to and helped broaden my perspective on what i was looking to gain quite a bit!!
I started playing Splatoon 3 and gravitated towards Inkbrush because I tend to have a better understanding of enemy positioning and getting into good positions, but have poor aim. As a result I've been onetricking Inkbrush for over 1400 hours now. But recently, I have begun experimenting with other weapons (mostly Wellspring) because I realized that if I want to get better at Inkbrush, I need to understand how other weapons work and learn more scenarios from different persp so that my Inkbrush game can improve. I'd really like to join a Comp team someday, but my current location + being an Inkbrush onetrick, I'm not sure that's possible atm. Maybe someday, I hope!
Loving these longer discussion videos. Very relaxing vibe. Keep up the good work On the topic of one-tricks in a static team, I'd like to add that if you play an unconventional, off meta weapon like inkbrush, it can be really difficult to get results and good practice with pickups of people you aren't too familiar with. These off meta weapons generally demand your team approach the game differently. playing with an inkbrush for example demands your team play a lot more proactively than they may be used to. In a pickup, there is no guarantee that your teammates will know how to play with your weapon which can lead to both you and them underperforming. if you play in a static team tho, they'll be a lot more familiar with playing with your weapon which will of course lead to you all performing a lot better I've found that the higher level you go, the less of an issue this is with pickups and i assume it's just not an issue at top level (guessing because i'm not there yet). I think it's at least worth pointing out tho as it can be a point of frustration for Low-Mid level FA One Tricks
Perfect timing! I've been playing heavy Splatling for 5 years now. In splatoon 2 I would sometimes pick Flingza, but 99% of the time I would play Heavy or Mini if it was CB. I'm not high level at all. In 3, the Heavy's range was nerfed slightly. And the maps are very different, so after a long time I'm looking for a new main. I've been picking Painbrush and Decavitator lately. Sometimes Dapple Duallies. Considering the question at the beginning of the video I definitely feel the 'it's a win to play the weapon' mindset. I play them because they fit me and feel good.
I love the fighting game talk because its 1v1 you can watch a replay and understand what you did wrong. In splat, I'm struggling at S- and I can see what I did wrong, but I know I'm not good enough to carry.
I'm not a competitive player by any means, but I forced myself to learn tri-stringer. I love tri-stringer and I wanted to get so good at it and it worked, I'm good but now I'm trying to learn stamp and it's actually so hard. I've tricked myself to only learn tri-stringer. I'm not giving up on stamp though.
I wanna be a top lvl splat player so badly, it’s been a goal since S2 but I just never have enough time to practice and figure out what I want to main. I used to main K-52 back in the early days and I was extremely good with it since my playstyle focuses on mobility and less defensive play. I went to main RB which I thought was my true main but it’s so difficult for me to use it for frontline plays or when my teammates need me the most. I can consider myself a pro splat player and if not a pro then slightly into the pro range, but I feel so limited to options. I tend to say that my teammates are bad when half the time it’s me selling my teammates. I just need to figure out how to .52 Gal and how I can assist my teammates and push my weapon (.52, Characoal Decavitator & Enperry Dualies). One day I’ll reach top 500 and maybe top 10 some day, it’s a childhood dream since 2021 and I will strive to get there. And if I do get an offer to join a team, I will happily join them once I have the time. I really took notes for one-tricking and I thank y’all for sharing your insights on the one tricks and how they gain skill and exposure. I’ll keep that into consideration for future solo queue sessions. I will begin to stream splat videos during college to practice and entertain. Imma go because I yapped long enough.
I haven't tried comp Splatoon before, but I 1-tricked in solo queue until recently the N Zap 85, and I'm now starting to work on using other shooter class weapons, since it's more so a learning curve about the Time To Kill and the kit, rather than an entirely new weapon. The Octoshot/Tentatek Splattershot has been something I've been using a bit now, and I'll be trying a few others soon just to have a good pool of weapons I know how to use well-ish. Of course it's solo queue Anarchy or Turf War, so I'm not gonna be the best at them, but if I ever decided to try to get into comp I'd bave access to more of a pool than just... N Zap 85 when there's Pencil
I would love to learn more about how each stage and / or mode affects the viability of weapons. For example, certain main weapons like Bloblobber or certain special weapons like Kraken Royale struggle with grates, but there are many stages with long grate walkways in critical areas of a stage. Other weapons might benefit from stages having grates. Other aspects that negatively / positively affects weapons are stages with cramped areas or large height differences of platforms. Some weapons are least / most viable in certain modes. It would be interesting to learn about these different stage / mode aspects that affect the viability of weapons.
