Best of the Knight - Dead by Daylight Stream Highlights

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  • เผยแพร่เมื่อ 29 ม.ค. 2025

ความคิดเห็น • 200

  • @Mazerwolf
    @Mazerwolf 2 ปีที่แล้ว +505

    The Knight’s power is actually “hello fresh” he uses it to order his friends to deliver pain right to the doors of survivors

  • @enderthebeast7988
    @enderthebeast7988 2 ปีที่แล้ว +229

    I bet Scott’s favorite part about it killer is the fact that you can use his power to kick gens. If I had a quarter for every time Scott said he hated kicking gens, I could afford to fill my truck on gas.

    • @coranbaker6401
      @coranbaker6401 2 ปีที่แล้ว +24

      Weirdly enough, he didn't seem all that enthused. He was just confused about why that would be necessary since they don't apply perks.

    • @sorin_markov
      @sorin_markov 2 ปีที่แล้ว +19

      But it doesn't apply perks, so it's practically pointless

    • @LillithText
      @LillithText 2 ปีที่แล้ว +5

      @@sorin_markov not really since you can stop a gen from popping if you use the jailor or assasin since their kicking time is way slower

    • @sorin_markov
      @sorin_markov 2 ปีที่แล้ว

      @@LillithText Or you could interrupt them yourself

    • @hyperflame17
      @hyperflame17 2 ปีที่แล้ว

      in a week you wont lol

  • @oranbluethorn3956
    @oranbluethorn3956 2 ปีที่แล้ว +79

    One of my favorite little things I've found about this guy is that sometimes, you wanna send the worst at kicking to kick a gen, just because it forces survivors off during the animation. Same with pallets, they can't vault it so it may as well be gone for all the good it'll do them
    Either that or just nobody ever tries vaulting while their breaking

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @jamescarrotcsl8
    @jamescarrotcsl8 2 ปีที่แล้ว +67

    There should be an addon that turns the flag into a golf hole and survivors get to play golf

    • @SnyprLife4
      @SnyprLife4 2 ปีที่แล้ว +3

      this is the comment i was looking for

    • @hunterlg13
      @hunterlg13 2 ปีที่แล้ว +3

      To op. Fun would break the game. Actually unplayable.

  • @larryandfuzz
    @larryandfuzz 2 ปีที่แล้ว +49

    3:27 i will never not laugh at that scream

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @TheOnlyZath
    @TheOnlyZath 2 ปีที่แล้ว +72

    I fucking love the visual design of this killer, I hope to god he gets an Executioner's sword.

    • @lucaguida4286
      @lucaguida4286 2 ปีที่แล้ว +19

      Average mordhau player

    • @Rad_Roxxi_Music
      @Rad_Roxxi_Music 2 ปีที่แล้ว

      doesn't he already have one? his blade has no pointed tip

    • @TheOnlyZath
      @TheOnlyZath 2 ปีที่แล้ว +13

      @@Rad_Roxxi_Music I think that's more cause it's a rotten/rusty piece of crap than an actual sword meant for executions. Way too thin for that as well.

    • @tipsiturtle
      @tipsiturtle 2 ปีที่แล้ว

      @@lucaguida4286 ft10

    • @brodypullishy932
      @brodypullishy932 2 ปีที่แล้ว +5

      @@TheOnlyZath I think his sword is very thematic. Years of senseless bloodshed turned his weapon into little more than a butcher knife

  • @hydro4679
    @hydro4679 2 ปีที่แล้ว +25

    "its f*king Caelid here"
    So accurate 🤣

  • @Dark_Tale_2077
    @Dark_Tale_2077 2 ปีที่แล้ว +5

    That wall of text is giving me League of Legends vibes.
    League back on 2013 Garen: Big sword causes silence with Q, Spin with W, Shield with E, Big Powerful Ultimate with R.
    League now in 2022 with most modern champs: A freaking essay of no less than 800 words.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

    • @ELLI0TR0DGER
      @ELLI0TR0DGER 2 ปีที่แล้ว

      Rainbow six too

  • @lpalmer212
    @lpalmer212 2 ปีที่แล้ว +23

    skrump has some of the cleanest transitions in the industry

  • @BraceletFF
    @BraceletFF 2 ปีที่แล้ว +35

    We're not asking the real questions here. Where does The Knight rank among head nods????

