Very Strange Moves in Fighting Games

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 206

  • @appelofdoom8211
    @appelofdoom8211 8 หลายเดือนก่อน +993

    another fun detail with ginyu is that if Ginyu swaps with another Ginyu both can still use their full movesets (as they have their own Ginyu force to call upon) which is a fun attention to detail

    • @GurrenPrime
      @GurrenPrime 8 หลายเดือนก่อน +33

      Ok, but don’t the other force members change outfits with Ginyu? So, do the rest of the Ginyu Force keep their original outfits, or are they swapped with the Ginyus?

    • @dariocarraresi1823
      @dariocarraresi1823 7 หลายเดือนก่อน +89

      ​@@GurrenPrime No, the rest of the Ginyu Force also swap palettes. Which, if you think about it, it sounds like something the Ginyu Force would actually do.
      "Okay, hold on a moment! Now our uniforms aren't coordinated anymore with the Captain's. Wanna trade? You get ours, we get yours?"

    • @GurrenPrime
      @GurrenPrime 7 หลายเดือนก่อน +5

      @@dariocarraresi1823 lol

    • @CheekSpread
      @CheekSpread 7 หลายเดือนก่อน +9

      This wasn't always true, beforehand he'd switch and one of them couldn't use their Ginyu force

  • @HellecticMojo
    @HellecticMojo 8 หลายเดือนก่อน +687

    Skullgirl's Valentine's syringes deserve a mention. One of the poisons she can load increases the input delay of the opponent. A very unusual special since most specials don't screw with the opponent on the player side of the equation.

    • @mikeyfrance9469
      @mikeyfrance9469 8 หลายเดือนก่อน

      Hell yeah orange vile

    • @inconspicuousrobot2685
      @inconspicuousrobot2685 8 หลายเดือนก่อน +61

      That’s sick (literally)

    • @johngleeman8347
      @johngleeman8347 8 หลายเดือนก่อน +76

      I know MODOK from MVC3 reversed your inputs. I think Valentine's syringe is worse though. XD

    • @HellecticMojo
      @HellecticMojo 8 หลายเดือนก่อน +26

      @@johngleeman8347 okay, so it was Modok. I couldn't think of who did that, tried googling "mirrored input" but only got mirror matches.

    • @gengarisnotinsmash...
      @gengarisnotinsmash... 8 หลายเดือนก่อน +92

      Delay-based netcode install.

  • @FilthyTea
    @FilthyTea 8 หลายเดือนก่อน +380

    the fact that rise’s super makes you play a completely different p4 spinoff will never not be funny to me.

    • @maroonweaboo
      @maroonweaboo 7 หลายเดือนก่อน

      Dude why am I seeing you everywhere?

    • @FilthyTea
      @FilthyTea 7 หลายเดือนก่อน +3

      @@maroonweaboo I get around :)

    • @maroonweaboo
      @maroonweaboo 7 หลายเดือนก่อน +3

      @@FilthyTea get around, get around, you get around 🎵

    • @FilthyTea
      @FilthyTea 7 หลายเดือนก่อน +2

      @@maroonweaboo from town to town

    • @maroonweaboo
      @maroonweaboo 7 หลายเดือนก่อน

      @@FilthyTea both banger songs 💯

  • @derpybreads2212
    @derpybreads2212 8 หลายเดือนก่อน +257

    7:42 I will NOT stand for this Shadow World SLANDER!!!!!

    • @ejthenobody
      @ejthenobody 6 หลายเดือนก่อน +2

      SAAAAAAAAAME!

    • @FilthyTea
      @FilthyTea 5 หลายเดือนก่อน +4

      I will
      -This reply was made by Pursuing My True Self gang

  • @fatyoshi696
    @fatyoshi696 8 หลายเดือนก่อน +189

    As someone who's played a few fighting games with modding scenes I know of a handful of characters with completely insane moves, like wes in rivals of aether who can pull out a coding interface allowing him to edit the game's variables or code his own moves to use, or diavolo in yomi hustle who can dodge through attacks by deleting time and skipping past the opponent's active frames

    • @hi-i-am-atan
      @hi-i-am-atan 8 หลายเดือนก่อน +16

      does the yomi king crimson actually advance the game state several frames when you use it? because functionally that just sounds like a invulnerable spotdodge or dash, but damn must it be disorientating to be the victim of if it straight-up implements the timeskip, even in a game like yomi

    • @fatyoshi696
      @fatyoshi696 8 หลายเดือนก่อน +33

      @@hi-i-am-atan it is a full-on timeskip, it skips over however many frames you choose and while its use is primarily just as a fancy dodge it has a few extra uses, you can use it as a fastfall if you're midair, it has a dashing variant that can be used as an anti-zoning tool, and he also has a time skip burst though it's functionally just a counter and only goes off if you try to hit him because it would be busted otherwise. Also yes it is kind of disorienting but that also makes it lore accurate so it's not a big deal

    • @hellothereworld4401
      @hellothereworld4401 8 หลายเดือนก่อน +10

      YOMI HUSTLE MENTIONED!!!🔥🔥🔥🔥🔥 9 METER KILL:PROCESS INBOUND!!!!!

