Just in case some of you guys didn't see it, I've started uploading a very detailed run where I take out the 3 major factions and collect every Meitou weapon in the game with a solo character th-cam.com/play/PLxuBM1dB9ti5uzk6sUmwqaSdS6vbbwpbS.html
@@misspurdy27288 True enough, once you get a second dude you can get away with doing that. I like to do solo runs sometimes, though, which complicates things. Granted, that's on me for playing solo, but you get the point.
@@dakota48 "This bear clawing me to death really isn't that bad, Beak Things would really be so much worse right now. I'll probably be fine, my toughness was leveled up after the mountain lion attack an hour ago."
just south of the waystation in the grey desert, there is a valley right at the borders of the grey desert, venge and black desert. the valley is protected by impassable cliffs and a plateau, only ONE way in and out! there is iron in the valley, there is 80-70% water in the valley, there is 100% fertility!, and good wind. only thing its missing is copper, but there is plenty of that just outside the valley. also, nobody claims this land. drawbacks: 1) occasionally you will get hit by a stray laser. but not a serious issue, since you are in your base, and you should have plenty of beds. 2)it can be cramped. you wont be able to build than 20 farms max, but considering some land will be used for buildings, real number is around 12 farms max. enough to feed 30 member on regular hunger rate but forget about distilling rum as you will barely be able to feed your crew of 30 on normal hunger rate. if you are playing .25 hunger rate, as i do, valley can barely support 10 crew.
@@amafuji nope. You will be limiting yourself from having fun basically, as pack animals and extra squad members are literally not viable early game unless u stuck gold and food management will be your constant priority, you will be only interested in skeletons, it would not affect prisoner runs tho. If you want an extra challenge such as deadlier battles, consider only increasing chance of death to x4 and nest multiplier to x4, so every fight is literally life or death without good medic and strategic retreats. Global damage multiplier should not be touched unless u know what you are doing, however 0.5 for to 1.25 range should be fine-ish, at 4 it becames a limb decap festival, where the crossbow cheese reign supreme(not fun) and a stray shot from a toothpick means instant death + delimbing , fine tune and see what works for you. Consider modding your vanilla gameplay or not playing kenshi as the fun last only the first few playthroughs, both from a realistic roleplay perspective (which sucks as it is not) and squad management perspective. You find yourself either funneling yourself into the miner role, hiver exploitation role, lure bandits into town role, or assassin or thief role, a trader role (the worse by far) or just basically being a shitty slave role.
@@Hypeman5454 That's what I assumed a faster hunger rate would be. But I find it appealing to disincentivize recruiting too many people. I tried global damage at 2x but crossbows and unblockable aoe made it unplayable. Which is a shame because I otherwise really liked the fights at 2x, they felt much more weighty, and when people went down they didn't get back up.
Field Report from a total Kenshi Noob - days 1 to 7, My first week of nearly continual bad luck and glimmers of hope. This video inspired me to buy Kenshi and try it out as it looks like a rather open world survival game. I went in totally green and spent the first few moment just understanding how to move my character and what buttons did what on the interface. Luckily I decided to spend some of my starting credits on a bunch of food and med packs and then set off for the Gray Desert. It took me a little while to figure out how to move and plot a viable route but I eventually succeeded in going somewhat eastward and was happy to see that locations automatically appeared on the map when I discovered them. I was not aware of the scale of the world nor my speed (or lack thereof) so I am glad/lucky I stocked up on food. I was getting somewhat close to the Grey Desert, somewhere in the far northeast of Venge when I misjudged the hostility of some of the "camel" animals or at least their agro zone. I thought I had given them a wide enough berth but apparently they had changed direction at some point and were suddenly charging me from behind. They messed me up badly and I was rendered unconscious so I could not figure out how to heal myself as I watched myself start to bleed out. Even though there were about 3 or 4 help and hint messages that showed up they all would not work because I was unconscious. Talk about frustration, and I was only half way into the first day. I was not sure what to do as my character was slowly dying but at this rate it would take a while... My head wound prevented any healing. So I quit. As luck would have it the auto save had not kicked in so when I restarted the game my character was alive, totally healthy and just about to encounter the killer camels. This time the camels did not spawn in and I was able to make it to the Grey Desert and the base in this video at just about the same time as shown. I was nice to see that trading caravans have a light with them. It took a second for me to figure out how to talk with them. Watching this video helped. I made it to the base and was happy to see all the characters that showed up in the video. So, bought a few more med packs and waited for the first clump of NPCs to wonder by. Realize, at this point, except for the strength gained by running all this way I was still in mostly rags and 1 for all my other stats. It was not long until I spotted a cluster of 6 somewhat armored character following a very similar route as the storm ninja in the video. I had not yet figured out how to identify the other characters from a distance like in the video so I ran out toward them to see if they would attempt to attack. Just as I drew near a giant insect animal appeared and started to attack the group. Given my experience with the camels I decided to hold off a bit. I don't know if that was smart or not as the group made fast work of the bug and immediately started running after me. The harpoons make quick work of most of them, except a few who were heavily armored. They did damage some of the base NPC but my first battle seemed to go well. However, I soon discovered how wrong I was. I found one of the attackers had a good amount of armor, helmet, metal boots, etc. so I put on my first clothing and it was of decent condition and provided some good protection. I then went to sell the first bits taken from the fallen attackers only to find that the shopkeeper was gone. RE 10:02 in the video. Did he run out to do battle ? I looked around outside the walls and inside the grounds and could not find him. I looked all over the top of that hill and could not locate him, he was just gone. I still don't know where he went, but I believe he ran out to fight only to get killed in some atypical location. So now, I could not trade as the shop keeper was gone. I had not traded anything so my credits were down to about 300 and I was all the way over in the Grey Desert with my food starting to get low and no ability to buy more. I literally had only bought 2 med packs from him before he went missing. This meant I could not sell or buy anything at the base and no real way to make credits. I though I had just enough food to make it back to some of the settlements I knew about so after spending just one day at the Grey Desert base I was forced to leave having accomplished next to nothing. I decided to expand my knowledge of the world by taking the shorted route back due west, thinking that it would stretch my dwindling food supply. What I did not know was this was the "Deadlands". Just before I cross the boundary a single character appeared behind me and started to chase me but no sooner had I entered the Deadlands than it started to rain acid and this character abruptly turned around and ran away. Again, by just stupid luck I happened to take a wide brim bamboo hat from one of the few harpooned victims. It coincidentally provided a 60% acid protection (its only attribute) and here I was in acid rain. At this point I decided to push on and avoided the killer robot units and then followed some haz-mat suited fellows to a city that turned out to be populated by robots and upon entering the shopkeeper's building was immediately told they do not sell human food. Well, great! This is the first trading post that doesn't have food and that was the one thing I was about out of. The odd thing with acid rain damage is that it effects everything but not as an injury but more like blunt damage so I could not heal unless I stood inside a building for a really long time... but I did not have enough food to do that. So, around day 4 I decided to strike out in a final push to get to the last place I knew where there was food, and that was back at the starting city. Needless to say, after a long and round about route I finally made it back to the city and used nearly the last of my credits to get some dried fish and dried meat and rested. Not much to show by the end of day 7 and my only stat increase was my strength around 24, and about one or two other stats up by +1 or +2. I spent my entire game play getting to the remote Grey Desert base and then to return with only the armor and nearly no credits. I'm thinking of trying a farming route next, but have no idea how to even do that. I guess I will have to break down and read some game guides. I really wanted to figure it out on my own but the game environment is so harsh and there really is no ability to learn how to do basic stuff without dying. There is a very steep learning curve to this game and you are punished hard. I still do not know how to identify distant persons/things, how to heal somebody besides my starting character, how to farm or cook meat or get fish (if that is even possible), and I still have not been able to figure out the key presses needed to attack someone. I've only succeeded in bringing up that sub-menu, the one that says "attack unprovoked", only a few times and I can't seem to do it again. I believe it uses the CTRL key or possibly ALT key but I can't get it to happen no matter what combination of keyboard or mouse hits I do. I've only been able to get it to come up by just frantically mashing keys. Yes, I am a bit frustrated and I love the visuals on this game and want to like it. Thanks for reading and hopefully my next field report will be better.
