I am going to go take a long nap! If you have any questions about the subclass, drop them in the comment section below and I will reply tomorrow. (It does look like Mantle of Inspiration falls off after the temp HP are gone, that's rough. Maybe build this subclass for healing along with CC?)
I think I know how you are supposed to build the subclass: 1.pull your pants down 2.drop big log on this subclass 3.done. For real though, a lot working against this subclass. Hope they fix it. It doesn’t need to be as strong as lore or swords but it doesn’t even fulfill the fantasy it claims: the rockstar. I have a glamour bard Dragonborn in table top I’m hoping to play sometime.
Mantle of Inspiration When you join the College of Glamour at 3rd level, you gain the ability to weave a song of fey magic that imbues your allies with vigor and speed. As a bonus action, you can expend one use of your Bardic Inspiration to grant yourself a wondrous appearance. When you do so, choose a number of creatures you can see and who can see you within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each of them gains 5 temporary hit points. When a creature gains these temporary hit points, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks. The number of temporary hit points increases when you reach certain levels in this class, increasing to 8 at 5th level, 11 at 10th level, and 14 at 15th level.
WHY, why does Mantle of Majesty need concentration?! I was so on board for how this class seemed in the dev post and the XBox leaks, but they just HAD to make the one strong part of the subclass a concentration, on the most concentration-heavy spellcasting class in the game. Edit: LONG REST?!
@lenam317 There are many, many things that are not accurate to the table top stuff, that's no excuse. Heck, Mantle of Inspiration, the level 3 ability, is supposed to make it so your allies get to move on your turn and without procing OoA, but it's obviously completely different in BG3.
I mean, a Bonus Action Command: Grovel each turn is kind of in the same vein as something like Tasha's Laughter (with the added bonus of still having your Standard Action). It being a Bonus Action is also probably why they didn't make the spell more powerful. You can also multiclass into Thief to have 2 Bonus Actions so that you can Command each turn while replenishing Temp Health. Lastly, I'd argue that Druid spellcasters are much much more concentration heavy than Bards.
I love your vibe. You're super chill, you speak well, you have a sense of humor, you don't do that youtuber thing where everyone needs to yell or be over the top. I hope you keep this style. Can't wait to try this subclass!
They should remove concentration from the command class ability and make charm work on ranged as well as melee attacks; then this would be the ultimate "control" bard like swords is the dps bard, valor is the 'tank' bard, and lore is the 'spellcasting / skills-expert' bard
I think this subclass can be good as a CC bot and can possibly shut down some bosses almost completely. But a as if it's for dealing damage, it's probably worse than all of the other bard subclasses. Good in a party, definitely not a solo subclass.
I hope you see this to pass on but Larian didn’t give Glamor a 2nd subclass ability at Level 3. All other Bards get two abilities when they pick their subclass. If Larian implemented something to Charm more often or interact with Charmed status, it would feel strong. But Majesty being once per day is better for game balance, otherwise a party of 4 Glamor Bards would infinitely lock down enemies without a save.
Hmm I see what you mean. I'm still pondering how this could make this subclass feel better to play. It may just come down to me not enjoying what it has to offer.
Thanks for making all of these subclass videos, I've enjoyed them a lot. I'm a bit disappointed by the Bard subclass as a control-caster enjoyer but the new Warlock, Druid and Paladin subclasses especially seem very strong so I look forward to doing another playthrough with those.
This right here just made my multi with arcane trickster viable, not the best option by any means, but it works, and it's fun constantly getting advantage for sneak attacks
To sum it up, the Mantle of Majesty is essentially a WAY worse version of Eyebite, with the sole upsides being that you can get it at level 6 instead of 11, and that it and the commands cost a bonus action rather than an action.
Love these videos! You are a great communicator! Larian needs to either make the Mantle non-concentration or a short rest ability. I also think the dropping of inspiration is a bug which will hopefully be fixed. Right now my Patch 8 run is Going to be Oath of the Crown Paladin (face), Dark Sorcerer, Death Domain Cleric, and Hexblade. After that then a new multiclass run with patch 8 subclasses and a Booming Blade Eldritch Knight!!!
I guess it's kind of a way to do Helm of Arcane Acuity + Ring of Mystic Scoundrel without needing the ring and saving on spell slots. Paired with a few lvls of pally, it might be a good smiting set up.