    • @BudewFan_
      @BudewFan_ 7 หลายเดือนก่อน +4

      @@hi-i-am-atanit does literally skip the in game frames, meaning you can reaaaaalllyyyyy disorient someone, even if their move is completely safe, the fact it’s just been skipped can super throw them off, it’s great, unfortunately it absolutely destroys replays because the game just doesn’t know what to do with it lmao

  • @baneofthebread
    @baneofthebread 8 หลายเดือนก่อน +248

    shoutouts to Lilith in Darkstalkers forcing the opponent to play DDR

    • @hunterrock1097
      @hunterrock1097 8 หลายเดือนก่อน +21

      Lilith walked so Risecchi could...also walk

    • @appelofdoom8211
      @appelofdoom8211 8 หลายเดือนก่อน +16

      Rise vs Lillith rhytm minigame showdown when?

    • @MusicoftheDamned
      @MusicoftheDamned 8 หลายเดือนก่อน +17

      ​@@hunterrock1097Lilith wishes hers was anywhere near as functional as Rise's, much less as damaging. Pretty sure Gloomy Puppet Show is unfortunately the worst super in _Vampire Savior_ as a whole, especially since Lililth needed something good to actually stand out instead of being "flat-chested, worse Morrigan".

    • @LakituAl
      @LakituAl 7 หลายเดือนก่อน +10

      ​@@MusicoftheDamned"hey, let's make this super telegraphed as hell, impossible to properly execute after it lands AND cost two bars of meter!"

  • @PeppermintMoose
    @PeppermintMoose 8 หลายเดือนก่อน +29

    Re: Faust and Bedman. Sometimes, in Guilty Gear, your main dies and you have to deal with an entirely altered move set.

  • @jamfingers55
    @jamfingers55 8 หลายเดือนก่อน +94

    Love whenever people talk about Bedman, by far my favorite fighting game character
    On a related note, if it doesn't get buffed next season, I think Bedman? in Strive would be a great character for the next "Best of low tiers" if you still intend on making them

    • @andreadicastro8525
      @andreadicastro8525 8 หลายเดือนก่อน +7

      Same i love him too and i agree a video on best of low tiers with strive bedman especially on his release would be great

    • @doodguytheblank2403
      @doodguytheblank2403 8 หลายเดือนก่อน +8

      Bed man is my favorite character to play in strive. Not the best but he’s just so damn fun and his tools let you really mess with your opponent

  • @IsaacCollector
    @IsaacCollector 8 หลายเดือนก่อน +106

    This is such a hyper specific concept for a video, I love it.
    Only ever seen the idea of "here's some neat moves in fighting games" one other time with Big Yellow's video on orbs.

  • @indecision6326
    @indecision6326 7 หลายเดือนก่อน +22

    I quite like Bone-Crushing Excitement (for those unfamiliar, that's the super Faust got in place of Stimulating Fists of Annihilation in Strive), personally. Considering the new flavor of goober Faust has become and the fact that there's still a lot of fun to be found in shattering your opponent's ankles with a wheelchair, its a pretty reasonable tradeoff in a game that's making such an effort to streamline itself compared to other fighters.

    • @ImR3DACT3D
      @ImR3DACT3D 7 หลายเดือนก่อน +6

      It has the same feel compared to stimulating fists but functionally it's just a normal super, no rng, no backfiring, it's just a really tall hitbox that has a great cinematic super affer

  • @GcYoshi13
    @GcYoshi13 8 หลายเดือนก่อน +65

    I love seeing Bedman coverage. You explained his mechanics super well. Big thumbs up.

  • @Balthazar228
    @Balthazar228 8 หลายเดือนก่อน +23

    The fact that Nage landed that Faust super on Omito, in Grand Finals of EVO Japan 2018, and Omito picked the purple reaper is amazing

    • @stoop..kid..
      @stoop..kid.. 8 หลายเดือนก่อน

      That might be the best evo set to ever happen

  • @Everdistance
    @Everdistance 8 หลายเดือนก่อน +24

    The fingers up the butt thing in Faust's super is kancho. It's way less common these days but it used to be a pretty common prank among young Japanese kids. It's in Naruto a couple times, too. You can think of it as roughly analogous to like, purple nurples or wedgies, i guess.

  • @ieatatsonic
    @ieatatsonic 7 หลายเดือนก่อน +4

    Shoutouts to Jefailey in Divekick, whose ground Super just pulls out a trophy and looks at it. It’s literally a move used to run out the clock, which is a real threat in Divekick.
    Ako in DFCI’s entire 214 series reduces your assist’s cooldown, with her EX version almost instantly refreshing the cooldown.

  • @drweegee123
    @drweegee123 8 หลายเดือนก่อน +18

    Robo-Ky’s entire existence is strange and weird

  • @_fakeies
    @_fakeies 8 หลายเดือนก่อน +45

    i always did think rise was a little weird in p4a, seeing good players use her is a treat though

  • @peterpallas1804
    @peterpallas1804 8 หลายเดือนก่อน +106

    being quite confident in my rhythm game skills, Rise's grab super is awful when playing online - you don't need perfect timing, you need to understand the exact latency at that moment before the note is in the hit window, which is changing every second even if you and your opponent are on wired connections. Labbing Rise throw and Using Rise throw are two different games entirely. Dee jay's sf6 super is very similar, but I've had less issues hitting the full combo

    • @Duskia
      @Duskia 8 หลายเดือนก่อน +2

      It's ok with rollback now though right ?

