Star Fox 64 (Starship PC port) No Death Clear

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  • เผยแพร่เมื่อ 12 ม.ค. 2025

ความคิดเห็น • 40

  • @CptFreemanC17
    @CptFreemanC17 20 วันที่ผ่านมา +12

    goddamn the presentation here is incredible

  • @doctortyp0
    @doctortyp0 18 วันที่ผ่านมา +2

    48 minutes and 25 seconds in. This was fucking massive for me as a child, and I will never forget Starfox 64. The music honestly put this so fucking ahead of its time.

  • @IceBreak23
    @IceBreak23 20 วันที่ผ่านมา +6

    oh man, this is so beautiful to look at, this looks great!

  • @uss_04
    @uss_04 19 วันที่ผ่านมา +2

    I remember thinking that Slippy was the most important member helping me to know the health of the boss. Then it was peppy, and finally Falco for those alternate paths

  • @CptFreemanC17
    @CptFreemanC17 20 วันที่ผ่านมา +21

    Bill! Is that you?
    YOU ARE MY BEST FRIEND!

    • @Trojan711
      @Trojan711  20 วันที่ผ่านมา

      We can catch up later, Fox!

    • @Brker-dl2qi
      @Brker-dl2qi 19 วันที่ผ่านมา +1

      Take care, fox.

  • @JozMkII
    @JozMkII 18 วันที่ผ่านมา +1

    It’s interesting seeing this game running in what appears to be an entirely new engine. So much is familiar, but it feels like the difference between a grainy old photo of an old man in his youth next to a modern hi-res photo of his grandson who looks almost exactly like he did at his age. The screen resolution is dramatically increased, as are the texture resolutions, the frame rate is now 60+, slowdown at certain parts is gone, and it’s now widescreen instead of 4x3. Make no mistake, it’s clearly the same game, but reborn.

  • @YluchoY182
    @YluchoY182 20 วันที่ผ่านมา +12

    great job. I hope some hero who add the 3DS textures

    • @nerdolaCE
      @nerdolaCE 12 วันที่ผ่านมา

      I believe it won't be long.

  • @ikagura
    @ikagura 20 วันที่ผ่านมา +8

    I liked the 3DS remake but the art style of the original is unmatched.

  • @imoldgregg8
    @imoldgregg8 20 วันที่ผ่านมา +1

    Thank you devs.

  • @CableDorado2
    @CableDorado2 19 วันที่ผ่านมา +3

    How fun to know that I am not the only one who does this: 7:28

  • @raulcarrizocarvajal298
    @raulcarrizocarvajal298 20 วันที่ผ่านมา +1

    muy buen trabajo, es un de mis juegos favoritos, espero que implementen mod para mejorar los gráficos, felicitaciones

  • @omegalovania
    @omegalovania 21 วันที่ผ่านมา +3

    oh wow that's some serious refresh and relosution where do I get this

    • @Trojan711
      @Trojan711  21 วันที่ผ่านมา +4

      Check the description for the link to Starship, though you're on your own as far as getting the ROMs.

  • @TCgamerboy2002
    @TCgamerboy2002 20 วันที่ผ่านมา +2

    There seem to be a few kinks in this port.
    Notably, the charged shot's lack of lock-on and sound.

    • @davids2nddomain
      @davids2nddomain 20 วันที่ผ่านมา +1

      It's version 1.0 released _yesterday_ (12/22/2024) so I imagine stuff like that is getting worked on.

    • @artemuswithau
      @artemuswithau 19 วันที่ผ่านมา

      Can confirm the lock-on and beeps work fine, I think they're just aiming at the environment for extra points per kill.

    • @Trojan711
      @Trojan711  19 วันที่ผ่านมา +1

      ​@@artemuswithauYeah that's exactly it, it's a trick I learned when trying to get all medals as a kid and while I'm out of practice in scoring it's something that's stuck with me ever since.

    • @salsicha7841
      @salsicha7841 17 วันที่ผ่านมา

      Thats just the player doing it, cause if you kill enemies with the Splash damage of the charged shot you get +1 for each

  • @macibax
    @macibax 20 วันที่ผ่านมา +2

    estoy tan acostumbrado a ver el juego con bajo fps que se me hace raro verlo tan fluido jajaja

    • @MrTipo_86
      @MrTipo_86 19 วันที่ผ่านมา

      Si se siente raro ver los juegos de la 64 a 60fps xDDD, esa magia de que algunos corrían a 25fps y que se sintiaran tan genial no se puede asimilar tan fácilmente

  • @ikagura
    @ikagura 20 วันที่ผ่านมา

    I'd love to see the same with SNES Starfox.

