Definitely not a bug: the 2nd ever LOUD ECM Rush! Black Cat edition

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  • เผยแพร่เมื่อ 16 ก.ย. 2024

ความคิดเห็น • 145

  • @dimsthedimwit600
    @dimsthedimwit600 ปีที่แล้ว +38

    "Black cat heist but it actually takes place in the middle of the sea"

    • @Marcmb
      @Marcmb  ปีที่แล้ว +12

      Hahaha very fair point! It would absolutely take the cops a long time to arrive, which probably explains why it's only the helicopter who was able to show up :D

  • @paiksimous
    @paiksimous ปีที่แล้ว +112

    If anyone ever requests a loud heist just play loud stealth

    • @Marcmb
      @Marcmb  ปีที่แล้ว +12

      Very smart! I will do some streams at some point in the future, so if someone in the chat ever requests a loud heist, that is what I will do haha :D

  • @tarihimanyak9787
    @tarihimanyak9787 ปีที่แล้ว +56

    Marc: Tie all the civs and kill the rest.
    Crew: 8 cable ties remaining.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +10

      :( Usually no one in my crew cares about being civ pacifist! It's always just me using my cable ties haha :D

  • @ghostrunner5184
    @ghostrunner5184 ปีที่แล้ว +59

    The turret reatreating isn't damaged based, it's time based. If you destroy it before it goes away then you just do the objective quicker.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +9

      I thought that might be the case! A similar thing happens on other heists (like objectives auto-completing on Panic Room if you just wait until the assault ends), so it seemed likely here as well. However for entertainment purposes, it definitely was a lot more fun trying to fight it, rather than just hiding and waiting for a few mintues! :D

    • @bandicootmaon5979
      @bandicootmaon5979 ปีที่แล้ว

      I always thought the turret was damage based so I would be trying to destroy it wondering if it had more health than normal

  • @skiller5034
    @skiller5034 ปีที่แล้ว +6

    My headcanon is when the pager guy hears the alarm go off, he just clocks out immediately without checking whether cops have been deployed or not. Or calling them himself. He's just that underpaid.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +2

      Hahaha that's certainly the funniest way to look at it! Poor man doesn't get paid enough for his job, so every single day at work he's literally waiting for his first opportunity to clock out...

  • @sillyjester
    @sillyjester ปีที่แล้ว +17

    I doubt it will ever happen but I hope one day a faulty loud trigger is found for counterfeit, with the whole “stealth counterfeit” thing coming full circle

    • @Marcmb
      @Marcmb  ปีที่แล้ว +3

      That would be very nice! Counterfeit full stealth was already patched many years ago in Update 105, but then broken down the line (which allowed me to make my very first video)... so it might work again someday! :D

    • @sillyjester
      @sillyjester ปีที่แล้ว

      I imagine it is highly unlikely, although it would be thrilling if you did ever find a faulty trigger or some other method. Who knows, if such a pseudo stealth occurrence
      ever is possible it might even be better than your debut method since it could potentially eliminate the worry of the neighbors

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@sillyjester It would be easier indeed, only time will tell! For now I've already tested all the options (changing the order of events between the mandatory C4 and some other event triggers) and there's no way to avoid the assault currently. But perhaps in the future!

    • @sillyjester
      @sillyjester ปีที่แล้ว

      @@Marcmb I’d have to investigate how the stealth to loud trigger works but the only potential way I could speculate breaking it would be extremely specific scenarios of getting loud triggers to happen simultaneously and confuse the game (though that highly depends on how the devs coded the mechanics of breaking stealth)

  • @tailsfanteg4712
    @tailsfanteg4712 ปีที่แล้ว +9

    Darn, I wasn't in this game for so long new heists started to drop I see. The half-stealth-half-loud is very unusual and interesting too.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Some of the new heists are amazing yup! Next one on June 20th, called "Crude Awakening". Looking forward to what that's going to be :D

  • @gentleseal1778
    @gentleseal1778 ปีที่แล้ว +40

    Who knew the way to have loud stealth would be to simply kill all witnesses?