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

    • @burninghotdogs4876
      @burninghotdogs4876 2 ปีที่แล้ว

      Exactly!

  • @MandatoryCream
    @MandatoryCream 2 ปีที่แล้ว +8

    I love how Scott and his twitch viewers understand instantly how the killer works.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

    • @spencerbeck8227
      @spencerbeck8227 2 ปีที่แล้ว +1

      His chat? Yes. Him? He didn’t understand even til the very end

  • @gabrielm.846
    @gabrielm.846 2 ปีที่แล้ว +85

    Scott blessing us with 25+ minutes of gameplay

    • @hallunolla
      @hallunolla 2 ปีที่แล้ว +11

      skrump & scott*

    • @Steezus315
      @Steezus315 2 ปีที่แล้ว +1

      unfortunately its gameplay of artist 0.5

    • @-tari-2881
      @-tari-2881 2 ปีที่แล้ว +1

      if ur so thirsty for gameplay go play the ptb u neek

    • @Steezus315
      @Steezus315 2 ปีที่แล้ว +1

      @@-tari-2881 you are british, opinion rejected

    • @BadAtNami
      @BadAtNami 2 ปีที่แล้ว

      Blessing would be 25+ minutes of Buddy

  • @traviswilliams2348
    @traviswilliams2348 2 ปีที่แล้ว +4

    Scott having to read the fuckin terms and conditions on knight just to begin to get it lol

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @CreatorProductionsOriginal
    @CreatorProductionsOriginal 2 ปีที่แล้ว +9

    I think a great buff for Knight is just to be able to see where’s the guards are going in a Chase (you see a line from the guard to the survivors, aka the pathfinding the guard is going to use to get to the survivor)
    Just so you are able predict and to corner people better

    • @kakugowaii5854
      @kakugowaii5854 2 ปีที่แล้ว +1

      The game can't predict where the survivor is gonna go though. A survivor could run left only to turn right, and the game would need to adjust to that, therefore the Killer would too.

    • @rumley3176
      @rumley3176 2 ปีที่แล้ว +2

      Or make it where they chase the survivor for a few seconds before manifesting and putting the banner down. No reason to go to where they were since it ruins Jailer and maybe up the speed of the assassin so you can’t just run around certain loops before he dies. Eerie of Crows has the issue to where you can infinitely loop these guys around a box

    • @Sharkamfss
      @Sharkamfss 2 ปีที่แล้ว +1

      @@rumley3176 all of them need all of their numbers buffed. The power needs to actually do something before we figure out any other changes.

  • @gerek6093
    @gerek6093 2 ปีที่แล้ว +2

    The man, the Legend, skrump never forgets his job, at least entirely

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @horsepuncher421
    @horsepuncher421 2 ปีที่แล้ว +8

    I really think the best way to tweak his power is make using it work like how using pinhead's power works, near exactly. Draw it while moving and inherently make it more difficult to use around short loops, but easier to use long range for pressure. Not sure how much that would improve his "w" ""counterplay"" but it could be a start

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

    • @secrecy2744
      @secrecy2744 2 ปีที่แล้ว

      Maybe the guards could "slowly" pick up speed while running in a more or less straight line? Every time they turn they slow down to their usual speed so looping them isn't affected, but just holding W isn't that a hard counter?

