KINGs: Tricktakers - How to Play + Character Abilities Explained

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 23

  • @tricktakers7617
    @tricktakers7617 ปีที่แล้ว +11

    This is a really informative video. Thank you for your wonderful video.🥰
    ・The design on the back of the playing card will change in the product version.
    ・In the product version, cookie victory points will be wooden pieces.🍪🍪🍪
    これは本当にわかりやすい動画です。素晴らしい動画をありがとうございます🥰
    ・製品版ではプレイングカードの裏面のデザインは変わります
    ・製品版ではクッキー勝利点は木駒になります🍪🍪🍪

    • @tigriscallidus4477
      @tigriscallidus4477 ปีที่แล้ว +1

      Hey since you state that some things will change in the final version let me give you wome comments:
      1. Why do the cards nor hqve numbers on the top right? Most modern trick taking games have that, since this makes it soo much easier for left handed people to play. Not having this is just an annoyance to all left handed people (10% of the population)
      2. There are 2 cards with "exhaust" abilities. These cards could easily be setup abilities (it would not change much) and this would make the game less complicated and more elegant. (The game is definitly lacking elegance)
      3. It is a bit strange that the cards say "3 wins" and not 3 "tricks" since a win is normally something else. So changing that to trick would make it more clear.
      4. It is again not really elegant that the drafting phase works different in the first round compared to the other rounds. If you would just give each player a random king, at the start you would just have to do 1 form of drafting. Of course for the firdt round it is more strategic if you can choose the king etc. But for 2/3 rounds you have to play anyway with what you have.
      5. Having a different bidding phase in round 3 is the same. Why not just always allow to use 1 or 2 cards for bidding? Would it make that much of a difference? (Also the jacks which do not have 3 on the front side are quite a bit better than the others since they give a bigger choice.
      6. I think it is not a good idea to hsve the bidding on the back of the cards. Thid makes it harder for new players to know which cards can do which bids, and also when bidding cards you have to somehow hide your cards until everyone has chosen. If these cards would have all the same back and just instead have the bids upside down on the bottom (like the old magic the gathering flip cards). This would allow to just place a card on the table facedown when you have chosen and all simultaneously reveal. Without people spying on each other.
      All in all the game looks interesting, it is just really not elegant, what most trick taking games are especially since they are considered lighter games normally.
      This game had a 30 minute explanation video which is really long!

    • @tricktakers7617
      @tricktakers7617 ปีที่แล้ว +7

      @@tigriscallidus4477 Thank you for your comment.
      (I'm not good at English, so I'm sorry if I use rude expressions.)
      (1)
      I have a problem here. If we were to write a number on the top right, we would have to reconsider the design of the top right of Jack and King.
      Only numbers from 1 to 10 may be added to the upper right, or we may keep the design as it is this time.
      (2)
      It's a matter of my taste.
      I don't like to rely too much on the luck of my opening hand. I don't want to make a game that relies heavily on memory.
      (3)
      This may seem strange.
      In Japan, we say "win" when we take a trick. Therefore, it may be said that it is a Japanese-style expression.
      (4)
      Because I felt the current rules were more interesting.
      We also have recommended parties for first-timers.
      You can also randomly distribute the King cards and then play with the same draft rules as in the second round.
      (5)
      This is to increase the possibility of a come-from-behind victory by creating a chance to earn a big score in the third round.
      I prefer the rules to change gradually as the round progresses. This would be a matter of preference.
      (6)
      You are right, it will be difficult to play at first glance. But do you know a trick-taking game where you can activate a character when used face up and bid when used face down? If it doesn't exist yet, I think it deserves a game.
      Everyone bids at the same time under a shout. It's certainly not elegant. But it makes me feel like I'm playing a game with everyone, and I like it. This would be a matter of preference.
      I think it would be better if there was more variety in trick-taking games.

    • @tigriscallidus4477
      @tigriscallidus4477 ปีที่แล้ว +1

      @@tricktakers7617 you are not rude at all, I might have been a bit to direct if anything!
      I think the game is interesting! And I agree that having new trick taking games is interesting.
      My points are also nothing big.
      1 is just really thst a lot of modern trick taking games (even Tichu) have numbers in all 4 corners of the card. This allows left handed people to hold the hands in the right hand. In your game this would not be possible since these people could then not read the numbers of the card. (It is fine if it is not on J Q K, since these are not hold in the hand).
      6. I dont think your game as a whole is too complicated, it just has so many exceptions in the rules. "You draft the 3 cards according to initiative EXCEPT in 1. Round ." "You play always 1 bid cards EXCEPT in 3rd round." "The first card played always wins EXCEPT with kings." "Special cards have settup effects and passive effects EXCEPT the chearleader and hermit." (And both these cards would work as settup.)
      Thats what I meant with "not elegant" there are a lot of small exceptions (some of which do not feel necessary).

    • @tricktakers7617
      @tricktakers7617 ปีที่แล้ว +3

      @@tigriscallidus4477 (A)"You draft the 3 cards according to initiative EXCEPT in 1. Round ."
      The order of the second round draft depends on which king is selected in the first round. The character selected for the second round is
      Cannot be selected in the 3rd round. The 1st to 3rd rounds are connected loosely. This means you have to play proactively. The fun that strategy thinks is born. When comparing the disadvantages of adding exception rules to the advantages of fun, I think the fun outweighs the benefits.
      (B)"You play always 1 bid cards EXCEPT in 3rd round."
      This allows you to get a big score by being able to do 2 bits. Alternatively, you can use all three characters face up by flipping the Jacks. The final round is different from the 1st and 2nd rounds, creating the atmosphere of the final showdown.
      We believe that the excitement of the game outweighs the benefits of exceptions to the less elegant rules.
      (C)"The first card played always wins EXCEPT with kings."
      In the early playtests of the game's production, King also won first out. The goal was to simplify the rules. However, this didn't make the game fun. I believe that the strongest card should have a weakness. However, if all players use the king, a rare first win situation is created. Have all the kings been used, or have not even one king been used yet? This difference greatly affects the play of the hand. In other words, the development of the game changes. This exception rule creates diversity in game. I believe that the benefits of exception rules outweigh the drawbacks.
      (D)"Special cards have settup effects and passive effects EXCEPT the chearleader and hermit."
      I didn't understand it as an inelegant problem.
      The important thing is not the elegance itself, but whether the less elegant rules add to the fun.I think.

