We Made a Game of Magic that Plays Itself

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 150

  • @EightMasterRobots
    @EightMasterRobots 6 หลายเดือนก่อน +456

    This actually was a super creative idea! More of this please!

    • @dustinross2618
      @dustinross2618 6 หลายเดือนก่อน +3

      This is a great idea for set specific casual play. All you need is a pool of lands, and X boosters.

  • @tyraniccus9745
    @tyraniccus9745 6 หลายเดือนก่อน +315

    I’d love decklists and a rule set for this. It seems like a blast!

    • @ScorpioneOrzion
      @ScorpioneOrzion 6 หลายเดือนก่อน +5

      I guess just use something like scryfall or so for the cards

    • @tyraniccus9745
      @tyraniccus9745 6 หลายเดือนก่อน +3

      @@ScorpioneOrzion but there’s probably cards we didn’t see

    • @noahwarren8020
      @noahwarren8020 6 หลายเดือนก่อน +37

      I think the rule set is more important that the deck list. Similar to judge tower, you could just bulk leftover cards to make the “store” and then go through the rounds.

    • @miragegaming984
      @miragegaming984 6 หลายเดือนก่อน +2

      pretty sure its like cube. you make it up the list as you go.

    • @jaceg810
      @jaceg810 6 หลายเดือนก่อน +4

      @@noahwarren8020 I do think there are a lot of specific interactions, like lands not untapping and treasures sticking around. Plus activated abilities might be a bit whacky.

  • @mr.wassell7885
    @mr.wassell7885 6 หลายเดือนก่อน +93

    To make the shops more interesting, it could be nice to allow lands to be used to cycle the shop. Spending one mana (maybe scaling it for certain mana costs) to cycle for better creatures seems neat.

  • @Aigis31
    @Aigis31 6 หลายเดือนก่อน +30

    You guys really should have some spot on your website where you can host rules for these cool alternative formats you make! That way you can link them in the description (which could drive more traffic to the site) and satisfy everyone who wants to know the exact rules for these formats at the same time. Loved the video and would love to see more of this format!

    • @jack229111
      @jack229111 4 หลายเดือนก่อน +3

      Here you go, I added a small amount to the game mode like the potential for a land deck and the ability to spend mana to cycle the top cards of the shop decks.
      MAGIC THE GATHERING: AUTO-BATTLER MODE
      This game mode is split into two alternating game phases; The Shop and The Turns
      At the start of the game, players start with no cards in their library and have 20 life. The first starting game state is the Shop, followed by the Battles, then the Shop and so on.
      Life totals do not change between the Shop and Turns phases. When a player drops to 0 life, they lose and are out of the game.
      The Shop Phase
      -Each player untaps all lands that aren't stunned(Set to not untap on that player's next untap step).
      -Add new mana value decks based on up to the most amount of mana that can be generated by a player this Phase plus 1. (Example: On the first Shop phase, the 1 mana value deck would be added to the shop since the most amount of mana is 0 plus the extra 1) Artifacts, such as Treasures, can be used for mana in the shop phase so make sure to calculate that mana as well.
      -At the beginning of each player's turn in the Shop Phase, reveal the top card of each unrevealed mana value deck in the shop.
      -The player with the lowest life starts first. On the first Shop phase, the starting player is randomly chosen and the next player in clockwise order will start the next round if there is a tie in life total.
      -The active player may choose a basic land(Including Snow Covered Basics and Wastes) to gain at any time during their turn.
      -If there is a land deck, a player may choose the revealed land to gain instead of a basic land.
      -A player can 'buy' any cards revealed in the shop during their turn by spending mana as though you were going to cast that card. A nonland card bought this way is added to that player's library.
      -At any time during a player's turn a player can spend 1 mana to refresh each of the revealed cards by putting it on the bottom of its respective deck and revealing the top card of that deck.
      -Once a player is done buying and passes their turn, the next lowest life player takes their turn. If the life totals are tied, the next player in clockwise order takes their turn.
      -After each player has taken a turn in the Shop phase, the Shop phase ends and the Turns phase begins.
      The Turns Phase
      -Each player shuffles their graveyard into their library.
      -Normal magic turn structure with a few exceptions.
      -The untap phase does not untap lands.
      -No starting hand and if a card would be put into a players hand from their library, instead that player reveals that card, put it onto the battlefield if its a land and cast that card without paying its mana cost if its a nonland card. If they can't cast it(For example, if the card has targets that can't be satisfied), put that card into their graveyard.
      -Creatures must attack and block if able. Damage dealt to creatures is not removed at the cleanup phase.
      -When a creature deals combat damage to a player, its controller puts that creature into its owner's graveyard at the end of combat.
      -At the beginning of the end step, if each player's library has no cards in it and no nontoken creatures on the battlefield have been cast or attacked a player since its controller's last upkeep, each player sacrifices each creature they control, each aura attached to those creatures and discards their hand, the Turns phase ends and the Shop phase begins.
      Extra notes
      -Cards that are exiled don't come back in between battle phases based on the rules shown so I would suggest effects that exile be used sparingly.
      --Along with that I would suggest effects that mill to be used sparingly due to the smaller deck sizes.
      ---Effects that put cards from your graveyard into your library are quite strong if they can do it in bulk due to the smaller deck sizes as well.

