another mistake that i end up doing all the time lmao.. using speeds and rss without timing them to hell events/events..when i have lot of rss or guild is migrating i tend to use food and speeds for training...without looking for timing them with hells/24h challenges...
Agree with all except maybe Turf quest collecting.. unless you’re a solo trap; as F2P you need to look as falsely strong as possible to make rally leads hesitate setting on you… migrating scrolls aren’t usually an issue if you’re below 1.5 billion might you usually need just 1 scroll to jump to most kingdoms.
Bro,your content like this guide are very helpful for new player...thanks for doing this,back then this doesn't exist lol One mistake i have done that can relate is about jeweling.Or jewels
Im f2p and i brought down player 5x stronger then me,yes this game is a lot about buying thing but if you play smart and use tactics you can get strong,my advice is make monster hunting strong and your economy to build hyper farms so you can sell rss for speed ups and dont build too much army just as much your infirmary can heal,and keave ppl to atack you,at the end if you play smart they will loose too much army and they will quit atacking you!!
well done, this can actually help new players. There were some things that you didnt explained completely and some things were just not correct the way you said it. But all in all this is a very complex game and if you wouldve explained everything completely you wouldve needet days of time xD. So all in all i great video for starters that dont know anything about the game
Problem with Turf Quests is that we can't choose which to get. As far as I've noticed, when we complete a new turf quest, for instance quest of opening 1k artifact chests, this new achievement don't necessarily is going to be shown at the top of "Completed quests". So we can't collect it without collecting dozens of random other quests before...
@@yaba1 because you're gonna get a bunch of might that doesn't do anything for you, and this might could be a problem if you want to migrate costing you more migration scrolls
The "heart points" you may get collecting Turf Quest rewards, you called them Bravehearts! That's not what it is, although I must admit I thought so too at first. However, I quickly found out that this is simply Stamina (STA).
well, with some gear pieces I cannot really agree. for price of gold garg belt you have enough rares to do 4 drums (in reality do 3 mythic drums and purple belt). 3 gold drums give you 3*16 cav ath + 3*5.5 cav HP. gold garg belt gives "only 37% cav atk" yes, going with less drums is probably better. what I use in accessory slot for cav blasts is also ivory choker (saberfang accessory). Gawrilla accessory is nice, but its 9 rares. for f2p really hard (I would avoid hunting these new monsters from last wave all together, as they are really expensive in number of rares). for tomes in wonder, I mostly agree, but bigger bags is useful if you sell resources. both in gear and wonder tree
True - these are good points, although I said in the video that drums are worth it and one of the exception for sub lvl 60 gear. For wonder research, I'd say anything below Bigger Bags should not be touched by F2P and for advanced wonder battle, anything below Leadership HP II (skipping siege completely )
I forgot to address your point about Gawrilla. You're right that it's really hard to upgrade this to a decent level for F2P. I personally would suggest to start building your cav set with 2 drums and 1 belt and get them as high as you can while working on the Gawrilla for your 3rd slot, it might not look pretty with a green/blue piece, but once you get it to better stats than a drum, you won't feel so bad having invested rares and embers on a piece of gear you don't use anymore
Yeah, I wish I watched this video a year ago. I activated the 2 army def familiars. Luckily it's only 80 orbs total and I can get that back in with a few kvk + hell events. I've also used up a few tomes but luckily not too many.
Upgrading wall should definately be on the list, if you upgrade you wall it takes forever to rebuild and you have to repair it before dragon arena. Maybe upgrading to 3 or 4 is ok, but I upgraded level 1 to 5 and level 2 wall hp to 5, and had to max out repair speed. Still takes a couple days to repair wall.
@langer6969 I did mine just cause it wasn't done yet though lol. Didnt realize the consequences until I couldn't do Dragon arena. I could possibly see doing it for good reason but the time really threw me for a loop. Still learning tho thx 4 the reply, content was great..
Hmmmm, I usually use STA on hero stages (below Chapter 7-18 - Normal stage) which can actually help you a little bit of 10mins speed-up, but still not touching Turf quests. You can use the STA that recharges on time or use the Aquiris's "Refreshed" skill (Pact 2 fam), and that would be about ≈720mins of free speed-up per day.