    • @peterpallas1804
      @peterpallas1804 8 หลายเดือนก่อน +6

      @@Duskia its better, but still not good. I can get a third of the inputs most of the time, but thats still garbage damage

    • @BornaDudeAlwaysaDude
      @BornaDudeAlwaysaDude 8 หลายเดือนก่อน

      Git Gud

    • @gregorymirabella1423
      @gregorymirabella1423 5 หลายเดือนก่อน +1

      Struggling with Sunrise Festival? *laughs in modern controls*

  • @sehtuk3953
    @sehtuk3953 8 หลายเดือนก่อน +17

    The removal of Ginyu being able to body-change mid-combo is due to a bug I think, something about the priority of moves being messed up.
    I was gonna mention Lilith's Gloomy Puppet Show from Vampire Savior, but then I realized it's basically a really clunky version of Rise's super. For the longest time though, I straight up had no idea what the super was even supposed to be.

  • @mrpinguimninja
    @mrpinguimninja 8 หลายเดือนก่อน +22

    GG is the freakshow of fighting games (and I'm all here for it). One of the things I kinda dislike in Strive is how sorta streamlined most characters feel compared to older games

    • @GraviteH1123
      @GraviteH1123 7 หลายเดือนก่อน

      Strive ruined some characters 😔

    • @mrpinguimninja
      @mrpinguimninja 7 หลายเดือนก่อน +4

      @@GraviteH1123 i wouldn't say it ruined, but they're different versions of themselves. I for sure wouldn't wanna have +R Testament again

  • @jojobizadTRASH
    @jojobizadTRASH 8 หลายเดือนก่อน +16

    I'm surprised you didn't mention Lilith's rhythm game super in Darkstalkers.
    Her super is a lot weirder because there's no visual cue to go off of. You have to memorize the input and the rhythm, so it becomes Simon Says with a tighter window execution.

  • @omnibot5848
    @omnibot5848 8 หลายเดือนก่อน +8

    Kinoko's rock super in Ultra Fight Da Kyanta 2 is probably the most unhinged move I can think of. It causes unblockable rocks to fall from the sky which can hit both players. Sometimes there's a red rock that will insta-kill, and the super even persists between rounds.

    • @hi-i-am-atan
      @hi-i-am-atan 8 หลายเดือนก่อน +2

      *YOU ARE KINOKO*

  • @SchAlternate
    @SchAlternate 8 หลายเดือนก่อน +39

    Have you considered a "best mid tiers" video? Characters that are overlooked for not being good enough to see consistent competitive play, but not low enough for people to use them to become the next low tier hero, but still interesting on their own right.
    Right off the bat I can think of Samus in Melee, who is borderline high tier, and has some wacky movement options thanks to her floaty nature and super wavedash, as well as some of the best zoning in the game... which unfortunately means she struggles against most of the top and high tiers in the game, which are primarily rushdown characters that can maneuver around her projectiles, thus her mid tier placement.

    • @SchAlternate
      @SchAlternate 8 หลายเดือนก่อน +8

      As far as a proper mid tier goes, however, there's Luigi, a tier below Samus. If you know anything about Melee, you'd already know how weird Luigi is and how that weirdness is emblematic of his playstyle as an off meta pick.

  • @Rhannmah
    @Rhannmah 8 หลายเดือนก่อน +17

    8:05 Nope! Not sure if she's the first one, but Lei Lei (aka Hsien-Ko) was way earlier! Way less item variance though.

    • @rigelseybert9406
      @rigelseybert9406 8 หลายเดือนก่อน +8

      The Darkstalkers classic of “originating so much cool fighting game stuff.” I think it’s even where the mechanics for Raging Demon come from

  • @RainbowLizardOne
    @RainbowLizardOne 8 หลายเดือนก่อน +5

    It's sad the Rise's rhythm game super isn't practical anymore since the PC port balance patch - the startup was increased from 48 frames (already high but there were ways to confirm into it), to 63 frames, making it near-impossible to confirm into and only really accessible in checkmates with scan-state oki against meterless, burstless opponents. That patch also made the execution on the SB version tighter, and since P4AU's rollback implementation was slightly dodgy, it's even harder to do online thanks to the input delay.

  • @Omnicrom
    @Omnicrom 8 หลายเดือนก่อน +11

    Given the only fighting game I've ever put any amount of time into is Final Fantasy Dissidia, I'm going to call out some of the weirder unlockable characters in Dissidia 12, including Gilgamesh who changes what weapon he uses every time he attacks (and they all have different bonuses, except the one that cuts your damage down to nothing) and Feral Chaos ( who is incredibly strong but has to specifically unlock niceties like his super mode, or a health meter that doesn't constantly shrink). Hell, some of the base roster characters are weirdos, Emperor Mateus is so focused on traps and setup tools he has almost no straightforward attacks and Exdeath who is incredibly slow and unwieldy, but if it gets off a counter-attack he just rips you in half.