If you wear armor that gives no bonus, or better, a negative modifier to martial arts, your skill will rise much faster. The gear you are wearing in the vid actually slows how fast you are gaining martial arts levels. Negative modifiers are obviously not the gear you want in a serious battle, but better to train in.
There is some nuance to it, as when you have rock-bottom skills in martial arts (0-10) you attack very slowly so it's better to use some stat boosting gear for an absolute beginner martial artist just to allow them to throw punches at a tolerable rate. The xp bonus for having a lower combat skill than your opponent drops off when they have ~15 levels above you, and you gain xp for every attack you make, so having a boosted martial arts stat causes only a very small loss in xp per attack while letting you attack much more frequently which ends up being more effective for training against basically anyone but starving bandits.
I bought this game when it was an alpha, I don't know how it took a decade but this video finally got me into it. I just arrived at the grey desert and my athletics are 23 and my labor skills are 35 because all I ever did was mine that stupid rock outside of the Hub. :D I'm enjoying the game now, it was a journey just to get here, I died in the acid rain the first time
Smugglers and Cloud Ninjas for the money, Rebel Farmers and Blood Raiders for the fights, traders for both goods and animals, a nice 3 story tower, 2 different kinds of vendors and a open map surrounding to spot it all, might just be the best start.
You can also carry someone on your shoulders and that increases the rate at which you build strength, which will also increase your unarmed damage. Carried people/animals always count as a set weight, so you can use them as pack mules when you need extra speed. Characters that aren't hivers can go barefoot into the black sands and melt their legs off, which is great if you have a pair of cyber legs lying around. That's fun to do once you have your athletics pretty high because then you can make super-fast stealth assassins.
I love this game so much. Every character you make has their own story, and it is always an incredible tale. I once forgot to bring a medkit for a bossfight and got my ass kicked so hard that my character had to crawl with broken legs and one arm (the other got lopped off) to the nearest town to buy a medkit and find a bed, all the while trying to avoid getting eaten or bleeding out. We just barely made it, bought a robot arm, took a nap, and went back for revenge! epic game 10/10 lol
Dude I think this with your solo kenshi series could easily make you big. I hope your channel grows and you becomes a good kenshi/fallout channel after that partnership. Goodluck man and godspeed
make sure they have a health kit too. They will use without using it up. Skeleton ninja guards don't get a repair kit, so I often repair them because their own faction guards can't/won't.
Also, worth noting that even when a given faction observes you healing their buddies, it still takes a ton of heals to actually get a single point of rep with them - there are mods on the steam workshop that incr3ease the rep gain to something a little more useful, so you don't have to heal literally dozens of dudes in front of their friends just to get one rep point.
I don't even get what the relation system is usefull for. The only usefull factions are the great powers and there are special tasks for that. Most other factions are either useless, will Attack you anyways or can be hopelessly crushed as soon as you have geared and trained up a strong force.
Fond memories of this location. This waystation always becomes important for my character & party in so many playthroughs. Happy to see a video showcasing it. The grey desert is one of the best staging points between Henge, Venge, Deadlands, The Outlands (Black Scratch) and many other locations to the north, south and southwest.
I make it rule of thumb to train Athletics and Toughness first as without those you're just asking for RnG to kill you, especially solo. Find the worst set of heavy armor and use it to train both. Kenshi considers your actual level to be your level + or - with gear penalties. So if your athletics is 15 on the stat window and you wear armor to reduce that to 1 then you train as if you were level 1. This applies to any skill. Be careful leveling attack skills, especially marshal arts and strength. As toughness is quite hard to train if you kill everything before you get knocked out. Marshal arts is a lot easier to train if you already have high dex. So use something with high cut like a katana to train that first.
that's only work for atack, defence and martial arts,and work based on level of the enemy, your actual level training will be the same with penalty of buffs
@@Johrdan360 correct, OP here is spreading some misinformation that has been around for a long time, the time it takes to advance levels through training or actions is based on your level plus with combat skills the level of the enemy like you said, armor penalties don't affect it
I'd been playing this game since v0.4, so.. several years... And I didn't know about queueing up commands... Now I know., so thank you for that! I also really, really love that this gem game is getting the attention it deserves. It's niche, but it's wonderful. My usual playstyle is to have a small stealth team for town raids (take everything not nailed down that's worth something) and the powerhouse team (ultra heavyweights, super high strength, very heavy armor, best Topper they can craft/find, given the heaviest backpacks, etc) The latter team does the big group fighting, each one taking on 5 or 6 enemies with ease. Just mowing limbs with each swing. It's a beautiful feeling having two tanks roll in and smash through a crowd of cannibals or bandits. Even one handed while carrying a downed party member, and still taking on whole crowds. Highly recommend this playstyle. Start with just one packmule party member, fully armored, etc. That one will be the last to fall, first to rise and rescue the group. If they go down.... You're probably screwed.
I always set up my base in the center of the map, just below the Hub, close to a waystation like this one to the west. And 2 ruined holy nation towns, to the north and south, which you can loot to start up. This location is so central, you can reach the coast anywhere within a day.(athletics 30+) There are 2 iron nodes, 100% stone and a copper node. Water is max 35% and it's okeish with fertility, but ya can grow cacti and wheat,perfect for Dustwiches. But the side is massive and flat, so you can build good walls without holes. There are some hungry bandits,dustbandits come to visit their boss and some black dragons. But you are outside, the holy nation borders, so no prayerday. I have started out with 6 Hivers, all of them soldiers, cause those are less common to recruit. Now I have over 22 hivers and named the town Dust and I keep a lot of "important figures" locked up in my dungeon, people visit and buy my Dustwiches. The most difficult of this all was getting strength 100, running around with a cargo backpack full of generator cores...
I tried many different paths in Kenshi for the early game, but I always earlier or later came back to the Waystation in the Gray Desert. I couldn't find a better place for the early game. The scavenging is the best of all I've seen so far, you can fight about four or five different factions and sometimes there are so many corpses to loot, that it turns into work, you get really good equipment from the Cloud Ninjas, the shops have a good amount of money to sell stuff to them and can buy all supplies you may need there, and have a tower for your first research. And there are a few very interesting places nearby.
I always liked the grey desert for that reason. I usually level my toughness with heavy armor. Because getting up gives so much more exp. You can get up more with heavy armor because you revive less damage.
Honestly one of the best place sin the map is "Skinner's roam" giant hordes of hungry bandits for combat training. Herds of Bulls for Meat/Hide, and Dust Bandits for gear farming if you really care about that. NO SLAVERS! As it's technically still Holy Nation Territory so Man Hunters are super rare.. Just to the west is the Holy Nation to Trade with, to the East the Black City for high tier trading, to the south a waystation for materials/resources. Also a number of destroyed mines/settlements near by to loot construction materials if you want. I found a place not far from the Dust Bandit HQ which required almost no wall construction, and is very good for desert farming and modest for wheat farming, just horrible for green farming so don't expect high cotton yields but it has just enough so you can still grow cotton for personal use/crafting. Spot has water, and an iron node as well. So it's almost perfect. Just missing copper which isn't a big deal really.
Lol I love manhunters tbh... one of my only steady sources of soldier drones I'm allied to the UC after accidentally taking over Bast with them... so the fuckery in towns is CONSTANT in UC territory While heading to the Foglands, thru Bast... i spotted a bandit worth 50k... attacked the outlaws... nearby squatters from UC ran in... followed by a Holy Nation battalion... we were surrounded with just a couple peasants and ninjas to help us... when out from over the mountains came 100s of samurais... together we slaughtered everything... made 120k with all the loot plus the bounty, as well as a lifelong ally... had around 80 samurais following me for the next few days lol, just slaughtering every skimme
Ive played kenshi for 700 hours. I followed along with this video with a hiver prince as well and this is perhaps the comfiest start Ive ever had lol This is great
Oooh. A fellow grey desert enjoyer. I remember going to that waystation a lot as I was building my city near it on the border with the deadlands. Great spot, awesome weapons sold in black desert city nearby and as long as your city gates are in deadland territory most invaders will get melted by acid rain before they get to you.
