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Cheers for the great content! Love watching your ship buyers guides, some of the best insights into new (and old) ships. It's difficult to find interesting and informative videos that don't just parrot the marketing that I could read in the shop. Thanks for the unique perspective and high quality content, every time :)
I always look forward to your ship reviews. Been following you for the last 10 yrs. Being a lover of dark and industrial looking ships I had to have a Ironclad.
I think something that was missed was the Ironclads excellent use as a Ransom vessel, presumably with death of a space man there will be consequences to dying, the open roof, tractor beams, internal turret, and "Secure cargo hold" AKA a Brig, means it'd be excellent at scooping a small craft, and holding its pilot for ransom.
The fact that since the first video of yours I watched back when I was an idiot who just graduated HS with no impulse control, I went to college and started building my career, and explored some of the world, I didn't expect you to be still making videos about this game or for me to come back after 10 years. Hope you're enjoying life my man, nice breakdown.
5:54 Why do people keep saying the secure storage is in/near the rear of the cargo bay when the brochure and 'more info' page on the website put the secure storage above the front ramp?
Nice to see you back, my old friend. Been following you for years. so, I'm not getting an ironclad, at least not now. but if I DID, it would be because a good portion of my fleet is Cargo, and my theory is that it is going to be expensive to build up to larger and larger cargos. It may take millions of spesos (UEC) to fill an ironclad, so who wants to have to save tens of millions more to BUY an ironclad? thus, I have a series of ever bigger cargo ships that I won't have to earn, I will just step into them as I can afford to fill them. and currently the jump from an M2 to BMM is a pretty big jump. having a 1500 cargo capacity stepping stone would be a very convenient middle ground.
I have ccus for both. I am waiting to see what the QnA states from Cig before making one of them permanent. If i had to choose one it would not be the assault and for this reason. I would rather have the ability to unload cargo from above as it would tie in to unloading cargo into a ship like the Banu or Kraken compared to trying to unload it from the mouth of a ship like a starlifter. Sure unloading from the side like a cat would be just as easy. the big difference is efficiency. taking a cat would mean 4 or 5 trips. with the ironclad, it would mean taking 1 maybe 2.
I'm on the fence how practical this TOP loading actually is going to be based on current gameplay. I would have preferred a very large drop down freight elevator, something like what the Connie has but on steroids. Or maybe I can fly inverted above my Kraken and just turn off the gravity? :p
I love the ironclad assault. This would be so cool if it was used as a dropship. Imagine a few of these coming down Star Wars style and dumping the main body of the ship with the command modules, disconnecting and flying off. Front doors bust open and tanks and troops start pouring out those front guns going crazy. it would be so amazing. I want one!
I definitely agree with what you said in the video. There is no reason this ship shouldn’t have had a med bay of some kind even if it’s just a couple tier 3 beds like the cutlass. It’s an assault ship. Give us a reason to get it.
I upgraded a C2 to an Ironclad. It just, well... look at it. I have a couple of other medium cargo haulers. This one may end up being THE cargo hauler once it's flyable. Also, it would be a nice fleet tender, carrying supplies and additional fuels alongside a Galaxy or a Carrack. A nice addition to a Kraken centered fleet as well.
If the Assault roof opens i believe a Vulture may fit, but the length would be close if it does fit. For the base Ironclad I believe Vulture will fit. I'm basing this on the illustrations and lining up Nova tanks for direct comparison to a Vulture. I know it's early concept art and my measurements weren't exact by any means.
There is an external ladder with a small platform and entry door on the port side under the command module. You can see it on the illustrations and on the layout views. It gives a good sense of how big the ship is. Since it’s not an elevator you are a bit exposed as you climb up it.
I can see this as being a Pioneer Lite. Have it transport the base building Atlas chassis vehicle along with a lot of raw materials and use the turrets for temporary defense.
I'm curious what will the cargo layout be for this fully loaded, because it seems to me that with the big cargo containers you can either fill just half the cargo bay or leave just narrow path between the ramp and rear of the cargo bay. If those containers would be stored lengthwise, you'd be able to choose how wide alley you leave down the middle of the cargo bay (maybe you want to carry a row of vehicles in the middle and have the cargo on the sides). It seems like the containers would fit out through the ramp in their currnet orientation, but lengthwise orientation would allow for faster loading and unloading as you'd be able to double the throuput of the ramp (1 entering while other exiting) and it makes also more sense for loading by external crane (look at container ships for reference).
The Ironclad seems to be stepping on the toes of many other ships without taking the role completely. Hercules for vehicle transport (C2) and deployment (M2). Crucible for vehicle repairs. Liberator for even more vehicle transport and potential light carrier ability. BMM if you can set up a booth in the internal space and landing capable cargo capacity.