    • @hambor12
      @hambor12 8 หลายเดือนก่อน +1

      Interesting ways of adapting Emperor Mateus, a scheming despot who works on trickery and Playing Multiple Long Games simultaneously, and Exdeath, who is a villain who was originally Just A Big Tree prior to becoming sentient

    • @Omnicrom
      @Omnicrom 8 หลายเดือนก่อน +1

      @@hambor12 Mateus' gameplay style fits him to an extent, but Exdeath in Dissidia really fights nothing like how he acts or fights in FF5 (or 14 for that matter).

    • @hambor12
      @hambor12 8 หลายเดือนก่อน +2

      @@Omnicrom i'm mostly being facetious for the sake of making the Exdeath is a Tree joke

  • @andreadicastro8525
    @andreadicastro8525 8 หลายเดือนก่อน +12

    NEVER CLICKED A VIDEO SO FAST IN MY LIFE, MR MIXTAPE VID WITH 2 OF MY MAINS IN THE THUMBNAIL

  • @N0vatique
    @N0vatique 8 หลายเดือนก่อน +7

    I think Mariah from the Jojo acrade game deserves a mention.
    She has a unique zoning play style that asks you to force your opponent to run into your sockets, leveling up the magnetism level which in turns strengthen her special moves.
    I really lover her 2C, where she throws a knife into the air that flies towards your opponent. Depending on your magnetism level, it range increases.

    • @curtisplays21
      @curtisplays21 หลายเดือนก่อน

      2C is a sweep, you're thinking of 4B

    • @N0vatique
      @N0vatique หลายเดือนก่อน

      @curtisplays21 Right, mixed it up, thanks !

  • @MusicoftheDamned
    @MusicoftheDamned 8 หลายเดือนก่อน +2

    I'm finally subscribed like I thought I already was. Anyway, a weird & funny move that no one has brought up so far is from the _Akatsuki Blitzkampf_ that people generally now knows exists because Akatsuki himself has gotten around a lot in the past decade. The move in question isn't one of his though but instead one of the character Sai's unblockable glare "grabs". They all curse you with a different status effect, but the C and super versions curse with a "status effect" that literally and only smacks you in the head with a *fish* any time you try jump while it's active.
    The funniest thing about it is that it's as practical as it is amusing since even though you can block or parry the fish, it *will* spawn right above you and will otherwise occupy you, making jumping almost a non-option for you while you're cursed by it. It's all the stranger because Sai is otherwise represented as a relatively serious if smug spy character in a slick suit, so it would basically be like if Genjuro from _Samurai Shodown_ just randomly had Faust's ass-stabbing super that you showed in this video.

  • @Skuttie
    @Skuttie 8 หลายเดือนก่อน +4

    Earthquake ripping ass in peoples face stands out for the more serious tone of Samurai Shodown

  • @megapussi
    @megapussi 8 หลายเดือนก่อน +2

    to be fair to guilty gear, fausts "interesting animation" is a real thing called kancho, basically a mean prank in east asia. never had it done to me but allegedly its really painful. its also referenced in naruto with kakashi's "1000 years of death."

  • @Anomaly188
    @Anomaly188 7 หลายเดือนก่อน +3

    I think in Xrd if the opponent gets the angel Faust can burn more meter to change it into a reaper, but that's expensive to do since it costs a YRC worth of meter on top of the 50% for the super in the first place.

  • @lollolrk
    @lollolrk 8 หลายเดือนก่อน +10

    One thing that wasn't mentioned, would be one of Jagi's supers from Hokuto no Ken! He makes you pick out how his name is spelled in Kanji. So cool. It even has a followup where they have to do it again, and if they mess up- they get stunned. Now that is a silly move. Even for HNK standards..

  • @AlriikRidesAgain
    @AlriikRidesAgain 8 หลายเดือนก่อน +2

    My favorite weird moves Anakaris, Servbot, and Son Son's weird installs in MVC2, and Seth and Rogue's move copying.

  • @Belesprit656
    @Belesprit656 3 หลายเดือนก่อน +1

    8:50, this series is weird. So is Naruto's Kakashi using a thousand years of death.

  • @heckincat1406
    @heckincat1406 7 หลายเดือนก่อน +3

    Good picks! While he's far less weird than the mentioned I think Yoshimitsu from tekken deserves a mention. He is the most unorthodox character in tekken, with moves that not only put him in weird stances but straight up kills him, like his suicide attacks. Not to mention everything else.

  • @abr3127
    @abr3127 8 หลายเดือนก่อน +6

    The thing about ginyu body change is the move is actually inherently strong and kinda broken but ginyu players just choose to never use it. This isn’t cause it’s bad it’s because ginyu himself is top tier, and uncommon enough to where most people don’t know how to fight him. So why bother swapping off your top tier knowledge check for a character you probably don’t play? It’ll very rarely see use like if the ginyu is at a huge deficit but usually the oki from his other level 3 is preferred

  • @strikermodel
    @strikermodel 8 หลายเดือนก่อน +2

    This video could honestly just be you saying "all arcsys characters" and end it there lol
    I'd also put tager too. I've never seen a character with a magnetic mechanic. Let alone that it has so many unique interactions based on where you and the opponent are.
    Jack-O in Xrd. I've never seen a tower defense character in a fighting game before or after her. Her Strive version is more like a traditional puppet character, so I wouldn't include it.

