DCS AI loses to 25 year old sim

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  • เผยแพร่เมื่อ 5 ก.ค. 2024
  • 00:00 - Intro
    00:22 - DCS Fight 1
    01:08 - Falcon 4.0 Recreation
    02:16 - DCS AI gives up
    03:30 - Falcon 4.0 knows about the vertical
    05:04 - Falcon 4.0 knows how to Scissor
    06:14 - It just gets sadder in DCS...
    07:32 - I have a loss for words
    08:00 - Falcon 4.0 knows how to handle terrain
    08:20 - Some community videos, this is no fluke!

ความคิดเห็น • 319

  • @vincebagadonis8016
    @vincebagadonis8016 6 วันที่ผ่านมา +247

    It is amazing how these old 90's golden age sims have way better content, missions, campaigns, and AI than DCS in 2024. We've traded high fidelity cockpits for sims that were actually playable.

    • @Enigma89
      @Enigma89 6 วันที่ผ่านมา +50

      real

    • @FelixstoweFoamForge
      @FelixstoweFoamForge 6 วันที่ผ่านมา +17

      Yup. Pretty don't equal good.

    • @catfunt5583
      @catfunt5583 6 วันที่ผ่านมา

      @@Enigma89FULL FIDELITY IS A TRAP

    • @mro9466
      @mro9466 5 วันที่ผ่านมา +1

      ​@@Enigma89 the man, the myth, the legend

    • @soliitudegaming7275
      @soliitudegaming7275 5 วันที่ผ่านมา +3

      Speak for yourself. Dcs is way more enjoyable than those basic ass games. Y’all compare one trick ponies to huge diverse games, it’s stupid.

  • @NoBrainSilent
    @NoBrainSilent 6 วันที่ผ่านมา +210

    Man didn't even use BMS to prove his point.

    • @andrewa837
      @andrewa837  6 วันที่ผ่านมา +56

      @@NoBrainSilent didn't have to hahaha. Gilman Louie is a genius, anyone that knows falcon history knows DCS can't hold a candle to their experience. Pete bonnani directly consulted in both 3 and 4. Actually I bet falcon 3 has better AI.

    • @NuclearFalcon146
      @NuclearFalcon146 4 วันที่ผ่านมา +7

      @@andrewa837 As someone who played both EXTENSIVELY (to the point of my grades suffering) I can tell you that Falcon 4 definitely has the better AI compared to Falcon 3. It handles you doing out of plane maneuvers much better which was one of the first things I noticed. A lot of my "tricks" that worked against Falcon 3's AI simply did not work in Falcon 4.

    • @andrewa837
      @andrewa837  4 วันที่ผ่านมา +4

      @@NuclearFalcon146 Oh yeah, Falcon 4.0 tactics are a lot better. They put a lot of work into it.

    • @montrose699
      @montrose699 13 ชั่วโมงที่ผ่านมา

      I played Falcon all the way to falcon 4 then allied Forces and I have both Falcon 4 BMS and DCS and sorry but DCS for me is a fair bit better. Falcon BMS has come a long way but the only hingvi miss is the Dynamic Campaign.

  • @king-amir3401
    @king-amir3401 6 วันที่ผ่านมา +46

    Same thing applies to IL2 1946 vs IL2 BOS/DCS WW2
    The AI in 1946 is crazy in scissoring and takes the nastiest snap shots. Crazy thing is the AI even recognizes your type of aircraft and fights you accordingly (Energy fighting or turn fighting)

    • @NuclearFalcon146
      @NuclearFalcon146 4 วันที่ผ่านมา +6

      I used to play 1946 for 8 hours at a time and that AI is DISGUSTING when set to max. Also with that AI the difficulty setting matters because it can be absolute potato that cannot hit the broad side of a barn (missing by apparently a precise miss distance) to apparently nailing you with impossible shots and perfect maneuvers on max difficulty. It even affects gunner accuracy (too bad for players all player aircraft have default AI gunners).

    • @WanderfalkeAT
      @WanderfalkeAT 2 วันที่ผ่านมา

      That's not AI but scripts and aimbot!

  • @muhammadsaleh7229
    @muhammadsaleh7229 6 วันที่ผ่านมา +144

    Dcs is always like this . They always hit you with the "We ArE wORkInG on AI CHanGeS"

    • @niceagle22
      @niceagle22 6 วันที่ผ่านมา +8

      LOL such an ordinary ED EnDing

    • @Mikkall
      @Mikkall 6 วันที่ผ่านมา +5

      DCS AI is Light-Years ahead of where it was just a few years ago. Still needs work, but there's also the added impact "here" of not knowing the ME setup. Most things about DCS take work. I know that's a difficult concept for modern gamers but... it is what it is.

    • @mk4_supra339
      @mk4_supra339 6 วันที่ผ่านมา +6

      2 weeks

    • @muhammadsaleh7229
      @muhammadsaleh7229 6 วันที่ผ่านมา +9

      @@Mikkall still doesn't compare to the original lock on modern air combat which is a shame

    • @lucasart328
      @lucasart328 6 วันที่ผ่านมา +6

      ​@@Mikkallill be dead before they release a dynamic campaign gahaa

  • @PolarBearSeal
    @PolarBearSeal 6 วันที่ผ่านมา +96

    ED have two devs and a turnip working on their AI. Don't worry.

    • @nyandyn
      @nyandyn 6 วันที่ผ่านมา +12

      At this point I trust the turnip more than the two devs.

    • @robertkalinic335
      @robertkalinic335 3 วันที่ผ่านมา +5

      That sounds like decent pitch for eastern european cartoon.