@@someguyB27 because migration will happen someday anyway and might doesn't stop people from attacking you. 2b+ castles get hit daily if they're caught in bad gear or without anti. Might is useless yet only adds extra costs to go to a kingdom your guild wants to go to. For example if you're a low guild and a bully guild comes in you may want to migrate to a quiet kingdom. Well if you have 2b+ might it's gonna cost you. And yes. Quest might will really add lots of might. But it's useless might. And don't think people won't know. We know. We also know if you're using false info xD
if it didn't cost about 1K tomes going through "bad" research for F2P, I'd say go for it, otherwise there are better options for your hard earned tomes
I don't really hunt lvl 1 monsters so I don't know for a fact if it gives more or less chests for the same amount of energy... I know some players will hunt with full bar of energy and only send 1 lvl level hero to get more hits, but I have not tested it. I still prefer to hunt lvl 2-3 for the guild gifts
That's a good question... I personally open some when I have the 144 pts quest in GF which adds 160K might every time I complete that quest. I only do that quest when I'm not in a super competitive guild that requires like 170 pts average per quest I wouldn't say stop opening them at all but at least figure out how much that extra might is going to impact your account (migration ) and how people see your account ( I.E. high might but not able to do things an average player of your might should be doing...)
I can't relate to the last one because I haven't had a chance to get slayer chests for the past 3 gfs :( I only have a gray offhand and 2 gray accessories
Could you maybe do another video on forging for dummies like me because this is very hard to understand when you don't know anything much about the game. When you talk about 2 cups & 1 ring means nothing to me & I don't understand. Thank you
Watch this first and let me know if you have questions 😉 Lords Mobile - How to get good WAR gear in 2023 - The ultimate F2P guide th-cam.com/video/Ep_CKAdFuK0/w-d-xo.html
Yes!! It was a huuuge help. I am so glad I found your channel (I did subscribe & always give thumbs up 😁) bc I am not a rocket scientist & how they come up with some of this stuff is amazing & kinda of a scam. 😅 I don't mind spending a little on a game but this one is pretty transparent that a little isn't going to do anything. Oh well!! I am enjoying it at the moment and your video's help so much in avoiding big mistakes to regret later on....I hate that. 😰😭😭 Thank you again and looking forward to your 3 Bad Habits video an am sure I do all three. 🤔🤣🤣
Bro I am trying to make a maxed out account means everything on max as f2p.. So I have two questions 1) Should I collect quest might or not? 2) How to get p5 fams as f2p?
For turf quests... I guess it's your call. The main problem with inflated might is it can impact your migration cost For P5 : th-cam.com/video/7_Rk3-ULqRU/w-d-xo.html
is not, whatever gives extra stats is good. i'm f2p and done inf and cav offense 2 10, and will finish range offense 2 10 soon, could have been more advance down the tree but used some tomes in other researches.
@@stubbornsisq not really I think.i did that tree and inf ran cav 2 offense maxed soon seige also will complete soon and will be near to t5.but the main problem now I am thinking is how to heal them
save speedups for foundry, i've been using them doing exchange extravaganzza speedups quests, got over 1m lunite, will need to heal if ever reach t5 :)
Great replies from Adrian below - I would have said the same thing. It takes a long time to unlock, but you get extra combat stats (10% ATT/HP/DEF for each type) along the way
No, sadly forge supply doesn't give hunter materials, you're wrong about that. Also, you can use the turf quests, and you should, you just need to keep them for garbage fest & extravaganza when you can easily complete increase might quests.
I've gotten several monster hunting gears from forge supplies. I'm not wrong about that ;) As for turf quests, I did say that doing the 144 pts in GF was a good option. For extravaganza, there are better quests that don't inflate your might, but yeah you could do that too
@@langer6969 IGG specifically stated that no champ, hunter and steampath materials can be obtained, I believe it's still detailed in the info section, but I'll check now. Edit: ok, there's no info section there, but monster hunter chest is not even among the bundles there, and in the respective update it was clearly explained. So I have no idea how can it be possible on your account.
@@langer6969 If what you say is for real, then let's just say I'm not happy that one account can get something, kinda game changer free stuff, what others can't. Because sure as hell there are no hunter material drops for me.
Can you do some small battles so that everyone can enjoy some? I know you are a f2p. I am also playing as a f2p for 2 years+. I would like to see f2p battles or f2p doing kvk by war
If I bought the 30 day supply bundle does that still count me free to play because I really want to know how powerful u can get without money and how long it takes can y’all help me?
Ok. Anyway I am struggling in my home kingdom cause we’re constantly being attacked by this guild called hooligans and hunters what do I do to actually grow powerful without using money ?
@@Riker7373 you can "co-R5" if you want where both leads take the leadership role but you just can't have 2 get the same perks the other one must be r4
another mistake that i end up doing all the time lmao..
using speeds and rss without timing them to hell events/events..when i have lot of rss or guild is migrating i tend to use food and speeds for training...without looking for timing them with hells/24h challenges...