I believe it’s the first name on the roller section. This a list of all top Japanese players who make content: x.com/pikadave465/status/1810701664782868924?s=46&t=DqPKIPTjYE9VJp4Z0E7Cwg
I really love seeing players push a weapon. I recall seeing someone push Tri stringer around 2700 in JP division. I played everything in 2, but found myself a master of none! So I played ballpoint exclusively and improved to the point I feel very confident in matches… even after all the nerfs lol. I love the flexibility it offers with its kit and dmg at short/long. I was basically a one trick until I saw choco pero play squeezer. I watch his lives all the time, as he is reaching 5000 XP. He is amazing, and inspired me to pick up the weapon. I have 5 stars and with a few months maybe can get gold trizooka badge. I now enjoy going back and forth between weapons (lately I even find myself playing carbon). I also feel like it gives me perspective of other players and their weapons as I venture out. But I would prefer to still primarily only play squeezer and ballpoint to reach my full potential. As you said. Squeezer one trick is not a bad thing at all in this meta. I enjoy these podcasts a lot. I am a casual player, but can hold my ground pretty well thanks to playing a lot back when I had more free time in 2 🩷💚
I’m not a competitive player, but theres a common saying that you can get 80% of the results with 20% of the effort. Those percentages will vary, but its generally true in most fields its better to be really good at multiple things than extra really good at 1 thing.
It’s honestly something I learned when working out.
If ppl didn't make joining a team as difficult as applying for a job then competitive would be so much easier to play. We need pick up culture like it is in basketball. Just show.up and play. I don't need a ton of qualifications to join in. No need to know everything about you personally. Just play
Ikr, finding a team is made pretty difficult
it needs to be like that tho if you are trying to get into higher divs
@kaichu9446
That goes without sayin, but how are people ever able too get too that level when they can barley get into the entry level and get better.
It depends on your goal and most ppl look for a team that they play with for years! There are also ppl who are open for pickups
It needs to be thar difficult. Mfs trying to win and grow, not lose and learn nothing bc "funny fun time" you gotta be the right piece into your team's desired lineup.
Ooo this is the spirtual successor to splat talks right? Nice!
This was a great listen. Im just a casual solo q player, but I'm finding it harder and harder to get my splatoon fix on YT as people keep dropping off. Appreciate you!
That sucks buddy, I feel you. Lots of people I used to watch aren't as present anymore
Im still here!
@@GUSplatoondoes what he says apply to Solo Q. If not can you make a video about Solo Q and how it’s different from competitive and how to apply competitive tips to it. Or Along with weapons and how to get used to and find new weapons maybe like drills.
Thanks for the video Gus it’s a great video.
May we invoke the timeless wisdom of Sanford Kelly - "Pick a top-tier."
But if you only 1-trick a single top weapon, then you're competing with people who can use multiple top weapons
Very Happy that there is a Successor to Splat Talks! ❤
As a Tent Main i thought about 1 Tricking it a lot, but at my Level 2 Trick seems fine :)
the timing of this video is honestly perfect for me lmao because i started to get into comp like a couple of days ago and i one trick splat roller, and im going to continue playing/one tricking splat roller since its the weapon i know how to play very well, but i realized i need to learn some other weapons too since realistically im not going to always to be able to play splatroller since counter picking exists so im trying to find other weapons that have a similar playstyle to roller so i can at least be at least a bit more flexible in comp (in solo queue tho splatroller all the way hell yea)
this is very interesting to me, I know i've personally had a lot of challenge being a stringer class one-trick for my team, the majority of my team wants to be one tricks actually, a bow, a brella, an octobrush, a sploosh, and a splatling, Im just the most stubborn about it so they let me do what I'm good at. I think the main reason why I am a one trick, is because the whole reason I ever bothered getting into the comp scene is because people instantly started calling my weapon of choice bad on launch and I wanted to be the one to prove it was more capable than it was given credit for, and while erito beat me to the punch of actually making results with it, i just cant really imagine being able to enjoy the game as much as I do without a bow in hand. Could I theoretically do better if I put the same level of commitment into a more conventional meta weapon? most likely, but that isnt really the point of playing competitive. I already accept that I am just me, there are so many other very capable people playing this game where the odds of me specifically climbing to the absolute top is functionally non-existent, and caving to meta weapons would feel like I failed as a player because that is ultimately my true motivation, to prove what bows can do, and so I ultimately get more out of this game by holding to my one-trick
I feel the same way!