  • @Clock83131
    @Clock83131 6 หลายเดือนก่อน +60

    Explore into an empty library actually does put a +1/+1 counter ;)

    • @seanforeback318
      @seanforeback318 6 หลายเดือนก่อน +10

      Nothing is a non land card after all

    • @qou2600
      @qou2600 6 หลายเดือนก่อน +2

      I paused the video to look for this comment

    • @Tharkon
      @Tharkon 6 หลายเดือนก่อน +4

      @@seanforeback318 Nothing isn't a non-land card but what matters is that it's not a land card.

  • @dekina1198
    @dekina1198 6 หลายเดือนก่อน +35

    funny that i saw a twitter comment few days ago that said something like "brewing is the most fun part in magic. Sometimes i wish it would be an autobattler." and now it is!

  • @anihopkins6788
    @anihopkins6788 6 หลายเดือนก่อน +45

    This is really cool!! I’d love to see decklists and rules for this, seems like a very fun thing to do with any level of draft chaff or singles that aren’t going in decks

  • @henriquerodrigues7795
    @henriquerodrigues7795 6 หลายเดือนก่อน +55

    One change i think you guys can make to this format is not making the battle random, but actually each player chooses their order before combat starts, so it's more of a rps than random

    • @boogerhaze93
      @boogerhaze93 6 หลายเดือนก่อน +1

      I was thinking something similar, but every time you flip a card you have to put it in a "lane" to the left or right of your current cards. And you always attack into the opposing lane. Like Artifact, if anyone remembers that lol.

    • @bobzour
      @bobzour 6 หลายเดือนก่อน +1

      So a bit like Super Auto Pets?