Ive always loved the drake looks. I still remember when the cutlass had a docking collar on the bottom lol. I just wish i could grab a kraken but they always sell out so fast. 😕
Once we have Pyro and several other systems, then you will need the large/Cap ships to traverse these large systems. Stanton is one of the smallest systems in the game and designed small for testing. With Pyro on it's way and more systems coming, a ship like the Ironclad is almost a must have for a Firefly/Serenity nomadic style of play. Having a very flexible jack of most trades, depending on what you put inside the 1500 SCU hold is great. Whether it be a fighter for bounties, a ROC/Prospector/vulture, a C8R/Nursa or any combination. Myself, I want to do the long haul cargo runs and while doing that, explore opportunities to discover derelicts, rescue others, scan for resources etc. The Ironclad has extreme long range, 4 large shields and armored. I really hope CIG goes the rout of individual bunk rooms like the Corsair. The Ironclad could also be a mobile central hub for a land base, that can be moved from one resource rich environment to another. I feel that I will be able to pick up almost any mission in my journeys through the Deep dark of the verse.
The Corsair is easily one of mine and my dad's favorites because of the bunk rooms. I'd like to use mine in a nomadic way but primarily as a pirate base. Eventually when ship pledges go away, I'd like to make a repair yard and "sell" ships at a lower price compared to their new versions at ship stores if possible.
Oh I didn’t even think of Pyro when I CCU’d to the Ironclad. So this would be fantastic to run across the Pyro landscape. Then using my stored cutter for land missions etc. I know many are against this and suggest the Hull series. But you’re not going to what to traverse Pyro in an open tin can ripe for the picking.
the other entry is on the port side, there is a ladder that leads to a platform on the lower section of the hull. that is the last entry point that i have seen. so control module, docking collar and port side ladder
It makes alot of sense as a freighter for pirates. Its been mentioned it will be good for taking ships. If it can hold captured ships it can hold pirate fighters. I feel like it will pair real nicely with the new firebirds. Im sure the firebird will have lower than average signal cross sections since they are built on the raven chassis. And given how fast they can missile spam a target they will make great ambush fighters. Call it a hunch but everyone who sees one of these in less secure space is going to get automatically nervous. Maybe theres a reason the two ships dropped at once.
Supposedly you will be able to repair vehicles from soft death with the ironclad assault. But only ground vehicles. The thing is the ICA is a mobile ground FOB that can act as a garage for all your heavy ground vehicles. It can also repair fighters but I would imagine the component fab won't go up to the size that would allow you to replace fighter components.
Was waiting for your 'Should you buy'. Can't wait for this ship to actually enter production. It's basically what I've always wanted the Caterpillar to be, as a cargo hauler. The modularity of the Caterpillar never interested me.
the pylons on the forward VTOL thrusters are maddening ship design. while the ship is in VTOL mode then the upper forward turret(s) lose a pretty crucial part of their firing arc. while the ship is in standard operation mode then the lower forward turrets have restricted range
I have the assault variant with the idea that it’s my mobile base. Only thing that has me worried is I dunno if I can open the hanger door from the top cause if I can’t with the assault version I’ll trade it up for something else one day
There are many specualtins that the assault "hangar" door wont open. Because in many photos of the normal version the door in open but in no photo of the assault. I also think, that the door wont open up to the top, since it is a dropship, which needs to carry ground vehicles, not ships. I mean I have both Versions, and it would be great if the door would open up in the assault, but I dont think so...
@@Lukiiidavpietblckpnk i assume it wont open because cig will not say it with that variant but the other version they do. front only isnt too bad i was just hoping for a quick eva entrance for a fast extraction but we will see how it plays out
It's a really hard one to call if you look at both pictures it looks like it does because it has the mechanical infrastructure. All the runners and gaps etc. But it doesn't have the tractor beams.
I guess I'm upset because they seem to have walked back the control module. It seems to be the exact same as the Cat. If I remember correctly, the Cat command module was supposed to act like almost like a semi truck cab. Drop off a module Cat bay and easily move the control module to anther Cat. I was first very excited because I thought maybe they planned to have that interchangeable functionality between the two drake ships. I wonder what happened in the change of design
Why can't used as a snub? after you detach you can't connect it back and control the ship because you already broke it's power line and circuit between the command module and the body unless they allow you to fix them with engineering and multitool
Melted my Liberator upgrade for an upgrade to the assault version. Kinda hoping that CIG will say that the absence of a reference to an overhead door was an oversight.
the cat has 4 engines and it can go 190 in combat mode, this has 6 engines should be about the same maybe little less speed, the command module if its like the one on the cat it will have 4 s3 guns on that as well and tractor beam control on the 2nd deck. for big deployment of troops i was going to use the starliner but now i upgraded my cat to the m2 and then got the assault for 5 bucks the ilw one. maybe use this for a lite strike carrier too, load it up with 10 furies, you dont need that top door for the assault even using it for a carrier the front door is big enough for ships to fly in, it will have more turrets for protection then in a liberator.
