I was looking at the Ironclad again and when I saw two of them parked in one of the shots in the ISC video "Ironclad is Rad" (at 5:32), they serve no logical purpose on that ship in their current state. If they had tractors as you suggested, they could be helpful in loading and unloading. CIG must be at least thinking about it, particularly if handheld tractor beams won't be able to lift everything. Thanks again for the great overview, it's been a while since I've explored one of these in detail.
Agreed, It definitely needs tractor beams on those front arms, otherwise people will just never use anything but handhelds (depending on battery life). What skin did you have on yours in the video? Looked super shiny
I'm going to load it up again to confirm that we can access the contents while still loaded. I forgot to check last time. I always unloaded the box first.
You are kidding yourself if you think CIG are going to fix this. 1SCU handling is pointless. The MULE is now redundant since the intro of the two handed tractor beam, ships tractor beams and now ATLS. It was nothing more than an LTI token. Time to move on and melt or CCU upgrade it. It's a shame as I love the design but it's frustrating that CIG haven't even bothered to update this.
@@Sneemaster I wouldn't even count that but would love to see one as I think it's an excellent design just CIG not really being coordinated in their approach
Great to see some love for the Mule. Here's to a happy 3.24 Snee
Thanks RedJay! You too! Once they iron out those server bugs, the patch will be great.
This vehicle definitely deserves some love
Definitely needs an upgrade.
I was looking at the Ironclad again and when I saw two of them parked in one of the shots in the ISC video "Ironclad is Rad" (at 5:32), they serve no logical purpose on that ship in their current state. If they had tractors as you suggested, they could be helpful in loading and unloading. CIG must be at least thinking about it, particularly if handheld tractor beams won't be able to lift everything. Thanks again for the great overview, it's been a while since I've explored one of these in detail.
Mule fits in the Cutter as well
Thanks! Somehow I missed the Cutter testing with the Mule.
A cargo grid on top would be a cool option.
Oh yeah, that would be cool too! Easier than loading cargo underneath. Maybe give it a flatbed like a truck.
Agreed, It definitely needs tractor beams on those front arms, otherwise people will just never use anything but handhelds (depending on battery life). What skin did you have on yours in the video? Looked super shiny
Thanks! I was using the Smokestack skin but I think I have my graphics settings set to "really shiny metal" or something too. :)
I say ditch the forklift arms and change to tractor beam
its 3.24.2 now. any idea if the arms work yet? I can go get one, but im just curious if anyone else has tried.
Not in 3.24.2 but I'll check in 24.3 or 4.0 evo if I get a chance.
Can you access the 1scu container contents while it's in the mule?
I'm going to load it up again to confirm that we can access the contents while still loaded. I forgot to check last time. I always unloaded the box first.
You are kidding yourself if you think CIG are going to fix this. 1SCU handling is pointless. The MULE is now redundant since the intro of the two handed tractor beam, ships tractor beams and now ATLS. It was nothing more than an LTI token.
Time to move on and melt or CCU upgrade it. It's a shame as I love the design but it's frustrating that CIG haven't even bothered to update this.
@jamesgale9722 agreed, we probably won't get an update on the Mule but maybe a variant.
@@Sneemaster I wouldn't even count that but would love to see one as I think it's an excellent design just CIG not really being coordinated in their approach