  • @umi5082
    @umi5082 8 หลายเดือนก่อน +2

    For Rise’s rhythm super you can press all 4 buttons at once and just focus on the rhythm.

  • @bigredradish
    @bigredradish 8 หลายเดือนก่อน +3

    i wish i had any good SNK examples of strange moves. like iroha's SSM where she boinks you to death on camera is Strange but like in the "keep your door locked while you play" way. kyoshiro's Get Ate By A Frog command grab is also weird but a little more understandable imo

  • @TheSeventhForce
    @TheSeventhForce 8 หลายเดือนก่อน +4

    That P4A super kinda reminds me of Lilith's Gloomy Puppet Show in VSav. Great video as always!

    • @QGfk1
      @QGfk1 8 หลายเดือนก่อน +5

      vsav is the "Simpsons did it" of fighting games 😂

  • @cenfre2866
    @cenfre2866 7 หลายเดือนก่อน +2

    This description of ginyu just got me to install DBZF

  • @astralguardian5930
    @astralguardian5930 6 หลายเดือนก่อน +1

    The interesting thing with Ginyu's body change, obviously it can be a comeback tool for newer people but the other interesting thing is that Ginyu's Body Change does have an extra benefit if you know how to play common characters or just most the roster in general. Since if you know the other character you can take full advantage of their traits while the opponent is left with a nerfed Ginyu whom they likely aren't used to playing as.
    So basically if you are a good or well rounded/adaptive player Ginyu's Body Change can end up being even more in your favor.

  • @MAYOFORCE
    @MAYOFORCE 8 หลายเดือนก่อน +1

    I used to play +R a lot with friends and it was always a hype moment whenever someone got caught in Faust's cup shuffle super

  • @TheNekoGentleman
    @TheNekoGentleman 8 หลายเดือนก่อน +1

    Faust is actually not the first "random item go" character in a fighting game. That honor belongs to Tesse, from Waku Waku 7. Although it was mostly random projectiles with different properties, and there was a version where she randomly scrolls between her items.

  • @ChurroDoughnut
    @ChurroDoughnut 7 หลายเดือนก่อน +1

    9:33 "Shame it's not in Strive"... If I had a nickel for every time I've uttered that statement, I'd be a very rich man.

  • @brub1738
    @brub1738 8 หลายเดือนก่อน +2

    Love your videos dude! One thing I do wished you mention is in Faust’s super in xrd (not sure if it’s like this in +R) that there’s a chance that even if you picked the right cup with the angel you still have a chance to get hit by the super

  • @samfivedot
    @samfivedot 7 หลายเดือนก่อน

    One of my favorites is Platinum's 5P in BlazBlue. During the animation, she'll make a sign for rock, paper, or scissors, chosen at random. Normally the sign she picks doesn't have any effect on gameplay. But in a mirror match, if two Platinums clash with a 5P, the one that made the winning sign becomes fully invincible for 7 frames. It's such a pointless detail and I love it so much

  • @ufcosmo8691
    @ufcosmo8691 7 หลายเดือนก่อน +1

    me waiting so patiently for any mention of zappa

  • @zakthewack
    @zakthewack 7 หลายเดือนก่อน

    Opening a random video just to hear a song I used to listen to all the time when I was 13 is a really surreal feeling

  • @TheInnerSanctuary
    @TheInnerSanctuary 7 หลายเดือนก่อน +1

    X-23's stealth mode in Marvel vs Capcom 3

  • @pieperson444
    @pieperson444 7 หลายเดือนก่อน

    One of the more common cards Iku takes in her deck in the fighting game hisoutensoku is a super that allows her to treat melee attacks as dodgeable projectiles.
    There's also a card that does nothing but if you use it 3 times you become invincible for 8 seconds. The fourth usage extends the duration of invincibility, but only if you're already invincible.

  • @AnthemHero
    @AnthemHero 8 หลายเดือนก่อน +3

    Considering you showed a Rhythm Game with "Live On Stage" I'm surprised you didn't mention Lilith's "Gloomy Puppet Show". But hey. Ammo for the next Strange Moves video, right?

  • @misteral9045
    @misteral9045 6 หลายเดือนก่อน

    Faust's special is called "stimulating fists of annihilation."
    From this special, we learn that about 1/3 the cast are INTO it, 1/3 the cast don't really feel it or are unbothered, and 1/3 the cast are REALLY into it (I-no, Raven, and Faust himself in particular).
    And Johnny is in denial.

