@@DonVecta are you adding a level before the restaurant in 3rd level? Also add an entrance to the arena where you fight a bunch of Andores. Are you issuing assets from other game?
@@playnalisis we're doing something else Romeo and I. The new areas will be quite interesting to say the least. As for the assets, I'm using from other games but I edit them and make them look like if they were made by Capcom for their CPS1 games.
Yeah, Subbed, And this looks fantastic! I hope one day there is a way to TAS these! I’m really curious though! What is your favorite version Of the Final Fight OST?
The original arcade has special vibes I love most (my favorites being the three tracks of the bay area) but I also adore FFCD (the Andores cage fight and the time attack track being my favorites). Thanks a lot for subbing, hope you can enjoy my content.💜🖤
The original is always going to have its place for sure. That’s a given. The 360/PSN version had a few killer mixes, but could have been better. Absolutely loved FFCD! Just that vibe in a lot of the tracks! My favorite would have to be The Bay Area Bathroom! Ok, maybe that came out wrong….😂😂
The script for scene transitions and AI are nicely done. I'd like to implement them into my mod instead of spawners but they work lol. The only thing you have missing is random items in obstacles. I have them made up for my arcade mode already if you want me to stick them in there. Are you building this mod Don? ^-^
Hey there, glad to have you back. Yeah, you guys can actually share some scripts and resources. Nah, I'm just collaborating with stage design, my scripting skills are still subpar (I stick with SORmaker, lol), but yeah, I believe Romeo would be happy to do some collab to make your respective mods closer to the OG Final Fight with extra stuff.
Awesome! I plan on having the stages you designed for me in this mod still in my CUSTOM mode. Yeah my spawners work fairly well, but when I release the next demo soon maybe he can take a look at it and implement them :)
I always found the slow fade kinda clunky, but I guess there's no way to edit it. The mod looks good though, I'd play it.
Looks great so far!!!!! :D
Bro this is what Final Fight Zero would look like if Capcom made it. Absolutely mind blowing of the level ideas ❤❤❤
Glad you're liking this. And wait to see the new stages I've been working on recently
@@DonVecta are you adding a level before the restaurant in 3rd level? Also add an entrance to the arena where you fight a bunch of Andores. Are you issuing assets from other game?
@@playnalisis we're doing something else Romeo and I. The new areas will be quite interesting to say the least. As for the assets, I'm using from other games but I edit them and make them look like if they were made by Capcom for their CPS1 games.
@@DonVecta i hate the fact that the sequels were made on inferior hardware.
@@DonVecta when we the game be completed?
Yeah,
Subbed,
And this looks fantastic!
I hope one day there is a way to TAS these!
I’m really curious though!
What is your favorite version Of the Final Fight OST?
The original arcade has special vibes I love most (my favorites being the three tracks of the bay area) but I also adore FFCD (the Andores cage fight and the time attack track being my favorites).
Thanks a lot for subbing, hope you can enjoy my content.💜🖤
The original is always going to have its place for sure. That’s a given.
The 360/PSN version had a few killer mixes, but could have been better.
Absolutely loved FFCD! Just that vibe in a lot of the tracks! My favorite would have to be The Bay Area Bathroom!
Ok, maybe that came out wrong….😂😂
The only thing missing here is that the game constantly crashes on the tablet. Completed on the computer
Hola esta muy genial tu juego amigo saludos de chile
best of best! street fighter! i’m Guy ㅅ.ㅅ’
how can I open? .pak file?
me to Guy
Link please
👊💥💥
⛩️⛩️⛩️⛩️🍜🍜🍜🍜🍜
The script for scene transitions and AI are nicely done. I'd like to implement them into my mod instead of spawners but they work lol. The only thing you have missing is random items in obstacles. I have them made up for my arcade mode already if you want me to stick them in there. Are you building this mod Don? ^-^
Hey there, glad to have you back. Yeah, you guys can actually share some scripts and resources. Nah, I'm just collaborating with stage design, my scripting skills are still subpar (I stick with SORmaker, lol), but yeah, I believe Romeo would be happy to do some collab to make your respective mods closer to the OG Final Fight with extra stuff.
Awesome! I plan on having the stages you designed for me in this mod still in my CUSTOM mode.
Yeah my spawners work fairly well, but when I release the next demo soon maybe he can take a look at it and implement them :)
dll?
Cortaste el video en el mejor momento😱😱😱😱
El mod todavía está en desarrollo, no es el producto terminado, es una prueba.
no link, no like
You can stick your thumb somewhere where the sun don't shine, then. I don't succumb to terrorist demands.
Looks awesome man 👍
Will it be available for mobile???
Not sure, I'm only working with some designing. If OpenBOR works well on mobile, hopefully the mod might be functional as well.