Any class falls short of Sword Bard lol and I cannot imagine (looking at it theoretically) that any of the new subclasses would change that. Sword Bard (especially ranged variants) is just absurdly overpowered in BG3
I'm not sure if the cap of curing will finally trigger "on heal" synergies from other items in this patch. This is one big reason for me to instal the bugfix mod. Anyway, if it is fixed, a bard being able to inspire two allies defensively, then also triggering that whole synergy chain (like extra temp hp and blade ward) would be a cool supporter build, where the command is just icing on the cake. But I agree, I would have far preferred to see the command be a 1 turn thing, but not limited at all. Even if you then also are only able to target charmed targets. The one saving grace for this is that it's "can" be insane in bossfights.
I was thinking a mutliclass to pick up the normal command spell.. and like action + bonus action command lol. But that would only be for one encounter per long rest.
Really wanted to like glamour bard was hoping it would combo nicely with enchantment wizard but having it be a long and concentration really kills it imo. Currently trying to figure out if it could combo well with arcane trickster, but it's looking like swashbuckler may be the move
build idea: hexblade 1 thief 3 glamour bard 8. You now get 20 instead of 10 free commands, and you get to use your charisma to booming blade them, after commanding them to flee.
That would be good if majesty command came back on short rest. Also I wonder if the bonus action commands are once per turn because circle of stars get bonus action spells but they are once per turn so you can't do 2 dazzling breaths (even with thief).
@@wayfaringnomad huh, if its once per turn that kinda ruins it. However, like ive argued before- partial rests still restore the ability, so once per longrest is practically a fake restriction in bg3 except in no rest areas wich there are only a handful of so im not too fussed about that
I'm wondering if this option for bard will get tweaked after the testing is over with. Otherwise.....wouldn't most players just go with whatever option would give them access to booming blade? (Also wonder if bb will get adjusted or maybe the enemy ai will have access to it and now all those enemy warriors will be bbing us too). I love playing support roles, so lore bard, knowledge cleric, abjuration/divination mage are where I tend to find myself. If the bard could have access to the bless spell outside of having to use one of the magic secrets to get it...then I would be even happier. I mean, they gain so many other cleric spells, and bless just seems like a natural party buff spell a bard would use. Not that I hate the bane spell, but enemies will surprise you with what they can save against, and if i'm going to use my action to do anything, it's to buff my frontline to make sure they get an extra bump. I'll stick to being in the back and using all my social skills to convince Kagha to remember her druid training (after passing those skill checks reading the plaques in the druid grove), or telling Gerringothe in the toll house to not attack us and ...well...causing her to run out a window ending the possible fight. This new bard option though feels like a skip for me in how it is presented so far. The things they are trying to do, as you've shown in the video, just don't seem to be doing enough to make me want to pick it over any of the other new class options. As I said above, i'm a support player, but seeing the underwhelming new bard option, kind of makes me want to try out a bbing eldritch knight. I'd just have to remind myself i'm playing a fighter and make sure I run to to front instead of hanging back. 😅 .....Hope you get some rest and thank you for covering all the new options.
its an insane amount of temp hp that class can provide. 44 per BI. 20 BIs per long rest. thats 880 temp hp per day. granted not all of them will be consumed, it is still a lot and will bump your party survivability by quite a margin. does this make the subclass good? idk.
My biggest disappointment is this subclass. I was expecting kinda pure dps or pure heal. Thanks for guides anyway, watched all videos from your channel.
Oooh Nomad at night... thanks for demo-ing these. Glamour Bard is, as you say, rather dissappointing. I was hoping for something like an enchantment to have enemies folow you around, or enough sparkle to blind a whole mob of goblins. Oh well, just shows how little I know of DnD.
That is pretty discouraging. Is it possible that the single target Mantle Command ability is more difficult to resist? Could it be more geared for a boss fight?
This one is the one I couldn't care less in the whole 12. I mean, bards are so OP already. Everyone knows sword bard is the best subclass in the game and IMHO not enough people understand how busted lore bard is, a full caster that can pick and choose spells from diferent classes and still is half competent as an archer due to hand crossbows and has a kind of "counterspell" in cutting words...
Well I think we need more testing for this such as does this affect undead(I guess not) and can we use it twice perturn with thief. Another point of interesting is how the temp HP of mantle of inspiration interact with Symbiotic entity. Can the Symbiotic Entity override it but still keep the effect ? Agree once per long rest is very limited. It should be short rest given how Larian buff the class.