We've been directly comparing the Ironclad Assault to the Liberator. Both are intended to take vehicles, with the space being more adaptable in terms of the Ironclad Assault, whereas the Liberator has the landing pads instead. They are similar in scale. And where the Liberator is supposed to have capital ship armour, the Ironclad Assault has 4x S3 shields, implied less armour and drastically more firepower. I think you'll find that the more you look at the two, they are very much two sides of the same coin. That "coin" being heavy transport for vehicles and doing it in very different ways. Something you don't mention is that the Assault's belly turret increases its S5 weapon from 2x to 4x, making it the only 4x S5 turret in the game. In the case of the Liberator, each space is alot more set. Pads for ships, internal and front for vehicles, side bays for limited (400scu) cargo. No cargo grid anywhere other than its specific area but more space overall isn't necessarily a better option than the adaptability of the Ironclad and Ironclad Assault. Anyone who had the Liberator on buyback for when it's closer to release should also be looking at the Ironclad and the Assault version. They both do some things very differently and because of that, they also has some drawbacks. Both variants come with a S2 remote turret inside the cargo bay, which is talked about in the Ironclad is Rad video and confirmed in the stats for the ships. The internal layout of the Ironclads make them drastically harder to take over in the event they get boarded when conpared to the Liberator. Getting to the cockpit/bridge of the Liberator will be relatively straightforward, whereas the Ironclad has four decks to get through with multiple choke points and defensive positions for the crew.
The key thing that I am waiting on to use my $5 CCU for the Ironclad Assault, is "Does the top hatch open like the regular Ironclad?" If it does, I'll happily get rid of my Liberator CCU.
3:00 honestly im done buying drake ships on supposed or promised features that later get scaled back in the name of "game balance" when really its just they want to sell another specialized ship for that same role.
@@kenp1677 well except ive notices that specifically with drake ships theres lots of promices that then are not followed up on. like back in the day the cutlass had a rear door tractorbeam and docking clam. or the snubnose fighter one time had a weapons locker, or the catipiller was going to have modular segments that could perform different jobs. all of that plus more is gone and its all to undercut the do anything drake for more bespoke craft
@@wingzaber2286 it seems like after 5 years of waiting and 100 million dollars later we still dont have the basic features for the game yet. Im personally done waiting. with the way things are going the worlds econemy will collapse before this game is made feature complete
Main thing is do you think you can find 6 people who want to spend time hauling cargo with you and can you afford to pay them enough to make it worth their while vs them just doing some other job that pays way better and is less boring.
Wish the Q&A werent soo often spent on the easy answers. Gonna be hard to ignore Ironclad if it can load cargo above it's roof when open. Like a container ship.
I hope the Drake Ironclad Assault has an openable roof/cargo area as well as limited ability to repair, rearm, refuel more than just ground vehicles. We shall see... Players are going to need multiple options once Pyro and other similar systems come online
Comparing the Ironclad to the Liberator is an interesting idea, didnt even think of that. But thinking of the Liberators structure, the Ironclad probably can take more ships. Until of course, CIG releases the Kraken and an actual large ferry
A lot of people are saying the roof might not open but the Concept art shows an open roof on a Yellow sh:p and another shows a shot up Pieces ( needing repair I assume) and the roof is open. Not definitive I know
Using this video as a reference, the first concept art image is not the Ironclad Assault. If you look at the external image of the top of the Ironclad Assault, you can see that the two tractor beams are missing. The tractor beams are visible on the top in the first image of this video. It is hard to determine what variant the image with the Pieces is because it cleverly hides the front of the ship, and you can't see any tractor beams.
A question that nobody is thinking. This is a future ship. Titan Suits are a future item. So with all the jump seats and the large open cargo area...question is how many Titans will fit? And will the repairing area work with suits? Can imagine the chaos this ship can cause unloading those T.S. on a battlefield?
we all thought this bastard was gonna be $650, $400 is an absolute steal... the shields, the quantum tanks the armor, the storage? dude show me something better..
Still waiting on the Q & A, I can get so mad about CIG only bringing those AFTER a sale is complete. As if they are still in the process of making up the ships abilities.
I completely agree with this sentiment. My friends and I agree that they are very much two sides of the same coin and the same idea done in very different ways. Where the Liberator has set areas for things (pads, vehicle bays, cargo) the Ironclad is more adaptable. Where the Liberator has capital ship level armour and the option of ships on pads, the Ironclad has more firepower, twice the shields and allegedly a faster top speed. Where the Liberator has simplicity for its crew to make navigating it easier, the Ironclad has complexity to make potential boarders take longer to take the ship, but also has a more defensible layout.
There is a difference in pricing between the base Ironclad and the Liberator. The question is if the difference in functionality is worth it. If cost is taken out of the equation, then the Kraken beats them all.
@@foiblegilneas1777 The Kraken doesn't compete with either though. So no, it doesn't. Price and role are the primary limiting factors. Otherwise you could just say Bengal beats everything.
I think a potentially major weak point with the iron clad is the command module. Any person looking to challenge an ironclad would only need to focus fire on the command module. Doing so would render the bulk of ship entirely useless and escape impossible.
Refrain from buying more concept ships; it's reported that CIG has a 35-year backlog to work through. Credibility concerns have surfaced regarding CIG, and a developer on Spectrum noted that concept ships are speculative and their inclusion in the game isn't assured. After facing customer backlash over allegations of advertising fraud against Chris Roberts, CIG withdrew their statement. It's advised not to trust Chris Roberts due to tendencies to nerf ships, potentially to boost sales of newly released ships.