  • @dirkdex
    @dirkdex 19 วันที่ผ่านมา

    Sorry - can someone tell me what key do I press to hide the menu bar at the top of the screen?

    • @Trojan711
      @Trojan711  18 วันที่ผ่านมา +2

      You should be able to hide it by pressing F1.

    • @dirkdex
      @dirkdex 18 วันที่ผ่านมา

      @@Trojan711 Thank you! Now I'm having another issue - every time I press up on the analog stick it puts me into the cockpit view, then pressing down on the analog stick puts me into regular view, which I'd like to stay in. Can you tell me where my control settings are messed up and how can I fix them? They look normal to me, and are the default, but of course something is messed up. Thanks if you can help!

    • @Trojan711
      @Trojan711  17 วันที่ผ่านมา +1

      @@dirkdex That's because by default the right stick is mapped to the C buttons, and C-up toggles the cockpit view. I'd recommend mapping it to up on the Dpad so it's out of the way.

    • @dirkdex
      @dirkdex 15 วันที่ผ่านมา

      @ Sorry, I’m so confused looking at the mapping config. I’d love to see an option for cockpit view, but of course that’s not listed anywhere. Can you explain exactly what I’m clicking on and changing again so cockpit view doesn’t conflict?

    • @Trojan711
      @Trojan711  15 วันที่ผ่านมา +1

      The controller settings lists buttons on the N64 controller as what you're mapping, not actions in the game. In this case, you're looking for C-Up, which is yellow colored and is what enables cockpit view. It then lists Keyboard mapping in brown, then controller mapping in either blue or red. Click on the input that matches your controller and press D-Pad Up (or whatever button you feel is out of the way). I'd also recommend playing in Training Mode as a way to test inputs, though do note that the tutorial will list inputs for the N64 controller.

  • @elrana6887
    @elrana6887 20 วันที่ผ่านมา

    Have joystick support or not jet? THIS IS OZOM!!!

    • @oxob3333
      @oxob3333 20 วันที่ผ่านมา +1

      You can mod it to detect any controler, or just use any program to remap the joy cons as a keyboard and play

  • @thommccarthy1139
    @thommccarthy1139 20 วันที่ผ่านมา

    Widescreen looks like it sort of breaks the game but curious to hear what people think about that?

    • @Trojan711
      @Trojan711  20 วันที่ผ่านมา +2

      From my experience, 16:9 didn't seem to break the game *too* badly, but I can definitely see a lot more in all-range mode than I could with just 4:3. I don't dare mess around with ultrawide (mostly considering I don't have that kind of monitor), but I'm going to guess that will utterly demolish on-rails stages.

    • @MissUmbra
      @MissUmbra 20 วันที่ผ่านมา

      I personally feel like Star Fox 64 is the kind of game that’s best stuck to either 4:3 or 16:9 in terms of screen size. The resolution of the graphics are debatable for this port, but at the very least the port should have the option to enable the uncompressed character voices from the Nintendo gigaleak as a feature without mods.

    • @ikagura
      @ikagura 20 วันที่ผ่านมา

      @@Trojan71116:9 makes things more "confortable" but at least more purist options are still available.

    • @purplehato
      @purplehato 20 วันที่ผ่านมา +2

      ​@@MissUmbra If you want the project to get DMCA, that's definitely the best way to go about it-by using copyrighted assets, especially leaked ones that were never meant to be made public
      Harbour Masters port are safe due to the fact that it's the user that needs to provide their rom to get the said copyrighted files

    • @ikagura
      @ikagura 20 วันที่ผ่านมา

      @@purplehatoLike with fangames needing the base rom, Doom sourceports requiring the iwad or even romhack being only a patch to apply to the game you're supposed to own.

  • @enid9911
    @enid9911 19 วันที่ผ่านมา

    Fox x Wolf
    Falco x Bill
    Slippy x Leon
    Peppy x Pepper
    Krystal x Pigma
    Kat x Andross
    my headcanon.