  • @jack229111
    @jack229111 6 หลายเดือนก่อน +4

    Alright, for anyone who wants to be able to play this and need a guideline on how it works, I wrote down a ruleset for it(along with a few extra bits to make it flow more cohesively and like most autobattlers)
    MAGIC THE GATHERING: AUTO-BATTLER MODE
    This game mode is split into two alternating game phases; The Shop and The Turns
    At the start of the game, players start with no cards in their library and have 20 life. The first starting game state is the Shop, followed by the Battles, then the Shop and so on.
    Life totals do not change between the Shop and Turns phases. When a player drops to 0 life, they lose and are out of the game.
    The Shop Phase
    -Each player untaps all lands that aren't stunned(Set to not untap on that player's next untap step).
    -Add new mana value decks based on up to the most amount of mana that can be generated by a player this Phase plus 1. (Example: On the first Shop phase, the 1 mana value deck would be added to the shop since the most amount of mana is 0 plus the extra 1) Artifacts, such as Treasures, can be used for mana in the shop phase so make sure to calculate that mana as well.
    -At the beginning of each player's turn in the Shop Phase, reveal the top card of each unrevealed mana value deck in the shop.
    -The player with the lowest life starts first. On the first Shop phase, the starting player is randomly chosen and the next player in clockwise order will start the next round if there is a tie in life total.
    -The active player may choose a basic land(Including Snow Covered Basics and Wastes) to gain at any time during their turn.
    -If there is a land deck, a player may choose the revealed land to gain instead of a basic land.
    -A player can 'buy' any cards revealed in the shop during their turn by spending mana as though you were going to cast that card. A nonland card bought this way is added to that player's library.
    -At any time during a player's turn a player can spend 1 mana to refresh each of the revealed cards by putting it on the bottom of its respective deck and revealing the top card of that deck.
    -Once a player is done buying and passes their turn, the next lowest life player takes their turn. If the life totals are tied, the next player in clockwise order takes their turn.
    -After each player has taken a turn in the Shop phase, the Shop phase ends and the Turns phase begins.
    The Turns Phase
    -Each player shuffles their graveyard into their library.
    -Normal magic turn structure with a few exceptions.
    -The untap phase does not untap lands.
    -No starting hand and if a card would be put into a players hand from their library, instead that player reveals that card, put it onto the battlefield if its a land and cast that card without paying its mana cost if its a nonland card. If they can't cast it(For example, if the card has targets that can't be satisfied), put that card into their graveyard.
    -Creatures must attack and block if able. Damage dealt to creatures is not removed at the cleanup phase.
    -When a creature deals combat damage to a player, its controller puts that creature into its owner's graveyard at the end of combat.
    -At the beginning of the end step, if each player's library has no cards in it and no nontoken creatures on the battlefield have been cast or attacked a player since its controller's last upkeep, each player sacrifices each creature they control, each aura attached to those creatures and discards their hand, the Turns phase ends and the Shop phase begins.
    Extra notes
    -Cards that are exiled don't come back in between battle phases based on the rules shown so I would suggest effects that exile be used sparingly.
    --Along with that I would suggest effects that mill to be used sparingly due to the smaller deck sizes.
    ---Effects that put cards from your graveyard into your library are quite strong if they can do it in bulk due to the smaller deck sizes as well.

  • @tciddados
    @tciddados 6 หลายเดือนก่อน +3

    This reminds me of being a kid and trying to make up random weird games with magic cards to spice things up. I remember one thing I did was I made a grid-based battler where you placed your lands down on spaces + your creatures would move around the grid, and if any creature moved to a space where it shared a color with the land there, they got a +1/+1 buff or something. It was kinda neat but I didn't make enough rules for it and I think my friends only played it twice, lmao.

  • @ApproachoftheSecondGame
    @ApproachoftheSecondGame 6 หลายเดือนก่อน +94

    Battlegrounds/TFT in Magic?! What a perfect duo!

    • @Kettwiesel25
      @Kettwiesel25 6 หลายเดือนก่อน +1

      FYI Magic Battlegrounds is actually an existing game.

    • @Matti_Mattsen
      @Matti_Mattsen 6 หลายเดือนก่อน +6

      @@Kettwiesel25 lol yeah, i had that on xbox and it was awful, like really bad

    • @Kettwiesel25
      @Kettwiesel25 6 หลายเดือนก่อน +1

      @@Matti_Mattsen I mean, it wasn't Magic by any stretch but it wasn't that bad...

    • @nathansoucy4067
      @nathansoucy4067 6 หลายเดือนก่อน +1

      j'ai presque envie de faire un deck pour l'UF actually.