I also want to add that this Bard subclass needs more time in the oven the bonus hp granted by mantle of inspiration should be more important like 10/15/20 it should also grants protection against the bard illusions and enchantment spells so the bard can cast confusion or hypnotic pattern without the risk of cc'ing his allies the charmed condition in bg3 isn't really good honestly maybe replace it with fear or blind would be better ? 🤔 I'm not sold on that one and of all the new subclasses added in patch 8, it's my least favorite
Yeah I didn't have high hopes for this class. I could be misremembering but I believe that the subclass is much better in the normal D&D tabletop version
This seems very very underwhelming. Did it secretly get Enthralling Performance, which is IMO the bread and butter of the tabletop subclass? Basically outside combat you perform, everyone get saves and if they fail, they are charmed for 1 hour (until long rest in bg3 likely). And they are unaware they are the target of a charm. If they do get something like this (just like Druids Twinkling Constellations not telling you that you can switch every turn),. It would be considerably better, but for outside combat, not inside. Imagine undetectably charming NPCs to get.advantage on rolls, merchants to get better prices, but there is no chance of it backfiring.
Thank you for doing this. Does the charm work without saving throw ? I wonder if you put it on the cambion (summon by Wyll’s sword) then does the charm enable the draining kiss ?
Mantle of inspo: put on Allie’s that aren’t your tank. If swings can be focused on your meat shield then the rest of your party is safe. Your sorcerer/wizard doesn’t get one shot. Your cleric/bard doesn’t get hit and lose concentration, etc
Yeah but somehow it feels like that the tank will attract all the melee attacks from the start anyway, while fragile character will deal more frequently with ranged attacks, which mantle of inspiration doesn't trigger on. All you get left is just a lousy amount of temp HP compared to Aid for example that won't even mitigate all the damage of a full attack from one enemy. Somehow, it feels wrong that the main ability of a class would be built on the worst case scenario that you wouldn't wish to happen or a scenario that is very unlikely to happen once every ten fights.
Wow it’s really… sucks! 😵 Only 2 ability and both of them sucks… 1 give relatively small temporary hp what easily get rid off by range attacks and only affect by melee attacks… also the fact how only the vanguard line get melee attacks meanwhile rearguard get ranged attacks… 😓 so it’s useless… + it has effect until your temp hp there! The second one kill all of your concentration spells what bards usually has! Even if a free bonus action spell still a bad one! I hope they will fix it and give some abilities to it or retcon the abilities! Mantle of majestic command need to be 1 inspiration 1 bonus action so no need any long rest + drop the concentration element! Mantle of inspiration should be let chant all attacks even ranged or spell attacks what deal damage + last until long rest so not until you lost your temp hp! And honestly even these things too little for glamour bard! The best option would be how it can maintain 2 concentration…
this is probably the new subclass im the most excited for and watching the whole community shit on it has been sureal. Dont worry though nomad, you are very very much in the majority. Pro tip- you can prevent an opponent from picking up their weapon by picking it up first. Other than that, disarming, knocking prone or disabling one enemy per turn for a whole encounter for no other cost than your concentration is imo very strong, and also very very bard. Mantle of inspo is.. so-so. but 44 temp hp across your party for one bardic inspiration isnt bad- thats like a level 2 spell- and thats without the charm. Is this the strongest of the new subclasses? hell no. Is it as strong as swords bard? hell no. Is it a really good crowd controller, something the meta kinda lacks? yes! is it viable? imo, also yes
Why exactly is an extra short rest considered good? Most places in the game allow you to long rest. And there is an absolute overabundance of resources in the game, so you'll never run out. You can just long rest constantly. As far as I understand it, short rests are basically useless.
Long rests in general are useless because you can just respec at withers to get all your resources back then pickpocket the gold without consequence. It depends how far you're willing to break the game. Most are fine enjoying it without abusing it.
@ But, more short rests aren't valuable. Since long rests are basically free and without consequence. When you run out of short rests, you just long rest. Doesn't matter what sort of party you have. And it's a core mechanic, so there's no abusing mechanics or "cheating". You just press the long rest button and magically get all your resources back, all short rests are reset, everything is healed. And you can spam it endlessly with near infinite amounts of food...