  • @monkeyarch7510
    @monkeyarch7510 2 ปีที่แล้ว +6

    The 3 unnecessary caveats of his power:
    -Why can you not see survivors while summoning a guard, there’s no reason for that
    -Why can survivors see your orb, it makes it so easy to just avoid patrol paths directed for you
    -Why is there an acceleration while summoning a guard, imo it makes him feel annoyingly sluggish. It’s something no one has mentioned, but I’m sure he would feel 10x better to play without it

    • @qwikscopez6619
      @qwikscopez6619 2 ปีที่แล้ว

      you cant see survivors cos then you could scout the map really easily and then he spawns where u finish the scout. survivors need to be able to see it otherwise you just have guessing games mid chase (old spirit type shit), without the orb you get free hits outside terror radius if you can insta spawn them on clueless survivor

    • @monkeyarch7510
      @monkeyarch7510 2 ปีที่แล้ว +5

      @@qwikscopez6619 Being able to scout the map would give him the ability to have more information, which would be a really fair trade off for standing completely still for a bit. Being able to see the orb makes him way too easy to avoid, a huge warning for when you should hold w, and favors instantly putting down your guard to shut down loops

    • @justmega9569
      @justmega9569 2 ปีที่แล้ว

      @@qwikscopez6619 they could add some audio instead of big fuck off orb tbf, think it would make it a little less obvious while not screwing you over

    • @qwikscopez6619
      @qwikscopez6619 2 ปีที่แล้ว

      @@monkeyarch7510 if you could fly around the map that fast and see the survivors would u ever move anywhere? It kinda makes the killer itself redundant, is it balanced? Maybe but it's against the spirit of game design, if there's no orb it just created horrid guessing games, without the orb your option is still to hold W you just have to guess what direction which is even worse to go against

    • @monkeyarch7510
      @monkeyarch7510 2 ปีที่แล้ว +1

      @@qwikscopez6619 I see your point, then maybe some way to limit vision to make sure you don’t see survivors too far away? But I absolutely stand by not having the orb see by survivors, maybe an audio cue of if there’s one near you but not making it directional or distance-based

  • @Splonton
    @Splonton 2 ปีที่แล้ว +12

    16:12
    You couldn't break the pallet because either she was using any means necessary, or she war repeatedly slow vaulting the pallet

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @therhinosnake6938
    @therhinosnake6938 2 ปีที่แล้ว +12

    The Knight's power seems like Dredge's Remnant Teleport with more steps.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

    • @jays.6843
      @jays.6843 2 ปีที่แล้ว +2

      It's closer to Artist's, but significantly slower, and having slightly more utility. He's pretty horrible.

  • @TheStuebi1
    @TheStuebi1 2 ปีที่แล้ว

    "Getting the standard makes him go faster?"
    "Yes."
    "Why?"
    Never has a better question been asked, ever.

  • @keymaster-eq5kl
    @keymaster-eq5kl 2 ปีที่แล้ว +5

    Im curious what everyones thoughts are on making this killer feel better? My initial thought is get rid of the ghost phase and just slap the banner down and go on detection, and give the soldiers haste on detection if theyre x amount of distance from the killer to make them an actual threat

    • @keymaster-eq5kl
      @keymaster-eq5kl 2 ปีที่แล้ว

      Or maybe they have a sliding scale of speed where they get slower the closer they are to the killer, making them obstacles in chase and a threat during patrol

    • @Sharkamfss
      @Sharkamfss 2 ปีที่แล้ว

      I'm thinking the ghost phase should be floating directly towards the survivor, so that they actually catch up before dissapearing. They also need to remove all the downsides from his power since it's completely unnecessary.

    • @keymaster-eq5kl
      @keymaster-eq5kl 2 ปีที่แล้ว

      @@Sharkamfss i feel like that wouldnt really solve the holding w counter play tho. Where were you thinking the banner would be placed then?

