Thanks for the praise! 🙏 Yeah, the Pro won't leave anyone disappointed. Don't get me wrong, the moving toys are spectacular in their own gimmicky way but do not take away anything from the main gameplay.
@@DRI374how though? Doesn’t it have to be a physical fix or adjustment to the ball guide or back area. There is no code or solenoid power fix for this since it’s so dependent on individual game geometry and setup. A couple of the games I played got around with the auto launch. Just barely, but that’s fine.
Imo it’s a pretty big problem with no easy fix. All skill shots are based on the ball getting around. I think people are just going to have to fiddle with their individual setup (ball guide geometry, angle etc) and auto launch power to get it consistent. Maybe a 3D printed part in the back to smoothen out the transition.
@@DRI374 multiball is the way to go. We streamed on wednesday and multiball + Kitty pride is OP. Just keep advancing sentinel and you easily get cerebros multi natrually
Badass that the pro is this good. I love your streams and I love your skills. Thanks for sharing man.
Thanks for the praise! 🙏 Yeah, the Pro won't leave anyone disappointed. Don't get me wrong, the moving toys are spectacular in their own gimmicky way but do not take away anything from the main gameplay.
Thanks for sharing. The new code looks really promising.
Code is looking good, I like the updates.
Bummer that the pro has the plunger issue too.
Every single game seems to have it. I'm sure they'll come out with a fix.
@@DRI374how though? Doesn’t it have to be a physical fix or adjustment to the ball guide or back area. There is no code or solenoid power fix for this since it’s so dependent on individual game geometry and setup.
A couple of the games I played got around with the auto launch. Just barely, but that’s fine.
Imo it’s a pretty big problem with no easy fix. All skill shots are based on the ball getting around. I think people are just going to have to fiddle with their individual setup (ball guide geometry, angle etc) and auto launch power to get it consistent. Maybe a 3D printed part in the back to smoothen out the transition.
your play seems like chopping wood. we have seen players in our arcade hit 400mil much quicker so there is a better strat there
Please do tell because I have no clue how to tear this game up.
@@DRI374 i asked a week ago and will have another update when i ask again but one of the challenging modes is very lucrative. Ill find out more
@@blindseerurza a perfect challenging mode will score 50M I've seen.
@@DRI374 multiball is the way to go. We streamed on wednesday and multiball + Kitty pride is OP. Just keep advancing sentinel and you easily get cerebros multi natrually
@@blindseerurza yep, play WELL during MB seems to be what you need to do.