  • @frustratedsquirrel
    @frustratedsquirrel 8 หลายเดือนก่อน +2

    Live on Stage is considered a strange super?
    (Looks over at Big Band from Skullgirls)

  • @3_14pie
    @3_14pie 3 วันที่ผ่านมา

    lilith awkwardly stood in place without a clue in the world of what to so so rise could dance

  • @joelcarrillo9802
    @joelcarrillo9802 7 หลายเดือนก่อน

    Faust really used the Titans Years of Death Jutsu effectively and I’m hear for it

  • @Yuzuuu
    @Yuzuuu 8 หลายเดือนก่อน +2

    Dan taunt super is a classic

  • @bork7964
    @bork7964 20 วันที่ผ่านมา

    Fun fact about faust's super, at least in xrd, even if you actually choose the angle, there is a chance it will just turn into a reaper anyways

  • @pseudonym6895
    @pseudonym6895 8 หลายเดือนก่อน +5

    Surprisingly for someone whose knowledge of the genre may come across as perhaps even terrifyingly eclectic, I can't think of many strange moves in their own right. However, one *great* example comes to mind: the cast of Wonderful World, a GG-esque doujin fighter.
    My mind went straight to Duna's j.236P - basically think Ky's air fireball but it bounces off the fuckin' floor. For what's probably the best zoning tool in the game, that's not even close to the full extent the game has to offer.
    For example, Lunathia. You stan Sabe's innocent, sailor-mouthed child or get the fuck out. With her Original Action (think like BlazBlue's Drive,) she can change the range of her S & HS normals alongside most of her specials. This inevitably makes one of the coolest zoners to ever walk God's Green Earth. (Ironic I say that as she's a demon.)
    Whilst Luna's the coolest example, there's other like Sasari - a pseudo-puppet zoner who summons/commands a miko doll to terrorise you, - Eldio - he can summon apparitions to fake out his movement & attacks for disgusting mixups - or Pale - a 'runaway' character in the sense she only stays away 'cause that's only when her moves will even contact.

  • @Lawanisnothere
    @Lawanisnothere 8 หลายเดือนก่อน +1

    "I see bed man i click"

  • @dormitory650
    @dormitory650 7 หลายเดือนก่อน

    surprised you didn't bring up item toss considering that's really the core part of faust's kit (especially considering with bedman, deja vu is also the core part of his kit, idk about the others though) but yeah his supers have always been so stupid i love him 😭 it's nice to see him get brought up in general though!

  • @AlluMan96
    @AlluMan96 8 หลายเดือนก่อน

    In terms of random item characters, Faust is certainly the mold that would be followed, but if you want to grasp at straws, there is one character that predates him in this category. Lei-Lei or Hsien-Ko from Vampire Savior/Darkstalkers has an item toss that functions semi-randomised. Her item toss has a set order to it at first glance with even a controlled variation, as hitting this special with different strengthed buttons will yield different items on the queue sometimes. However, the 8th, 11th, 22nd and 26th items in the queue are randomized between about like 6 options, with the queue ending and resetting to the beginning after the 32nd item in the queue (There are alot of duplicates in the queue). Another randomised part of it is that if an item that would be tossed is one already on the sceen, it will be skipped in favor of the next item on the queue, so the random item might have you skip an item by chance. The item pool is rather small compared to a more traditional item character and said items are all damaging projectile attacks. Variations come in different throw-arcs (influenced further by your ability to throw them at an upward, overhead-arc with heavy punch) and for certain items to instantly stun the opponent on hit. Again, compared to the chaos of a character like Faust, it's alot more tame and controlled. However, I think it's an interesting footnote and I find Vsav/Darkstalkers an endlessly fascinating game for it's major role in setting foundations for alot of mechanics in future fighting games, which can be sometimes forgotten in it's modern day obscurity.

  • @octanecat3825
    @octanecat3825 7 หลายเดือนก่อน +1

    Kinda strange you didnt cover Bedman? From strive since its a similar concept to their xrd iteration. Then again, that would make this video have 3 gg characters which would feel bloated so its understandable

  • @danusio7548
    @danusio7548 8 หลายเดือนก่อน

    man you cover such interesting topics and explain them so well
    id be so down if you did more videos like this one

  • @gabrielsalinas1019
    @gabrielsalinas1019 8 หลายเดือนก่อน

    Also, bedman? Adds a similar mechanic that makes him super strong specially since it’s like the seals that stay WITH THE BED making it more flexible and harder to miss

  • @hellothisismufin
    @hellothisismufin 4 หลายเดือนก่อน

    I love Risotto's invisibility from Jojo's All-Star Battle R. It makes him immune to all projectiles (that don't use super meter) except specifically those from Narancia and Mariah. Narancia's exception makes sense, because of plot reasons, but Mariah's is REALLY interesting because it actually requires you to understand how their respective Stands work to intuit. Mariah can increase magnetic attraction on target that touches Bastet, and Risotto can do largely the same remotely because of Metallica. Because Risotto's invisibility is a result of him using magnetism on iron sand to reflect light around him, he's constantly manipulating a magnetic field around him so as a result all of Mariah's attacks would be incredibly effective on him because of how she fights. It's a super cool interaction that they didn't need to do, but that's part of why I love All-Star Battle. They really go all out with the character references, it's honestly insanely hype.
    Actually, fuck, even just Rohan or New Moon Pucci could make a list like this they're both really fucking weird.

  • @Bulbasaur1256
    @Bulbasaur1256 7 หลายเดือนก่อน +1

    I'm just curious, if the Ginyu player gets a KO while swapped, does it kill the opponents character? Or is it a case that you permanently have the swapped character until it's death?