I did live there for a while. Then, while Sadneil was locked up in the tower that I bought at the Waystation there doing research, with me running my main squad of 6 around making money from Hash, I was on my way back there and noticed when I hovered over the icon on the map, it was saying DEAD in all the Population slots. Sure enough, when I got there, I saw a group or two of Nomads or Trader's Caravans just running from the Shop to the Bar, stuck in an endless loop, desperately looking for the non-existent Shopkeeper in each building. I know I could import my game and get the Dead NPC's back, yet I saw it as an opportunity to move on to somewhere that was more beneficial to me. Besides, that's part of my group's story. Note: I did come up with a story on the fly, but it wouldn't let me post it, probably cuz it was too long. Oh well. Such is life.
As a VETRAN I agree. Hands down my favorite Waystation in the world. That west to east travel is harsh for a newbie. I am guessing building a base with no walls would be great for attracting passing homeless raids too. Looking to you, Black Desert Ninjas. The ninjas actually give great selling loot. AND you might get some higher level gear early.
i usually play stealthy thief/assassin characters in RPGs, but i feel that assassination/thievery are brokenly OP in this game. which i believe you 100% demonstrated. stealth is also a little broken, but less so, because enemies can see you from a mile away without stealth. so, my goal with my current character, is to be a solo-ish character (with a medic backup, just in case), and he's primarily going to use crafted gear. obviously at the start, he'll have to use some scavenged gear. but i'm also planning on just taking over The Hub, buying and restoring every building... even if no one will move in.
I have a massive base there in my longest running game called The Dustfort. It really is fantastic. I had to get the moisture collector mod to be able to grow crops however, so if you’re a vanilla purist you’re gonna have a hard time sustaining a large group there. In my opinion it’s the most beautiful area in the game. I think the devs might share that opinion because it’s featured on the title screen.
I just started to play this game. I think you summed it up when you said "see this guy crawling away, this is a great opportunity to practice your martial arts skills because he cant really do anything about it"
i love to set up in the fog island. in these years i played ive found some nice spots that have everything to progress, while being a nice place to train and barter. and is very much protected too
I already do live in the Grey Desert. I have a skeleton ninja squad set up in that tower in one of my current playthroughs. The Tech Hunter vendors can sometimes be a bit of a pain with regard to their inventory/cash replenishment, however. The Way Station over in the Border Zone near the Tiny Settlement has the same issue.
I have built my base on the hilll next to the hill of way station and spent days. After a while I noticed Ninja guard at way station have dissolved and only few were left. Some of them wore shackles. You can read rare note of ninja guard after you free them from shackles and follow you for a while. Shop master of materials have passed away at some point so I knocked down bar master and gave him samurai armor. After my base grew larger, smugglers become resident of my base and difters in the bar as well. It is very interesting spot to live.
@@ChthonianGames I can see why. The hours worth of footage here was super alluring. I almost bought the game after it ended, lol. But you know how it is, the steam backlog is entirely too big as it is, and it's a nightmare to try and get through it enough as it is, without adding games that will take hundreds of hours to be done with :P I'll check out some of your other series as well though, for whatever that's worth!
Gnue... i believe that the higher a person's Tuffness is the harder it is to knock them out. Never heard of the must be seen healing to raise Faction, was in the belief that the closer a person was to death the more your Faction raised. Watched and 👍 liked
reduced damage, higher Coma point (a hit to a negative critical system will always ko you, but if your hp is still higher than your coma point you can regain consciousness even in the negatives), lowered wound degeneration rate. if you mean via assassination, assassination success is based on the target's assassination skill and strength vs yours.
The reputation bonus from healing has always been tied to someone of that faction noticing it since it has been fixed some years ago. This also works on injured people who are actually awake, but to be completely safe, you should stand in front of them while you're healing them.
I just started playing this game.... ive watched a handful of "how to" videos and each of them were VERY choppy and all over the place with minimal explanation(s) etc. your video actually cleared a LOT of stuff up and simplified things. much appreciated. even though i am only 18m into the video. definitely clear that your video is far more helpful than all the others ive watched. i was starting to lose interest in wanting to play this game based off how all the other ppl were explaining mechanics / how-to / earning money etc .
Standing up after playing dead works like stealth, you get xp for each nearby enemy. Therefore, spend two days in Skinners Roam, and come out with 80 toughness.
Always buy advanced med kits, regardless of your skill level. They're a better value and they last far longer so you don't have to replace them very often.
The value of the advanced medkits was much more expensive until the devs settled with something more appropriate to the given ingredients. I would consider standard medkits instead of advanced medkits so I can identify who are the medics besides the Squad Leader who may essentially wear the same thing.
I pretty much always ignored the medkit quality mechanic and just bought the highest capacity medkit I could find even for low level characters. It's not that big of a deal and they're less annoying to carry than a large amount of smaller ones. I suppose what you're saying with using low level medkits for low level characters holds true, but it's really not that noticeable imo
I typically give standard medkits for non-medic members to save carry weight, and advanced medkits and splints for medic members, particularly ones that play the Squad Leader with a crossbow. And that's just in vanilla max character limit.
For toughness training i use my "Toughness Deluxe" regime. i pack the guy in the best armor i can get, send him to the area of Skinners roam east of the way station (you know, where the ice bear rock is), put his block on and let him fight against big hungry bandits groups in a way like you just showed. If you´re lucky you can get them up to 70 toughness in one run. I think (but i´m not sure on this) toughness goes up faster the more enemies you fight. Kenshi is love :)
I just discovered that if you use shift F12 to stick a bug house on the over hanging rock behind the bar save then reload the game the Tech Hunters will put it up for sale for 28,000 cats like it was always there. Another tower would also fit.
@@hayes4571 As soon as you have hydroponics you can build a whole drug cartell base right next to Flats Lagoon. It's not that efficient, though, since the traders there have not enough money to buy a decently sized drug delivery within a single day anyways, it's just a lot more comfortable to reduce the travel routes to a minimum.
If you want to level thievery in a hurry, loot from someone playing dead while the game is paused. If they don't pass out, zoom in on them so selecting them and stealing their pants doesn't require your mouse to move, and then begin a cycle of repeatedly pantsing and de-pantsing them. I've gotten thievery up to 90 in a few minutes this way.
stobe"s gamble , that peninsula between free settlement and crumbling lab is perfect for mid game settlement (a lot of animals for training and food + the wind is always at 100%) .i"ve also find a cool "fertility" in ashland : drop backpack full of goodies on the ground , quick save , pick up backpack again , move from that location a bit , come back again and there u"ll find another backpack like one u already have with same content . u can do that as much times as u want . importing the game will also delete "seed u"ve planted"...
This has been my go to destination since my first game. Never built a base here until my current one though. Water is a pain but there are a few 10% spots on the border. I have like 20 wells lol
Oh wow, this is actually my favourite spot as well! I often end up building my base so it's somewhere on the outskirts of Deadlands, so that the entrance tunnel is in the acid rain and preferably the gate is next to an acid pond, while I get my resources from either Black Desert or from the other side. This particular Waystation is a true gem, and I often end up training many of my skills next to that same tower. I recently played an all-skelly custom playthrough, where I was hostile to all meatbags from the very beginning, being allied with Skeletons and nothing else. It was super difficult, 5 skeletons from the start and 3 unique ones making the maximum size of my group 8. But the real difficulty is to not being able to use this area so effectively, as the Waystation is also hostile.
i recently stumbled across this place and everything you say here is pretty much on the money! and there is lots to to be made there you can also take a short trip into the gut area east (and a bit north) of there, there are so many beak things there you can make an absolute fortune! get all the money from the nearby shops and refill if you have the heatlh, and buy out things like grog and sake, the sake sells especially well in united cities also as for the hash, you definitely want to stockpile it and then take trips down to flats lagoon with the lot, they buy for ridiculous prices!
