How to Create Multiplayer Team Indicator in Unreal Engine
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- เผยแพร่เมื่อ 12 ก.ย. 2024
- In this tutorial, we will guide you through the process of creating a team indicator system in Unreal Engine. Having a clear visual indicator to identify teammates can greatly enhance the gameplay experience in team-based games. By following along with this video, you will learn how to implement a team indicator that is visible only to specific teams, making it easier for players to identify their teammates. Additionally, we will show you how to remove the indicator for the player that you are controlling. Whether you are developing a multiplayer game or looking to improve team dynamics, this tutorial will provide you with the knowledge and skills to customize and optimize your team indicator system. Join us and level up your game development skills with Unreal Engine today!
Thanks dude 😎
😁
Add how to make in purchasing google service tutorial
Out of context Question
When host exits the game, session is destroying on all clients. And all clients are landing on game default map in my case loading screen.
And I don't want that. How can I sort this ? BTW I am using EOS. Any idea bro ?
yeah while using EOS is host disconnects every client goes to main menu (game default level). i don't think there is any way to change host mid game. I was using EOS but soon after i moved to gamelift.
So the host migration is not possible with EOS ! 😔@@SparrowARK-UE Thank you for responding
It is possible but i don't think it's simple. There is host migration system plugin in marketplace that can do that. I will look into it, if i find anything without use of paid plugin i will notify here 😄