    • @marcosavila8215
      @marcosavila8215 3 วันที่ผ่านมา +2

      i always said that, ED team are 5 or 6 guys in a very small room so no one can join and help, its their baby like they say, so...no more coders here because we want that money and we are very jealous of our "bay-bay"

  • @cat-nl4sv
    @cat-nl4sv 3 วันที่ผ่านมา +15

    I knew the AI wasnt great when, me a player with less than 10 hours, beat an SU27 armed with r-73 on veteran diffuclty, in an A-4E-C

  • @_cyantist
    @_cyantist 6 วันที่ผ่านมา +55

    bms ai is hands down better in every aspect, the ai will shoot you if you fly though the hud at high aspect, the dcs ai wont shoot in that situation. the bms ai will do active missile defence apart from flares, it will maintain a high rate turn which makes it impossible to tighten down and shoot a missile, the dcs ai just reverses in front of you, literally hands you the kill. the dcs ai just dumps all its flares as soon as it gets within a certain range of you.

    • @andrewa837
      @andrewa837  6 วันที่ผ่านมา +18

      @@_cyantist the flare dumping is hilarious.

    • @wmouse
      @wmouse 6 วันที่ผ่านมา +8

      Watching the AI use some actual BVR TEAM tactics in Falcon BMS made it real hard to ever want to fly against AI in DCS ever again.

  • @Starfurexxed
    @Starfurexxed 6 วันที่ผ่านมา +52

    DCS Ai also heartily loses to the indie game Tiny Combat Arena's AI. It's weird.
    I've seen F-14's and Mig29's run away from the frogfoot after a merge in DCS.

    • @Lucas_WAZZAA
      @Lucas_WAZZAA 5 วันที่ผ่านมา +1

      TCA AI still needs work. When they dont have guns, yet do have missiles they will run away, I have seen lots of instances where the AI just crashes their plane for some unknown reason and the AI dont do evasive manoeuvres to counter missiles.

    • @Bobamelius
      @Bobamelius วันที่ผ่านมา +4

      In TCA's defense, it's literally just one guy making the game.

  • @807800
    @807800 6 วันที่ผ่านมา +55

    Digital Cockpit Simulator.

  • @CptFugu
    @CptFugu 6 วันที่ผ่านมา +21

    I call DCS a technical sim. It's all about the buttons, but there is little about war and tactical employment in there. It is a dead world with barely the hints of an AI.

    • @TaFusaro
      @TaFusaro 4 วันที่ผ่านมา +1

      DCS is not technical at all, try to pull 9g in a F-16 with mk84’s, nothing happens! You don’t get even a single avionics and SMS fault.

    • @CptFugu
      @CptFugu 4 วันที่ผ่านมา

      @@TaFusaro True. But I was referring to Technical as in focused on the task of operating the equipment, rather than on the actual battlefield employment during a tactical operation.

    • @TaFusaro
      @TaFusaro 4 วันที่ผ่านมา +1

      ​@@CptFugu Operating as well, they implemented the CAT I and CAT III storage config not that long ago, I never got a FLCS bit fail, never got any fault to be true. DCS don't have the EPU safety pin as well

    • @maverick8697
      @maverick8697 2 วันที่ผ่านมา +3

      @@CptFugu Why woudl you want to play with all of the buttons when there is no battlefield around?

    • @StoneCoolds
      @StoneCoolds 22 ชั่วโมงที่ผ่านมา

      In DCS, there isn't much to do in single-player to be honest, ED has totally forgotten the solo community, but in the multi-player world, you can find nice dynamic servers, like DDCS hardcore, with logisitics missile stock piles, air frames, ground operations, heli slings. Everything is human driven, with no AI, and it changes everything
      The problem... is not really feasible in DCS, you need to know programming to be able to create such a dynamic world, but with DCS native tools, the best you can get is a noob server like GS servers lol
      So technically, not even that is DCS TM

  • @giuseppefazio9313
    @giuseppefazio9313 6 วันที่ผ่านมา +26

    I remember a few years ago I was running a BMS campaign with a buddy. We were running a tacview track of our last CAP sortie and we watched in silence as a chinese flanker outran and outmaneuvered 2 amraams by dragging the missiles and split s-ing out of the way. "DCS, eat your heart out" were the words that broke the silence.

    • @StoneCoolds
      @StoneCoolds 22 ชั่วโมงที่ผ่านมา

      In DCS, they literally hit the brakes, go to 300 knots at a 45 degrees "notching", and somehow the missiles "miss" or they just hit lol

    • @giuseppefazio9313
      @giuseppefazio9313 21 ชั่วโมงที่ผ่านมา +1

      @@StoneCoolds missile kinematics and tracking in DCS are horrible. You literally cannot hit anything above 15nm with a medium range missile.

  • @damsonn
    @damsonn 6 วันที่ผ่านมา +20

    It's not a fair comparison, DCS AI is from the time of the first Flanker (1995) while F4 came out in 1998. So clearly 3 year advantage ;)

    • @Hornet135
      @Hornet135 5 วันที่ผ่านมา +4

      We could only hope the AI was copied from Flanker.

    • @xXmobiusXx1
      @xXmobiusXx1 วันที่ผ่านมา

      however, Falcon came out in 87 yet evolved into what it is today and you mean SU-27 flanker for DOS in 95, flanker 2.0 was a paid update with 3dfx glide support released in 99

    • @pusheenthecat9264
      @pusheenthecat9264 วันที่ผ่านมา +2

      Not fair? It's 29 years later and DCS still has outdated AI. 100% devs fault.

  • @FalconAC
    @FalconAC 6 วันที่ผ่านมา +33

    Its kind of shocking when compared side to side like this.
    We're the idiots paying $60 for modules to play in this environment.

    • @BorysSkrzypce
      @BorysSkrzypce วันที่ผ่านมา

      No, DCS is a lot better, it has a multifplayer version and the ai works but it's hard to set-up (it's bad ik)

  • @KotaroKoala
    @KotaroKoala 5 วันที่ผ่านมา +8

    I love when I’m fighting a ai pilot on the highest difficulty setting and like 2/10 times he ends up either just diving his aircraft into the ground for some reason or running away. Especially love how the WW2 ai just doesn’t adhere to the laws of physics that my aircraft adheres to

  • @cks5148
    @cks5148 6 วันที่ผ่านมา +8

    It is sad that there is no Falcon 5.0 , if micropose picks that up with a new dynamic campaign and a easy to use mission editor , I bet it will be the best F16 combat sim for PC .

