Hey man, quick tip for king player to land df2-1 confirm on women: After 2 weeks of grinding I’ve figured out it’s more about timing than speed, you should aim to do your dash as early as possible for it to come out f1 but your df4 should be minimally delayed, It must be just enough for you to see king flinch before kicking. If you do it to fast you cancel the dash before covering the proper distance, but again, the delay should be very small.
This may not be the best idea for your milestone video, but video's reviewing either King Tekken God main in the online replay feature. Breaking down how other kings are playing. Or vod reviews of subscribers or lower ranked kings from replay feature.
Like you’re videos. You the best for the King Comunity. I’m stuck in red ranks, and I know for sure my weakness is my punish against all these characters I need to learn to know how to punish them. Thank you alot
Hey nice video :) Thanks for labbing the situations 😀, was good for me to refresh what is air tight. One high level punish option you didn't mention is that throws can be used as a block punish for armor moves e.g. if you are on point, you can punish Kings b3 with GS. When it comes to heat burst - my take is most of the time you still want to go for the bigger mids. If they start heat bursting after b1,2 they take a massive risk of eating an unbreakable throw - dont get too much damage, and enter heat with a few plus frames and lose the oppertunity to get a better mixup with a heat engager. Also, I think you know this - _justice nipples_ on trade with jab is still a true +10 for a guarenteed 2,1 looping the situation.
I'm pretty sure Majin has come out and said df 2,1 isn't hit a confirm, while it is delay able its gonna be impossible to react to the ch animation cuz the move doesn't jail if you delay it. Its morning for me though, I could be wrong with T8. I'd love to see some game play of someone doing it!
You’re mistaken @silvangold007. Majin has never said that. As recently as a few days ago, he put out a King guide and he devotes a section of the video specifically talking about CH df+2,1 about how you can react to the CH. You may be talking about CH b+1,2.
I can CH confirm d/f 2 1. Doing it from just the spark in practice mode on shuffle is hard, but during a match you can pay attention to what your opponent is doing during d/f 2 and if you see them doing a move let it rip.
Love the oki options! A little King info i found that i wanna share is f4 is a better follow up to running 3 on hit. It deals 50 dmg as opposed to 45 i think. I still sometimes do ff4 out of muscle memory tho 😂
At 7:15 you talk about crouch dash 1+2. I cant get this attack to work when my opponent is on the ground or throw it in general. Can you give me some tips on this please and thank you?
Do you mean 14f at the wall? The wall combo is here: th-cam.com/video/gGRDsMg7KEA/w-d-xo.html Wall blasts etc here th-cam.com/video/imOWD-LZNOU/w-d-xo.htmlsi=Voxx2H4U08xVM86x
Man i miss Thoughts Of Himself videos :( Anyway some okizeme videos would be greatly appreciated ^^ That is like oki from grabs or f3(1+2) or b3(1+2) or b2,4 Anyone have any suggestion what oki moves to use when i hit the opponent with an tombstone? Because i dont...and i can only use tombstone into another tombstone soo many times ¯\_(ツ)_/¯
F2+3 to try and land the heat engager after tombstone seems to work well (like after B3 1+2) but I’ve not labbed it yet officially! Same here though on ‘Himself’ it’s hardwork labbing all this stuff so I hope he returns soon! 🤞🏻
@@beigemaster Hey thanks ^^ Heres what i know so far...If i do B3 1+2 then yeah f2+3 works well but ive had people standup and block it. im 90% sure that it happens when they get hit then hold up right away ¯\_(ツ)_/¯
Hey man, quick tip for king player to land df2-1 confirm on women: After 2 weeks of grinding I’ve figured out it’s more about timing than speed, you should aim to do your dash as early as possible for it to come out f1 but your df4 should be minimally delayed, It must be just enough for you to see king flinch before kicking. If you do it to fast you cancel the dash before covering the proper distance, but again, the delay should be very small.
you're the goat for making these videos, they help a lot
The "JUSTICE *IPPLES!* homage is what made me sub😂😂😂
Thanks!
Yo, thank you so much dude for the support, really kind!
This may not be the best idea for your milestone video, but video's reviewing either King Tekken God main in the online replay feature. Breaking down how other kings are playing. Or vod reviews of subscribers or lower ranked kings from replay feature.
I am.starting to play King on T8 he is so.fuuun and all his moves are so cool haha tnx for the guide
One of the best guide videos i've seen in a while. Please make these for the rest of the cast if you can!!
That might be a stretch to be honest!
Like you’re videos. You the best for the King Comunity.
I’m stuck in red ranks, and I know for sure my weakness is my punish against all these characters I need to learn to know how to punish them.