    • @blinx_x9925
      @blinx_x9925 2 ปีที่แล้ว +1

      guards need to be faster and the ghost phase needs to be removed make those changes see how much it helps then tweak the rest, but as of right now the guards are just too slow the assassin only runs as fast as huntress the rest are slower combined with the fact the ghost phase takes 4 sec and out running them is no problem and that isn't even necessary as you can just run around them and grab the banner

    • @brodypullishy932
      @brodypullishy932 2 ปีที่แล้ว +1

      This Killer really leans hard on the need to establish control. Using the power in the center of the map is almost wasteful, because the Survivor can just go anywhere. However if the Survivor is zoned in a corner, the hit is almost guaranteed. I suggest the following
      -Don't allow Survivors to see the patrol path as you're setting it
      -Crossing a patrol path should instantly trigger the Guard to encourage actually using a proper patrol, the way the Killer seems to be intended to be played. Have the Guard teleport to the survivor so it can place down the banner in a timely manner if triggered in this fashion
      -When setting a patrol, you should be able to see scratch marks
      -Increase the killer's speed while setting a patrol path; proportionally scale back the amount of time you can set a patrol path. This will make it easier to cut hold W survivors off
      -Remove the ability to instantly drop a guard; patrols must be a certain length. This will discourage lazy hag-like zoning
      -Kicking gens with a guard should apply perks. Dry kicks are almost completely worthless
      -In the interest of preventing overly oppressive 3-genning, Guards shouldn't be able to kick a gen while it is being worked on
      The rest of his kit is fine. The Banner is fine. If you fail the protect the banner you deserve to be punished, it isn't very hard to do. The rotato potato between the guards is fine as is, you should have to learn how to use each Guard to it's potential

  • @barongrimoire9043
    @barongrimoire9043 2 ปีที่แล้ว

    Knight really seems like the devs giving us what we want for a Legion rework but also with the lessons learned from Twins

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

    • @jays.6843
      @jays.6843 2 ปีที่แล้ว

      What lesson? That killers are supposed to be totally dogshit?

    • @ELLI0TR0DGER
      @ELLI0TR0DGER 2 ปีที่แล้ว

      @@jays.6843 Twins is not a bad killer. She is just wonky. But knight is really bad.

  • @MrRivech
    @MrRivech 2 ปีที่แล้ว +1

    You have been invaded by dark spirit "Let Me Solo Her"

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @AyJayStyles
    @AyJayStyles 2 ปีที่แล้ว +7

    Something about hair coming out of the eye slits in his helm doesn't sit right with me

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @xyex
    @xyex 2 ปีที่แล้ว +4

    Surprised you actually got them to go through vaults. That was so bugged on the PTB I never saw it happen for anyone else, despite the fact they're meant to phase through them.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @Tatertwat05
    @Tatertwat05 2 ปีที่แล้ว

    Only thing I can think of as a use for the guards in the long patrol path, aside from checking things like exit gates, is having the guard walk back into a spot rather than meeting the survivor where it starts. For example, maybe have it walk around shack and back towards pallet so that you can loop the other side and force the survivor into an unfavorable position.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @jsj0520
    @jsj0520 2 ปีที่แล้ว +2

    3:04 VILE SCOTT

  • @christophernoneya4635
    @christophernoneya4635 2 ปีที่แล้ว +2

    I still think the knight would be better was as a trap killer. Let him place all 3 guards on patrols throughout the map, they only disappear after their flag gets removed but their patrol path is hidden. Of course with limitations like patrol must be max length (to avoid people from just leaving the guards by the last 3 gens)

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @william4996
    @william4996 2 ปีที่แล้ว +8

    You're punished for using his power in the fun ways due to a bunch of random downsides so you're forced to play him in the most boring way possible and he's not even that good.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @mingalo2620
    @mingalo2620 2 ปีที่แล้ว +1

    Idk why but I keep thinking that having a top-down view when using the power could be helpful to actually try to get the paths going instead of just dropping the power at your feet

  • @lucaguida4286
    @lucaguida4286 2 ปีที่แล้ว +5

    If you just plop his power down near people on a gen and then chase someone else youre effectively keeping 2 people busy

    • @ALE199-ita
      @ALE199-ita 2 ปีที่แล้ว +7

      It doesn't really work, yeah this killer in practice is actually quiet bad, european here and we only have sweats here, let's just say that the knight is worse then trapper against good survivor, I am dead serious.