  • @wmouse
    @wmouse 6 วันที่ผ่านมา +27

    Remember that DCS is an evolution of Lock On: Modern Air Combat, which was released in 2003. That was based on Flanker 2.0/2.5, which released in 1999. That is the DCS AI. It is almost as old as Falcon 4.0.
    You were very kind not to compare the Falcon 4.0 AI's group BVR tactics against the DCS AI in BVR.

    • @NitroViper_1
      @NitroViper_1 6 วันที่ผ่านมา +17

      That might be an explanation, but it sure ain't an excuse.

    • @Hornet135
      @Hornet135 5 วันที่ผ่านมา +1

      The Flaming Cliffs series is a derivative of Flanker and LOMAC, DCS is a lost cause.

  • @0Ignition0
    @0Ignition0 6 วันที่ผ่านมา +13

    You should do a video of ground units, they don't have reverse and they get stuck in buildings and bridges.

    • @andrewa837
      @andrewa837  6 วันที่ผ่านมา +17

      Falcon ground units phase through everything. They're nothing special either but at least part of a dynamic campaign

    • @GenericName1084
      @GenericName1084 2 วันที่ผ่านมา +2

      ​@andrewa837
      Plus, from my experience, all infantry (manpad teams included) are completely invisible, unlike DCS. Though I still prefer BMS AI. The SAM crew AI's can be insanely sneaky, waiting for an actually good shot. The SA-15's and 10's can be especially dangerous. I remember being able to (in DCS) fly up and strafe an active SA-2 site and fly away perfectly fine. To be fair it didn't have any shorad, which made it possible in the first place, but I doubt I should be able to do that so easily. That and, again, the pilot AI's are atrociously bad

  • @MC_Deedle
    @MC_Deedle 6 วันที่ผ่านมา +8

    I’ve dragged a lot of BMS ai close to the ground and have not once been able to force a manoeuvre kill. In DCS it seems to be 50/50.

  • @PhthaloType
    @PhthaloType 6 วันที่ผ่านมา +8

    I got caught in scissors sooo many times in OG F4

  • @FlyingWithSpurts
    @FlyingWithSpurts 2 วันที่ผ่านมา +2

    Falcon 4.0 was so ahead of it's time that other than Graphically it still has not been surpassed as a single plane study level sim.

  • @chefmannnn
    @chefmannnn 6 วันที่ผ่านมา +22

    DCS LoOks PrETtiEr, So iT's BeTteR

    • @Hornet135
      @Hornet135 5 วันที่ผ่านมา +2

      It has all of switches like the real thing. Realism 10/10.

    • @andrewa837
      @andrewa837  4 วันที่ผ่านมา +10

      @@Hornet135 Half of planes are in early access half of switches are placeholders.

    • @Hornet135
      @Hornet135 4 วันที่ผ่านมา +2

      @@andrewa837 Exactly. Just too much half finished stuff overall.

    • @markcorrigan3930
      @markcorrigan3930 3 วันที่ผ่านมา +1

      @@Hornet135 so a cabin simulator not a combat simulator. Cool.

    • @Hornet135
      @Hornet135 3 วันที่ผ่านมา +1

      @@markcorrigan3930 kinda

  • @rinsatomi9527
    @rinsatomi9527 6 วันที่ผ่านมา +12

    The bandit
    is down.

  • @fonesrphunny7242
    @fonesrphunny7242 5 วันที่ผ่านมา +5

    DCS is an evolution of Flanker 2, which released the same year as Falcon 4. 25 years of development, aircraft AI is still terrible and I've even seen helicopters getting stuck on buildings.

  • @Dr.Obtuse
    @Dr.Obtuse 6 วันที่ผ่านมา +7

    Now I'm curious how the old Jane's Fighters Anthology performs.

  • @lukwinkert
    @lukwinkert 4 วันที่ผ่านมา +6

    Well but DCS balances this out very well! The ground AI is so good, it can even shoot you with AA through hills.

    • @TaFusaro
      @TaFusaro 4 วันที่ผ่านมา +5

      But when you put a ECM (it doesn’t need to be turn on btw) on the A-10 a SA-11 will lock you but don’t shot even if you are on top of them. My friend show me that, DCS is just stupid, try this later. (It only works with the A-10 for some reason)

    • @lukwinkert
      @lukwinkert 4 วันที่ผ่านมา +2

      @@TaFusaro Perfectly balanced as all things should be...

  • @RHaenJarr
    @RHaenJarr 6 วันที่ผ่านมา +7

    Feels like multiplayer and good graphics have made game devs less inventive in general

  • @evandoerofthings6538
    @evandoerofthings6538 6 วันที่ผ่านมา +9

    War thunder has better dogfighting AI than that, and I'm pretty sure they just pull towards you constantly. Didn't realize it was that bad.

    • @stormjet814
      @stormjet814 39 นาทีที่ผ่านมา

      Yea I’ve seen the ai planes on ec maps randomly pull for shots or fire missiles at people that get too close to the bombers

    • @evandoerofthings6538
      @evandoerofthings6538 17 นาทีที่ผ่านมา

      @@stormjet814 I've never seen them fire missiles, but they can definitely dogfight, especially the plain name ones that pad player counts at certain BR ranges.

  • @NuclearFalcon146
    @NuclearFalcon146 4 วันที่ผ่านมา +3

    What would be interesting is comparing DCS to its earliest direct predecessor, Flanker.
    I get the impression DCS is more PVP than PVE oriented when it comes to air-to-air.

  • @Hairysteed
    @Hairysteed 5 วันที่ผ่านมา +3

    AI just dumps ALL flares at pre-merge

  • @JasonSnow-zq2ve
    @JasonSnow-zq2ve 6 วันที่ผ่านมา +7

    The most expensive tech demo on the market!