Thank you alot
Thanks for the guide and video fellow Fox Hound member, good work soldier ❤
Hey nice video :)
Thanks for labbing the situations 😀, was good for me to refresh what is air tight.
One high level punish option you didn't mention is that throws can be used as a block punish for armor moves e.g. if you are on point, you can punish Kings b3 with GS.
When it comes to heat burst - my take is most of the time you still want to go for the bigger mids.
If they start heat bursting after b1,2 they take a massive risk of eating an unbreakable throw - dont get too much damage, and enter heat with a few plus frames and lose the oppertunity to get a better mixup with a heat engager.
Also, I think you know this - _justice nipples_ on trade with jab is still a true +10 for a guarenteed 2,1 looping the situation.
actually what i needed
big thanks for juicy content
Legend bro, very informative 🔥
You've done it again. Keep em coming lad.
🫡
addicted to your videos
This was a helpful video. Thank you 👏👏
A new thought of himself finally 😢
I'm just keeping his chair warm for him for when he gets back.
3:46 please never let this meme die 😂
This is the way
Well edited and well explained ✊🏿💯
Thanks, Ive just switched editing software so having to learn everything again!
thanks for the guide!
holy sht, you can crouch throw jin and drag. oh hell yeah
💪 A little more knowledge, a lot more strength
I like this phrase!
@@beigemaster I won a match thanks to one of these already lol
Gaining knowledge...
Thanks.
Great upload
I'm pretty sure Majin has come out and said df 2,1 isn't hit a confirm, while it is delay able its gonna be impossible to react to the ch animation cuz the move doesn't jail if you delay it. Its morning for me though, I could be wrong with T8. I'd love to see some game play of someone doing it!
Majin pioneered hit confirming it in T7, so unless it’s changed then I think it’s still the same. He lands it pretty regularly!
You’re mistaken @silvangold007. Majin has never said that. As recently as a few days ago, he put out a King guide and he devotes a section of the video specifically talking about CH df+2,1 about how you can react to the CH. You may be talking about CH b+1,2.
I can CH confirm d/f 2 1.
Doing it from just the spark in practice mode on shuffle is hard, but during a match you can pay attention to what your opponent is doing during d/f 2 and if you see them doing a move let it rip.
If majin said _"it's not a hit confirm"_ because they can duck, he meant from normal hit, it's a counterhit confirm.
Huge man thanks alot
Love the oki options! A little King info i found that i wanna share is f4 is a better follow up to running 3 on hit. It deals 50 dmg as opposed to 45 i think. I still sometimes do ff4 out of muscle memory tho 😂
Wait...I could be being very stupid, but since when did F4 do 50 damage?
@@beigemaster as in combined with running 3 it does 50, if i do ff4 it does 45. Im not tripping am i?
F4 is the sobat, homing mid kick right?
@@beigemaster ok nvm, both option will do 50 dmg, but f4 won’t connect on small females so ff4 is still the better option. I tested reina vs Jin
Tested some more, turns out the 50 dmg comes from being counter hit. They both deal 45 on normal hit
At 7:15 you talk about crouch dash 1+2. I cant get this attack to work when my opponent is on the ground or throw it in general. Can you give me some tips on this please and thank you?
Cool video man, is there anywhere where you have the comboes for the 14f punishes written down?
Do you mean 14f at the wall?
The wall combo is here:
th-cam.com/video/gGRDsMg7KEA/w-d-xo.html
Wall blasts etc here
th-cam.com/video/imOWD-LZNOU/w-d-xo.htmlsi=Voxx2H4U08xVM86x
why no inputs man D:
Just saying. An alley kick is guaranteed after peoples elbow after df2,1 ch
Man i miss Thoughts Of Himself videos :(
Anyway some okizeme videos would be greatly appreciated ^^
That is like oki from grabs or f3(1+2) or b3(1+2) or b2,4
Anyone have any suggestion what oki moves to use when i hit the opponent with an tombstone? Because i dont...and i can only use tombstone into another tombstone soo many times ¯\_(ツ)_/¯
F2+3 to try and land the heat engager after tombstone seems to work well (like after B3 1+2) but I’ve not labbed it yet officially!
Same here though on ‘Himself’ it’s hardwork labbing all this stuff so I hope he returns soon! 🤞🏻
@@beigemaster Hey thanks ^^
Heres what i know so far...If i do B3 1+2 then yeah f2+3 works well but ive had people standup and block it. im 90% sure that it happens when they get hit then hold up right away ¯\_(ツ)_/¯
Whats the max damage combo after low parry?
Blue Spark ISW
Thank you so much gotta try that!
What about d4 to stop heat
If they're ducking your throw then they'll block and punish D4, we need mids to counter people who try and duck any follow up throws.