Well I think we need more testing for this such as does this affect undead(I guess not) and can we use it twice perturn with thief. Another point of interesting is how the temp HP of mantle of inspiration interact with Symbiotic entity. Can the Symbiotic Entity override it but still keep the effect ? Agree once per long rest is very limited. It should be short rest given how Larian buff other class.
I am going to go take a long nap! If you have any questions about the subclass, drop them in the comment section below and I will reply tomorrow.
(It does look like Mantle of Inspiration falls off after the temp HP are gone, that's rough. Maybe build this subclass for healing along with CC?)
I think I know how you are supposed to build the subclass:
1.pull your pants down
2.drop big log on this subclass
3.done.
For real though, a lot working against this subclass. Hope they fix it. It doesn’t need to be as strong as lore or swords but it doesn’t even fulfill the fantasy it claims: the rockstar.
I have a glamour bard Dragonborn in table top I’m hoping to play sometime.
Mantle of Inspiration
When you join the College of Glamour at 3rd level, you gain the ability to weave a song of fey magic that imbues your allies with vigor and speed.
As a bonus action, you can expend one use of your Bardic Inspiration to grant yourself a wondrous appearance. When you do so, choose a number of creatures you can see and who can see you within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each of them gains 5 temporary hit points. When a creature gains these temporary hit points, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks.
The number of temporary hit points increases when you reach certain levels in this class, increasing to 8 at 5th level, 11 at 10th level, and 14 at 15th level.
@@wayfaringnomad yeah free cast bonus action free command per battle would’ve gave one reason to use it not even worth it
WHY, why does Mantle of Majesty need concentration?! I was so on board for how this class seemed in the dev post and the XBox leaks, but they just HAD to make the one strong part of the subclass a concentration, on the most concentration-heavy spellcasting class in the game.
Edit:
LONG REST?!
It is accurate from table top.
@lenam317 There are many, many things that are not accurate to the table top stuff, that's no excuse. Heck, Mantle of Inspiration, the level 3 ability, is supposed to make it so your allies get to move on your turn and without procing OoA, but it's obviously completely different in BG3.
Bard needed a subclass that sucks, you know, balance wise. It's the only explanation I could come up with.
I mean, a Bonus Action Command: Grovel each turn is kind of in the same vein as something like Tasha's Laughter (with the added bonus of still having your Standard Action). It being a Bonus Action is also probably why they didn't make the spell more powerful. You can also multiclass into Thief to have 2 Bonus Actions so that you can Command each turn while replenishing Temp Health.
Lastly, I'd argue that Druid spellcasters are much much more concentration heavy than Bards.
because its a free bonus action command. Its broken even with concentration
I love your vibe. You're super chill, you speak well, you have a sense of humor, you don't do that youtuber thing where everyone needs to yell or be over the top. I hope you keep this style. Can't wait to try this subclass!
Agree!!
Thank you!
They should remove concentration from the command class ability and make charm work on ranged as well as melee attacks; then this would be the ultimate "control" bard like swords is the dps bard, valor is the 'tank' bard, and lore is the 'spellcasting / skills-expert' bard
That way I can always say "damn bards get all the good shit." lol
Congrats on 2k!!!!! Love your content
Did the glamour bard drop out of the college? What a disappointing sub-class.
I think this subclass can be good as a CC bot and can possibly shut down some bosses almost completely. But a as if it's for dealing damage, it's probably worse than all of the other bard subclasses. Good in a party, definitely not a solo subclass.
I hope you see this to pass on but Larian didn’t give Glamor a 2nd subclass ability at Level 3. All other Bards get two abilities when they pick their subclass. If Larian implemented something to Charm more often or interact with Charmed status, it would feel strong. But Majesty being once per day is better for game balance, otherwise a party of 4 Glamor Bards would infinitely lock down enemies without a save.
Hmm I see what you mean. I'm still pondering how this could make this subclass feel better to play. It may just come down to me not enjoying what it has to offer.
Thanks for making all of these subclass videos, I've enjoyed them a lot. I'm a bit disappointed by the Bard subclass as a control-caster enjoyer but the new Warlock, Druid and Paladin subclasses especially seem very strong so I look forward to doing another playthrough with those.
Luckily bards have other amazing subclasses. But I understand wanting the new stuff to be good.
I think the best way to make this class a little more usable is a 1 dip into Archfey warlock funnily enough.