  • @owouwu3152
    @owouwu3152 6 วันที่ผ่านมา +7

    DCS is Ultra Realistic Cockpit Simulator so they dont care outside of cockpit sadly
    They care about making never-ending Early Acce$$ modules and graphics

  • @HardDeckProductions
    @HardDeckProductions 3 วันที่ผ่านมา +2

    05:09 "This guy is going to scissor me like no tomorrow." 🤣🤣🤣

  • @BlueMax109
    @BlueMax109 3 วันที่ผ่านมา +1

    To add insult to injury. When you try to watch back the track where the AI has done the same thing over and over like clockwork it will change when you try to replay it.

  • @Bobamelius
    @Bobamelius วันที่ผ่านมา +1

    What I'm slowly gathering is that I will need to start playing BMS for a good single player experience.

  • @nuclearsu
    @nuclearsu 2 วันที่ผ่านมา +1

    I didn't get a single thing that was going on during this video (basically), since I am not familiar with advanced fighter jet combat lol, but I can TOTALLY understand that having the DCS AI CRASH INTO THE TERRAIN is completely outrageously bad. I could also tell the 1998 AI was surviving far longer than the 2024 AI, and it seemed like you were having a difficult time with the 1998 one.
    Being beat by a 1998 sim is extremely embarrassing 😅😅You've actually convinced me to check out that 1998 game and learn how to do combat in fighter jets lol

  • @MotoGreciaMarios
    @MotoGreciaMarios 3 วันที่ผ่านมา +1

    Eye opening. Saved me some money - thanks a great lot for this.

  • @Johnathan-mj4ei
    @Johnathan-mj4ei 3 วันที่ผ่านมา

    very cool video idea i appreciate the breath of fresh air. im subbing

  • @cola98765
    @cola98765 3 วันที่ผ่านมา

    Theory:
    As games were really limited by graphics, devs of that era were putting more pressure into mechanics, and UX while not trying to be overly inclusive like yellow paint on ladders.
    Over here you have AI, but I also like to bring up soundscape in HL1

  • @limatwofive8951
    @limatwofive8951 6 วันที่ผ่านมา +1

    Oh wow.. seeing and hearing the original Falcon 4.0 again brings back so many memories

    • @184Kitkat
      @184Kitkat 3 วันที่ผ่านมา +1

      Even the RWR sounds were epic 😄

  • @berserker6341
    @berserker6341 วันที่ผ่านมา

    Great job man! Another 90's sim player here. Miss the challenge of beating the pc (yes, the pc, AI is far more complex and today anything is called that way, when is not). The main point of every game is to be fun, alone or multiplayer, then you can add whatever you want: endless manuals, insane cockpit details, etc. Eagle Dynamics are becoming a snowball: poor pc (ai lol) behaviour, 3d models of lock on era, endless (again) own and third party products (rip F-15E) and so on. I think they will stop for two years to put in order the mess that the sim is.

  • @ethancampbell2422
    @ethancampbell2422 6 วันที่ผ่านมา +4

    Even Strike Fighters 2 AI is, marginally, better than DCS's, and it's not particularly bright.

    • @muhammadsaleh7229
      @muhammadsaleh7229 6 วันที่ผ่านมา

      Especially strike fighters 2 North Atlantic ai is also much better . They will shoot you if you cross their nose

  • @fonesrphunny7242
    @fonesrphunny7242 5 วันที่ผ่านมา +2

    In Flanker 2, you could cheese every fight by flying really low. The AI would constantly switch between maneuvering and terrain avoidance.
    As dumb as it was, maybe ED needs to bring this back, even though it's probably going to break helicopters completely, which then takes 3 months to fix.

  • @LesPeterGuitarJam
    @LesPeterGuitarJam 6 วันที่ผ่านมา +11

    what skill level was the AI in DCS vs the AI in Falcon 4?

    • @blasterml
      @blasterml 6 วันที่ผ่านมา +5

      important question

    • @hresvelgr7193
      @hresvelgr7193 6 วันที่ผ่านมา +6

      Yeah defintely feels like these DCS AI were not set to a high skill level. DCS AI on Ace is fairly solid

    • @valaksimulations4503
      @valaksimulations4503 6 วันที่ผ่านมา +5

      @@hresvelgr7193I agree from experience.

    • @LesPeterGuitarJam
      @LesPeterGuitarJam 6 วันที่ผ่านมา +4

      @@hresvelgr7193 yeah 100%. I flown dcs long enough to recognize the difference between rookie VS Ace AI enemies...

    • @bjondersson
      @bjondersson 5 วันที่ผ่านมา +2

      Important information missing. Just stupid it isn’t mentioned, even if it is on Ace level.

  • @Leon_Portier
    @Leon_Portier 4 วันที่ผ่านมา

    Wow thats so cool! Never realized Falcon 4 had such good ai

  • @FelixstoweFoamForge
    @FelixstoweFoamForge 6 วันที่ผ่านมา

    Contentious statement sir. I agree. Falcon 4 and follow ons is a great game. For me, the main points is the fact that it takes place in a dynamic environment. Try the "going for a rate fight on the deck", in falcon and dont be surprised when a zsu or manpad ruins your day. Go for full-on bvr at full afterburner and end up walking home.

  • @speedkiller3026
    @speedkiller3026 6 วันที่ผ่านมา +1

    I remember having good fights with the DCS AI back then but when I fly against the AI now they pretty much always crash into the terrain

  • @whammo11224
    @whammo11224 6 วันที่ผ่านมา

    Excellent video and excellent point!

  • @lucid484
    @lucid484 6 วันที่ผ่านมา +5

    I play DCS for the flight model and Fidelity and focus on ground combat. If never were to want to do dog fighting it’s always multiplayer. I played Falcon AF/BMS for years. But switched to DCS because it more accurate for what I wish to use it for. If you want to play solo dogfighting and don’t feel DCS AI is up to par then play Falcon/BMS. But I find these simulators far more enjoyable playing with actual people. Who really want to play alone?