    • @SkeletalElite
      @SkeletalElite 2 ปีที่แล้ว +2

      The survivor can just run in a circle around a small rock and then pick the banner. Then the time you spent putting the guard down wastes more of your own time than their time because the dude you were actually chasing got like 20 seconds of distance while you were doing nothing

    • @lucaguida4286
      @lucaguida4286 2 ปีที่แล้ว

      @@SkeletalElite true.

  • @CopyNinjaJay
    @CopyNinjaJay 2 ปีที่แล้ว

    11:25 Damn Skrump, smooth transition 😎

  • @ALE199-ita
    @ALE199-ita 2 ปีที่แล้ว +4

    I really hate how they pre-nerfed the knight because they were too scared that his power was to strong like bro, you wont nerf nurse and the knight power litterly doesn't share anything with the top three, Nurse, Blight, Spirit.
    It's closest to the Artist, which is a fine killer but if they did to the artist what they did to the knight she'd be even not even B tier.
    There are so many nerfs that just add-up and make his power feel like an insult, never, NEVER have I played a killer which power was more harmful to me, EVEN TRAPPER, is better then the Knight right now, let that sink in.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @DulfyBee
    @DulfyBee 2 ปีที่แล้ว +1

    Ngl this new chapter's menu music goes hard

  • @MidwestHashHole
    @MidwestHashHole 2 ปีที่แล้ว +4

    Poggy Woggy

  • @valentinehearts7
    @valentinehearts7 2 ปีที่แล้ว +1

    Maybe they should make the guards like nemesis's zombies but instead you can summon them at your position to survey the area you summoned them in. Maybe limit the summons to 1 or 2 so its not to powerful. And make it so the survivors have to find the banner to banish them still.

    • @valentinehearts7
      @valentinehearts7 2 ปีที่แล้ว

      Also I feel like he should have a seperate chase mechanic thats not anti loop obviously

  • @DaftPanda1
    @DaftPanda1 2 ปีที่แล้ว

    The knight on maps like the game is going to be *such* a ballache.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @g80gzt
    @g80gzt 2 ปีที่แล้ว

    Carnifex: Hunt Time, Hunt Banner Delay, Break Speed.
    Assassin: Hunt Speed, Deep Wounds.
    Jailor: Patrol Time, Patrol Speed, Patrol Detection Distance.
    These are the excelling points of each guard. BHVR doesn't tell you Carnifex chases for longer, or that his banner takes longer until the hunted survivor can take it.
    I wish BHVR actually communicated most of a killers power in a better way.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

    • @ELLI0TR0DGER
      @ELLI0TR0DGER 2 ปีที่แล้ว

      Bhvr? Communication? LOL

  • @PackageCat
    @PackageCat 2 ปีที่แล้ว +1

    To me it seems the knights power would work so much more efficent if it would work like nurses power but with guards. Holding the hand while walking i mean.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @about12orphans57
    @about12orphans57 2 ปีที่แล้ว +2

    You should be able to see survivors when you're pathing the guards.
    The guards should instantly begin patrolling once they've spawned with full sight range instead of growing to full over a few seconds.
    The guards should put down their banner instantly when they spot a survivor where THEY ARE when they spot the survivor instead of slowly traveling to where the survivor was spotted.
    All 3 guards should chase for like 5 seconds longer then they do since they'll usually be far away from the spotted survivor.
    The guards should be able to lung.
    To discourage taking a hit for someone else the guards shouldn't end chase if someone takes a hit for the chased survivor, the guard should get some or all of it's time back and continue chasing the original survivor.
    The banner shouldn't give a speed boost or endurance to the chased survivor when they touch it (btw it gives them endurance when they grab it for some reason.)

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @MarcoAntonio-bt5pf
    @MarcoAntonio-bt5pf 2 ปีที่แล้ว +1

    Am i the only one that notices theres an breakeable wall on the new maps shack ?

    • @ScottJund
      @ScottJund  2 ปีที่แล้ว +2

      There isn't it just looks like it

  • @timmylaw
    @timmylaw 2 ปีที่แล้ว

    Do the guards build up spirit fury?