I'm going to start playing more with multiclassing after I rank all the subclasses. Glamour can be good.
This right here just made my multi with arcane trickster viable, not the best option by any means, but it works, and it's fun constantly getting advantage for sneak attacks
To sum it up, the Mantle of Majesty is essentially a WAY worse version of Eyebite, with the sole upsides being that you can get it at level 6 instead of 11, and that it and the commands cost a bonus action rather than an action.
Basically 👍
Love these videos! You are a great communicator! Larian needs to either make the Mantle non-concentration or a short rest ability. I also think the dropping of inspiration is a bug which will hopefully be fixed. Right now my Patch 8 run is Going to be Oath of the Crown Paladin (face), Dark Sorcerer, Death Domain Cleric, and Hexblade. After that then a new multiclass run with patch 8 subclasses and a Booming Blade Eldritch Knight!!!
Booming blade EK is all I'm playing in fear of it going away lol.
Great run of videos! I’m even more excited for the update. Get some rest
I didn't think I'd enjoy so many of these subclasses. Patch 8 is going to be great.
I would have preferred dance bard over glamour officially.
I guess it's kind of a way to do Helm of Arcane Acuity + Ring of Mystic Scoundrel without needing the ring and saving on spell slots. Paired with a few lvls of pally, it might be a good smiting set up.
Multiclass wise, it'll have some use. I'm just focused on full subclass impressions still.
i wanted to like this subclass, but compared to swords it looks like it falls really short.
Any class falls short of Sword Bard lol and I cannot imagine (looking at it theoretically) that any of the new subclasses would change that. Sword Bard (especially ranged variants) is just absurdly overpowered in BG3
its a crowd controller, it has a diffrent job description than swords bard- but in its right context its atleast as strong (after level6)
I'm not sure if the cap of curing will finally trigger "on heal" synergies from other items in this patch. This is one big reason for me to instal the bugfix mod. Anyway, if it is fixed, a bard being able to inspire two allies defensively, then also triggering that whole synergy chain (like extra temp hp and blade ward) would be a cool supporter build, where the command is just icing on the cake. But I agree, I would have far preferred to see the command be a 1 turn thing, but not limited at all. Even if you then also are only able to target charmed targets. The one saving grace for this is that it's "can" be insane in bossfights.
I was thinking a mutliclass to pick up the normal command spell.. and like action + bonus action command lol. But that would only be for one encounter per long rest.
Really wanted to like glamour bard was hoping it would combo nicely with enchantment wizard but having it be a long and concentration really kills it imo. Currently trying to figure out if it could combo well with arcane trickster, but it's looking like swashbuckler may be the move
build idea: hexblade 1 thief 3 glamour bard 8. You now get 20 instead of 10 free commands, and you get to use your charisma to booming blade them, after commanding them to flee.
That would be good if majesty command came back on short rest. Also I wonder if the bonus action commands are once per turn because circle of stars get bonus action spells but they are once per turn so you can't do 2 dazzling breaths (even with thief).
@@wayfaringnomad huh, if its once per turn that kinda ruins it. However, like ive argued before- partial rests still restore the ability, so once per longrest is practically a fake restriction in bg3 except in no rest areas wich there are only a handful of so im not too fussed about that
cant beat swords bard this is no competition great video again.😍🥰♥
Glamour was doomed from the start lol
@@wayfaringnomad LOL seems like it.
I'm wondering if this option for bard will get tweaked after the testing is over with. Otherwise.....wouldn't most players just go with whatever option would give them access to booming blade? (Also wonder if bb will get adjusted or maybe the enemy ai will have access to it and now all those enemy warriors will be bbing us too). I love playing support roles, so lore bard, knowledge cleric, abjuration/divination mage are where I tend to find myself. If the bard could have access to the bless spell outside of having to use one of the magic secrets to get it...then I would be even happier. I mean, they gain so many other cleric spells, and bless just seems like a natural party buff spell a bard would use. Not that I hate the bane spell, but enemies will surprise you with what they can save against, and if i'm going to use my action to do anything, it's to buff my frontline to make sure they get an extra bump. I'll stick to being in the back and using all my social skills to convince Kagha to remember her druid training (after passing those skill checks reading the plaques in the druid grove), or telling Gerringothe in the toll house to not attack us and ...well...causing her to run out a window ending the possible fight. This new bard option though feels like a skip for me in how it is presented so far. The things they are trying to do, as you've shown in the video, just don't seem to be doing enough to make me want to pick it over any of the other new class options. As I said above, i'm a support player, but seeing the underwhelming new bard option, kind of makes me want to try out a bbing eldritch knight. I'd just have to remind myself i'm playing a fighter and make sure I run to to front instead of hanging back. 😅 .....Hope you get some rest and thank you for covering all the new options.