    • @majorborngusfluunduch8694
      @majorborngusfluunduch8694 6 วันที่ผ่านมา +11

      I prefer playing alone generally. People suck.

    • @lucid484
      @lucid484 6 วันที่ผ่านมา +3

      @@majorborngusfluunduch8694 Why do people suck. That are fore more unpredictable than a computer simulation. And I have spent countless hours flying on a team, from prebriefs and mission planning to full debriefs. There's nothing else like it.

    • @andrewa837
      @andrewa837  6 วันที่ผ่านมา +13

      Because most DCS multiplayer is just fancy team deathmatch

    • @Hornet135
      @Hornet135 5 วันที่ผ่านมา

      But the flight models are nonsense too. What does “fidelity” mean anymore? Is it all just marketing fluff?

    • @ArchOfficial
      @ArchOfficial 5 วันที่ผ่านมา +3

      None of the flight models in DCS are remotely as good as the BMS F-16 flight model, and I would bet most of the other ones as well.

  • @hook86
    @hook86 5 วันที่ผ่านมา +1

    Let's see those AI settings in the mission editor. I smell BS.

  • @gtdcoder
    @gtdcoder 6 วันที่ผ่านมา +5

    DCS really offers nothing new or better except graphics. It's just better looking.

    • @hresvelgr7193
      @hresvelgr7193 6 วันที่ผ่านมา +2

      Convinently ignoring carrier operations, better multiplayer or the ability to fly anything that's not a Viper or a frankensteined Viper

    • @gtdcoder
      @gtdcoder 6 วันที่ผ่านมา +3

      @@hresvelgr7193 I wasn't talking just about Falcon 4.0. I have been playing flight sims since the 1980's and DCS has not brought anything new or groundbreaking to the genre except better-looking graphics and high-fidelity cockpits.

    • @lucasart328
      @lucasart328 6 วันที่ผ่านมา +1

      ​@@gtdcoderits only good for youtube tactical milsim larpers content multiplayer fun lol

    • @muhammadsaleh7229
      @muhammadsaleh7229 6 วันที่ผ่านมา +1

      @@hresvelgr7193 I'd fly a viper and an F15C constantly in a campaign where I get medals and actively repel the enemy rather than have multiple aircraft fly in a dead ass environment

    • @hresvelgr7193
      @hresvelgr7193 6 วันที่ผ่านมา

      @@muhammadsaleh7229 You say that as if you can’t make DCS not a “dead ass environment” which is completely and utterly wrong

  • @JD96893
    @JD96893 5 วันที่ผ่านมา +4

    This is why i've stopped playing DCS. I'm slowly getting into BMS, but i've never used the F-16 and am a bit busy. But DCS is just too frustrating ATM, ground AI is literally non existent beyond the aiming script(which is fucking shit, it has perfect aim and always sees you) and the 'move when nearby friendly is hit' script. Half of the experience was learning the aircraft, that is fun. But i've been playing DCS for about 2 years, the problems were still apparent from the beginning, but no development of core ground AI and marginal development of BVR only AI over a several year period is just atrocious. You can only go so far on a MP only experience. Especially if ground attack is what you enjoy.

  • @Kennyuk77
    @Kennyuk77 6 วันที่ผ่านมา +3

    Would be interesting to see some other aircraft, the mig 23 is low fidelity

  • @a_common_weeb
    @a_common_weeb 22 ชั่วโมงที่ผ่านมา

    AI from 1998 smarter then most war thunder pilots

  • @Its.Cube.
    @Its.Cube. 2 วันที่ผ่านมา

    Great Video! Most Studios don't even try anymore these days as long as money comes in somehow.
    I just found out about this game (+BMS) since i'm interested in "DCS-like" simulators.
    Never heard of Falcon BMS but looks super intersting!
    Are there still active players? Do i have to be fluent in "aviation" to play it? (I'm a Beginner)

  • @paperswan
    @paperswan 6 วันที่ผ่านมา +2

    Well, i mean... multiplayer. Not protecting ED tho, but i personally i hate them for prices

  • @jeffryb
    @jeffryb 6 วันที่ผ่านมา

    good work

  • @SnowTiger45
    @SnowTiger45 2 วันที่ผ่านมา

    Plus Falcon (any version) was pretty much 100% functional and complete upon release. You didn't have to wait YEARS to receive all the functionality of any aircraft.

  • @TaFusaro
    @TaFusaro 4 วันที่ผ่านมา

    Good video brother. DCS AI is like: "Oh, I'm on deck, let's do a infinite two circle fight with him at my 6"

    • @andrewa837
      @andrewa837  4 วันที่ผ่านมา +1

      @@TaFusaro omg he's coming at me let me fly straight and dump flares

    • @TaFusaro
      @TaFusaro 4 วันที่ผ่านมา

      @@andrewa837 It’s incredible how DCS AI has always the exactly same behavior, it’s literally that haha

  • @KDFBu
    @KDFBu 3 วันที่ผ่านมา

    Well, Falcon was one of the most realistic ones. I loved the Microprose and Janes sims, I don't really know how advanced the AI was regarding dogfighting. What the sims did usually have where realistic and motivating campaigns ... storylines. Strike Commander was also awesome, there was some dogfighting there. And a wonderful storyline with cinematic sequences.

  • @briantoplessbar4685
    @briantoplessbar4685 6 วันที่ผ่านมา +6

    Try fighting a mig-15 on ace in dcs. It’s great. J-20 on BMS = mig-15 ace dcs

    • @andrewa837
      @andrewa837  6 วันที่ผ่านมา +4

      @@briantoplessbar4685 that's hilarious

    • @KingMen1Force
      @KingMen1Force วันที่ผ่านมา

      Actually I've found out that the Hornet (playable one) has the best dogfighting AI currently and sometimes the Su30, whenever it decides to work. The rest are bugged out to the point that they decide to run away at the merge.