  • @MoldedMango
    @MoldedMango 7 หลายเดือนก่อน

    Alessi in heritage turning his opponent into a child/jojo reference, altering both movesets temporarily

  • @mustascio
    @mustascio 8 หลายเดือนก่อน

    What comes to my mind more than weird moves is weird mechanics/meters exclusive to one character in a game (junpei’s baseball), maybe that can be the base (keh) for a video

  • @crackedmateria4991
    @crackedmateria4991 2 หลายเดือนก่อน

    In Soul Calibur, Yoshimitsu has a command grab that drains life from the opponent...and another that drains Yoshimitsu's life and gives it to the opponent.
    Additionally, the Full Moon version Neco Arc Chaos in Melty Blood Actress Again Current Code has a move (EX: Super Electromagnetic Secret Nekoeste: Stamp Relay of Western Japan) that instead of dealing damage, heals the opponent and causes circuit break (makes Meter unusable for a while) at point blank.

  • @Brainstrain
    @Brainstrain 8 หลายเดือนก่อน

    You can’t be most unique, unique means one of a kind

  • @reidwebb4621
    @reidwebb4621 8 หลายเดือนก่อน

    I guess Bedman's replay mechanic was what inspired the mechanic of the same name for Abacchio in JJBA: All Star Battle R? That game has some pretty interesting characters, I think it would be cool for you to cover it sometime

  • @geostelar8517
    @geostelar8517 8 หลายเดือนก่อน +2

    For anyone who has problems with rise rhythm game, the game only checks if you click said button at the right time and nothing else before or during so if you set a button to press a b c d at the same time and mash it you'll get a perfect every time

  • @someguy1ification
    @someguy1ification 8 หลายเดือนก่อน +1

    I mean, you've already showcased p4a...
    Junpei is playing baseball. Not any single move... His whole character.
    And mvc3 has Phoenix Wright and Frank West.

  • @thisismybassgun
    @thisismybassgun 8 หลายเดือนก่อน

    Shout-out to Mister Acolyte's *insane* Ginyu team mix, he makes it look easy.

  • @lukezane7952
    @lukezane7952 8 หลายเดือนก่อน +3

    Came for sick content
    Left for shadow world slander
    Good vid tho

  • @SwerveStarEx
    @SwerveStarEx 7 หลายเดือนก่อน

    The weirdest special move kit I can think of goes to Koishi Komeiji in the airborne Touhou fighting games. Yes, "airborne." The fact that you're playing a bullet hell fighting game where you are actively flying around but still using standard 2D fighter mechanics is already weird, but Koishi is a character whose abilities are based on the subconscious, and she has built that into not only her special moves, but also some of her strong attacks. When you use one of them, she'll get a ring rotating around herself of a color related to the move. This move is now something she is subconsciously thinking about doing. Koishi will then stop whatever she is doing and *use* the move if the opponent fulfills a specific condition, without you needing to input the attack. For example, she has an anti air that comes out if the opponent ever moves above her, and she has a fullscreen command grab that will come out if the opponent is ever horizontally level with her and in hitstun or something funky like that (it's been a long time since I've played the game). I seem to recall that she could only load so many of these moves at once, but I don't remember how many.
    Oh, as an added bonus, her dash is very slow but, if used while on the center line (on the "ground" that you gravitate towards in the air) she turns invisible and reappears behind the opponent.
    Update: She also has an attack where she sneezes at the enemy with a huge hitbox and decent knockback for zoning, but every second time she tries to use it, she won't sneeze and the hitbox won't come out. So you kind of have to "reload" it.

  • @jabber9978
    @jabber9978 8 หลายเดือนก่อน

    Lilith’s “Showtime!” Super from Vampire Savior

  • @comfyghost
    @comfyghost 8 หลายเดือนก่อน

    there's a game called slap happy rhythm busters, and it's a fighter for the ps1 where the gimmick is everyone has a rhythm game super, and ironically they're not that useful since they cost three bars of meter which is better spent elsewhere, even if you are good at rhythm games, but you get a cool cinematic finisher if you land a kill with them.
    even beyond this gimmick the game has a really nice cell shaded aesthetic, like a somehow brighter and more colourful jet set radio.

  • @BlackdragonTheShadow
    @BlackdragonTheShadow 8 หลายเดือนก่อน

    In the Touhou fighting games one of the characters Yukari has a rather interesting special… especially if you don’t fullly know the lore b/c in this rather Fantasy looking world Yukari can hit her foes with a FREAKING TRAIN

    • @BlackdragonTheShadow
      @BlackdragonTheShadow 8 หลายเดือนก่อน

      Oh forgot the best part in the most recent one AOCF… not only does she get this Manic theme that sounds like a Train barreling down the tracks… THE TRAIN ALSO EXPLODES!!!