Still waiting for Liberator and it's been painful so buying ships possibly years before they are finished makes no sense unless it's one heck of a deal.
He’ll I got one move a ship or two around that I never use and it cover most of the cost and only had to pay just a little for the difference but this ship is definitely something to have in the fleet cause it has so much room for activities 😂
No, What you should be asking is. Do you have the group or friends that will always be online to be-able to help support your ship. If YES, by all means do that. If NO, If all of your friends also pay for their big ships and they also want you to also be crew onto their big ships.... Who will be joining your ship if everyone wants to have their own big ship? if you're waiting on AI to be stowed onto your ship as crew one can only laugh and watch them just stand on chairs. Better yet give you the idea how well NPC walk around tight spaces.....
Not even close as it's a weaker, smaller, less durable and more expensive liability than the BMM what has a dedicated hanger bay. Hell your most likely going to get it as a loaner when it comes out, as they need to smooth the fact BMM got kicked down production.
I ccu’d from my Hull-C to the assault… sooooo many “haulers” out there.. I have a BMM so this fill my need for a Kracken while I wait lol I know copium
@@Vurharthu I saw that name elsewhere too and loved it - I call it the Fatterpiller myself. The Ironclad was a warship in naval history; this is not....so the name does not sit well with me....Fatterpiller she will always be, going forward :)
i have ordered this product, and is still waiting a confirmation from them or a receipt. The money has been taken from my account. I have sent 2 emails to them with no reply. So I am weary on this commercial, dont buy it
Like all ships it'll be great to fly arounf, crash into stuff and dump around.....well anywhere, then the next best thing drops, rinse and repeat, bit of a brick though, couldn't care less about stats and nonsense like that, fly it, dump it, move on.
To everyone looking this up, the answer is NO. They haven’t even made a playable space that’s free of bugs yet. Stop fucking paying for this stuff. I love the game but they NEED to work on the shit they have first
Respectfully, it's not that simple. Anyone who has interest in the Hull B or Liberator should be looking at the Ironclad and Ironclad Assault for comparison. There are several parallels but also several key differences between them that could make the Ironclad in general more of a better choice for people. And judging by the amount that sold on the first day, netting CIG over $2 million, there are plenty out there who agree.
@@TheRealMinotaur667 I mean instead of jumping on the next monthly AAA bandwagon, paying up to 100$ or more for a 4 day headstart, seasonpass includet as well as a fair amount of microtransactions or lootboxes, and downloadable content from day one behind a paywall for just 19.99$ i prefer to support an ambitious project unique in all of gameing history..
No. Absolutely not. Do not support CIGs monetisation behaviour otherwise if it is encourages, it will get worse. A ship should not cost more than 10 AA games
I knew this already.....so I am not ashamed....I did get the ranger and Nursa in the same sale. The Nursa makes sense for me. The ranger, so i can take a smaller ship out and have a ground vehicle to approach bunkers....plus it is a motorbike...so yeah...
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Cheers for the great content! Love watching your ship buyers guides, some of the best insights into new (and old) ships. It's difficult to find interesting and informative videos that don't just parrot the marketing that I could read in the shop. Thanks for the unique perspective and high quality content, every time :)
I always look forward to your ship reviews. Been following you for the last 10 yrs. Being a lover of dark and industrial looking ships I had to have a Ironclad.
I think something that was missed was the Ironclads excellent use as a Ransom vessel, presumably with death of a space man there will be consequences to dying, the open roof, tractor beams, internal turret, and "Secure cargo hold" AKA a Brig, means it'd be excellent at scooping a small craft, and holding its pilot for ransom.
its missing a med bed in my opinion
@@slicknick4272 you can easily park a nursa inside the cargo bay without loosing much (if any) cargo space
The fact that since the first video of yours I watched back when I was an idiot who just graduated HS with no impulse control, I went to college and started building my career, and explored some of the world, I didn't expect you to be still making videos about this game or for me to come back after 10 years.
Hope you're enjoying life my man, nice breakdown.
5:54 Why do people keep saying the secure storage is in/near the rear of the cargo bay when the brochure and 'more info' page on the website put the secure storage above the front ramp?
Nice to see you back, my old friend. Been following you for years. so, I'm not getting an ironclad, at least not now. but if I DID, it would be because a good portion of my fleet is Cargo, and my theory is that it is going to be expensive to build up to larger and larger cargos. It may take millions of spesos (UEC) to fill an ironclad, so who wants to have to save tens of millions more to BUY an ironclad? thus, I have a series of ever bigger cargo ships that I won't have to earn, I will just step into them as I can afford to fill them. and currently the jump from an M2 to BMM is a pretty big jump. having a 1500 cargo capacity stepping stone would be a very convenient middle ground.
I have ccus for both. I am waiting to see what the QnA states from Cig before making one of them permanent. If i had to choose one it would not be the assault and for this reason. I would rather have the ability to unload cargo from above as it would tie in to unloading cargo into a ship like the Banu or Kraken compared to trying to unload it from the mouth of a ship like a starlifter. Sure unloading from the side like a cat would be just as easy. the big difference is efficiency. taking a cat would mean 4 or 5 trips. with the ironclad, it would mean taking 1 maybe 2.