True! It took me a while to focus my speed up usage on events - good one
Agree with all except maybe Turf quest collecting.. unless you’re a solo trap; as F2P you need to look as falsely strong as possible to make rally leads hesitate setting on you… migrating scrolls aren’t usually an issue if you’re below 1.5 billion might you usually need just 1 scroll to jump to most kingdoms.
True, although I would just leave it as trap (both rally and solo)
Bro,your content like this guide are very helpful for new player...thanks for doing this,back then this doesn't exist lol
One mistake i have done that can relate is about jeweling.Or jewels
Glad I could help - Although I did get some of these advices in the past from YTers like Brando F2P, Aevatrex, Worthy Prince and Lady Calista ;)
Im f2p and i brought down player 5x stronger then me,yes this game is a lot about buying thing but if you play smart and use tactics you can get strong,my advice is make monster hunting strong and your economy to build hyper farms so you can sell rss for speed ups and dont build too much army just as much your infirmary can heal,and keave ppl to atack you,at the end if you play smart they will loose too much army and they will quit atacking you!!
Love your content ) Luckily..as a f2p i have made no above mistakes
my mistake is one, i play this game 😂
Yep
well done, this can actually help new players. There were some things that you didnt explained completely and some things were just not correct the way you said it. But all in all this is a very complex game and if you wouldve explained everything completely you wouldve needet days of time xD. So all in all i great video for starters that dont know anything about the game
thank god i did the fams orb with those who give us 15% and 100% atk per troop lol
Problem with Turf Quests is that we can't choose which to get. As far as I've noticed, when we complete a new turf quest, for instance quest of opening 1k artifact chests, this new achievement don't necessarily is going to be shown at the top of "Completed quests". So we can't collect it without collecting dozens of random other quests before...
true, it's worth collecting these to get the artifact coins. just don't collect the research turf quests (usually the last ones to appear)
@@langer6969 why not
@@yaba1 because you're gonna get a bunch of might that doesn't do anything for you, and this might could be a problem if you want to migrate costing you more migration scrolls
@@yaba1 Did you even watch the video?
The "heart points" you may get collecting Turf Quest rewards, you called them Bravehearts! That's not what it is, although I must admit I thought so too at first. However, I quickly found out that this is simply Stamina (STA).
True ;)
I've done one mistake in earlier days of game... I didn't take monster hunt chests from gf gifts... LoL... Thnx for information bro
No problem 👍
well, with some gear pieces I cannot really agree. for price of gold garg belt you have enough rares to do 4 drums (in reality do 3 mythic drums and purple belt). 3 gold drums give you 3*16 cav ath + 3*5.5 cav HP. gold garg belt gives "only 37% cav atk" yes, going with less drums is probably better. what I use in accessory slot for cav blasts is also ivory choker (saberfang accessory). Gawrilla accessory is nice, but its 9 rares. for f2p really hard (I would avoid hunting these new monsters from last wave all together, as they are really expensive in number of rares).
for tomes in wonder, I mostly agree, but bigger bags is useful if you sell resources. both in gear and wonder tree
True - these are good points, although I said in the video that drums are worth it and one of the exception for sub lvl 60 gear. For wonder research, I'd say anything below Bigger Bags should not be touched by F2P and for advanced wonder battle, anything below Leadership HP II (skipping siege completely )
I forgot to address your point about Gawrilla. You're right that it's really hard to upgrade this to a decent level for F2P. I personally would suggest to start building your cav set with 2 drums and 1 belt and get them as high as you can while working on the Gawrilla for your 3rd slot, it might not look pretty with a green/blue piece, but once you get it to better stats than a drum, you won't feel so bad having invested rares and embers on a piece of gear you don't use anymore
Yeah, I wish I watched this video a year ago. I activated the 2 army def familiars. Luckily it's only 80 orbs total and I can get that back in with a few kvk + hell events. I've also used up a few tomes but luckily not too many.
I did the same with the army def Krabby familiar... :/
I have done a hand full.
Although I did spend money for slayer chests for a little.
Everyone makes mistakes ;)
Upgrading wall should definately be on the list, if you upgrade you wall it takes forever to rebuild and you have to repair it before dragon arena. Maybe upgrading to 3 or 4 is ok, but I upgraded level 1 to 5 and level 2 wall hp to 5, and had to max out repair speed. Still takes a couple days to repair wall.
Wall repair is bad for gameplay but can be useful to complete Exchange extravaganza
@langer6969 I did mine just cause it wasn't done yet though lol. Didnt realize the consequences until I couldn't do Dragon arena. I could possibly see doing it for good reason but the time really threw me for a loop. Still learning tho thx 4 the reply, content was great..