  • @doRevMav
    @doRevMav 6 หลายเดือนก่อน +17

    What a fun format! Definitely want to see more of this in the future!! Would it be possible to post the rules, I couldn't understand why creatures had to be sacrificed

    • @CardmarketMagic
      @CardmarketMagic  6 หลายเดือนก่อน +13

      Glad that you like it! One of the rules was that whenever a creature deals combat damage to a player, it is sacrificed afterwards, otherwise once only one player has a creature left over, the game would be over because he could just attack again and again because the round ends, when neither player has a creature left. I hope that helps!

    • @doRevMav
      @doRevMav 6 หลายเดือนก่อน +6

      @@CardmarketMagic Yes it does, thank you! I wasn't sure if the sacrifice was after an initial attack or once they had delt damage to an opponent. Now I can get shops ready and challenge my friends 👍

    • @jack229111
      @jack229111 4 หลายเดือนก่อน

      I ended up making a ruleset for it in the absence of them doing it if you would like it :)

    • @MTGreat202
      @MTGreat202 3 หลายเดือนก่อน

      @@jack229111sweet you still have it?

  • @udhh2619
    @udhh2619 6 หลายเดือนก่อน +4

    I would totally like to nerd out watching a video of how the guys come up with this videos and sorting through the cards they are going to use making them

  • @DackKija
    @DackKija 5 หลายเดือนก่อน +1

    Again! Again! The alternative formats/gameplay are a treat and I hope we get to see more. This Autobattler was a very cool idea!

  • @Mightypi
    @Mightypi 6 หลายเดือนก่อน +11

    Yeah, you can make some more vids like this lads. Jamin you out done yourself.

  • @MatijaReby
    @MatijaReby 6 หลายเดือนก่อน +7

    Thoralf screaming "This is all rigged!" is funny enough, but then he ends up getting Frost Titan lol

  • @Le_Codex
    @Le_Codex 6 หลายเดือนก่อน +2

    The idea of having a randomized deck for an auto battler is really interesting. Adds an element of proper deckbuilding instead of just teambuilding. Could be interesting to have spells also in the shop that would auto cast when drawn, at the downside of not getting a body

  • @ThankYouForTheVideos
    @ThankYouForTheVideos 6 หลายเดือนก่อน +5

    That was really cool, I'd love to see more videos of this game type! Maybe with 4 people and a rotating battle system so you're fighting different people every time?

  • @EffinChat
    @EffinChat 6 หลายเดือนก่อน +1

    Oh I love the idea of a MtG autobattler! I don't have an LGS around my area so it's hard to get games in, but if this could be turned into a boxed game to crack out I bet this could be a great way of getting quick games in.

  • @theholywand11
    @theholywand11 6 หลายเดือนก่อน +39

    Tbh frost titan might be too good for this, felt like that card solo won

    • @TheWoelrat
      @TheWoelrat 6 หลายเดือนก่อน +5

      I agree, or maybe the lands shouldn't be targetable

    • @unnamedminus
      @unnamedminus 6 หลายเดือนก่อน

      Imagine if primetime was here, you could build a dang army lol

    • @RibusPQR
      @RibusPQR 6 หลายเดือนก่อน +17

      Primetime searches the library to find ... no lands.

    • @masterjbt
      @masterjbt 6 หลายเดือนก่อน

      Yeah basically

    • @lamjeri
      @lamjeri 6 หลายเดือนก่อน

      @@RibusPQR But it's a 6/6 trample. You could die to trample before you reveal something big enough to get it off the board.

  • @EverSnaxolotl
    @EverSnaxolotl 5 หลายเดือนก่อน

    I'd love to see this more fleshed out and the rules explained with examples beforehand. Feels like this was just a spontaneous idea you came up with, but it could work quite well with a full concept around it

  • @DavidF485
    @DavidF485 6 หลายเดือนก่อน +1

    I have to add to the comments asking if it might be possible to post the ruleset you used. There's not enough content right now about experimenting with new ways to play, and this looks really interesting!

  • @Rc1136Darman1
    @Rc1136Darman1 6 หลายเดือนก่อน

    feels like this would be a great home for vanilla creatures, too. finally a place where these could be used.