I personally love basing by the big Pentapus next to Stoat when i play Hiver... i start by mining the copper vein by the city and looting corpses by the gate... manhunters tend to get into fights with... pretty much every other faction... including the UC that they work for... so u can find crappy loot fairly often Theres a big spot near the pentapus with 100% stone value... enough for over a dozen stone mines, also has an iron resource, a copper resource, and a small copper resource.. kinda in a pit like area... usually i turn this area into a massive mine which at the beginning is used to train labour, but eventually... gets basically turned into a slave camp while i build a fortress directly in the center of it.... I like the proximity to Stoat... and as a Hiver, i feel like the UC is a great ally to have
So little tip about getting rid of stolen tag on items. Build specific type storage for each item. This includes weapons, armor, meds, etc. General chests dont work this way. So worth having a medicrate, armor chest weapon locker at minimum. Hashish too in grey desert, now you can stack that stuff up and trek to flats lagoon for big profit.
Another great way to gain toughness is with the beak things or any kind of enemy that will attempt to eat you alive. At a certain toughness you will scream which scares away the things that eat you and sometimes you play dead. It needs a bit of set up. You need to get hit everywhere and heal and as long as you have even the slightest heal still active you will recover even from a coma without anyone helping out. Probably endgame thoughness grinding. So yeah.. kids if you wanna get though pick a fight with the scariest man eating predator you can find and endure being eaten alive for a bit. Oh yeah.. you have to be made out of meat... obvi
I discovered this by accident, but if you wanna crank that stealth up really fast, go to the fog island and sneak around those fogmen. Since there's a ton of them wandering around, your stealth will skyrocket even above 60 stats
here's another tip for early game no-mod playthrouhg, leveling MA and dexterity: go to vain, near the hive town that's closest to the border with border zone (basically above Squin) wait till either the hive guards or a beakthing knock out a gorillo (luring a gorillo to the town is the safest option imo) once it's KO'd, apply some first aid on the poor thing, pick it up before it wakes up, haul ass to the hub, go to the giant snail house building, drop the gorillo, wait for the timer to almost run out, pause the game, right click and hold the menu, hover over "pick up" and let the game continue. once the gorillo gets back up, you can left click on the "pick up" option, put it in bed and voila, free MA and dex training up to lvl 60 easily! (just don't tell PETA about my tip)
when starting in the hub, sneak on the ground floor of the bar and purposefully fail to KO the 'bar thug' ... when he tries to attack you in response, he counts as starting a fight, so the guards knock him out and you can loot some reasonably good starting equipment with barely any risk. (just run away when he starts attacking, you'll take a hit or two, but the guards take him down fast)
Good tips, one of the most annoying things about making your own base before you're prepared is all the asshats showing up and raiding it. Like having to abandon your base for days at a time while they just run amok happens way too often and is super disruptive.
The way station in the northeast of border zone is fantastic for money. There is a skeleton shop and once your thievey skill is high and you have 90% chance to steal, you can make over 200k every night just cleaning out the stock. If your thievery skill is low you can savescum and reload if alarm goes off.
if you can buy or steal a cross bow of any kind its a good way to help the tech hunters in the outpost. Really helps when a wounded ninja recoovers but you want to keep stealing from the unconscious ones
to practice assassination's go in city where there is prisoner in cage and practice ko them , use shift + right click as fast as you can to level faster
The number of enemies nearby acts a multiplier to toughness XP gained when getting up from playing dead, this makes the huge hungry bandit groups in skinners roam one of the best enemies to level up mid to late game. If you're not solo you need to make sure no one in your squad is near by (a zoomed out screen away) otherwise they won't play dead. Even if you're not intending to be a martial artists it best to train without a weapon in order to stop melee def levelling.
You can get a robot army out of a lost outpost to the North West of that waystation, then as an added bonus there is a supply depot right above the army point.
the shim is the best place if you can survive enough waves of beak things , i survived 600 days there before i gave up and declared myself the winner. for all my people had master grade plate armore and like 60's and 70s in att and dogde
The very slow resetting of money and inventory happens in the Tech Hunters outpost in the Border Zone, too. It made it so I ran all the way to Squin to sell the stuff I was producing at my base.
It is indeed bright but I find that to be a good trade off for how fast everything loads there, hardly any load times in the North East part of the map compared to the rest
I tend to be a lazy ass and level strength and sneak at the same time. Smash all the shite into your inventory to get overloaded and start sneaking around the town.
If you decide to repair the tower and set up base, you could also trade crops from uc slave farm to any merchants, the price gap is very profitable if you have a large backpack or maul animal.
It's roughly 10k per run, needs 2k to buy complete. I believe it was twice a day u could buy. Tried to make Wandering Trader a working thing and this is like the only possibility next to hash ;/ It's okay but not rly good
excellent video, from the united cities I would like to give you some advice, if you could concentrate on getting the samurai armor in the highest possible quality hopefully in yellow as a specialist or masterpiece and face very strong enemies (sand skirmishers, maybe later robot spiders, be careful) you could raise your tenacity very fast, also despite the weight and disadvantages to evade you can decently practice martial arts and evasion, just remember not to carry any weight or have enough strength, if the mechanical spiders stay on top of you you can crawl with stealth, remember to get beat up when you hit 0 go back, sleep, and do it again
Just in case some of you guys didn't see it, I've started uploading a very detailed run where I take out the 3 major factions and collect every Meitou weapon in the game with a solo character th-cam.com/play/PLxuBM1dB9ti5uzk6sUmwqaSdS6vbbwpbS.html
I tried to collect Meitou weapons....
I lost 5 of them because my bags were eaten by the void.
i didn't like the weird noises you were making when you were doing the martial arts :(
I love how every strategy for optimizing training in kenshi without mods basically boils down to “Well here’s some weird bullshit you can do…”
@Fundamentally Unorothdox The fun way is to get beat savagely
@@misspurdy27288 Well, no, because then you die, and you have to start over.
@@maximsavage Not usually. If you just have someone to pick your ass up off the ground after a fight it becomes *really* hard to die.
@@misspurdy27288 True enough, once you get a second dude you can get away with doing that. I like to do solo runs sometimes, though, which complicates things. Granted, that's on me for playing solo, but you get the point.
@@maximsavage True, you do have to watch who you get beat up by. But that’s what slavery is for.
I love that chat comment. "Being eaten alive also gets up toughness fast"
Kenshi players being ripped apart by wolves irl: Yo If I live I'll have so much toughness!
@@dakota48 "This bear clawing me to death really isn't that bad, Beak Things would really be so much worse right now. I'll probably be fine, my toughness was leveled up after the mountain lion attack an hour ago."
@@VynalDerp Lmao
"Yaah this beakthing turning my head into a bowling ball will be so good!"
@@hugotheimpecileoneMy skull may turn into the equivalent of a bowl of soup, but now I’m level 20 toughness 😎
just south of the waystation in the grey desert, there is a valley right at the borders of the grey desert, venge and black desert. the valley is protected by impassable cliffs and a plateau, only ONE way in and out! there is iron in the valley, there is 80-70% water in the valley, there is 100% fertility!, and good wind. only thing its missing is copper, but there is plenty of that just outside the valley. also, nobody claims this land.
drawbacks: 1) occasionally you will get hit by a stray laser. but not a serious issue, since you are in your base, and you should have plenty of beds. 2)it can be cramped. you wont be able to build than 20 farms max, but considering some land will be used for buildings, real number is around 12 farms max. enough to feed 30 member on regular hunger rate but forget about distilling rum as you will barely be able to feed your crew of 30 on normal hunger rate. if you are playing .25 hunger rate, as i do, valley can barely support 10 crew.
Imagine trying to pitch that place in universe to people. "Yeah SOMETIMES you get hit by the death beams, but it's not a big deal"
Thanks for the hint, my SKELETON crew will appreciate this location.
Do you recommend .25 hunger rate? I'm trying to spice up my kenshi experience and add some extra challenge.