I'm on the fence how practical this TOP loading actually is going to be based on current gameplay. I would have preferred a very large drop down freight elevator, something like what the Connie has but on steroids. Or maybe I can fly inverted above my Kraken and just turn off the gravity? :p
I love the ironclad assault. This would be so cool if it was used as a dropship. Imagine a few of these coming down Star Wars style and dumping the main body of the ship with the command modules, disconnecting and flying off. Front doors bust open and tanks and troops start pouring out those front guns going crazy. it would be so amazing. I want one!
I definitely agree with what you said in the video. There is no reason this ship shouldn’t have had a med bay of some kind even if it’s just a couple tier 3 beds like the cutlass. It’s an assault ship. Give us a reason to get it.
@@Kaligore Bro responded to themselves💀
I upgraded a C2 to an Ironclad. It just, well... look at it. I have a couple of other medium cargo haulers. This one may end up being THE cargo hauler once it's flyable. Also, it would be a nice fleet tender, carrying supplies and additional fuels alongside a Galaxy or a Carrack. A nice addition to a Kraken centered fleet as well.
If the Assault roof opens i believe a Vulture may fit, but the length would be close if it does fit. For the base Ironclad I believe Vulture will fit. I'm basing this on the illustrations and lining up Nova tanks for direct comparison to a Vulture. I know it's early concept art and my measurements weren't exact by any means.
There is an external ladder with a small platform and entry door on the port side under the command module. You can see it on the illustrations and on the layout views. It gives a good sense of how big the ship is. Since it’s not an elevator you are a bit exposed as you climb up it.
I can see this as being a Pioneer Lite. Have it transport the base building Atlas chassis vehicle along with a lot of raw materials and use the turrets for temporary defense.
I'm curious what will the cargo layout be for this fully loaded, because it seems to me that with the big cargo containers you can either fill just half the cargo bay or leave just narrow path between the ramp and rear of the cargo bay. If those containers would be stored lengthwise, you'd be able to choose how wide alley you leave down the middle of the cargo bay (maybe you want to carry a row of vehicles in the middle and have the cargo on the sides). It seems like the containers would fit out through the ramp in their currnet orientation, but lengthwise orientation would allow for faster loading and unloading as you'd be able to double the throuput of the ramp (1 entering while other exiting) and it makes also more sense for loading by external crane (look at container ships for reference).
The Ironclad seems to be stepping on the toes of many other ships without taking the role completely.
Hercules for vehicle transport (C2) and deployment (M2).
Crucible for vehicle repairs.
Liberator for even more vehicle transport and potential light carrier ability.
BMM if you can set up a booth in the internal space and landing capable cargo capacity.
Ive always loved the drake looks. I still remember when the cutlass had a docking collar on the bottom lol. I just wish i could grab a kraken but they always sell out so fast. 😕
I was wondering if the Banu Merchantman should also be considered as an option as a competitor for cargo hauling.
I'm already enjoying thinking of my Ironclad as a shitty knockoff of a merchantman.
It's got a little over half the cargo and none of the comfort 😂
Was waiting for STL SYB
same here I always do. He has such good insight and cuts out fluff and bs.
Once we have Pyro and several other systems, then you will need the large/Cap ships to traverse these large systems. Stanton is one of the smallest systems in the game and designed small for testing.
With Pyro on it's way and more systems coming, a ship like the Ironclad is almost a must have for a Firefly/Serenity nomadic style of play. Having a very flexible jack of most trades, depending on what you put inside the 1500 SCU hold is great. Whether it be a fighter for bounties, a ROC/Prospector/vulture, a C8R/Nursa or any combination. Myself, I want to do the long haul cargo runs and while doing that, explore opportunities to discover derelicts, rescue others, scan for resources etc. The Ironclad has extreme long range, 4 large shields and armored. I really hope CIG goes the rout of individual bunk rooms like the Corsair. The Ironclad could also be a mobile central hub for a land base, that can be moved from one resource rich environment to another. I feel that I will be able to pick up almost any mission in my journeys through the Deep dark of the verse.
The Corsair is easily one of mine and my dad's favorites because of the bunk rooms. I'd like to use mine in a nomadic way but primarily as a pirate base. Eventually when ship pledges go away, I'd like to make a repair yard and "sell" ships at a lower price compared to their new versions at ship stores if possible.
Oh I didn’t even think of Pyro when I CCU’d to the Ironclad. So this would be fantastic to run across the Pyro landscape. Then using my stored cutter for land missions etc.
I know many are against this and suggest the Hull series. But you’re not going to what to traverse Pyro in an open tin can ripe for the picking.
the other entry is on the port side, there is a ladder that leads to a platform on the lower section of the hull. that is the last entry point that i have seen. so control module, docking collar and port side ladder
It makes alot of sense as a freighter for pirates. Its been mentioned it will be good for taking ships.
If it can hold captured ships it can hold pirate fighters.
I feel like it will pair real nicely with the new firebirds. Im sure the firebird will have lower than average signal cross sections since they are built on the raven chassis. And given how fast they can missile spam a target they will make great ambush fighters.