  • @Rana__
    @Rana__ 6 หลายเดือนก่อน

    Definitely would like to see a decklist of the shops, would love to try this with some friends and would love to see what kinda fun stuff didn't get played out to get to include in our own lists at home
    (would also love a part 2 for sure)

  • @SandarianMD
    @SandarianMD 6 หลายเดือนก่อน +1

    Waaaait holy cow this was amazing! Theres definitely room for some more rule making then having an actual 8 man free for all with this. More please!

  • @MrGrovak
    @MrGrovak 6 หลายเดือนก่อน +1

    This actually looks so fun to play.

  • @kylejohnson4662
    @kylejohnson4662 6 หลายเดือนก่อน +2

    This seems like an amazing way to play a quick game.

  • @englishrobin96
    @englishrobin96 6 หลายเดือนก่อน

    This was a lot of fun! Glad to see the team continuing to put out such creative content.

  • @nathanlai5023
    @nathanlai5023 6 หลายเดือนก่อน

    I loved this format! Would like to see more! Themed sets and stuff like that too!

  • @ShadowEmoCat
    @ShadowEmoCat 6 หลายเดือนก่อน +1

    I. Want. More.
    This looked so fun

  • @zendicarreborn8896
    @zendicarreborn8896 6 หลายเดือนก่อน +5

    Ok, i need to play this with my brother!

  • @RetrospectiveChannel
    @RetrospectiveChannel 6 หลายเดือนก่อน

    I would like to see how other card types would work , Instances and enchants might be might be fun (and maybe graveyard effects) maybe they have their own slot in the shop ; also also equipment that stays on that creature and gets auto equipped to it when it comes in to play .

  • @AlienValkyrie
    @AlienValkyrie 6 หลายเดือนก่อน +18

    Beating Jamin at his own game, GGs

  • @helmerliljegren8078
    @helmerliljegren8078 6 หลายเดือนก่อน

    Super fun format. I want to try this myself with a friend!

  • @C4chorroSa1sicha
    @C4chorroSa1sicha 6 หลายเดือนก่อน +1

    This would be super programmable if Magic Arena (or Online) allowed for custom modes and rules.

  • @Lumpalooza
    @Lumpalooza 6 หลายเดือนก่อน +2

    This was a great video! Just a suggestion, when you do new games like this maybe it would be a good idea to explain the rules at the beginning instead of throughout the game? It might make it a bit easier to follow the game and understand everyone’s moves.

  • @jonasp.1830
    @jonasp.1830 6 หลายเดือนก่อน +3

    This was so fun to watch good job guys!

  • @DefaultDan
    @DefaultDan 6 หลายเดือนก่อน

    I love this! Question, how many cards do you think you need in each pile for the shops? Going to put one of these together 😁

  • @ronanh.9261
    @ronanh.9261 6 หลายเดือนก่อน +1

    This looks awesome!

  • @pdb189
    @pdb189 6 หลายเดือนก่อน +2

    You guys are so good at this

  • @shapeoffour2319
    @shapeoffour2319 6 หลายเดือนก่อน

    So nice to Just see the OGs!

  • @shieldgenerator7
    @shieldgenerator7 5 หลายเดือนก่อน

    autobattler is actually a really cool game mode!

  • @soulslikefan6760
    @soulslikefan6760 6 หลายเดือนก่อน +2

    Huh. Interesting idea. I would change it where each player gets to build half of the shop deck.

  • @nicholasfoster5065
    @nicholasfoster5065 6 หลายเดือนก่อน

    Such a creative idea for a game, reminds me of momir a bit. Would love to see this in arena/mtgo or something like it.

  • @crapparc
    @crapparc 6 หลายเดือนก่อน +2

    Are you guys familiar with Horde? I've got a few tribal Horde decks (minotaurs because that's what the Theros event was as well as zombies) but I don't know how to run it as a gauntlet where player decks shrink as they play cards. Any ideas how to do this?