@@amafuji nope. You will be limiting yourself from having fun basically, as pack animals and extra squad members are literally not viable early game unless u stuck gold and food management will be your constant priority, you will be only interested in skeletons, it would not affect prisoner runs tho. If you want an extra challenge such as deadlier battles, consider only increasing chance of death to x4 and nest multiplier to x4, so every fight is literally life or death without good medic and strategic retreats. Global damage multiplier should not be touched unless u know what you are doing, however 0.5 for to 1.25 range should be fine-ish, at 4 it becames a limb decap festival, where the crossbow cheese reign supreme(not fun) and a stray shot from a toothpick means instant death + delimbing , fine tune and see what works for you. Consider modding your vanilla gameplay or not playing kenshi as the fun last only the first few playthroughs, both from a realistic roleplay perspective (which sucks as it is not) and squad management perspective. You find yourself either funneling yourself into the miner role, hiver exploitation role, lure bandits into town role, or assassin or thief role, a trader role (the worse by far) or just basically being a shitty slave role.
@@Hypeman5454 That's what I assumed a faster hunger rate would be. But I find it appealing to disincentivize recruiting too many people.
I tried global damage at 2x but crossbows and unblockable aoe made it unplayable. Which is a shame because I otherwise really liked the fights at 2x, they felt much more weighty, and when people went down they didn't get back up.
This was the video which I learned that I can queue movements while the game is paused. Thanks!
Glad I could help
Dude playing on extra hard
11:20 for queuing moves.
I didn’t know you could do that either, that’s nuts!
2k hours in this game and I didn't know that either. @@iamradical
Field Report from a total Kenshi Noob - days 1 to 7, My first week of nearly continual bad luck and glimmers of hope.
This video inspired me to buy Kenshi and try it out as it looks like a rather open world survival game. I went in totally green and spent the first few moment just understanding how to move my character and what buttons did what on the interface. Luckily I decided to spend some of my starting credits on a bunch of food and med packs and then set off for the Gray Desert. It took me a little while to figure out how to move and plot a viable route but I eventually succeeded in going somewhat eastward and was happy to see that locations automatically appeared on the map when I discovered them.
I was not aware of the scale of the world nor my speed (or lack thereof) so I am glad/lucky I stocked up on food. I was getting somewhat close to the Grey Desert, somewhere in the far northeast of Venge when I misjudged the hostility of some of the "camel" animals or at least their agro zone. I thought I had given them a wide enough berth but apparently they had changed direction at some point and were suddenly charging me from behind. They messed me up badly and I was rendered unconscious so I could not figure out how to heal myself as I watched myself start to bleed out. Even though there were about 3 or 4 help and hint messages that showed up they all would not work because I was unconscious. Talk about frustration, and I was only half way into the first day. I was not sure what to do as my character was slowly dying but at this rate it would take a while... My head wound prevented any healing. So I quit.
As luck would have it the auto save had not kicked in so when I restarted the game my character was alive, totally healthy and just about to encounter the killer camels. This time the camels did not spawn in and I was able to make it to the Grey Desert and the base in this video at just about the same time as shown. I was nice to see that trading caravans have a light with them. It took a second for me to figure out how to talk with them. Watching this video helped. I made it to the base and was happy to see all the characters that showed up in the video. So, bought a few more med packs and waited for the first clump of NPCs to wonder by. Realize, at this point, except for the strength gained by running all this way I was still in mostly rags and 1 for all my other stats.
It was not long until I spotted a cluster of 6 somewhat armored character following a very similar route as the storm ninja in the video. I had not yet figured out how to identify the other characters from a distance like in the video so I ran out toward them to see if they would attempt to attack. Just as I drew near a giant insect animal appeared and started to attack the group. Given my experience with the camels I decided to hold off a bit. I don't know if that was smart or not as the group made fast work of the bug and immediately started running after me. The harpoons make quick work of most of them, except a few who were heavily armored. They did damage some of the base NPC but my first battle seemed to go well. However, I soon discovered how wrong I was.
I found one of the attackers had a good amount of armor, helmet, metal boots, etc. so I put on my first clothing and it was of decent condition and provided some good protection. I then went to sell the first bits taken from the fallen attackers only to find that the shopkeeper was gone. RE 10:02 in the video.
Did he run out to do battle ? I looked around outside the walls and inside the grounds and could not find him. I looked all over the top of that hill and could not locate him, he was just gone. I still don't know where he went, but I believe he ran out to fight only to get killed in some atypical location. So now, I could not trade as the shop keeper was gone. I had not traded anything so my credits were down to about 300 and I was all the way over in the Grey Desert with my food starting to get low and no ability to buy more. I literally had only bought 2 med packs from him before he went missing.
This meant I could not sell or buy anything at the base and no real way to make credits. I though I had just enough food to make it back to some of the settlements I knew about so after spending just one day at the Grey Desert base I was forced to leave having accomplished next to nothing. I decided to expand my knowledge of the world by taking the shorted route back due west, thinking that it would stretch my dwindling food supply. What I did not know was this was the "Deadlands". Just before I cross the boundary a single character appeared behind me and started to chase me but no sooner had I entered the Deadlands than it started to rain acid and this character abruptly turned around and ran away. Again, by just stupid luck I happened to take a wide brim bamboo hat from one of the few harpooned victims. It coincidentally provided a 60% acid protection (its only attribute) and here I was in acid rain.
At this point I decided to push on and avoided the killer robot units and then followed some haz-mat suited fellows to a city that turned out to be populated by robots and upon entering the shopkeeper's building was immediately told they do not sell human food. Well, great! This is the first trading post that doesn't have food and that was the one thing I was about out of. The odd thing with acid rain damage is that it effects everything but not as an injury but more like blunt damage so I could not heal unless I stood inside a building for a really long time... but I did not have enough food to do that. So, around day 4 I decided to strike out in a final push to get to the last place I knew where there was food, and that was back at the starting city.
Needless to say, after a long and round about route I finally made it back to the city and used nearly the last of my credits to get some dried fish and dried meat and rested. Not much to show by the end of day 7 and my only stat increase was my strength around 24, and about one or two other stats up by +1 or +2. I spent my entire game play getting to the remote Grey Desert base and then to return with only the armor and nearly no credits. I'm thinking of trying a farming route next, but have no idea how to even do that. I guess I will have to break down and read some game guides. I really wanted to figure it out on my own but the game environment is so harsh and there really is no ability to learn how to do basic stuff without dying. There is a very steep learning curve to this game and you are punished hard.
I still do not know how to identify distant persons/things, how to heal somebody besides my starting character, how to farm or cook meat or get fish (if that is even possible), and I still have not been able to figure out the key presses needed to attack someone. I've only succeeded in bringing up that sub-menu, the one that says "attack unprovoked", only a few times and I can't seem to do it again. I believe it uses the CTRL key or possibly ALT key but I can't get it to happen no matter what combination of keyboard or mouse hits I do. I've only been able to get it to come up by just frantically mashing keys. Yes, I am a bit frustrated and I love the visuals on this game and want to like it. Thanks for reading and hopefully my next field report will be better.
If you wear armor that gives no bonus, or better, a negative modifier to martial arts, your skill will rise much faster. The gear you are wearing in the vid actually slows how fast you are gaining martial arts levels. Negative modifiers are obviously not the gear you want in a serious battle, but better to train in.
Birsen Kakadenis
Oh my god its the damn rock lee dropping weights scene from naruto all over again. D:
There is some nuance to it, as when you have rock-bottom skills in martial arts (0-10) you attack very slowly so it's better to use some stat boosting gear for an absolute beginner martial artist just to allow them to throw punches at a tolerable rate. The xp bonus for having a lower combat skill than your opponent drops off when they have ~15 levels above you, and you gain xp for every attack you make, so having a boosted martial arts stat causes only a very small loss in xp per attack while letting you attack much more frequently which ends up being more effective for training against basically anyone but starving bandits.
I haven't thought that...
Is this checked?
I bought this game when it was an alpha, I don't know how it took a decade but this video finally got me into it. I just arrived at the grey desert and my athletics are 23 and my labor skills are 35 because all I ever did was mine that stupid rock outside of the Hub. :D I'm enjoying the game now, it was a journey just to get here, I died in the acid rain the first time
Bro fire up a nobodies start and you literally spawn dam near right next to the grey dessert... lol
try starting the adventure with the dog...its the best.
I have a thousand hours and never knew about that queue up for running. thats so good
Smugglers and Cloud Ninjas for the money, Rebel Farmers and Blood Raiders for the fights, traders for both goods and animals, a nice 3 story tower, 2 different kinds of vendors and a open map surrounding to spot it all, might just be the best start.