its an insane amount of temp hp that class can provide. 44 per BI. 20 BIs per long rest. thats 880 temp hp per day. granted not all of them will be consumed, it is still a lot and will bump your party survivability by quite a margin. does this make the subclass good? idk.
I think if healing was more desirable, this would be better. I see what you mean though.
My biggest disappointment is this subclass. I was expecting kinda pure dps or pure heal. Thanks for guides anyway, watched all videos from your channel.
I appreciate it brother!
Starry Form Dragon and War Caster be like;
Losing concentration ? Whats that?
I'm going to have a field day making builds with circle of stars.
Will you do some multiclass videos with the new subclasses now that you covered all of them
Yes, after a overall thoughts video, I'm going to put out some 'safe' builds that I don't think will drastically changed on full patch 8 release.
Oooh Nomad at night... thanks for demo-ing these. Glamour Bard is, as you say, rather dissappointing. I was hoping for something like an enchantment to have enemies folow you around, or enough sparkle to blind a whole mob of goblins. Oh well, just shows how little I know of DnD.
I was thinking it would be heavy cc with normal action with a concentration, then secure the fight with a bonus action command if needed.
That is pretty discouraging. Is it possible that the single target Mantle Command ability is more difficult to resist? Could it be more geared for a boss fight?
if the target is charmed its downright impossible to resist
It's a pain to get the setup right..
This one is the one I couldn't care less in the whole 12. I mean, bards are so OP already. Everyone knows sword bard is the best subclass in the game and IMHO not enough people understand how busted lore bard is, a full caster that can pick and choose spells from diferent classes and still is half competent as an archer due to hand crossbows and has a kind of "counterspell" in cutting words...
Bard has plenty of busted subclasses, so this one being undercooked is fine. Damn bards...
Well I think we need more testing for this such as does this affect undead(I guess not) and can we use it twice perturn with thief.
Another point of interesting is how the temp HP of mantle of inspiration interact with Symbiotic entity. Can the Symbiotic Entity override it but still keep the effect ?
Agree once per long rest is very limited. It should be short rest given how Larian buff the class.
Would have to test that.. I think this subclass is worth a multiclass.
I also want to add that this Bard subclass needs more time in the oven
the bonus hp granted by mantle of inspiration should be more important like 10/15/20
it should also grants protection against the bard illusions and enchantment spells
so the bard can cast confusion or hypnotic pattern without the risk of cc'ing his allies
the charmed condition in bg3 isn't really good honestly
maybe replace it with fear or blind would be better ? 🤔
I'm not sold on that one
and of all the new subclasses added in patch 8, it's my least favorite
My thoughts exactly.
from what i know, glamour bards in 5e are kind of mid (at least pre-2024 update), so i wasnt expecting greatness from them here
Have u done a necromancer build? If so i would like to use it
I've done a minionmancer build, but with death domain, I'm going to make a necro build.
Yeah I didn't have high hopes for this class. I could be misremembering but I believe that the subclass is much better in the normal D&D tabletop version
I went in blind and just thought I was missing something. I assumed that since it was Bard, it would be busted.
Should’ve made mantle of majesty ability every short rest at least once per long rest is honestly terrible. Sadly the worst new subclass
The long rest is like twisting the dagger in. Just feels underwhelming to an already clunky set up.
This seems very very underwhelming. Did it secretly get Enthralling Performance, which is IMO the bread and butter of the tabletop subclass?
Basically outside combat you perform, everyone get saves and if they fail, they are charmed for 1 hour (until long rest in bg3 likely). And they are unaware they are the target of a charm. If they do get something like this (just like Druids Twinkling Constellations not telling you that you can switch every turn),. It would be considerably better, but for outside combat, not inside. Imagine undetectably charming NPCs to get.advantage on rolls, merchants to get better prices, but there is no chance of it backfiring.
I'll try this out, I didn't see it mentioned during leveling.