I respect stringers a lot! It’s not easy in this meta. I’m glad you keep using it
as a lowlevel dynamo one trick i feel. EXTREMELY seen by this video LMFAO. super fun chat to listen to and helped broaden my perspective on what i was looking to gain quite a bit!!
I started playing Splatoon 3 and gravitated towards Inkbrush because I tend to have a better understanding of enemy positioning and getting into good positions, but have poor aim. As a result I've been onetricking Inkbrush for over 1400 hours now. But recently, I have begun experimenting with other weapons (mostly Wellspring) because I realized that if I want to get better at Inkbrush, I need to understand how other weapons work and learn more scenarios from different persp so that my Inkbrush game can improve. I'd really like to join a Comp team someday, but my current location + being an Inkbrush onetrick, I'm not sure that's possible atm. Maybe someday, I hope!
Loving these longer discussion videos. Very relaxing vibe. Keep up the good work
On the topic of one-tricks in a static team, I'd like to add that if you play an unconventional, off meta weapon like inkbrush, it can be really difficult to get results and good practice with pickups of people you aren't too familiar with. These off meta weapons generally demand your team approach the game differently. playing with an inkbrush for example demands your team play a lot more proactively than they may be used to. In a pickup, there is no guarantee that your teammates will know how to play with your weapon which can lead to both you and them underperforming. if you play in a static team tho, they'll be a lot more familiar with playing with your weapon which will of course lead to you all performing a lot better
I've found that the higher level you go, the less of an issue this is with pickups and i assume it's just not an issue at top level (guessing because i'm not there yet). I think it's at least worth pointing out tho as it can be a point of frustration for Low-Mid level FA One Tricks
Where my Painbrush Nouveau one-tricks at?
Im a brush class specialist and play it only on humpback does that count 😭😭😭
they're in soloq in spawn farming missles
So many dynamo roller one tricks mentions are we that common
There’s this player called Sun & we were specifically thinking about them
@@GUSplatoonomg no way
Who is that
Perfect timing! I've been playing heavy Splatling for 5 years now. In splatoon 2 I would sometimes pick Flingza, but 99% of the time I would play Heavy or Mini if it was CB.
I'm not high level at all. In 3, the Heavy's range was nerfed slightly. And the maps are very different, so after a long time I'm looking for a new main. I've been picking Painbrush and Decavitator lately. Sometimes Dapple Duallies.
Considering the question at the beginning of the video I definitely feel the 'it's a win to play the weapon' mindset. I play them because they fit me and feel good.
The one-trick undercover is sad
I have a main, but I kind of decided to go for a weapon. That’s completely different to try out just for a fun weapon to enjoy.
I love the fighting game talk because its 1v1 you can watch a replay and understand what you did wrong. In splat, I'm struggling at S- and I can see what I did wrong, but I know I'm not good enough to carry.
3000xp is a crazy benchmark to say someone is viable to play in tournaments. If you only want 300 playera in tournaments that works
I'm not a competitive player by any means, but I forced myself to learn tri-stringer. I love tri-stringer and I wanted to get so good at it and it worked, I'm good but now I'm trying to learn stamp and it's actually so hard. I've tricked myself to only learn tri-stringer. I'm not giving up on stamp though.
I enjoy the videos but could use more on surviving solo
I have a video coming up on getting top 500 in X rank, so it’ll be good solo-orientated advice.
i just want to be a onetrick to have a sense of identity
I love Tiramisu! He's one of my favorite players and how I learned to play Glooga Dualies 💙
I wanna be a top lvl splat player so badly, it’s been a goal since S2 but I just never have enough time to practice and figure out what I want to main.