Bruh i built my base there and then this video shows up in my recommended
They... IT hears you. Hide they will find you and me just tell the tail hide they IT is here bye
You too? Friend me on steam same name here
This just happened to me too started by buying that tower last night kenshi has become aware
Same lol and I didn’t even know when I clicked on this video
That's becaus e google spy on all of us
You can also carry someone on your shoulders and that increases the rate at which you build strength, which will also increase your unarmed damage. Carried people/animals always count as a set weight, so you can use them as pack mules when you need extra speed. Characters that aren't hivers can go barefoot into the black sands and melt their legs off, which is great if you have a pair of cyber legs lying around. That's fun to do once you have your athletics pretty high because then you can make super-fast stealth assassins.
I love this game so much. Every character you make has their own story, and it is always an incredible tale.
I once forgot to bring a medkit for a bossfight and got my ass kicked so hard that my character had to crawl with broken legs and one arm (the other got lopped off) to the nearest town to buy a medkit and find a bed, all the while trying to avoid getting eaten or bleeding out.
We just barely made it, bought a robot arm, took a nap, and went back for revenge!
epic game 10/10 lol
Dude I think this with your solo kenshi series could easily make you big. I hope your channel grows and you becomes a good kenshi/fallout channel after that partnership. Goodluck man and godspeed
I appreciate it man, you guys are what makes that possible
This is the best tutorial I've watched without trying to be a tutorial. Thanks, homie!
Glad is was helpful dude
if the trader ever gets knocked out, put a decent set of armor and a weapon on him, so at least he will improve, and survive easier :D
make sure they have a health kit too. They will use without using it up.
Skeleton ninja guards don't get a repair kit, so I often repair them because their own faction guards can't/won't.
make sure its not stolen gear or facsion gear
Also, worth noting that even when a given faction observes you healing their buddies, it still takes a ton of heals to actually get a single point of rep with them - there are mods on the steam workshop that incr3ease the rep gain to something a little more useful, so you don't have to heal literally dozens of dudes in front of their friends just to get one rep point.
I don't even get what the relation system is usefull for. The only usefull factions are the great powers and there are special tasks for that. Most other factions are either useless, will Attack you anyways or can be hopelessly crushed as soon as you have geared and trained up a strong force.
Fond memories of this location. This waystation always becomes important for my character & party in so many playthroughs. Happy to see a video showcasing it.
The grey desert is one of the best staging points between Henge, Venge, Deadlands, The Outlands (Black Scratch) and many other locations to the north, south and southwest.
I came looking for good base locations and learned several new extreemly helpful things. Thanks.
I'm a day 2 into kenshi noob and I learned a lot in this video, I love these fast min max kind of things
I make it rule of thumb to train Athletics and Toughness first as without those you're just asking for RnG to kill you, especially solo.
Find the worst set of heavy armor and use it to train both. Kenshi considers your actual level to be your level + or - with gear penalties. So if your athletics is 15 on the stat window and you wear armor to reduce that to 1 then you train as if you were level 1. This applies to any skill.
Be careful leveling attack skills, especially marshal arts and strength. As toughness is quite hard to train if you kill everything before you get knocked out.
Marshal arts is a lot easier to train if you already have high dex. So use something with high cut like a katana to train that first.
that's only work for atack, defence and martial arts,and work based on level of the enemy, your actual level training will be the same with penalty of buffs
@@Johrdan360 correct, OP here is spreading some misinformation that has been around for a long time, the time it takes to advance levels through training or actions is based on your level plus with combat skills the level of the enemy like you said, armor penalties don't affect it
@@Quoxozist Is it documented anywhere
@@Quoxozist lol
I'd been playing this game since v0.4, so.. several years... And I didn't know about queueing up commands... Now I know., so thank you for that! I also really, really love that this gem game is getting the attention it deserves. It's niche, but it's wonderful.
My usual playstyle is to have a small stealth team for town raids (take everything not nailed down that's worth something) and the powerhouse team (ultra heavyweights, super high strength, very heavy armor, best Topper they can craft/find, given the heaviest backpacks, etc) The latter team does the big group fighting, each one taking on 5 or 6 enemies with ease. Just mowing limbs with each swing. It's a beautiful feeling having two tanks roll in and smash through a crowd of cannibals or bandits. Even one handed while carrying a downed party member, and still taking on whole crowds.
Highly recommend this playstyle. Start with just one packmule party member, fully armored, etc. That one will be the last to fall, first to rise and rescue the group. If they go down.... You're probably screwed.
11:20 for queuing moves.
I always set up my base in the center of the map, just below the Hub, close to a waystation like this one to the west. And 2 ruined holy nation towns, to the north and south, which you can loot to start up. This location is so central, you can reach the coast anywhere within a day.(athletics 30+) There are 2 iron nodes, 100% stone and a copper node. Water is max 35% and it's okeish with fertility, but ya can grow cacti and wheat,perfect for Dustwiches. But the side is massive and flat, so you can build good walls without holes. There are some hungry bandits,dustbandits come to visit their boss and some black dragons. But you are outside, the holy nation borders, so no prayerday. I have started out with 6 Hivers, all of them soldiers, cause those are less common to recruit. Now I have over 22 hivers and named the town Dust and I keep a lot of "important figures" locked up in my dungeon, people visit and buy my Dustwiches. The most difficult of this all was getting strength 100, running around with a cargo backpack full of generator cores...
I never seem to get the store front working well. Never buys my stuff a lot.
I tried many different paths in Kenshi for the early game, but I always earlier or later came back to the Waystation in the Gray Desert. I couldn't find a better place for the early game. The scavenging is the best of all I've seen so far, you can fight about four or five different factions and sometimes there are so many corpses to loot, that it turns into work, you get really good equipment from the Cloud Ninjas, the shops have a good amount of money to sell stuff to them and can buy all supplies you may need there, and have a tower for your first research. And there are a few very interesting places nearby.
I always liked the grey desert for that reason. I usually level my toughness with heavy armor. Because getting up gives so much more exp. You can get up more with heavy armor because you revive less damage.
Honestly one of the best place sin the map is "Skinner's roam" giant hordes of hungry bandits for combat training. Herds of Bulls for Meat/Hide, and Dust Bandits for gear farming if you really care about that. NO SLAVERS! As it's technically still Holy Nation Territory so Man Hunters are super rare.. Just to the west is the Holy Nation to Trade with, to the East the Black City for high tier trading, to the south a waystation for materials/resources. Also a number of destroyed mines/settlements near by to loot construction materials if you want. I found a place not far from the Dust Bandit HQ which required almost no wall construction, and is very good for desert farming and modest for wheat farming, just horrible for green farming so don't expect high cotton yields but it has just enough so you can still grow cotton for personal use/crafting. Spot has water, and an iron node as well. So it's almost perfect. Just missing copper which isn't a big deal really.
I know this spot in the T-shaped valley, really good spot!
Lol I love manhunters tbh... one of my only steady sources of soldier drones
I'm allied to the UC after accidentally taking over Bast with them... so the fuckery in towns is CONSTANT in UC territory
While heading to the Foglands, thru Bast... i spotted a bandit worth 50k... attacked the outlaws... nearby squatters from UC ran in... followed by a Holy Nation battalion... we were surrounded with just a couple peasants and ninjas to help us... when out from over the mountains came 100s of samurais... together we slaughtered everything... made 120k with all the loot plus the bounty, as well as a lifelong ally... had around 80 samurais following me for the next few days lol, just slaughtering every skimme
With this product I upgraded my power-level.
10/10
Would tower over my enemies again.
Ive played kenshi for 700 hours. I followed along with this video with a hiver prince as well and this is perhaps the comfiest start Ive ever had lol This is great
Oooh. A fellow grey desert enjoyer. I remember going to that waystation a lot as I was building my city near it on the border with the deadlands. Great spot, awesome weapons sold in black desert city nearby and as long as your city gates are in deadland territory most invaders will get melted by acid rain before they get to you.
This place is my favorite starting point as well, for all those same reasons you illustrated. Great place!
Just told my wife when Kenshi 2 comes out I'll be gone for MONTHS. She just laughed.