    • @Marcmb
      @Marcmb  ปีที่แล้ว +13

      It's quite refreshing yup! Back when the game released, early stealth used to work like this (get rid of everyone and just run around freely) so I've missed this a lot, although the current system is better overall :D

  • @PyrrhaNikos115
    @PyrrhaNikos115 ปีที่แล้ว +13

    I know someone else mentioned it but the helicopter is time based and not actually a required ‘kill’ per se, BUT if you want to challenge yourselves by killing it then crit builds on weapons with high rates of fire are the way to go. Of course explosives also deal 15x damage to turrets, but I’m not sure how your incindiary grenades will fare.
    THIS BEING SAID: you still have to at least trigger the turret and have some sort of altercation or else it actually WILL just stay there forever.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Actual explosives should've been quite good yup! As you say, I'm not sure if the incendiary Arbiter would have worked very well -- doesn't make too much sense against an airborne enemy, but it would've been worth trying!
      If we ever come back to it in the future, to optimize it for XP purposes, we'll definitely start the heist with less sneaky loadouts, to actually take down the turret :p
      Also very cool to know that you actually have to interact with it at least once for the retreat timer to start. Thanks for all the useful info!

    • @PyrrhaNikos115
      @PyrrhaNikos115 ปีที่แล้ว +1

      @@Marcmb No problem! I look forward to seeing what other creative stuff you come up with, doubly so once we get our hands on Payday 3

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@PyrrhaNikos115 Thank you for the very nice words! I'm also very much looking forward to PAYDAY 3. I'll try to fully explore everything in the current game, until the sequel releases! :D

    • @PyrrhaNikos115
      @PyrrhaNikos115 ปีที่แล้ว

      @@Marcmb At this rate I'm sure you will! Keep it up!

  • @JohnDoe-et5bq
    @JohnDoe-et5bq ปีที่แล้ว +1

    everyone seems so nice in ur crew looks like such a blast!

  • @MrsTatsumaki
    @MrsTatsumaki ปีที่แล้ว +9

    turret literally just leaves after a while, and snipers cannot call
    all you had to do was kill the snipers and afk :steammocking:

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Haha I thought that might be the case yup, since it happens often in other heists like Panic Room. However for the purposes of the video, it felt a lot better if we actually had to fight it! :D

  • @miuzoreyes6547
    @miuzoreyes6547 ปีที่แล้ว +5

    That's a great strat, will probably end up trying it out!
    Though I'm a bit curious how this works exactly. Are there real and fake loud triggers?
    I've noticed there being one in panic room - if you "break stealth" by going up the staircase where you're not supposed to, then put an ecm down, you get a similar stealth loud state where gangsters are calling for backup while it is active, trying to make the heist go into real loud. However, there's a real loud trigger after you kill chavez which you can't avoid afaik.
    I wonder if a similar thing is happening here, except that overkill forgot to put in a real loud trigger somewhere to avoid this?

    • @Marcmb
      @Marcmb  ปีที่แล้ว +3

      Hey miuzoreyes! Excellent question. On most heists, there are indeed "real" loud triggers, in the sense that they trigger the alarm, but they also start the assault (so you don't get any extra time by having ECMs down). These fake triggers are set up poorly, so they only do the former. This means the only way for the assault to actually start, is by having some of the civilians / guards call the cops, which can't happen if you kill everyone - and then you get locked in this "pseudo-loud" state.
      Likely the same thing as you describe for the start of Panic Room, although I didn't know that one was a thing, nice! Shame that they added a real loud trigger on Chavez's death though :(

    • @miuzoreyes6547
      @miuzoreyes6547 ปีที่แล้ว

      ​@@Marcmb Speaking of fake loud triggers, not sure if you're aware of this one or if it has been found already, but I've discovered that Mountain Master heist also has a faulty loud trigger - the gong. By shooting at it, you enter the fake loud state, and as long as every guard and civilian was dealt with (which is very easy to do due to map size), including some of the scripted spawns that happen later - you can finish the heist in the "pseudo-loud" state.
      The dangers are 3 triads that spawn from a door inside elevator area shortly after the gong is hit and car is being rotated, and after driving through the door there's a few civilians and guards in the office + 3 guards and the boss on the roof. The boss, thankfully, cannot call the cops. Oh, and yes - you have to fight the armored boss with 40k HP.
      The same thing *might* be applicable to the dragon heist, as I faintly remember the same gong being there as well. However I haven't bought the DLC yet so I cannot really test it.

  • @_EnderTv
    @_EnderTv 5 หลายเดือนก่อน +1

    as some game studio said:
    "It's not a bug, it's a feature"

    • @Marcmb
      @Marcmb  5 หลายเดือนก่อน

      Haha! I don't know who said that originally, but I love them already!