  • @xXmobiusXx1
    @xXmobiusXx1 วันที่ผ่านมา

    DCS's engine is very very old, it was originally called SU-27, released for DOS in 95 and could run on a 486 ( because that's all the Russians could have at the time, yes ED was a Russian dev team, not sure about current though. ) it evolved from that to Flanker 2.0/2.5, Lock On modern combat, Flaming Cliffs 1/2/3, then DCS. You can see the limitations in the damage modeling, it's still the same as it was since Flanker and Flight physics relies on LUA files ( if plane at this speed, then this is your turn rate plus other factors ) instead of the the planes obeying world physics.
    Comparing the Falcon F-16's flight model vs DCS's F-16, DCS's flies like a brick. Clean, nothing on it, starting altitude 2,000ft perform a split S at a controlled 400 kts, you will come close to smacking the ground. While in BMS you can perform a split S within 1000 feet.
    Hell DCS even sucks in the training department, here buy this plane for 80 bucks and not get any training content to teach you how to utilize this aircraft effectively, just read the manuals, no video, no special training mode, just manual. But yet Falcon had videos, and a properly done step by step manual to go along with it to train you. While others like Jane's USAF had in sim training for each step and would nag you until you performed said actions in training.
    I played every iteration that Preceded DCS and I full on agree, ED needs to create a completely new engine from the ground up and have accurate flight models, better more realistic damage modeling, and better AI, the old engine just can't do it.

  • @Mike_Oxhuge_
    @Mike_Oxhuge_ 3 วันที่ผ่านมา

    DCS AI is lucky DCS missiles and radars are also broken.

  • @WanderfalkeAT
    @WanderfalkeAT 2 วันที่ผ่านมา

    Trust me, you flying a Mig-23 -> you also would not turnfight a F-16, you'd extend for miles and turn back for a frontal attack again. You'd also not start vertical maneuvers because of the hard time you'd have to set the wing sweep for climb and dive. There is almost nothing that can beat the mig-23's acceleration in straigt flight, so he tries that instead. That mig-23 in Falcon 4.0 flew like a guy in a Mig-21 and lost all his energy within seconds. You were even able to shoot at him with the gun.

    • @andrewa837
      @andrewa837  2 วันที่ผ่านมา

      Anything is better than literally flying straight. It's funny despite how primitive the flight models and aircraft are in Falcon 4.0 you still see the wings sweep realistically. I have lots of other footage of the mig23s doing it.

  • @shaolindonnie
    @shaolindonnie วันที่ผ่านมา

    wow,this brings back memory`s..falcon 4.0,micropose..it used to be my favorite!

  • @M.K.123x
    @M.K.123x วันที่ผ่านมา

    Good AI and DCS would be the best sim ever.

  • @jltb5283
    @jltb5283 3 วันที่ผ่านมา +1

    For WW2 content DCS AI is noticeably worse than IL2 BOX and that is saying somthing. Also the flight model in DCS WW2 aircraft is just not right for most of the aircraft (hyper sensitively). DCS is good for one thing - in depth cocpit simulator. If you like learning when to flip switches go for it. Otherwise not so much.

  • @Oi-mj6dv
    @Oi-mj6dv 2 วันที่ผ่านมา

    man i remember playing DID f-22 sim as a kid. it was all frustration until i got my head around on how to actually lock targets and fire some aim9 and am120. i wish more sims reproduced the 90s campaing style of those back in the day games and not be barren empty worlds outside of a cockpit. Might even give BMS a try!

  • @SpudGunMcGee
    @SpudGunMcGee วันที่ผ่านมา

    sim dark age feelsbadman

  • @Schimml0rd
    @Schimml0rd 4 วันที่ผ่านมา

    it's not just DCS: i wanted to play the Ka-50 campaign, but my wingmen would simply fly into mountainsides or nosedive when i told them to use their A2G missiles.
    I got so sick of it I decided to fly an IL-2 BoS campaign: the campaign itself has interesting attrition-mechanics, but the AI will simply take every head-on and crash into the enemy XD
    And should they miraculously miss they will both enter a lazy turn in which the AI will magdump every bullet without pulling lead, so firing a perfect bullethose JUST behind the bandit^^
    its baffling honestly..
    I'm just glad i'm a multiplayer, but it was pretty scarring wanting to fly PvE for once and not being able :D

  • @h.cedric8157
    @h.cedric8157 5 วันที่ผ่านมา

    I have DCS and have not been flying that much lately.
    But way back in the days of Windows XP, I've spend countless hours flying F4.0, F4 Allied Force and later on the F4 BMS.
    All with fighting F4 AI, from bombers, other fighters, etc.
    Ive also flown the Thirdwire series, Wings Over Europe, SF, Wings over Vietnam and the mobile version.
    Based on this video, heck enemy AI on moderate on Thirdwire sims are actually better lol

  • @Caffeine_K9
    @Caffeine_K9 6 วันที่ผ่านมา

    Core features we're missing, shame they really put all the eye candy as first priority to any really meaningful changes. it just seems like their strategy is "If it looks good it means it plays good"

    • @fonesrphunny7242
      @fonesrphunny7242 5 วันที่ผ่านมา

      Their strategy is sucking in new players. That's why they advertise it as F2P on Steam and amazing visuals with epic soundtracks sell games/modules. Competent AI could be too frustrating, especially when you're still figuring out how your first module works, with a cheap joystick, bad settings, no headtracking...and it's not like new players could recognise how a good dogfight is supposed to look.
      They really don't care about the old players. We probably already bought all the modules we want anyways.

  • @Zacho5
    @Zacho5 วันที่ผ่านมา

    I pay to play MP with a diverse set of aircraft. Thats always been the case with DCS/LOMAC.

