Character Creator 4.5 | How to Rig Custom Character from Maya using Character Creator

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 16

  • @imranyaqoob8539
    @imranyaqoob8539 29 วันที่ผ่านมา +1

    Awesome. Waiting the facial rigging part now. please make 2nd part

  • @vivektyagi6848
    @vivektyagi6848 หลายเดือนก่อน +3

    Awesome. Waiting the facial rigging part now.

    • @SolomonJagwe
      @SolomonJagwe  หลายเดือนก่อน +1

      Thank you 🙌🏾

  • @NafunaTVchannel
    @NafunaTVchannel 29 วันที่ผ่านมา +1

    Just stumbled on this! I am literally doing th same type of project. I am teaching kids language and culture through an app i am developing too

  • @favyijomah1889
    @favyijomah1889 3 วันที่ผ่านมา +1

    awesome tutorial and thanks for always making the tutorials easy to understand i have learnt alot about reallusion work flow from you

    • @SolomonJagwe
      @SolomonJagwe  3 วันที่ผ่านมา

      You are most welcome! I'm glad it's helpful.

  • @andrewjhonatan8153
    @andrewjhonatan8153 21 วันที่ผ่านมา +1

    Hi, this is awesome preview for porting maya rig to cc4. But Is it possible to generate rig in cc4 for mesh without rig and also is it possible to create the facial rig from cc4 and use the rig in maya?

    • @SolomonJagwe
      @SolomonJagwe  20 วันที่ผ่านมา

      Thank you. It is possible to rig a character without a rig inside of CC4, like in this video: th-cam.com/video/x3JOyJqAMAU/w-d-xo.html , but you are not able to create a Facial rig for custom character inside of CC4, only the body rig. You could use ZBrush to create Blendshapes to fill out the facial rig parts in the Facial profile editor.

  • @dvspriest
    @dvspriest 16 วันที่ผ่านมา

    CC4 has load Maya HIK profile which automatically matches the bones to the HumanIK rig. I tried it with Auto Rig in Maya, unfortunately the naming convention doesn't match the profile. Could you check into that and advise? I think it would be much easier and quicker than manually selecting bones

  • @ranaumair100
    @ranaumair100 หลายเดือนก่อน

    Does it support driver joints on shoulder elbow and knee from advance skeleton to cc4.5

    • @SolomonJagwe
      @SolomonJagwe  หลายเดือนก่อน

      It simplifies the ASR for easier Rigging in CC4, so it doesn't retain all the functionality that you see in Maya.

    • @ClausBohm-v9f
      @ClausBohm-v9f 6 วันที่ผ่านมา

      @@SolomonJagwe Does it support AS6 (since that is an option as the latest download)? Oh and great tutorial, and model!

  • @vinicius.teipei
    @vinicius.teipei หลายเดือนก่อน +1

    Very nice your animation channel.
    Where are you from man?
    I'm from Brazil

    • @SolomonJagwe
      @SolomonJagwe  หลายเดือนก่อน +1

      Thank you 🙌🏾 I am from Uganda 🇺🇬 in East Africa. Currently based in the USA 🇺🇸

    • @vinicius.teipei
      @vinicius.teipei หลายเดือนก่อน

      @SolomonJagwe I have a children's channel. Today I and a friend are study 3D for this. My channel is @toontoonoficial.

    • @vinicius.teipei
      @vinicius.teipei หลายเดือนก่อน

      @SolomonJagwe Now we are create the history on 3D.