Hey everybody! After double checking my sheet MANY TIMES, there still 1 error managed to pass through which is Cav Chest piece. The Iconic IV gives Damage to troops on the map not to rallies or garrison. Also 4:55 there has been conflicting info with Awaken IV that it is actually bonus not boost. I wasn't able to verify this because I DO NOT have awaken IV equipment. But even if it was bonus, the calculation on the sheet is correct. However, since its bonus, it will have diminishing return effect.
This dude is making RoK math great again! 😊 I don't blame you for holding the spreadsheet to the video. That's intellectual property. People can still access it, but in such a way that rewards the man who did the hard work. Thanks for all you do! 😊
WARNING! cav body armor gives damage to troupe on the map! Not against rally and garnison (yes lilith prefer cav than the rest😭😭) Also having a finishing graph at the end to summarize at which iconic level you should crit it can be a good idea, think about it in the future. Just don't forget to put your name on it for the publisity 😉 (If you don't do it people might take the information without saying it comes from you😅)
thank you so much for pointing the error man! it feels crushing to have 1 error slip through and for it not to be perfect but I guess this time I will make a pinned comment.
I decided to refine first, I was lucky. The chest and boots came out with talent the first time, the pants two attempts, the kvk helmet 2 attempts. I only need the weapon and accessories.
After adding the awake system i notice nobody talks about the free special talent when crafting your 5th gear and how awakening pretty sure make you miss the special talent opportunity. We have no clear indication besides being at 75%
yeah, specially if all gear is Tier III, you get like, +3.500 unit capacity, which means if you go 1v1 against a march with basically the same potential as yours, you will consistently resist the disadvantage of troop loss dmg reduction during the 1st skill cycle, which can have a snowball effect, since in average, you will always have a bit more units remaining, and deal more damage with skill cycles - maybe specially important if your commander has some instant proc damage that can trigger this advantage before the 1st skill cycle (LC/Alex, etc) but we are still talking a minuscule advantage very very shy
probably its best to awaken II then special talent for open field. I havent calculated ring and horn because of too much RNG and other factors. I would even suggest not to go for refinement for ring and horn because you will end up crafting a lot of them. and on your 5th try its always a crit. so maybe after you equip all your marches with the accessories, then you can consider awaken II, then special talenting.
Very rough estimation is like 2.5 times. So if we round up, that would be 3 tries on average. But the number of tries is going to depend on what you score in your first try. As I mentioned in the video, if you get +25, you most likely refine total 4. +50 is 3 total and +75 is 2 total. And these 3 have similar chance of 30%. (kind of like rolling a dice that has similar probability of each side) And getting +100 in the first try is only 11%.
First Awaken will cost you iconic crystal and gold. The next levels will cost you blueprints+materials. And higher the awaken level is, the more it will cost.
Hey everybody! After double checking my sheet MANY TIMES, there still 1 error managed to pass through which is Cav Chest piece. The Iconic IV gives Damage to troops on the map not to rallies or garrison. Also 4:55 there has been conflicting info with Awaken IV that it is actually bonus not boost. I wasn't able to verify this because I DO NOT have awaken IV equipment. But even if it was bonus, the calculation on the sheet is correct. However, since its bonus, it will have diminishing return effect.
You forgot to add that when you refine equipment you still can awaken it 1 time without materials
On 5th craft you have 100% crit it also says it in the description & I have done too..
This dude is making RoK math great again! 😊 I don't blame you for holding the spreadsheet to the video. That's intellectual property. People can still access it, but in such a way that rewards the man who did the hard work.
Thanks for all you do! 😊
Thanks. Finally an answer with calculation not just feeling
You are insane. I love your content. Thanks for the hard work
Thanks man you are my favorite channel for theorycrafting my set up !
I have made an infographic on this information to keep on hand
Awesome Vids. Helps a lot. 👊👊👍
Really good video based on actual numbers and not just opinions!
You forgot to add that when you refine equipment you still can awaken it 1 time without materials
Excelent explanations, thank you !
Don 't stop, keep going!
WARNING! cav body armor gives damage to troupe on the map! Not against rally and garnison (yes lilith prefer cav than the rest😭😭)
Also having a finishing graph at the end to summarize at which iconic level you should crit it can be a good idea, think about it in the future. Just don't forget to put your name on it for the publisity 😉
(If you don't do it people might take the information without saying it comes from you😅)
thank you so much for pointing the error man! it feels crushing to have 1 error slip through and for it not to be perfect but I guess this time I will make a pinned comment.
Great video! once again really helpful
Matematic man always the best 🔥🔥🔥
Good job 👍🏻
Good math as always.
I decided to refine first, I was lucky. The chest and boots came out with talent the first time, the pants two attempts, the kvk helmet 2 attempts. I only need the weapon and accessories.
After adding the awake system i notice nobody talks about the free special talent when crafting your 5th gear and how awakening pretty sure make you miss the special talent opportunity. We have no clear indication besides being at 75%
that is actually great point!
thx bro, like it
very cool information
I will support every rok content creators hahahaha
Nice vid.
Worth noting that while not huge, the tier 3 awaken boosts to march capacity do also add benefit.
yeah, specially if all gear is Tier III, you get like, +3.500 unit capacity, which means if you go 1v1 against a march with basically the same potential as yours, you will consistently resist the disadvantage of troop loss dmg reduction during the 1st skill cycle, which can have a snowball effect, since in average, you will always have a bit more units remaining, and deal more damage with skill cycles - maybe specially important if your commander has some instant proc damage that can trigger this advantage before the 1st skill cycle (LC/Alex, etc)
but we are still talking a minuscule advantage
very very shy
Hello. Thx for great work. What about ring and horn, or other accessories?
probably its best to awaken II then special talent for open field. I havent calculated ring and horn because of too much RNG and other factors. I would even suggest not to go for refinement for ring and horn because you will end up crafting a lot of them. and on your 5th try its always a crit. so maybe after you equip all your marches with the accessories, then you can consider awaken II, then special talenting.
Good Video rise of kingdoms in 2024 ❤❤
Hi brother, then what is better? thanks in advance
Have you calculated how many tries it takes on average to get a special talent? (for example 2.3 tries)
Very rough estimation is like 2.5 times. So if we round up, that would be 3 tries on average. But the number of tries is going to depend on what you score in your first try. As I mentioned in the video, if you get +25, you most likely refine total 4. +50 is 3 total and +75 is 2 total. And these 3 have similar chance of 30%. (kind of like rolling a dice that has similar probability of each side) And getting +100 in the first try is only 11%.
I think you did the precise math and came up with 2.3. Didnt you?
@@LetMeCookROK no i didnt it was just a random number
@@LetMeCookROKmy english isnt so good. i said that number so you can fully understand what i asked
@@LetMeCookROK but i have calculated and i found this rn
1st try=11%
2nd try=36.49%
3rd try=37.2821%
4th try=15.2279%
Can you share the recommendation sheet?
it is smart to use the vid as the sheet. ohterwise the vid won't be seen
i just come for the conclusion, not gonna see the numbers. hahahaha
Sometimes I do that too but at least leave a like to the video to support the dude 👌
Awaken costs gold and refining costs materials. Why are we comparing the two?
First Awaken will cost you iconic crystal and gold. The next levels will cost you blueprints+materials. And higher the awaken level is, the more it will cost.
nice new hair
Wasnt what I was aiming for. I got played! 😂
You still in 2998?
2994. i am still there.
Meanwhile whales just crit and awakened to level 5 without calculating 🤭😊
yeah but even for high spender this takes some time, it's a very heavy toll on BP and materials
Perfect example of victim mindset