  • @angelsforty5361
    @angelsforty5361 6 วันที่ผ่านมา +13

    One of the problems with the comparison is that the AI dogfight logic is plane based. You can see that the MiG-29 behaves much better than the MiG-23:
    th-cam.com/video/mbyiGdGMTIw/w-d-xo.html
    This is, I think, related to the GFM updates, which appear to be per aircraft based like the AFM updates to missiles a few years ago.
    DCS absolutely has AI problems, but this video isn't universally representative of DCS AI. Still it's good to point out the problems that still exist and to remind ED that we really want them fixed.

    • @andrewa837
      @andrewa837  6 วันที่ผ่านมา +10

      @@angelsforty5361 The mig29 CRASHED after a rate fight. Look later in my vid.

    • @angelsforty5361
      @angelsforty5361 6 วันที่ผ่านมา

      @@andrewa837 Yes I saw it, though mine put up a pretty good fight. I also did a quick comparison between the 23 and 29 before commenting and the 23 behaved as your did while the 29 acted like the one in my video.
      I'm not totally sure why your 29 did what it did. My best guess is that the mountainous terrain threw it off. Terrain has been a good way to confuse the AI in DCS in the past. If the discussion is on dogfight logic though, the 29 is appears to be a better opponent. Perhaps try at higher altitude?

    • @andrewa837
      @andrewa837  6 วันที่ผ่านมา +12

      @@angelsforty5361 it's just telling a 25 year old game has none of these problems. I didn't bother to include the footage but I baited the falcon 4.0 AI into mountains and it'd rather give up a little potential advantage than suicide.

    • @angelsforty5361
      @angelsforty5361 6 วันที่ผ่านมา +1

      @@andrewa837 There is no denying that DCS fails to do some very basic things. I remember Falcon and to this day it has DCS in beat in areas outside the AI as well. And this isn't even getting into BMS. On the other hand, I don't want to overlook when ED puts effort into addressing DCS shortcomings. There have been AI improvements. We still need a lot more, from the terrain handling that you highlighted to the perfect aim of ground AI. I'm not arguing against your video. I think it's something that needs to be pointed out, but it's not showing everything the current AI is capable of.

    • @LuftManu
      @LuftManu 6 วันที่ผ่านมา +9

      Nah, the DCS AI is awful. Stop giving misinformation.

  • @184Kitkat
    @184Kitkat 3 วันที่ผ่านมา

    Does DCS have autonomous campaigns yet?

    • @andrewa837
      @andrewa837  3 วันที่ผ่านมา +1

      @@184Kitkat nope

    • @184Kitkat
      @184Kitkat 3 วันที่ผ่านมา

      @@andrewa837 ait, later then 😌

  • @StoneCoolds
    @StoneCoolds 22 ชั่วโมงที่ผ่านมา

    DCS AI is closer to a drone practice target than a real enemy pilot simulation. Solo player is so side lined by ED dynamics that i doubt we will ever see anything decent from their AI

    • @andrewa837
      @andrewa837  22 ชั่วโมงที่ผ่านมา

      @@StoneCoolds yep

  • @simisg2121
    @simisg2121 18 ชั่วโมงที่ผ่านมา

    Dude it’s because they heavily rely on the multiplayer experience even though 80% or so of their customers play only single player.
    I was heavily involved in DCS from the time it was lock on. My channel reflects that. A buddy of mine flies 35a and opened my eyes big time to how bs DCS is and we rather play shit thunder over it. Also, it’s become rather apparent that they only developed US jets in full fidelity… I wonder why.. (I don’t buy into that bs about why they can’t develope Russian jets narrative)

  • @DDayJayke
    @DDayJayke 3 วันที่ผ่านมา +1

    Sorry, I didn't buy DCS to face AI.

    • @tristansmith4366
      @tristansmith4366 วันที่ผ่านมา

      They still need to do something about it for those that enjoy singleplayer

  • @TyphoonTranche5
    @TyphoonTranche5 6 วันที่ผ่านมา

    pretty cool

  • @Storvaisen
    @Storvaisen 3 วันที่ผ่านมา

    well now im dissapointed in myself for losing dogfights against DCS AI.
    thanks, i should really try to learn it properly lol

  • @coyotepunk05
    @coyotepunk05 5 วันที่ผ่านมา +1

    Yep, very revealing haha

  • @marcosavila8215
    @marcosavila8215 3 วันที่ผ่านมา

    i agree

  • @ReplayAction868
    @ReplayAction868 2 วันที่ผ่านมา

    online is different. I like it playing online.

  • @Wizzar_sillymus
    @Wizzar_sillymus 5 วันที่ผ่านมา +2

    DCS AI is shit, ED should work on AI and leave modules for 3rd party devs

  • @RT81775
    @RT81775 3 วันที่ผ่านมา

    It’s a shame DCS AI is bad. It was bad in LockOn and in Flaming Cliffs. The dynamic campaign in Falcon is cool and all from a technical standpoint, but never had much interest in it. I never could get past the opening day BARCAPS or the inevitable shoot-down on some suicide mission to crater a runway before losing interest. Does the US not have cruise missiles for that task? Why are we sending fighters to photograph the damage? Satellites are a thing.
    What I enjoyed most was the sandbox element of Flaming Cliffs, setting up my own scenarios based on real-world limited conflicts. The issue was always the AI. Always. It was a coin flip if it would work. AI wingmen were useless, basically decoys and nothing more.

  • @Juan_Jalapeno
    @Juan_Jalapeno 6 วันที่ผ่านมา

    Its so crazy i just installed bms and i wasnt able to beat the ai ONCE 😅😅

  • @SirCabooseCCCP
    @SirCabooseCCCP วันที่ผ่านมา

    i beat an F-22 AI with a Su-25

  • @barfbot
    @barfbot 6 วันที่ผ่านมา +1

    thank you for taking the time to make this lol

  • @siplt
    @siplt วันที่ผ่านมา

    nah and i still lose 💀💀💀😭

  • @SasNolan
    @SasNolan 2 วันที่ผ่านมา

    But the training servers have AI tuned up and it is competitive.