Hmmmm, I usually use STA on hero stages (below Chapter 7-18 - Normal stage) which can actually help you a little bit of 10mins speed-up, but still not touching Turf quests. You can use the STA that recharges on time or use the Aquiris's "Refreshed" skill (Pact 2 fam), and that would be about ≈720mins of free speed-up per day.
True, you should never let your STA go idle :P
I hate how turf quests give might. It should just be reversible :/
Yep... :/
Why is might bad exactly? I don't think i'll be migrating kingdoms anytime soon so inflating might sounds like a great way to stop getting attacked
@@someguyB27 because migration will happen someday anyway and might doesn't stop people from attacking you. 2b+ castles get hit daily if they're caught in bad gear or without anti.
Might is useless yet only adds extra costs to go to a kingdom your guild wants to go to. For example if you're a low guild and a bully guild comes in you may want to migrate to a quiet kingdom. Well if you have 2b+ might it's gonna cost you. And yes. Quest might will really add lots of might. But it's useless might. And don't think people won't know. We know. We also know if you're using false info xD
@@Socomhunter I have 2b might nobody attacks me
This game is only for p2p
playing f2p itself is mistake
Bro please can you make a tutorial video teaching us the vital things in war lords mobile. Best way to counter and attack
So what about the training speed in the wonder research?
if it didn't cost about 1K tomes going through "bad" research for F2P, I'd say go for it, otherwise there are better options for your hard earned tomes
For a f2p am impressed you got a mythic mitts
Great content
Thanks bud - love your content too :)
Hello langer merry Christmas in advance about the winter chest I was wondering if hunting lvl1 monster give the same amount of chest has lvl2
I don't really hunt lvl 1 monsters so I don't know for a fact if it gives more or less chests for the same amount of energy... I know some players will hunt with full bar of energy and only send 1 lvl level hero to get more hits, but I have not tested it. I still prefer to hunt lvl 2-3 for the guild gifts
should one stop taking turf quests once they reach lv60? am kinda new and still learning
That's a good question... I personally open some when I have the 144 pts quest in GF which adds 160K might every time I complete that quest. I only do that quest when I'm not in a super competitive guild that requires like 170 pts average per quest
I wouldn't say stop opening them at all but at least figure out how much that extra might is going to impact your account (migration ) and how people see your account ( I.E. high might but not able to do things an average player of your might should be doing...)
How about just get tomes first and then decide if you want t5s or not
I only open turf quest for GF these days. I have 15M turf might total, not too much
Not bad!
I can't relate to the last one because I haven't had a chance to get slayer chests for the past 3 gfs :( I only have a gray offhand and 2 gray accessories
that sucks, good luck for the next GFs
There's already a 6th mistakes:) well that's for solo trapping maybe. Upgrading wall hp too much
True - although I personally don't try to inflate or deflate my might, for traps it's a huge deal
Is it good to use tomes on counter research?
yes counter research are very good to level up
Pls answer me.. Im in new kd whts the best troops to focus it in heros equip etc.. arch or cav or inf? Espicialy in solo atk
I don't think I'm the best person to answer this :/ I don't have much experience in newer kingdom.
Use 2inf,2range and 1 cav hero on wall
you are telling monster chest is bad to take on guild fest but what to do for hunting gears
I don't think you understood my point, I said F2P should take the slayer chests for monster hunting gear
@@langer6969 k bro
i come from the future, and in the future your skull crusher is gold and you make a stream about it, don't thank me, good luck :p
🤣🤣🤣
Ok mistake 1and 2 i did them but i just don't care but I'm very careful about 3 4 and 5
keep it up - your account is great!
Can you do a video about getting t4 full f2p?
here:
th-cam.com/video/0SkoYWwgUDk/w-d-xo.html
bro langer miss u so much
Hey Aref! long time no see ;)
Could you maybe do another video on forging for dummies like me because this is very hard to understand when you don't know anything much about the game. When you talk about 2 cups & 1 ring means nothing to me & I don't understand. Thank you
Watch this first and let me know if you have questions 😉
Lords Mobile - How to get good WAR gear in 2023 - The ultimate F2P guide
th-cam.com/video/Ep_CKAdFuK0/w-d-xo.html
Yes!! It was a huuuge help. I am so glad I found your channel (I did subscribe & always give thumbs up 😁) bc I am not a rocket scientist & how they come up with some of this stuff is amazing & kinda of a scam. 😅 I don't mind spending a little on a game but this one is pretty transparent that a little isn't going to do anything. Oh well!! I am enjoying it at the moment and your video's help so much in avoiding big mistakes to regret later on....I hate that. 😰😭😭 Thank you again and looking forward to your 3 Bad Habits video an am sure I do all three. 🤔🤣🤣
New sub😃💙
Thanks for subbing!
