3D Scene Setup With SideFX Houdini and Omniverse | Omniverse Live

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  • เผยแพร่เมื่อ 21 ส.ค. 2024
  • NVIDIA's Dimitri Loginowski and Omniverse Ambassador from the Community, Edward McEvenue of EDSTUDIOS, will provide an overview of the Houdini Omniverse Connector and Houdini Digital Asset (HDA) Loader as we demo round tripping a Houdini scene into USD Composer.
    Learn more about the Connector: docs.omniverse...
    Add to your own calendar: www.addevent.c...
    All upcoming events: www.addevent.c...
    NVIDIA Omniverse is a scalable, end-to-end platform for building and operating metaverse applications. Based on Universal Scene Description (USD), Omniverse fundamentally transforms complex 3D workflows, allowing individuals and teams to connect and customize 3D pipelines and simulate large-scale, physically accurate virtual worlds for industrial and scientific use cases.
    Download Omniverse today → nvda.ws/3gNZsu0
    Try Omniverse Enterprise free for 30 days → nvda.ws/30uI0aq
    Join the Community → nvda.ws/3ZMfc6e
    Resources:
    Documentation → nvda.ws/3J6xZlX
    Forum → nvda.ws/3ZCQWng
    Tutorials → nvda.ws/2WluMH2
    Connect with us on social:
    Twitter → nvda.ws/3ytuGQO
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    LinkedIn → nvda.ws/3FbYMw3
    Discord → nvda.ws/3ZSViGO

ความคิดเห็น • 4

  • @pojitonov
    @pojitonov ปีที่แล้ว +3

    Houdini Engine implementation for Omniverse wow this is huge!

  • @varispekka
    @varispekka ปีที่แล้ว

    That statue braking is so brilliant!

  • @bradcarvey
    @bradcarvey ปีที่แล้ว

    Can't wait to try some of my HDAs in Omniverse.

  • @SeregaZinin
    @SeregaZinin 2 หลายเดือนก่อน

    Omniverse render does not support displacement
    Also, the render quality of Omniverse is the worst among all existing renderers.
    Nvidia is useless.