Call it a hunch but everyone who sees one of these in less secure space is going to get automatically nervous.
Maybe theres a reason the two ships dropped at once.
Front room on assault is smaller by like 1-2m. Possible to see it in the open models watch the doors position
If the assault version would not have the opening rooftop, why would there be an overlooking command module where you can't drive the ship from?
Supposedly you will be able to repair vehicles from soft death with the ironclad assault.
But only ground vehicles. The thing is the ICA is a mobile ground FOB that can act as a garage for all your heavy ground vehicles. It can also repair fighters but I would imagine the component fab won't go up to the size that would allow you to replace fighter components.
Was waiting for your 'Should you buy'.
Can't wait for this ship to actually enter production. It's basically what I've always wanted the Caterpillar to be, as a cargo hauler. The modularity of the Caterpillar never interested me.
the pylons on the forward VTOL thrusters are maddening ship design. while the ship is in VTOL mode then the upper forward turret(s) lose a pretty crucial part of their firing arc. while the ship is in standard operation mode then the lower forward turrets have restricted range
I have the assault variant with the idea that it’s my mobile base. Only thing that has me worried is I dunno if I can open the hanger door from the top cause if I can’t with the assault version I’ll trade it up for something else one day
There are many specualtins that the assault "hangar" door wont open.
Because in many photos of the normal version the door in open but in no photo of the assault.
I also think, that the door wont open up to the top, since it is a dropship, which needs to carry ground vehicles, not ships.
I mean I have both Versions, and it would be great if the door would open up in the assault, but I dont think so...
@@Lukiiidavpietblckpnk i assume it wont open because cig will not say it with that variant but the other version they do. front only isnt too bad i was just hoping for a quick eva entrance for a fast extraction but we will see how it plays out
It's a really hard one to call if you look at both pictures it looks like it does because it has the mechanical infrastructure. All the runners and gaps etc. But it doesn't have the tractor beams.
Dioes the command module (that isnt a snub) have landing gear?
I guess I'm upset because they seem to have walked back the control module. It seems to be the exact same as the Cat.
If I remember correctly, the Cat command module was supposed to act like almost like a semi truck cab. Drop off a module Cat bay and easily move the control module to anther Cat. I was first very excited because I thought maybe they planned to have that interchangeable functionality between the two drake ships.
I wonder what happened in the change of design
I have both. Just could not decide which is better. That repair bay is stopping me from melting the assault.
Why can't used as a snub? after you detach you can't connect it back and control the ship because you already broke it's power line and circuit between the command module and the body unless they allow you to fix them with engineering and multitool
I can't wait! The Ironclad and the Kraken are the two my brother and I have been waiting for!!!
Great video 🎉 love this ship and I am looking forward to earning this ship in game.
Just a content thought: should you buy armor/weapons on the cash shop?
Melted my Liberator upgrade for an upgrade to the assault version. Kinda hoping that CIG will say that the absence of a reference to an overhead door was an oversight.
the cat has 4 engines and it can go 190 in combat mode, this has 6 engines should be about the same maybe little less speed, the command module if its like the one on the cat it will have 4 s3 guns on that as well and tractor beam control on the 2nd deck. for big deployment of troops i was going to use the starliner but now i upgraded my cat to the m2 and then got the assault for 5 bucks the ilw one. maybe use this for a lite strike carrier too, load it up with 10 furies, you dont need that top door for the assault even using it for a carrier the front door is big enough for ships to fly in, it will have more turrets for protection then in a liberator.
When it is available in game and then purchase it in there.
We've been directly comparing the Ironclad Assault to the Liberator. Both are intended to take vehicles, with the space being more adaptable in terms of the Ironclad Assault, whereas the Liberator has the landing pads instead. They are similar in scale. And where the Liberator is supposed to have capital ship armour, the Ironclad Assault has 4x S3 shields, implied less armour and drastically more firepower.
I think you'll find that the more you look at the two, they are very much two sides of the same coin. That "coin" being heavy transport for vehicles and doing it in very different ways.
Something you don't mention is that the Assault's belly turret increases its S5 weapon from 2x to 4x, making it the only 4x S5 turret in the game. In the case of the Liberator, each space is alot more set. Pads for ships, internal and front for vehicles, side bays for limited (400scu) cargo. No cargo grid anywhere other than its specific area but more space overall isn't necessarily a better option than the adaptability of the Ironclad and Ironclad Assault.
Anyone who had the Liberator on buyback for when it's closer to release should also be looking at the Ironclad and the Assault version. They both do some things very differently and because of that, they also has some drawbacks. Both variants come with a S2 remote turret inside the cargo bay, which is talked about in the Ironclad is Rad video and confirmed in the stats for the ships. The internal layout of the Ironclads make them drastically harder to take over in the event they get boarded when conpared to the Liberator. Getting to the cockpit/bridge of the Liberator will be relatively straightforward, whereas the Ironclad has four decks to get through with multiple choke points and defensive positions for the crew.