    • @CardsUnbarred
      @CardsUnbarred  ปีที่แล้ว +2

      ​@@tigriscallidus4477 I also just want to point out that having the Hermit and Cheerleader abilities be during the round vs setup actually makes a big difference. If you are forced to do it during setup then you will have to make choices on which cards to discard (for Hermit) or which card to pass (for Cheerleader) before you have win or lost certain tricks during the round.
      For example: Let's say your bid card is 0/2 tricks. You were dealt 4 Blue, 10 Green, 3 Black, 8 Black, and Rare. If this was a setup ability you would be forced to draw and discard right now (which cards do you discard? Which cards will win? Which will lose? Hard to say...) But if you can wait to use the ability you can play out the hand for a couple tricks and see what you win/lose with. Maybe you thought the 3 Black was going to lose, but you won with it and now you are worried you will win too many or on the flip side you lose with the 10 Black and now need to scramble for the second trick. So this can allow for new cards late in the round that might help with that. Same goes for the Cheerleader with passing your partner a card they might need to win or lose with.

  • @Achtergelatenhond
    @Achtergelatenhond ปีที่แล้ว

    Great video and clearly explained. Def. backing this game on Kickstarter now.

    • @CardsUnbarred
      @CardsUnbarred  ปีที่แล้ว

      Thank you so much for watching and for your kind words. Enjoy the game!

  • @muncho81ify
    @muncho81ify ปีที่แล้ว

    Hi. Just watched the video and understand most of it. Just a couple of questions:
    1. Are queens higher than rare cards or just kings?
    2. If king is played and another player plays their king and wins the trick, does your king remain flipped?
    3. Are cards played in priority order, or clockwise from the start player (highest priority/trick taker)?
    Thanks for any help.

    • @CardsUnbarred
      @CardsUnbarred  ปีที่แล้ว +1

      Hey first off, thanks for watching! To answer your questions:
      1) The Queens are never played into a trick. They are simply an extra ability that you can trigger before you play a card into the trick.
      2) Yes, it remains flipped. You will only ever get to use your King once the entire game (win or lose), so choose wisely!
      3) Clockwise from the start player.
      Hope this helps and I hope you like the game!

  • @ardegrella
    @ardegrella ปีที่แล้ว

    Ryan, where did you order those sleeves from?!?! Are they
    KADOMARU?
    Fantastic video as always!

    • @CardsUnbarred
      @CardsUnbarred  ปีที่แล้ว

      Those sleeves were already on the cards when Hiroken sent it to me, so I don't know exactly what they are!
      Thanks for watching and for the kind words as always 🥰

  • @andrewd118
    @andrewd118 ปีที่แล้ว

    Couldn't get a sense of this in the rulebook or your video: when you play the red queen "on your turn", does that mean instead of playing a regular card? The other queens (and indeed, all other playable cards as far as I can tell) still have you playing a card as you regularly would. So is it true that with the red queen you'd end up with one extra card in hand at the end of the round? Or is it assumed that you play as usual and then, incidentally, also "play" the red queen.

    • @CardsUnbarred
      @CardsUnbarred  ปีที่แล้ว +1

      Hey Andrew. I answered your question on BGG 😁But I will answer here for others to see as well. You play the Red Queen in addition to your regular card. So you would simply play the Red Queen, gain +1 trick, and then play a card to the trick as normal.

    • @andrewd118
      @andrewd118 ปีที่แล้ว

      @@CardsUnbarred Thanks so much!

  • @troynewhoff9542
    @troynewhoff9542 ปีที่แล้ว +1

    Do you lose your king if another king is played to the trick after you play yours? Or just lose the trick but keep your king?

    • @CardsUnbarred
      @CardsUnbarred  ปีที่แล้ว +1

      You lose the trick, but keep your King.

  • @boeta9778
    @boeta9778 9 หลายเดือนก่อน

    in term of ease of play how would you rating it from 1-10?

    • @CardsUnbarred
      @CardsUnbarred  9 หลายเดือนก่อน

      I'd probably say a 6-10. Really depends on how much prior trick taking knowledge/experience the player has. This is definitely not a game that you would show off to someone who has played little to no trick takers. And for those experienced it can still be a little daunting. It's a lot of upfront rules overhead. However, it's a rather smooth game and has so much replayability and variability once everyone knows how to play. It can play really quick if nobody asks questions. The flow of each round fits and there is only a minor difference in Round 3. So, the ease of "play" (emphasis on play itself) is actually pretty good, I'd say a 3-5. It's dealing with everything before the play part that makes it harder.

  • @Hanes.Review
    @Hanes.Review 10 หลายเดือนก่อน

    Which one is better, tricktakers or Kings: tricktakers?

    • @CardsUnbarred
      @CardsUnbarred  10 หลายเดือนก่อน

      This link to my previous comments that are related-ish to this question might help you a bit. boardgamegeek.com/blogpost/142741?commentid=11329264#comment11329264
      Extremely short summary: I personally like Tricktakers more, but if you like bidding in your trick taking you may like Kings more.