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @kaktuslampe155
    @kaktuslampe155 2 ปีที่แล้ว

    The new Dbd x Elden Ring realm: Caelid (aka Brazil)

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @adoorframe9353
    @adoorframe9353 2 ปีที่แล้ว

    Hey Scott, can you share your thoughts on level 0 sometime?

  • @s1storm
    @s1storm 2 ปีที่แล้ว

    me and the boys on our way to kill some survivors in some entity realm

  • @ForeverDorian
    @ForeverDorian 2 ปีที่แล้ว

    I dunno, going to run Save the Best for Last and maybe Bambozzle and try to make him work simply because he looks badass.

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @Arlithian
    @Arlithian 2 ปีที่แล้ว

    I don't understand why it matters how _fast_ carnifex breaks the pallet.
    All of the guards can break the pallet, and while breaking the pallet the survivor can't use it, so it doesn't really matter how fast they do it as long as they disable the pallet right?

    • @ALE199-ita
      @ALE199-ita 2 ปีที่แล้ว +1

      well, it could help if it is a godpallet, that way you can catch up much sooner.

    • @irregularassassin6380
      @irregularassassin6380 2 ปีที่แล้ว

      @@ALE199-ita I guess the counter logic there is kick god pallets yourself if the Carnifex isn't up to bat, since you're faster at it than the Assassin and the Jailer. Long guard kick times on god pallets are only an issue if you've sent them out ahead of you to kick the pallet for some reason.

  • @liammintz
    @liammintz 2 ปีที่แล้ว

    This map looks pretty cool despite the Caelid red colour everywhere.

  • @Breadn
    @Breadn 2 ปีที่แล้ว

    the blight

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @LunarMuphinz
    @LunarMuphinz 2 ปีที่แล้ว

    Nice video, but how come you dont play Elden Ring anymore? They they recently did patches for PVP a few weeks ago. it's a lot more fun and a little more balanced now.

    • @ScottJund
      @ScottJund  2 ปีที่แล้ว +3

      Because I did everything. There was no build left to make or test

  • @Raiden777ify
    @Raiden777ify 2 ปีที่แล้ว

    The Knight is what the Legion should have been.

    • @ComradeMaryFromMars
      @ComradeMaryFromMars 2 ปีที่แล้ว

      Not really legion should have had a mix between nemesis zombies and the knight

  • @etourdie
    @etourdie 2 ปีที่แล้ว

    I wish that he had the ability to just reuse the previous patrol path. Maybe it'd need to be an add-on, but still

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @zvra
    @zvra 2 ปีที่แล้ว +2

    damn skrump putting 1 stream vod and call it stream highlight

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

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  • @qwikscopez6619
    @qwikscopez6619 2 ปีที่แล้ว +2

    With the knight, is his power best used as like a deterrent rather than to actually chase, like ideally the summon chases someone and u chase someone, sure the chase mightn't be very fast or u might not even down with the minion but the fact 2 people are off gen's is very good it's built in slowdown, which makes me wonder if you're better off making the knight be as good 1v1 with perks as possible

    • @ALE199-ita
      @ALE199-ita 2 ปีที่แล้ว +4

      yeah it doesn't work like that, most survivors just loop the AI around a tree grab the flag and in total waste like 5 seconds while the killer wastes much more time doing all of that shit.

    • @qwikscopez6619
      @qwikscopez6619 2 ปีที่แล้ว

      @@ALE199-ita fair enough am console so i didnt get to play with or vs him, so he really is capped at artist kinda sad

  • @Indigoblaze1511
    @Indigoblaze1511 2 ปีที่แล้ว +1

    yooo I was the carlos/chris

  • @hallunolla
    @hallunolla 2 ปีที่แล้ว +1

    I'm a creeper minecraft's grim reaper

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @bobsunderland4655
    @bobsunderland4655 2 ปีที่แล้ว

    remember that one part?? XD

  • @blooddragon1332
    @blooddragon1332 2 ปีที่แล้ว +1

    based killer, less based power playstyle

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

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  • @Jimbobob5536
    @Jimbobob5536 2 ปีที่แล้ว

    Seems like to use his power in a way that isn't just The Artist you have to use it as more a control/area denial power instead of a chase power.
    Set a Boy to patrol an area and then leave. If it triggers and you aren't already occupied with something, go back to defend the banner/pincer the survivor.