  • @Gobboleone
    @Gobboleone 6 หลายเดือนก่อน +1

    Using the Shopping Wizard is less like auto-shopping and more like burning your money these days....

  • @ryanhowell789
    @ryanhowell789 6 หลายเดือนก่อน

    More of this please!

  • @pedronaranjito
    @pedronaranjito 6 หลายเดือนก่อน

    Of course it sacrifices when it attacks you. You just made up the rules! Great content

  • @felixp535
    @felixp535 6 หลายเดือนก่อน +4

    Pacifism would be great in this!
    Making creatures not able to attack or block would be helpful on both sides, either to disable enemy creatures... or make sure yours don't die!

  • @riumas9567
    @riumas9567 6 หลายเดือนก่อน

    Love the Idea

  • @calhughes6159
    @calhughes6159 5 หลายเดือนก่อน

    The subtitles said, "as with any auto battler, you start without any d***" 🤣🤣🤣

  • @Daniels2l
    @Daniels2l 6 หลายเดือนก่อน

    Yo that was legit!! New game mode emerges

  • @stormcountmtg4183
    @stormcountmtg4183 6 หลายเดือนก่อน

    With explore, even if you have an empty deck it still gets a counter.

  • @danielchiverton4168
    @danielchiverton4168 6 หลายเดือนก่อน

    Exploring with an empty library gets you a +1/+1 counter. You get the +1/+1 if you don't find a land not if you find a nonland.

  • @MrABK108
    @MrABK108 6 หลายเดือนก่อน

    This gave me ideas for something I am working on thanks! :D

  • @somepl3b
    @somepl3b 6 หลายเดือนก่อน

    I've wanted this on arena since playing hearthstone for a little bit solely because of the autobattler, I hope WOTC gives it to us. Great Video fellas much love

  • @MajorPooper418
    @MajorPooper418 6 หลายเดือนก่อน +1

    This is incredible!

  • @lastnamefirstname8655
    @lastnamefirstname8655 6 หลายเดือนก่อน +1

    nice mtg autobattler, cardmarket!

  • @Razomka
    @Razomka 6 หลายเดือนก่อน

    Did you really create this? 😮
    Cause its seems really really solid. I'm amazed and impressed!

  • @Nemhain26
    @Nemhain26 6 หลายเดือนก่อน

    This is so cool, I'd love to know the rules and try it myself!

  • @WebCamParrot
    @WebCamParrot 6 หลายเดือนก่อน

    Oh this is cool I liked this one.

  • @thereddevils091
    @thereddevils091 6 หลายเดือนก่อน

    More of this!!!

  • @tylerabrams8063
    @tylerabrams8063 6 หลายเดือนก่อน

    I love these crazy games :D need to make an autobattler deck now! you should post the "rules" somewhere :D

  • @jonathanvogels1690
    @jonathanvogels1690 6 หลายเดือนก่อน +14

    Jeah, jamin is back!!

    • @MajorPooper418
      @MajorPooper418 6 หลายเดือนก่อน +1

      He was away?

    • @jonathanvogels1690
      @jonathanvogels1690 6 หลายเดือนก่อน

      I don't know. But he didn't really make an appearance in the last couple videos

    • @MajorPooper418
      @MajorPooper418 6 หลายเดือนก่อน

      Hmmm, the recent ones were the “best deck in pauper” series right?

  • @kurtgrgelwrx8376
    @kurtgrgelwrx8376 6 หลายเดือนก่อน

    that was surprisingly interesting

  • @simongpunkt
    @simongpunkt 6 หลายเดือนก่อน

    Cool Idea! is there any underlying rule why the treasure token stays on board when other cards don't?

  • @NNNNTTTT-q6c
    @NNNNTTTT-q6c 6 หลายเดือนก่อน

    I loved this a lot!!