    • @andrewa837
      @andrewa837  2 วันที่ผ่านมา

      I can't speak for that but this is all Ace. I just did a few fights today, what's weird is the A-10 put up the best fight, followed by Viper, followed by Mig-21, in terms of AI skill.

  • @Youda00008
    @Youda00008 3 วันที่ผ่านมา

    I guess it has problems with certain aircraft because it flies Mig-29 much better than this.

  • @speedycpu
    @speedycpu 5 วันที่ผ่านมา

    DCS may have ultra-realistic aircraft but those same aircraft down by AI are UFO's. Fly an F-16, set an F-4 AI to follow you. Go into a climb on mil power, then go to the F-4 view. He is hanging with you and the engine are only at 85% Then, try a 9G max rate turn on the deck. It will stay with you through everything. All the planes are broken when AI fly them. That needs to be fixed, they they can work on the AI skill. Right now it seems like they try to fix the lack of dogfighting skill with aircraft performing 2-4x better than real life.

  • @kacper8562
    @kacper8562 6 วันที่ผ่านมา

    As a long time dcs enjoyer, i can say with confidence that yes, the ai is bad
    It always has been
    Ai aircraft operate on a simpler and often overperforming ai, so literally cheats to make the fight harder, it will absolutely just run circles around you sometimes without ever going for the kill
    I kinda gave up on dcs ai and went into multiplayer, where you fight someone who doesnt wanna die as much as you do

  • @wijiler5834
    @wijiler5834 6 วันที่ผ่านมา +3

    So heres what i think is happening here, the dcs ai is trying to emulate bad human decisions and good human decisions and what I think they’ve done is make the bad decision chance WAY TOO HIGH, whereas the falcon ai is simpler (faster,better,less failure points) and just chooses the best available tactic

    • @2ksnakenoodles
      @2ksnakenoodles 6 วันที่ผ่านมา

      Yeah DCS always goes from either super duper terminator kill machines, to "I just got here what do I do" levels of competence.

  • @Failed101
    @Failed101 2 วันที่ผ่านมา

    just to let you know, they are trying to make it better, like there is a growing sidewinder video from a year ago showing a better dogfighting ai, so yeah, im not defending it, im just saying, also, compare the DCS ai to war thunder ai

    • @stormjet814
      @stormjet814 22 นาทีที่ผ่านมา

      Nah even the ec map wt ai will shoot at you if you get too close to the bombers they’re escorting😂

  • @gallagherthewolf5845
    @gallagherthewolf5845 วันที่ผ่านมา

    i mean i love dcs i wont directly hate on the entire game but it isnt as realistic as people believe. but my only real defense for it is high quality aircraft simulation with quantity. but falcon 4.0/bms is so much better in terms of ai and systems but only for 1/2 planes vs like 50. and then if we bring in more arcady games like IL-2 or War Thunder then its 1 vs 50 vs 200 vs 500 (hyperbole but still)

  • @dcsdummypilot
    @dcsdummypilot 6 วันที่ผ่านมา

    DCS enemy AIs units are over-cheated monkeys and Ally AIs are stupid as a rock, period. Said that, I have been enjoying DCS gameplay a lot during 4-5 years, and I play EXCLUSIVELY SP.
    I'm not saing that DCS is the culmination of human technology and knowledge, quite the opposite. I hate the frame drops, the constant CTD, the overprized stuff, the way ED ignores every request to fix core problems or easy suggestions from players, the GET US MORE REALISM mantra, the general bugs everywhere because all is EA, the broken core functionalities every update, etc.
    But, How come I enjoy it? because I understand what is the strong point for single player in DCS. With all due respect, I don't say this as a critic to your point (that is completely accurate and understandable), but another way to enjoy it.
    DCS is a great sandbox, with a powerfull Mission Editor and a great scripting engine, that allows us to play and create highly inmersive missions, with a lot of voiceovers and in-mission triggers.
    I don't care if the AI is not a match for a 1vs1 fight, because I don't play that way. I have 2 o 3 times a week where I have enought time to play a DCS mission, so I try to make it count: I play missions where I taxi, takeoff, fly to the AO, launch AI packages to open a gap in the enemy defenses, bomb/escort/take pictures of/support/explore/hunt something, AAR returning to base and land. All surounded by random events, voiceovers, in-mission events and in VR.
    For me the joy is the ride during the mission and, if DCS do not ruin it with a bug (missiles refuse to be launched, triggers fail because reasons, CTD in the worst moment, etc), I can call it a day.
    for single players like me, I think that BMS is about dinamic campaign (strategic) and air combat (a way to play "Multiplayer" in single player). DCS is about history driven missions.
    Anyway, DCS should have an AI improvement for sure. Because even history driven missions are ruined when your support package decides to drop all the payload and return home instead of doing their asigned SEAD mission :(

  • @tigergameing-lc1xd
    @tigergameing-lc1xd 3 วันที่ผ่านมา

    il-2 1946 i find the ai to be good

  • @thestatpow5
    @thestatpow5 6 วันที่ผ่านมา +2

    How humiliating. Come on ED, you can do better or at least try.

    • @FalconAC
      @FalconAC 6 วันที่ผ่านมา

      It feels like they are not interested unless it's something that can be sold.

  • @muhammadsaleh7229
    @muhammadsaleh7229 6 วันที่ผ่านมา +5

    You should try Lock on Modern air combat AI . They are even better than Dcs although it's still an Ed product

    • @krostouin
      @krostouin 6 วันที่ผ่านมา +10

      It’s even more than that, it’s the same engine. Dcs is an updated lomac. Many components are imported from it, like legacy 3D models, Caucasus map or... AI 😅

  • @markingraham4892
    @markingraham4892 6 วันที่ผ่านมา

    Dcs ai is sayhood