LOVE Kenshi soooo much!
"We don't want to go down very very far from the waystation" -Chthonian 2022.
Life lessons.
ty for the starting area tip, I had been jerking around the hub for a while, but you have shown me the light.
I hadn't played Kenshi in a while but that tower is where my most recent solo character lives! It really is a terrific spot for a solo base.
I did live there for a while. Then, while Sadneil was locked up in the tower that I bought at the Waystation there doing research, with me running my main squad of 6 around making money from Hash, I was on my way back there and noticed when I hovered over the icon on the map, it was saying DEAD in all the Population slots.
Sure enough, when I got there, I saw a group or two of Nomads or Trader's Caravans just running from the Shop to the Bar, stuck in an endless loop, desperately looking for the non-existent Shopkeeper in each building. I know I could import my game and get the Dead NPC's back, yet I saw it as an opportunity to move on to somewhere that was more beneficial to me. Besides, that's part of my group's story.
Note: I did come up with a story on the fly, but it wouldn't let me post it, probably cuz it was too long. Oh well. Such is life.
As a VETRAN I agree. Hands down my favorite Waystation in the world. That west to east travel is harsh for a newbie. I am guessing building a base with no walls would be great for attracting passing homeless raids too. Looking to you, Black Desert Ninjas.
The ninjas actually give great selling loot. AND you might get some higher level gear early.
Vid taught me so much, whenever im broke I come here
i usually play stealthy thief/assassin characters in RPGs, but i feel that assassination/thievery are brokenly OP in this game. which i believe you 100% demonstrated. stealth is also a little broken, but less so, because enemies can see you from a mile away without stealth.
so, my goal with my current character, is to be a solo-ish character (with a medic backup, just in case), and he's primarily going to use crafted gear. obviously at the start, he'll have to use some scavenged gear. but i'm also planning on just taking over The Hub, buying and restoring every building... even if no one will move in.
I have a massive base there in my longest running game called The Dustfort. It really is fantastic. I had to get the moisture collector mod to be able to grow crops however, so if you’re a vanilla purist you’re gonna have a hard time sustaining a large group there. In my opinion it’s the most beautiful area in the game. I think the devs might share that opinion because it’s featured on the title screen.
Hivers are just filthy bugs! Great content and early start tutorial.
I just started to play this game. I think you summed it up when you said "see this guy crawling away, this is a great opportunity to practice your martial arts skills because he cant really do anything about it"
i love to set up in the fog island. in these years i played ive found some nice spots that have everything to progress, while being a nice place to train and barter. and is very much protected too
I already do live in the Grey Desert. I have a skeleton ninja squad set up in that tower in one of my current playthroughs. The Tech Hunter vendors can sometimes be a bit of a pain with regard to their inventory/cash replenishment, however. The Way Station over in the Border Zone near the Tiny Settlement has the same issue.
Waystation vendors refresh their inventory every 48 in-game hours.
I have built my base on the hilll next to the hill of way station and spent days. After a while I noticed Ninja guard at way station have dissolved and only few were left. Some of them wore shackles. You can read rare note of ninja guard after you free them from shackles and follow you for a while. Shop master of materials have passed away at some point so I knocked down bar master and gave him samurai armor. After my base grew larger, smugglers become resident of my base and difters in the bar as well. It is very interesting spot to live.
Never played Kenshi, but I still watched this to the end. Seems like a great sandbox type game..
One of my all time favorite games
@@ChthonianGames I can see why. The hours worth of footage here was super alluring. I almost bought the game after it ended, lol.
But you know how it is, the steam backlog is entirely too big as it is, and it's a nightmare to try and get through it enough as it is, without adding games that will take hundreds of hours to be done with :P
I'll check out some of your other series as well though, for whatever that's worth!
How to level up toughness:
"I didn't hear no bell"
Gnue... i believe that the higher a person's Tuffness is the harder it is to knock them out.
Never heard of the must be seen healing to raise Faction, was in the belief that the closer a person was to death the more your Faction raised.
Watched and 👍 liked
reduced damage, higher Coma point (a hit to a negative critical system will always ko you, but if your hp is still higher than your coma point you can regain consciousness even in the negatives), lowered wound degeneration rate.
if you mean via assassination, assassination success is based on the target's assassination skill and strength vs yours.
The reputation bonus from healing has always been tied to someone of that faction noticing it since it has been fixed some years ago.
This also works on injured people who are actually awake, but to be completely safe, you should stand in front of them while you're healing them.
I just started playing this game.... ive watched a handful of "how to" videos and each of them were VERY choppy and all over the place with minimal explanation(s) etc.
your video actually cleared a LOT of stuff up and simplified things. much appreciated.
even though i am only 18m into the video. definitely clear that your video is far more helpful than all the others ive watched.
i was starting to lose interest in wanting to play this game based off how all the other ppl were explaining mechanics / how-to / earning money etc .
Standing up after playing dead works like stealth, you get xp for each nearby enemy. Therefore, spend two days in Skinners Roam, and come out with 80 toughness.
now THIS is the kind of video essay I like!
Ah the grey desert. The home of my Capital City of my Third Empire. Tip. Shem makes for an excellent training academy location
Always buy advanced med kits, regardless of your skill level. They're a better value and they last far longer so you don't have to replace them very often.
The value of the advanced medkits was much more expensive until the devs settled with something more appropriate to the given ingredients.
I would consider standard medkits instead of advanced medkits so I can identify who are the medics besides the Squad Leader who may essentially wear the same thing.
I pretty much always ignored the medkit quality mechanic and just bought the highest capacity medkit I could find even for low level characters. It's not that big of a deal and they're less annoying to carry than a large amount of smaller ones. I suppose what you're saying with using low level medkits for low level characters holds true, but it's really not that noticeable imo
I typically give standard medkits for non-medic members to save carry weight, and advanced medkits and splints for medic members, particularly ones that play the Squad Leader with a crossbow.
And that's just in vanilla max character limit.
For toughness training i use my "Toughness Deluxe" regime. i pack the guy in the best armor i can get, send him to the area of Skinners roam east of the way station (you know, where the ice bear rock is), put his block on and let him fight against big hungry bandits groups in a way like you just showed. If you´re lucky you can get them up to 70 toughness in one run. I think (but i´m not sure on this) toughness goes up faster the more enemies you fight. Kenshi is love :)
This is my favorite start, always build a camp nearby and mine the huge copper deposits
I just discovered that if you use shift F12 to stick a bug house on the over hanging rock behind the bar save then reload the game the Tech Hunters will put it up for sale for 28,000 cats like it was always there. Another tower would also fit.
If you sell your hashish at flats lagoon or at a Shinobi thieves tower in the UC you'll make a ton of money
Drugs is one of the best ways to get a lot of money in kenshi
Buying hash in the swamp and running to flats lagoon is how I make money.
I set up a base on Fishman island and grow my own hash I sell in flats lagoon
@@hayes4571 i am gonna try to make my own base in my current playthrough usually tho i play a more nomadic playstyle.
@@hayes4571 As soon as you have hydroponics you can build a whole drug cartell base right next to Flats Lagoon.
It's not that efficient, though, since the traders there have not enough money to buy a decently sized drug delivery within a single day anyways, it's just a lot more comfortable to reduce the travel routes to a minimum.
If you want to level thievery in a hurry, loot from someone playing dead while the game is paused. If they don't pass out, zoom in on them so selecting them and stealing their pants doesn't require your mouse to move, and then begin a cycle of repeatedly pantsing and de-pantsing them. I've gotten thievery up to 90 in a few minutes this way.
stobe"s gamble , that peninsula between free settlement and crumbling lab is perfect for mid game settlement (a lot of animals for training and food + the wind is always at 100%) .i"ve also find a cool "fertility" in ashland : drop backpack full of goodies on the ground , quick save , pick up backpack again , move from that location a bit , come back again and there u"ll find another backpack like one u already have with same content . u can do that as much times as u want . importing the game will also delete "seed u"ve planted"...
This has been my go to destination since my first game. Never built a base here until my current one though.