    • @ScottJund
      @ScottJund  2 ปีที่แล้ว +6

      Doesn't work like that in practice. By then they are so far away it's pointless to chase

    • @Jimbobob5536
      @Jimbobob5536 2 ปีที่แล้ว

      @@ScottJund I was thinking of it as they're more like Nemesis's zombies, in that you use them to chase people off of objectives instead of getting a hit..... but given you have to manually place them first it's still not good. At least with Nemesis the zombies are completely passive pressure you don't need to do anything for.
      Hmm.

    • @ALE199-ita
      @ALE199-ita 2 ปีที่แล้ว +1

      @@Jimbobob5536 yeah but atleast nemesis zombies stick around and annoy the survivors, these AI litterly do nothing and then go away, wasting the knight time more then the survivor.

  • @wildtacocat
    @wildtacocat 2 ปีที่แล้ว

    The new pallets honestly look really bad last year they reworked the pallets around the same time of Pinhead’s release and they looked good not as good as the current ones but still looked nice but the community complained so much that they reverted it I kinda hope they do it again cuz these new ones blend in so well making loops kinda hard to see like Scott said and they look super ugly while doing it, the doors are ok tho they’re not better or worse just different

  • @wrent291
    @wrent291 2 ปีที่แล้ว

    Knight is just better twins

  • @seanbonney5716
    @seanbonney5716 2 ปีที่แล้ว

    I think it's too complex, it's gonna take people with thousands of hours quite a lot of time to get used to this killer, yet alone new players.

  • @kylepolcin8000
    @kylepolcin8000 2 ปีที่แล้ว

    LETSS GOOO

  • @budrowconye4928
    @budrowconye4928 2 ปีที่แล้ว +1

    I love their menu music, really gross with a lot of unpleasant notes to sell the whole medieval pillager vibe

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @DankHill420
    @DankHill420 2 ปีที่แล้ว +8

    The banner idea is horrible, just scrap it

    • @Justhunk
      @Justhunk 2 ปีที่แล้ว +5

      His whole power is horrible, it's literally just Artist again, i hoped they switched visions after seeing how cool Wesker was, I guess we're back at Artist with a different gimmick every 3 months

    • @Sharkamfss
      @Sharkamfss 2 ปีที่แล้ว

      @@Justhunk This is only the second time they make an anti-loop killer, right after making their best one yet. Chill.

    • @SnyprLife4
      @SnyprLife4 2 ปีที่แล้ว +6

      @@Sharkamfss only the second anti loop killer? which game are you playing?

    • @Justhunk
      @Justhunk 2 ปีที่แล้ว

      @@Sharkamfss Doctor, Clown, Freddy ( Even if he sucks ass ), Pyramid Head, Pin Head, Artist, Dredge

    • @Sharkamfss
      @Sharkamfss 2 ปีที่แล้ว +2

      @@Justhunk Doctor, Clown, Pinhead and Pyramid Head all have interactive counterplay. Dredge has teleportation and stealth besides his simple anti-loop.
      Artist is the only killer that can fully deny looping and force you to hold W.

  • @ruslansmirnov9006
    @ruslansmirnov9006 2 ปีที่แล้ว +1

    2:09 ahahahahahah bc 12 year old survivors whined '...but killer can bodyblock us wasting out BT time omg help usssss!!!!!' and they HAD to make ALL passways wider ahahah lol loser developers omg

    • @ELLI0TR0DGER
      @ELLI0TR0DGER 2 ปีที่แล้ว +1

      Jesse what the fuck are you talking about

    • @ruslansmirnov9006
      @ruslansmirnov9006 2 ปีที่แล้ว

      @@ELLI0TR0DGER no, not jesse

    • @ELLI0TR0DGER
      @ELLI0TR0DGER 2 ปีที่แล้ว

      @@ruslansmirnov9006 I'm sure they didn't make it wider on purpose, you can still bodyblock that with most killers medium and above