Bro I am trying to make a maxed out account means everything on max as f2p.. So I have two questions
1) Should I collect quest might or not?
2) How to get p5 fams as f2p?
For turf quests... I guess it's your call. The main problem with inflated might is it can impact your migration cost
For P5 :
th-cam.com/video/7_Rk3-ULqRU/w-d-xo.html
Is it bad if you will do the t5 research if you are a f2p?
is not, whatever gives extra stats is good. i'm f2p and done inf and cav offense 2 10, and will finish range offense 2 10 soon, could have been more advance down the tree but used some tomes in other researches.
@@stubbornsisq not really I think.i did that tree and inf ran cav 2 offense maxed soon seige also will complete soon and will be near to t5.but the main problem now I am thinking is how to heal them
save speedups for foundry, i've been using them doing exchange extravaganzza speedups quests, got over 1m lunite, will need to heal if ever reach t5 :)
Great replies from Adrian below - I would have said the same thing. It takes a long time to unlock, but you get extra combat stats (10% ATT/HP/DEF for each type) along the way
My quest might kd 40m while my total might is 374m 😂
@@ne2891 yep that’s a lot of questions might 😉
Mythic junk gear is so funny to me. Go for your end game gear. There are blue pieces that are much stronger than those mythic garbage pieces.
No, sadly forge supply doesn't give hunter materials, you're wrong about that.
Also, you can use the turf quests, and you should, you just need to keep them for garbage fest & extravaganza when you can easily complete increase might quests.
I've gotten several monster hunting gears from forge supplies. I'm not wrong about that ;)
As for turf quests, I did say that doing the 144 pts in GF was a good option. For extravaganza, there are better quests that don't inflate your might, but yeah you could do that too
@@langer6969 IGG specifically stated that no champ, hunter and steampath materials can be obtained, I believe it's still detailed in the info section, but I'll check now.
Edit: ok, there's no info section there, but monster hunter chest is not even among the bundles there, and in the respective update it was clearly explained. So I have no idea how can it be possible on your account.
@@godlikezaza I've gotten all these on my accounts. Either they didn't code it properly or their info section is wrong
@@langer6969 If what you say is for real, then let's just say I'm not happy that one account can get something, kinda game changer free stuff, what others can't. Because sure as hell there are no hunter material drops for me.
@@godlikezaza you'll get them eventually - it's all random. I have 6 accounts, I didn't get these drops on the same account
I'm 1.2 billion might an I can run lvl 6 DN. I can run wonder an fort rallies
I'm sure the full mythic / champ accounts you face love fighting against you ;)
Is it even viable to play this game as a f2p...
Can you do some small battles so that everyone can enjoy some? I know you are a f2p. I am also playing as a f2p for 2 years+. I would like to see f2p battles or f2p doing kvk by war
I do from time to time, I just hate going through the hassle of editing 2 hours of footage into 10 minutes vids :P
I don't know if uou you can see my comments lol but please can you make a video of how you can grow fast without investment? 😂
@@kingblessed1312 browse my videos, I have a couple on that topic
hello I'm from Indonesia
Hi - Lords Mobile is very popular in Indonesia ;)
I need a guild
check out our board (Cdc) and contact our recruiter if interested
If I bought the 30 day supply bundle does that still count me free to play because I really want to know how powerful u can get without money and how long it takes can y’all help me?
Free to play means no purchase
Ok. Anyway I am struggling in my home kingdom cause we’re constantly being attacked by this guild called hooligans and hunters what do I do to actually grow powerful without using money ?
@@andrewkipps-lucius8633 use shields while you grow ;)
Shields are limited for me although I am 18.6 million might with only 149k t3 troops and lvl21 castle
Also I don’t know if it sent I’m 18.6 mill
i have 100m quest might lol, idc about it
Thank you for making migrating cheaper for everyone else :P
@@langer6969 normally i only spend 1-2 maybe 3 scrolls. 1.3b might is still fairly small
I love when you said 1 billion might players that cant even run dn5s im at 95 miilion might f2p and i can almost run a dn5 lool
One thing I'm trying to figure out can someone please help me can you have two R5 like when two guilds merge will both leaders be able to be R5
there can only be one R5
@@langer6969 thank you very much it's all I needed was a simple answer lol
@@Riker7373 you can "co-R5" if you want where both leads take the leadership role but you just can't have 2 get the same perks the other one must be r4