Atari 7800 Basic Exploration #2 : Sprites - Make -A-Thing!
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- เผยแพร่เมื่อ 7 ก.ย. 2024
- In part 2 of this exploration we get some animated graphics oh=n the screen and move them with the joystick. Read the text version here: intothevertica...
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Source GitHub : intotheverticalblank/makeathing: Code for making things (github.com)
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7800 Graphics Modes And Sprites Tested:
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BCB sent me your way! great channel!!!! :D atari 4 life!
Awesome!
love your channel! new sub!
Thanks, GIO!!!
This is really GOOD! Thank you so much for doing this!
Our pleasure!
Nice tutorial. I've been looking at creating a version of the first Sinclair Spectrum game I bought way back in 1983 to the 2600 but the compromises I'd have to make would make it look too much like certain other games because I need individual control over more sprites than even DPC+ will allow. So, I'm having a look at the 7800 instead and this tutorial really helps.
The 7800 will have a good chance to recreate it.
The 7800 is a really good choice! It can do A LOT without ASM
Atari 8-bit computers have 8 "sprites". 4 players and 4 missiles. They function similar to the way a player and a missile work on the 2600.
Not sure how I brain farted that one., I’ll add a note. the point is that that the character set redefinition and display lists make it seem like many more
It is technically 5 though as the 4 missies could be combines into a 5th player
Thanks for this. These "step by step" tutorials for making a game is something that seems very lacking when it comes to the 7800. Any tentative date(s) for part 3 and beyond?
I have everything recorded and I'm in the editing phase.
Quick question. Is there a reason "lives" changes color, as if it's a keyword?
Good question. I don't know. Might be some artifact from the editor. I don't see any reference to "lives" in the Atari 7800 Basic Guide.
@@IntoTheVerticalBlank do you happen to know a quick "any key" method to say start the game with any input
@@ObsidianContraption I have tested all 4 joystick buttons in the past, but to get the all the keyboard keys you might need to configure the A7800 emulator directly and map the keys
It isn’t recognizing _initgame
all labels need to be in the first column. Make sure "_" is in column 1.