    • @ruslansmirnov9006
      @ruslansmirnov9006 2 ปีที่แล้ว

      @@ELLI0TR0DGER on next phase, they are gonna implement variable thickness hitboxes (context-dependent)

    • @ELLI0TR0DGER
      @ELLI0TR0DGER 2 ปีที่แล้ว

      @@ruslansmirnov9006 I already load into every game staring at spirits ass

  • @WTFisAuserFRCKINname
    @WTFisAuserFRCKINname 2 ปีที่แล้ว

    They needs to cut off his auras and then he’ll be.. good?

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @iamfirelord2576
    @iamfirelord2576 2 ปีที่แล้ว

    As always it’s a really cool killer, but the devs fumbled the fucking ball. There’s so many problems with the games core that this type of killer in its current state will NEVER work.

  • @derpdankstrom
    @derpdankstrom 2 ปีที่แล้ว

    21:45 because they're lazy at coding they just copy spirits and edited the code a bit

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️.....

  • @Adachifan54
    @Adachifan54 2 ปีที่แล้ว

    Jund moment

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @vladspellbinder
    @vladspellbinder 2 ปีที่แล้ว

    I just wish The Knight didn't have emo hair coming out of his visor. I am really putting into consideration buying a cosmetic just to get rid of it but I don't want to fall into their trap to get more money out of me... .
    Thanks for the video content Scott.
    Thanks for the editing Skrump.

  • @Justhunk
    @Justhunk 2 ปีที่แล้ว +3

    I need to be honest, this killer looks miserable to verse if all he does is just this every tile 24:51 It's just Artist/Dredge again, where they just put shit down at every pallet and all you do is hold W to the other nearest tile, repeat again and again until you get hit because there's no more shit to shift+W to. Looks so boring, no skill involved, no sick play, no mindgame, just hold down the button until you die because there's nothing you can do

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @-tari-2881
    @-tari-2881 2 ปีที่แล้ว +4

    they could have made this killer into something really good and interesting but nope, they overdid it adding way to many things, just another killer i wont be playing or be interested in going against

    • @ALE199-ita
      @ALE199-ita 2 ปีที่แล้ว +2

      they had an good idea but then they decided to have it come pre-nerfed, that way we cannot say "Nerf Pig" joke, it's the fucking PTB, why the fuck does it come pre-nerfed, if anything it should be the most oppresive that way they can scale it down to something more balanced.
      Ah who am I kidding, if Behaviour actually knew how to balance their game we wouldn't be complainign right now.

    • @-tari-2881
      @-tari-2881 2 ปีที่แล้ว

      @@ALE199-ita thats not what i mean, the way the power is designed is terrible

  • @angads.9819
    @angads.9819 2 ปีที่แล้ว

    Y am I so attracted to him

  • @giziiis
    @giziiis 2 ปีที่แล้ว +3

    man, they are really scraping the bottom of the barrel in terms of ideas

    • @user-kb7sk1jp6z
      @user-kb7sk1jp6z 2 ปีที่แล้ว

      Thanks for your feedback send a direct message right away I've something for you ♥️♥️....

  • @Malicious_Malachi
    @Malicious_Malachi 2 ปีที่แล้ว +1

    As cool as this killer and his power is it also just seems like another reason for survivors not to come back to the game.

    • @thedutywarlord264
      @thedutywarlord264 2 ปีที่แล้ว +7

      Stop crying .

    • @Sharkamfss
      @Sharkamfss 2 ปีที่แล้ว +4

      If this killer doesn't receive any changes, his pick rate would be lower than Artist and survivors would barely see him. If that's enough for them to not come back cry me a river.

  • @thetitanking9999
    @thetitanking9999 2 ปีที่แล้ว +4

    thetitanking999

    • @lilymacdonald422
      @lilymacdonald422 2 ปีที่แล้ว

      Oh - oh my god it’s really h-h-him😍