Thank you for doing this. Does the charm work without saving throw ? I wonder if you put it on the cambion (summon by Wyll’s sword) then does the charm enable the draining kiss ?
I'll test this tomorrow, going to take glamour out to multiclass.
Mantle of inspo: put on Allie’s that aren’t your tank. If swings can be focused on your meat shield then the rest of your party is safe. Your sorcerer/wizard doesn’t get one shot. Your cleric/bard doesn’t get hit and lose concentration, etc
Yeah but somehow it feels like that the tank will attract all the melee attacks from the start anyway, while fragile character will deal more frequently with ranged attacks, which mantle of inspiration doesn't trigger on. All you get left is just a lousy amount of temp HP compared to Aid for example that won't even mitigate all the damage of a full attack from one enemy.
Somehow, it feels wrong that the main ability of a class would be built on the worst case scenario that you wouldn't wish to happen or a scenario that is very unlikely to happen once every ten fights.
It feels clunky to get all these conditions to be ideal.. and when it does work, feels.. meh.
Safe? As the Guy on The video showed to us, any ranged hit Will not proc the charmed effect and The sorcerer/Wizard Will die anyway.
bards and clerics are so good at so many things
I hate them for that
and I love them too because they're so good >
So it’s a damaging class not a crowd control
I'm honestly not sure what they want this subclass to be.
Wow it’s really… sucks! 😵
Only 2 ability and both of them sucks…
1 give relatively small temporary hp what easily get rid off by range attacks and only affect by melee attacks… also the fact how only the vanguard line get melee attacks meanwhile rearguard get ranged attacks… 😓 so it’s useless… + it has effect until your temp hp there!
The second one kill all of your concentration spells what bards usually has! Even if a free bonus action spell still a bad one!
I hope they will fix it and give some abilities to it or retcon the abilities!
Mantle of majestic command need to be 1 inspiration 1 bonus action so no need any long rest + drop the concentration element!
Mantle of inspiration should be let chant all attacks even ranged or spell attacks what deal damage + last until long rest so not until you lost your temp hp!
And honestly even these things too little for glamour bard!
The best option would be how it can maintain 2 concentration…
It feels undercooked.. has an identity problem.
this is probably the new subclass im the most excited for and watching the whole community shit on it has been sureal. Dont worry though nomad, you are very very much in the majority. Pro tip- you can prevent an opponent from picking up their weapon by picking it up first. Other than that, disarming, knocking prone or disabling one enemy per turn for a whole encounter for no other cost than your concentration is imo very strong, and also very very bard. Mantle of inspo is.. so-so. but 44 temp hp across your party for one bardic inspiration isnt bad- thats like a level 2 spell- and thats without the charm. Is this the strongest of the new subclasses? hell no. Is it as strong as swords bard? hell no. Is it a really good crowd controller, something the meta kinda lacks? yes! is it viable? imo, also yes
I'm glad I didn't look up these subclasses ahead of time.. just went in raw.
@@wayfaringnomad so we dont have to- thank you :D
I don't like bards anyway....i only use 1 as a camp buffer/potion maker....i never have them in my party
Why exactly is an extra short rest considered good? Most places in the game allow you to long rest. And there is an absolute overabundance of resources in the game, so you'll never run out. You can just long rest constantly. As far as I understand it, short rests are basically useless.
It really comes down to what sort of party you run with. For me, I usually have a party that regains their resources on short rest like a BM fighter.
Long rests in general are useless because you can just respec at withers to get all your resources back then pickpocket the gold without consequence. It depends how far you're willing to break the game. Most are fine enjoying it without abusing it.
@ But, more short rests aren't valuable. Since long rests are basically free and without consequence. When you run out of short rests, you just long rest. Doesn't matter what sort of party you have. And it's a core mechanic, so there's no abusing mechanics or "cheating". You just press the long rest button and magically get all your resources back, all short rests are reset, everything is healed. And you can spam it endlessly with near infinite amounts of food...
Well I think we need more testing for this such as does this affect undead(I guess not) and can we use it twice perturn with thief.
Another point of interesting is how the temp HP of mantle of inspiration interact with Symbiotic entity. Can the Symbiotic Entity override it but still keep the effect ?
Agree once per long rest is very limited. It should be short rest given how Larian buff other class.
I think it recharging on short rest would be fine.