Water is a pain but there are a few 10% spots on the border. I have like 20 wells lol
You got my subscribe from those noises you make while doing martial arts, well done
Oh wow, this is actually my favourite spot as well! I often end up building my base so it's somewhere on the outskirts of Deadlands, so that the entrance tunnel is in the acid rain and preferably the gate is next to an acid pond, while I get my resources from either Black Desert or from the other side. This particular Waystation is a true gem, and I often end up training many of my skills next to that same tower.
I recently played an all-skelly custom playthrough, where I was hostile to all meatbags from the very beginning, being allied with Skeletons and nothing else. It was super difficult, 5 skeletons from the start and 3 unique ones making the maximum size of my group 8. But the real difficulty is to not being able to use this area so effectively, as the Waystation is also hostile.
I love this game, I can't wait until we have kenshi 2
i recently stumbled across this place and everything you say here is pretty much on the money! and there is lots to to be made there
you can also take a short trip into the gut area east (and a bit north) of there, there are so many beak things there you can make an absolute fortune!
get all the money from the nearby shops and refill if you have the heatlh, and buy out things like grog and sake, the sake sells especially well in united cities
also as for the hash, you definitely want to stockpile it and then take trips down to flats lagoon with the lot, they buy for ridiculous prices!
I’ve been at this game for a couple weeks now. I’m usually dead in an hour. This is going to be a game changer!😮
I personally love basing by the big Pentapus next to Stoat when i play Hiver... i start by mining the copper vein by the city and looting corpses by the gate... manhunters tend to get into fights with... pretty much every other faction... including the UC that they work for... so u can find crappy loot fairly often
Theres a big spot near the pentapus with 100% stone value... enough for over a dozen stone mines, also has an iron resource, a copper resource, and a small copper resource.. kinda in a pit like area... usually i turn this area into a massive mine which at the beginning is used to train labour, but eventually... gets basically turned into a slave camp while i build a fortress directly in the center of it....
I like the proximity to Stoat... and as a Hiver, i feel like the UC is a great ally to have
I just LOVE the Kenshi mindset.
This is a great place to live......
Because there's easy money to be made exploiting several groups of people.
Just like in the real world.
So little tip about getting rid of stolen tag on items. Build specific type storage for each item. This includes weapons, armor, meds, etc. General chests dont work this way. So worth having a medicrate, armor chest weapon locker at minimum. Hashish too in grey desert, now you can stack that stuff up and trek to flats lagoon for big profit.
Another great way to gain toughness is with the beak things or any kind of enemy that will attempt to eat you alive. At a certain toughness you will scream which scares away the things that eat you and sometimes you play dead. It needs a bit of set up. You need to get hit everywhere and heal and as long as you have even the slightest heal still active you will recover even from a coma without anyone helping out. Probably endgame thoughness grinding.
So yeah.. kids if you wanna get though pick a fight with the scariest man eating predator you can find and endure being eaten alive for a bit.
Oh yeah.. you have to be made out of meat... obvi
I discovered this by accident, but if you wanna crank that stealth up really fast, go to the fog island and sneak around those fogmen. Since there's a ton of them wandering around, your stealth will skyrocket even above 60 stats
Legit didn't know about the movement que up shit. Life saver for future runs omg lol
Good thing I decided to watch this. I've got hundreds of hours in Kenshi and didn't even know about the movement queue thing
love the vid. thanks for the work
watch your video make me wanna play kenshi again....
i never stopped 😂
here's another tip for early game no-mod playthrouhg, leveling MA and dexterity:
go to vain, near the hive town that's closest to the border with border zone (basically above Squin)
wait till either the hive guards or a beakthing knock out a gorillo (luring a gorillo to the town is the safest option imo)
once it's KO'd, apply some first aid on the poor thing, pick it up before it wakes up, haul ass to the hub, go to the giant snail house building,
drop the gorillo, wait for the timer to almost run out, pause the game, right click and hold the menu, hover over "pick up" and let the game continue.
once the gorillo gets back up, you can left click on the "pick up" option, put it in bed and voila, free MA and dex training up to lvl 60 easily!
(just don't tell PETA about my tip)
when starting in the hub, sneak on the ground floor of the bar and purposefully fail to KO the 'bar thug' ...
when he tries to attack you in response, he counts as starting a fight, so the guards knock him out and you can loot some reasonably good starting equipment with barely any risk. (just run away when he starts attacking, you'll take a hit or two, but the guards take him down fast)
Good tips, one of the most annoying things about making your own base before you're prepared is all the asshats showing up and raiding it. Like having to abandon your base for days at a time while they just run amok happens way too often and is super disruptive.
The way station in the northeast of border zone is fantastic for money. There is a skeleton shop and once your thievey skill is high and you have 90% chance to steal, you can make over 200k every night just cleaning out the stock. If your thievery skill is low you can savescum and reload if alarm goes off.
if you can buy or steal a cross bow of any kind its a good way to help the tech hunters in the outpost. Really helps when a wounded ninja recoovers but you want to keep stealing from the unconscious ones
This spot is a relatively easy run for the venge nobodies start location. There are great mining nodes and some small patches of arid fertile land
This is the exact area I like to build bases in too. Really only because its central.
Played this game for a while now but I never knew about the queue up movement my minds blown really.
to practice assassination's go in city where there is prisoner in cage and practice ko them , use shift + right click as fast as you can to level faster
I downloaded a mod where you start out as beep in mongrol and it's quite the emotional journey lol
Great Start. So tired of seeing people slave in the Shek copper mines. Going to have to try this on my next run.
The number of enemies nearby acts a multiplier to toughness XP gained when getting up from playing dead, this makes the huge hungry bandit groups in skinners roam one of the best enemies to level up mid to late game. If you're not solo you need to make sure no one in your squad is near by (a zoomed out screen away) otherwise they won't play dead. Even if you're not intending to be a martial artists it best to train without a weapon in order to stop melee def levelling.
I totally agree with the location and every playthrough I look for a better place and can never find one.
iv started my last few runs here, also very close to the robot city for good limbs ect
cant wait for kenshi 2
Reminds me of the martial artist you can recruit, Chad. He said he punched a beak thing and ran away.
You can get a robot army out of a lost outpost to the North West of that waystation, then as an added bonus there is a supply depot right above the army point.
One thumb up for the great combat noises 😁yadad yadad ohhhh yadad oh yadad
the shim is the best place if you can survive enough waves of beak things , i survived 600 days there before i gave up and declared myself the winner. for all my people had master grade plate armore and like 60's and 70s in att and dogde
The very slow resetting of money and inventory happens in the Tech Hunters outpost in the Border Zone, too. It made it so I ran all the way to Squin to sell the stuff I was producing at my base.
I aim for that place early game, but the area is sooooo bright! I have to move away when my eyes feel like they are melting out.
It is indeed bright but I find that to be a good trade off for how fast everything loads there, hardly any load times in the North East part of the map compared to the rest
44:00
"Get two birds stoned at the same time, boys"
I thought I heard a little bit of a Canadian accent in there.
Ya I do love me some Canadian comedy's lol
I tend to be a lazy ass and level strength and sneak at the same time. Smash all the shite into your inventory to get overloaded and start sneaking around the town.
If you decide to repair the tower and set up base, you could also trade crops from uc slave farm to any merchants, the price gap is very profitable if you have a large backpack or maul animal.
It's roughly 10k per run, needs 2k to buy complete. I believe it was twice a day u could buy. Tried to make Wandering Trader a working thing and this is like the only possibility next to hash ;/ It's okay but not rly good
Love your solo series!
i will watch this in full but ill toss my 2 cents in now. My playthroughs typically end up in Flats Lagoon growing hemp and slinging hash.
excellent video, from the united cities I would like to give you some advice, if you could concentrate on getting the samurai armor in the highest possible quality hopefully in yellow as a specialist or masterpiece and face very strong enemies (sand skirmishers, maybe later robot spiders, be careful) you could raise your tenacity very fast, also despite the weight and disadvantages to evade you can decently practice martial arts and evasion, just remember not to carry any weight or have enough strength, if the mechanical spiders stay on top of you you can crawl with stealth, remember to get beat up when you hit 0 go back, sleep, and do it again
crab helmet is very good environmental protection