The key thing that I am waiting on to use my $5 CCU for the Ironclad Assault, is "Does the top hatch open like the regular Ironclad?" If it does, I'll happily get rid of my Liberator CCU.
@@irontaoist2665 100% fair. Whereas, I just applied it without even considering that it might not
3:00 honestly im done buying drake ships on supposed or promised features that later get scaled back in the name of "game balance" when really its just they want to sell another specialized ship for that same role.
@@kenp1677 well except ive notices that specifically with drake ships theres lots of promices that then are not followed up on. like back in the day the cutlass had a rear door tractorbeam and docking clam. or the snubnose fighter one time had a weapons locker, or the catipiller was going to have modular segments that could perform different jobs. all of that plus more is gone and its all to undercut the do anything drake for more bespoke craft
@@kenp1677 Ship Lead Confirmed like last week the Cat is still getting modules, but still won't say what they might be.
@@wingzaber2286 it seems like after 5 years of waiting and 100 million dollars later we still dont have the basic features for the game yet. Im personally done waiting. with the way things are going the worlds econemy will collapse before this game is made feature complete
Last one for the season. Good to see you back .
Main thing is do you think you can find 6 people who want to spend time hauling cargo with you and can you afford to pay them enough to make it worth their while vs them just doing some other job that pays way better and is less boring.
I did sort of if getting melty and rearranged my fleet
Wish the Q&A werent soo often spent on the easy answers.
Gonna be hard to ignore Ironclad if it can load cargo above it's roof when open. Like a container ship.
I hope the Drake Ironclad Assault has an openable roof/cargo area as well as limited ability to repair, rearm, refuel more than just ground vehicles. We shall see... Players are going to need multiple options once Pyro and other similar systems come online
basically the caterpiller extra wide
fatterpillar, as it were.
Nice! Thanks 👍
Comparing the Ironclad to the Liberator is an interesting idea, didnt even think of that. But thinking of the Liberators structure, the Ironclad probably can take more ships. Until of course, CIG releases the Kraken and an actual large ferry
A lot of people are saying the roof might not open but the Concept art shows an open roof on a Yellow sh:p and another shows a shot up Pieces ( needing repair I assume) and the roof is open. Not definitive I know
Using this video as a reference, the first concept art image is not the Ironclad Assault. If you look at the external image of the top of the Ironclad Assault, you can see that the two tractor beams are missing. The tractor beams are visible on the top in the first image of this video. It is hard to determine what variant the image with the Pieces is because it cleverly hides the front of the ship, and you can't see any tractor beams.
Yeah . We will have to see. I don't think anyone knows. But I don't think it is a Foregone conclusion that the Assault roof does not open.
A question that nobody is thinking. This is a future ship. Titan Suits are a future item. So with all the jump seats and the large open cargo area...question is how many Titans will fit? And will the repairing area work with suits? Can imagine the chaos this ship can cause unloading those T.S. on a battlefield?
Really thinking of upgrading my Catty to this
we all thought this bastard was gonna be $650, $400 is an absolute steal... the shields, the quantum tanks the armor, the storage? dude show me something better..
The only thing that would make this more interesting for me would be if it could somehow utilize Caterpillar modules.
Still waiting on the Q & A, I can get so mad about CIG only bringing those AFTER a sale is complete.
As if they are still in the process of making up the ships abilities.
STL...think the Anvil Liberator. This is the closest comparison.
I completely agree with this sentiment. My friends and I agree that they are very much two sides of the same coin and the same idea done in very different ways. Where the Liberator has set areas for things (pads, vehicle bays, cargo) the Ironclad is more adaptable. Where the Liberator has capital ship level armour and the option of ships on pads, the Ironclad has more firepower, twice the shields and allegedly a faster top speed. Where the Liberator has simplicity for its crew to make navigating it easier, the Ironclad has complexity to make potential boarders take longer to take the ship, but also has a more defensible layout.
There is a difference in pricing between the base Ironclad and the Liberator. The question is if the difference in functionality is worth it. If cost is taken out of the equation, then the Kraken beats them all.
@@foiblegilneas1777 The Kraken doesn't compete with either though. So no, it doesn't. Price and role are the primary limiting factors. Otherwise you could just say Bengal beats everything.
I think a potentially major weak point with the iron clad is the command module. Any person looking to challenge an ironclad would only need to focus fire on the command module. Doing so would render the bulk of ship entirely useless and escape impossible.
Refrain from buying more concept ships; it's reported that CIG has a 35-year backlog to work through. Credibility concerns have surfaced regarding CIG, and a developer on Spectrum noted that concept ships are speculative and their inclusion in the game isn't assured. After facing customer backlash over allegations of advertising fraud against Chris Roberts, CIG withdrew their statement. It's advised not to trust Chris Roberts due to tendencies to nerf ships, potentially to boost sales of newly released ships.
My guess is that you can’t redock after it detaches
Traded the future Liberator for the future Ironclad Assault.
Still waiting for Liberator and it's been painful so buying ships possibly years before they are finished makes no sense unless it's one heck of a deal.