  • @peanutsyrian9115
    @peanutsyrian9115 6 หลายเดือนก่อน

    I think the creatures should stick around after their attack until one side has no creatures left (think Hearthstone Battlegrounds). Also the suggestion of having damage dealt to opponent based on something else like mana or creature count (also like HS Battlegrounds) would be great. Either way, awesome idea!

    • @peanutsyrian9115
      @peanutsyrian9115 6 หลายเดือนก่อน

      So I just noticed that the creatures actually do stick around after attacking if they are blocked but they only hit the opponent once and then they die. I actually think that's pretty good, so disregard previous comment. :) Good job as usual CM guys!

  • @bestbeekeeper8931
    @bestbeekeeper8931 6 หลายเดือนก่อน

    i liked when they attacked :)

  • @disafear3674
    @disafear3674 6 หลายเดือนก่อน

    Superb stuff

  • @doim1676
    @doim1676 6 หลายเดือนก่อน

    Thats a wild format to play with magic cards. I think i will try that sometime.
    can you keep mana up during the shop phase to pay for abilities during combat?

    • @undine120
      @undine120 6 หลายเดือนก่อน +1

      Maybe unspent mana in shop phase becomes treasure tokens? Could even be a strat to skip the first couple rounds to mana ramp, effectively?

    • @doim1676
      @doim1676 6 หลายเดือนก่อน

      @@undine120 i was more talking about not tapping your lands in the first place during the shop phase.
      Tapping lands to create treasure tokens seems kinda arbitrary to me, why would you be able to do that? (Thats an honest question, i do wanna know if it was just an idea or if you have a good reason)

    • @mawillix2018
      @mawillix2018 6 หลายเดือนก่อน +2

      @doim1676 because that's how gold economy works in similar games.

    • @doim1676
      @doim1676 6 หลายเดือนก่อน

      @@mawillix2018 hmm okay. I was never a big fan of storing mana for a later turn and i havent really seen anybody use magic cards that do this (except if people build specific combos around it of course) so i would say this mechanic is not really magic flavoured. Maybe if you can actually buy ramp stuff that you can keep instead of making treasures 🤔

  • @MunetsuguTakeno
    @MunetsuguTakeno 6 หลายเดือนก่อน

    Its an interesting idea, but I think it need some tweaks. For example Elf is kind of useless its 1/1 that kills your turn and even champ blocking is kinda of meh since the opponent restand and some cards like the treasure generating guys seems insane. Btw what would happen if a player just decided to tap elf for mana?Or that cant be done?
    But fun watch regardless. Thanks for video!

  • @miragegaming984
    @miragegaming984 6 หลายเดือนก่อน +4

    I'd make the rules for this as follows
    One land per turn.
    Lowest life total buys first, round one randomly decided. Tied life total alternating who goes first.
    Combat is done by shuffling the "draw" pile then laying them down face down. Reveal them and battle from left to right. Repeating combat until one side has no creatures left. Damage taken is equal to the mana value of the creatures surviving plus the amount of lands the opponent has in play.

    • @Loki-
      @Loki- 6 หลายเดือนก่อน

      I like this idea. If creatures are alive still, battle left to right again? And what about fliers?

  • @Lego4KilIer
    @Lego4KilIer 6 หลายเดือนก่อน +1

    Ayo, what was that moan at 10:44 🤔

  • @Matt-ww3zu
    @Matt-ww3zu 6 หลายเดือนก่อน

    Great idea!

  • @that1guy811
    @that1guy811 5 หลายเดือนก่อน

    Great Idea!

  • @lucasriddle3431
    @lucasriddle3431 6 หลายเดือนก่อน

    Platinum angel is very strange in this. Its ability isn't so good, because the battlefield gets cleared between every round, and as a flyer it is likely to just attack and die at the first opportunity.

  • @Pistolsatsean
    @Pistolsatsean 6 หลายเดือนก่อน

    This is incredible!!!!

