[Very W.I.P] "Half-Life 2 with RTX" using Portal with RTX

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  • เผยแพร่เมื่อ 19 พ.ย. 2024

ความคิดเห็น • 23

  • @wydua
    @wydua ปีที่แล้ว +20

    Ppl can't even wait for Nvidia remix
    They just straight up slam two games together

  • @unfa00
    @unfa00 ปีที่แล้ว +4

    The citizens look like they are wearing pantyhoses with their faces printed on them :P

  • @Celxorth
    @Celxorth ปีที่แล้ว +6

    Half-Life games never get official rtx, but portal and other retro titles get official rtx, i dont get it why.

    • @peluchefps
      @peluchefps ปีที่แล้ว +1

      Valve is afraid of another Half-Life Source xd

    • @Celxorth
      @Celxorth ปีที่แล้ว +1

      @@peluchefps they can do it for goldsrc, old engines can use rtx if you modify them, quake 2 has rtx too and its from 1997.

    • @modiixx
      @modiixx ปีที่แล้ว +2

      It doesn't matter now. If anything Portal RTX helps modders extremely well when dealing with RTX remix and source. I bet an official RTX remix Half Life 2 port will be one of the first new projects we see to come out of the technology made by the community.

  • @7ndrew
    @7ndrew ปีที่แล้ว +1

    I made a video of this myself too, as well the "Portal-Life 2" mod
    You can fix the missing textures by disabling the "enhancement assets" in the rtx remix settings, and the missing geometry with "r_3dsky 0"

    • @Koperpixel
      @Koperpixel  ปีที่แล้ว +1

      Thanks! This will be useful until I'll remaster the textures and models :)

  • @Cardiopazia
    @Cardiopazia ปีที่แล้ว +3

    ALT+X and put DLSS at Ultra performance for more FPS.

    • @jojolafrite90
      @jojolafrite90 ปีที่แล้ว +1

      Obviously. But this isn't magic, you loose quite some information that the AI has to interpret.

  • @TheOtherAnimator
    @TheOtherAnimator ปีที่แล้ว

    Tried this for the first time a few hours ago... some of the maps just don't use their textures like wtff

    • @Koperpixel
      @Koperpixel  ปีที่แล้ว

      that probably could be something that Portal with RTX for some reason uses an old 2007 version of Portal in the 2013 branch... it's really weird i'm gonna experiment with this later

    • @TheOtherAnimator
      @TheOtherAnimator ปีที่แล้ว

      @@Koperpixel That is odd

  • @peanut1120
    @peanut1120 ปีที่แล้ว +1

    im not even gonna lie just looks like normal hl2 with bad fps

    • @ViceZone
      @ViceZone ปีที่แล้ว

      the lighting and shadows are completely different, also the textures are not pbr so they look flat.

    • @Koperpixel
      @Koperpixel  ปีที่แล้ว

      because there is no skybox yet you can't really see full raytracing in open areas. this is currently my top priority to fix
      no skybox = no environment lighting

    • @Koperpixel
      @Koperpixel  ปีที่แล้ว

      @@ViceZone after maps will be playable i will be modifying and upscaling most textures

    • @tyronejohnson409
      @tyronejohnson409 ปีที่แล้ว

      @@Koperpixel

  • @lenadams854
    @lenadams854 ปีที่แล้ว

    Gman what happened to you?