He’ll I got one move a ship or two around that I never use and it cover most of the cost and only had to pay just a little for the difference but this ship is definitely something to have in the fleet cause it has so much room for activities 😂
are they actually working on this though
No, you should Definitely not buy either ship, just get the CCU's and wait 2/3 yrs for release, then decide.
100% yes! Cant wait
Would be nice to have better options of pirate ship
No,
What you should be asking is.
Do you have the group or friends that will always be online to be-able to help support your ship.
If YES,
by all means do that.
If NO,
If all of your friends also pay for their big ships and they also want you to also be crew onto their big ships....
Who will be joining your ship if everyone wants to have their own big ship?
if you're waiting on AI to be stowed onto your ship as crew one can only laugh and watch them just stand on chairs. Better yet give you the idea how well NPC walk around tight spaces.....
Kinda mad cig still havent post the q&a while a lot of question keeps unanswered
Is it silly to ask if you’re from STL?
been waiting for nearly 10 years for my crucible in game. im not giving them a dime till i see it.
I’m predicting that the Assault does NOT get the upper cargo door OR the tractor beams.
that is the big question
Beautiful ship. ALMOST want to melt my bmm for it.
Not even close as it's a weaker, smaller, less durable and more expensive liability than the BMM what has a dedicated hanger bay. Hell your most likely going to get it as a loaner when it comes out, as they need to smooth the fact BMM got kicked down production.
Why not have both. I upgraded from my worthless starfarer.
I ccu’d from my Hull-C to the assault… sooooo many “haulers” out there.. I have a BMM so this fill my need for a Kracken while I wait lol I know copium
Still no Q&A? Huh.
Warbond bought both of them with Concierge paints.
Answer if you have the 10 yrs patience for it to come out of concept.
Looks like a thicc caterpillar
in a different video about the Ironclad someone called it "Fatterpillar".
@@Vurharthu I saw that name elsewhere too and loved it - I call it the Fatterpiller myself. The Ironclad was a warship in naval history; this is not....so the name does not sit well with me....Fatterpiller she will always be, going forward :)
Buy a hull c instead, it can’t land so no one can sneak on board and take it like this one
don't give this game any more money until it hits full release
I hope they allow it to carry more cargo by leaving the roof open and stacking the boxes higher. Already asked it in Q&A, so I hope they say yes.
I feel like this is the kind of ship I wamt to work towards in game, but I wouldn't spend real money on it.
I would swap a Hercules for it, but I don't own a Hercules 😂
Battle of the concepts: I melted my RSI Galaxy for the Ironclad.
I kept my Galaxy, like the idea of a medium/large hospital ship that can be converted to a refinery too much 😁
Couldn't you ccu from galaxy to the ironclad?
No, you shouldn't be THE Ironclad. You should buy BOTH the IroncladS.
i have ordered this product, and is still waiting a confirmation from them or a receipt. The money has been taken from my account. I have sent 2 emails to them with no reply. So I am weary on this commercial, dont buy it
Check your ships on the website while you are logged in and it will show what you own.
NEVER buy a concept ship - you never know if you really get it
YES buy it so I can have more targets for my Perseus
Short answer...no. Buy nothing force progress. They have enough money
Like all ships it'll be great to fly arounf, crash into stuff and dump around.....well anywhere, then the next best thing drops, rinse and repeat, bit of a brick though, couldn't care less about stats and nonsense like that, fly it, dump it, move on.
watching this from the cargo of my ironclad
NO AF
its all cash grab
Then again, if you don't buy, the game start will be poor and force CI to sell ships for cash Cash longer. I'm ok
To everyone looking this up, the answer is NO. They haven’t even made a playable space that’s free of bugs yet. Stop fucking paying for this stuff. I love the game but they NEED to work on the shit they have first
Noooooo you should not
Respectfully, it's not that simple. Anyone who has interest in the Hull B or Liberator should be looking at the Ironclad and Ironclad Assault for comparison. There are several parallels but also several key differences between them that could make the Ironclad in general more of a better choice for people. And judging by the amount that sold on the first day, netting CIG over $2 million, there are plenty out there who agree.
But we will do it anyways...
@@evemaniac lmao
already did it, and i dont regret it
@@TheRealMinotaur667 I mean instead of jumping on the next monthly AAA bandwagon, paying up to 100$ or more for a 4 day headstart, seasonpass includet as well as a fair amount of microtransactions or lootboxes, and downloadable content from day one behind a paywall for just 19.99$ i prefer to support an ambitious project unique in all of gameing history..
I have the Duo since 20 minutes after the sale started, sooo.
This Video is a bit too late for me xD
Are you talking about real $$$?
If so, F''k No!
No, you shouldn't.
.
it's another jpeg, so no
No. Absolutely not. Do not support CIGs monetisation behaviour otherwise if it is encourages, it will get worse. A ship should not cost more than 10 AA games
IronChad
If you buy this ship you are part of the problem
I knew this already.....so I am not ashamed....I did get the ranger and Nursa in the same sale. The Nursa makes sense for me. The ranger, so i can take a smaller ship out and have a ground vehicle to approach bunkers....plus it is a motorbike...so yeah...
Glad I could help
First off it's a Drake..sooo no.