I used to main K-52 back in the early days and I was extremely good with it since my playstyle focuses on mobility and less defensive play. I went to main RB which I thought was my true main but it’s so difficult for me to use it for frontline plays or when my teammates need me the most.
I can consider myself a pro splat player and if not a pro then slightly into the pro range, but I feel so limited to options. I tend to say that my teammates are bad when half the time it’s me selling my teammates. I just need to figure out how to .52 Gal and how I can assist my teammates and push my weapon (.52, Characoal Decavitator & Enperry Dualies).
One day I’ll reach top 500 and maybe top 10 some day, it’s a childhood dream since 2021 and I will strive to get there. And if I do get an offer to join a team, I will happily join them once I have the time.
I really took notes for one-tricking and I thank y’all for sharing your insights on the one tricks and how they gain skill and exposure. I’ll keep that into consideration for future solo queue sessions. I will begin to stream splat videos during college to practice and entertain. Imma go because I yapped long enough.
I haven't tried comp Splatoon before, but I 1-tricked in solo queue until recently the N Zap 85, and I'm now starting to work on using other shooter class weapons, since it's more so a learning curve about the Time To Kill and the kit, rather than an entirely new weapon. The Octoshot/Tentatek Splattershot has been something I've been using a bit now, and I'll be trying a few others soon just to have a good pool of weapons I know how to use well-ish. Of course it's solo queue Anarchy or Turf War, so I'm not gonna be the best at them, but if I ever decided to try to get into comp I'd bave access to more of a pool than just... N Zap 85 when there's Pencil
I would love to learn more about how each stage and / or mode affects the viability of weapons.
For example, certain main weapons like Bloblobber or certain special weapons like Kraken Royale struggle with grates, but there are many stages with long grate walkways in critical areas of a stage. Other weapons might benefit from stages having grates.
Other aspects that negatively / positively affects weapons are stages with cramped areas or large height differences of platforms.
Some weapons are least / most viable in certain modes.
It would be interesting to learn about these different stage / mode aspects that affect the viability of weapons.
Great discussion! Thanks guys 🙏
All pencil players be hiding atm 😂😂
I can play more than one weapon, but my favorite weapon is CJR and i want to play it so much more often, but I cant
prime gus would have one squidtillion views by now 😢
can we hit 20 booyahs
Booyah Booyah Booyah Booyah Booyah
Booyah Booyah Booyah Booyah Booyah
Booyah Booyah Booyah Booyah Booyah
Booyah Booyah Booyah Booyah Booyah
booyah (21)
Booyah!
What if you want to one-trick Dapple Dualies?!
IN SO EALRY
PLEASE TELL ME HOW I CAN FIND GAMEPLAY FROM THIS ADORI ROLLER PLAYER
I believe it’s the first name on the roller section.
This a list of all top Japanese players who make content:
x.com/pikadave465/status/1810701664782868924?s=46&t=DqPKIPTjYE9VJp4Z0E7Cwg
@@GUSplatoon THANK YOU VERY MUCH
First :)
I really love seeing players push a weapon. I recall seeing someone push Tri stringer around 2700 in JP division.
I played everything in 2, but found myself a master of none! So I played ballpoint exclusively and improved to the point I feel very confident in matches… even after all the nerfs lol. I love the flexibility it offers with its kit and dmg at short/long. I was basically a one trick until I saw choco pero play squeezer. I watch his lives all the time, as he is reaching 5000 XP. He is amazing, and inspired me to pick up the weapon. I have 5 stars and with a few months maybe can get gold trizooka badge.
I now enjoy going back and forth between weapons (lately I even find myself playing carbon). I also feel like it gives me perspective of other players and their weapons as I venture out. But I would prefer to still primarily only play squeezer and ballpoint to reach my full potential. As you said. Squeezer one trick is not a bad thing at all in this meta.
I enjoy these podcasts a lot. I am a casual player, but can hold my ground pretty well thanks to playing a lot back when I had more free time in 2 🩷💚