  • @cultoftyler9045
    @cultoftyler9045 6 หลายเดือนก่อน

    branchwalker still gets a counter there

  • @chazmccrea8451
    @chazmccrea8451 6 หลายเดือนก่อน

    Can we get the Dan-Dan version of auto battler? Would be super interesting to see.

  • @GyroCannon
    @GyroCannon 6 หลายเดือนก่อน

    Wizards of the Coast is leaving money on the table by not making this an official video game!
    MtG Arena is RIGHT THERE!

  • @JonahSauerwein-cv3kh
    @JonahSauerwein-cv3kh 6 หลายเดือนก่อน +1

    Can we get another Community card video.

  • @oskioskioski
    @oskioskioski 6 หลายเดือนก่อน

    Develop the rules and deck list some more and make more videos of this please!

  • @ChanmanLikesPie
    @ChanmanLikesPie 6 หลายเดือนก่อน

    I NEED MORE

  • @arnejoost4204
    @arnejoost4204 6 หลายเดือนก่อน +1

    Nice once again

  • @SonorianBnS
    @SonorianBnS 6 หลายเดือนก่อน

    i thought you were going to build that one mtg turing machine lol

  • @strangelaw6384
    @strangelaw6384 6 หลายเดือนก่อน

    Hey, this is kinda like Dandan!

  • @buberoini
    @buberoini 6 หลายเดือนก่อน

    Fun idea!!!!

  • @mawillix2018
    @mawillix2018 6 หลายเดือนก่อน

    Yes yes yes!

  • @nobilyy
    @nobilyy 6 หลายเดือนก่อน

    Does anyone know what the shop background music is?

  • @Lolo90419
    @Lolo90419 6 หลายเดือนก่อน

    If thoralf would not have targeted the lands but the blocking creatures with his frost titan, he would have won earlier, dealing 2*6 dmg, which was excatly jamins remaining LP 😂

  • @brodiemorgan7724
    @brodiemorgan7724 6 หลายเดือนก่อน

    what did i just watch🤖

  • @bobbe6023
    @bobbe6023 6 หลายเดือนก่อน

    This is actually a really cool idea! Any reason you decided against being able to sort decks? (Seems like that would make it much more strategic.)

  • @victorchico4980
    @victorchico4980 6 หลายเดือนก่อน

    Nice

  • @RumpledNutskin
    @RumpledNutskin 6 หลายเดือนก่อน

    So how does Jamin actually pronounce his name? Thoralf says it Jay-min, while Carl says it Yah-min

    • @CardmarketMagic
      @CardmarketMagic  6 หลายเดือนก่อน +1

      In German, it's pronounced with a soft J, like how I say it (Carl). But if you anglosize it, you pronounce it with a hard J like Thoralf does 👍

    • @RumpledNutskin
      @RumpledNutskin 6 หลายเดือนก่อน

      @@CardmarketMagic I understand that different languages pronounce letters differently, but it seems like someone should pronounce someone's name the way that person says it. Thoralf isn't even saying the right vowel in the first syllable

  • @bencheevers6693
    @bencheevers6693 6 หลายเดือนก่อน

    Very interesting game, same problem (to me) as autobattlers, you can never understand what's going on and it's so opaque as to what was a good move or not because it has so many layers of obfuscation

  • @Yillnik
    @Yillnik 6 หลายเดือนก่อน

    This is just Hearthstone Battlegrounds right?

  • @OctoDog13
    @OctoDog13 6 หลายเดือนก่อน

    I will voice my opinion that I disliked the video, sadly. The idea is cool but I feel like it could be implemented better (don't ask me how exactly). But still, all the love to the crew, thanks for content.

  • @4vendetta1
    @4vendetta1 6 หลายเดือนก่อน

    Glad people enjoyed this but I tried to get through it twice and still couldn't finish it.

  • @nathanjones8667
    @nathanjones8667 6 หลายเดือนก่อน

    I’m disappointed this isn’t real. Excellent clickbait.