#Raylib

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  • เผยแพร่เมื่อ 13 ม.ค. 2025

ความคิดเห็น • 7

  • @thedrunkmonkshow
    @thedrunkmonkshow ปีที่แล้ว +2

    This is super exciting news! QB64 Phoenix Edition has to be one of the most powerful, convenient yet slept on development environments I've seen in a long time but with the added benefit of Raylib just takes it to an even higher level with game development. I can't wait to test some of the demos and try some experiments. 😃

    • @retronicksprogrammingchann2337
      @retronicksprogrammingchann2337  ปีที่แล้ว +1

      I think having raylib support now makes qb64 an option for some new programmers that would not have bothered before. The new $EMBED command is also big news for some of us that like to package everything into a single exe file.

    • @thedrunkmonkshow
      @thedrunkmonkshow ปีที่แล้ว

      @@retronicksprogrammingchann2337 Thanks for telling me about $EMBED. I had wondered if I would need to use a 3rd party asset/resource bundler like the RRes that's part of Raylib but Phoenix Edition already has this covered including image, sound and font support natively. I was just messing around with _PALETTECOLOR and that's such a powerful feature that many graphics libraries overlook or ignore these days. I was able to draw a 2D box to the screen with attribute #2 and change #2's color to almost any color without having to redraw the original image back to the screen since it's color indexed. I get that video memory isn't an issue these days with 2D but if I needed to color cycle for water effects, road effects, or a Ken/Ryu situation of the same sprite with different swapped colors that's totally a possibility now. The more I learn about QB64 PE's features the more I get butterfiles and starting to fall in love with it. 😇

  • @a740g
    @a740g ปีที่แล้ว +1

    Thank you @RetroNick for covering this. I am working on a tool that will automate much of the QB64-PE binding process for the recently released raylib 5 and newer. Once, I have the tool ready it should just be a matter of running the tool once a new version of raylib is released.

    • @retronicksprogrammingchann2337
      @retronicksprogrammingchann2337  ปีที่แล้ว

      That's fantastic! Even the current bindings are perfectly fine to get started. I think QB64+raylib is a great combo for anyone wanting to code a game in QB64.

  • @davemurey6119
    @davemurey6119 11 หลายเดือนก่อน

    Вы настоящий энтузиаст! Используете систему программирования, которая вообще непопулярная. Никто на ней сейчас не программирует.

    • @retronicksprogrammingchann2337
      @retronicksprogrammingchann2337  11 หลายเดือนก่อน

      Its much easier to do things you like in life. programming for me is just a hobby at this stage. qb64/freepascal/lazarus are great languages to play around with even if they are not that popular.