  • @plasentaman6061
    @plasentaman6061 7 หลายเดือนก่อน

    Bedman was my favorite new addition to th gg series haven't played strive didnt catch my eye and i love me some GGsince ps1 days

  • @restlesscentral2692
    @restlesscentral2692 7 หลายเดือนก่อน

    Surprised there is no mention of Joy Mech Fight on this list, while it is an NES fighting game it does feature some unique and strange moves such as the Sukapon Roll from Sukapon. A Blanka ball style charge move that during it's active time gives you variable options based on the button you press and the timing of the press; examples would be pressing the punch button allows you to perform a jump which conserves the momentum of the roll which goes higher depending on how early you press the punch button, pressing the kick button performs a small hop in place to catch certain jumps and faint an opponent's punish option, and a secret third option where performing half circle back and both the punch and kick buttons performs the "crazy roll" which is a much less mobile hop that deals the most damage out of any move in the game, it's trajectory and damage is completely random but is heavily rewarding if you land it.

    • @restlesscentral2692
      @restlesscentral2692 7 หลายเดือนก่อน

      Sincerely hope the game can be covered on the channel, for a channel about fighting game talk or oddities a game like Joy Mech Fight could be worth talking about for it's varied roster, inputs system, and it's general mechanics which would make for good content.

  • @Tennosan
    @Tennosan 6 หลายเดือนก่อน

    I used to main Rise because I liked her as a character and because her rhythm game based special move

  • @chickensandwich9977
    @chickensandwich9977 4 หลายเดือนก่อน

    That was such a pleasant video
    I'm not a fighting game guy, but this was very interesting

  • @pineforest3763
    @pineforest3763 8 หลายเดือนก่อน

    WOOO BEDMAN WOOOO BEDMAN? AS WELL IN STRIVE WOOOO

  • @Apalapan97
    @Apalapan97 8 หลายเดือนก่อน +2

    Darun Mister from Street Fighter EX2+:
    Gamble Of Darun.
    It's his Level 3 Super, it's a multi-grab super done with 360º+ 3 Punches.
    After it begins, both players are put in this minigame where Darun has to do 360º+P or 360º+K inputs and the opponent has to press either Punch or Kick, to try and guess Darun's input. If they guess correctly, they break out of the grab, even damaging Darun back if they guess on theitr first try. If not, Darun proceeds with the next grab of the sequence, dealing more and more damage on each stage.
    On the 5th and last stage, if the opponent didn't break out, Darun proceeds to bend their opponent into a pretzel for about 10 seconds, before slamming their head into the ground from the fucking stratosphere for an *INSTANT KILL*
    What makes it even more interesting is that the last input is not a 360º; it's a secret input not explained either in-game nor in the manual, and is also a completely unique input (Spoiler ahead I guess):
    .
    .
    .
    Charge Up, Down, Up + punch or kick.

  • @glassyloss4715
    @glassyloss4715 7 หลายเดือนก่อน

    MK11 believe it or not, its called Shifting Sands. Geras has it. It's.. akin to an odd almost false wall on either edge, but for only one launcher it seems. Really weird underused move that can pull the enemy out of hitting you as it drags them to the center, and can actually make Geras plus after getting hit due to the string whiffing halfway through

  • @sirchris6047
    @sirchris6047 7 หลายเดือนก่อน

    lowain going undrafted is mad

  • @Macaulyn_97
    @Macaulyn_97 8 หลายเดือนก่อน +1

    I'm surprised you didn't mention Lilith's Gloomy Puppet Show or, well, anything in Skullgirls.

  • @blazaybla22
    @blazaybla22 8 หลายเดือนก่อน +1

    Idk how well it would fit in but I do think Geras from MK would be a good fit for a video like this. Lots of stuff related to manipulating time - one ability from casual MK11 allowed him to add and subtract time from the round timer. Another (tournament legal) ability replaced his combo breaker with a full rewind out of a combo along with rewinding health to where it was at the point being rewound to. Very interesting character for an NRS game imo

  • @failedkirby618
    @failedkirby618 8 หลายเดือนก่อน

    Wow more content! Love your vids!

  • @alexsheperd2060
    @alexsheperd2060 7 หลายเดือนก่อน

    I like playing Ginyu purely because at the end of the day if I hit the body change it doesn’t matter how good I am at Ginyu it matters how good you are at Ginyu

  • @Leet-iz2fz
    @Leet-iz2fz 8 หลายเดือนก่อน

    Surprised there was no shoutout to Bedman?'s error 6E, which is fittingly a malfunctioning, fucked-up, barely controllable version of Deja Vu.

  • @redhunter9669
    @redhunter9669 7 หลายเดือนก่อน

    I propose the entirety of jumpei’s moveset

  • @len1802
    @len1802 6 หลายเดือนก่อน

    One HC of Ruby Heart that makes you throw some knifes and doesn't really do much damage

  • @adamswing6115
    @adamswing6115 7 หลายเดือนก่อน

    Holy shit based liquid tension experiment

  • @Morrigan101
    @Morrigan101 7 หลายเดือนก่อน

    Hsien-ko has a random throw projectile way before faust

  • @evolancer211
    @evolancer211 7 หลายเดือนก่อน

    Faust is a two in the stink type of guy huh

  • @tricksyfroggy
    @tricksyfroggy 7 หลายเดือนก่อน

    rise's rhythm super is actually not the only one of its kind-lilith in vsav/darkstalkers has the same thing!

  • @nugget1019
    @nugget1019 8 หลายเดือนก่อน

    Bedman my beloved, missed opportunity to talk about te best super in the game though