  • @poundweed3499
    @poundweed3499 ปีที่แล้ว +3

    Yup, the good ol' "it is stealth if there is no-one to raise the alarm" rule

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Exactly yeah! Reminds me of stealth back on the very early days, where you just completely cleared the map, and then you were free to roam around with no resistance :D

    • @poundweed3499
      @poundweed3499 ปีที่แล้ว +1

      @@Marcmb you mean like jewelry store on overkill? How many maps could you do that on?
      Also, thank you for making great content, even without any words spoken verbally you manage to entertain very well

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@poundweed3499 Most heists pretty much! Framing Frame was a very common one: there was no bonus inspector after killing a certain number of guards, and dominated guards did not trigger pagers, so you could always get rid of all guards if you played the heist properly!
      Also thank you very much for the kind words :D Glad to hear you're enjoying the content! I'll do my best to keep it up :)

  • @XA_Live
    @XA_Live ปีที่แล้ว +3

    When old Locke forgets his schizophrenia pills:

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Take your meds Locke! We can't possibly heist like this!

  • @erikakerblom2900
    @erikakerblom2900 ปีที่แล้ว +1

    Noice as always Marc

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Thank you very much Erik! :D

  • @zairuswane
    @zairuswane ปีที่แล้ว +1

    That thumbnail reminds me of the Matrix 2 scene where Neo and Morpheous are following the Keymaker across the hidden room in the skyscraper where they would meet the architect... and then Agent Smith shows up and calls in the police assault- I mean, spawns all the Smith's clones and they start fighing in the corridors haha
    Nice video! I dont know about the turret, but a few times in console where turret spawns, Im pretty sure I dont destroy it and it sometimes stops shooting and allows me to deliver loot bags, so maybe they have like ammo limit or time limit?

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      It does feel a bit similar true, especially since all the cops have the same visual appearance :D
      As for this ammo/time limit you mention, that is indeed correct yup! They can only shoot for a few seconds non-stop, and then they have to take a long pause to reload (which is indicated by their red laser turning yellow). Very helpful to move out of cover!

    • @zairuswane
      @zairuswane ปีที่แล้ว

      @@Marcmb oh, then next time I play loud I will check this. Tho I only try stealth

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@zairuswane I also only play stealth yup :( I don't have many chances to use this knowledge because turrets don't really show up in stealth, except for this Black Cat run...

    • @zairuswane
      @zairuswane ปีที่แล้ว +1

      @@Marcmb *laughs in Election Day plan B, securing loot with a turret in front of the main door, due to both stealth fails hahaha*

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@zairuswane Haha I haven't seen that in a while! I used to get it a lot back in the day, while learning Election Day, and it used to be a blessing to have ECMs to convert the turret... but nowadays the heist is too easy!! :D

  • @Virtualsinner
    @Virtualsinner ปีที่แล้ว

    He broke the game so much
    not even the Zeal team wants to fight him

  • @Cucumber_Dragon
    @Cucumber_Dragon ปีที่แล้ว +3

    I wonder if you can enter false loud on boarder crossing, since you can use explosives on the tunnel doors before even if you’re in stealth…not sure if it’s patched or not though!

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Interesting question Siu! On Border Crossing it's a bit different, because the fake loud (which starts on "DAY1") is cancelled as soon as you reach "DAY2"... but there might be some faulty triggers on DAY2 as well, to re-enter the fake loud state!

  • @Kyro._.
    @Kyro._. ปีที่แล้ว +1

    Nice thumbnail :D

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Thanks Kyro! I still had that footage from a long time ago, and while thinking about a good thumbnail for this, that's the first thing that came to mind :p

  • @dewydewback1376
    @dewydewback1376 ปีที่แล้ว +2

    I wonder if a faulty loud objective on First World Bank would let you actually do overdrill stealth?

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Hey dewy! That is a very interesting thought. This is indeed true as long as you can kill all guards and civilians (which is possible on the heist). However, we would need to find the faulty loud trigger! Hard to think of one, on FWB...

  • @rodney6484
    @rodney6484 ปีที่แล้ว +1

    Hi, as I see you do respond which is nice! Wonderfull job you did on the channel! Can diamong museum heist be done this way? Would it work if you kill every guard there with ECM rush and step on the wrong tile in the maze?

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Thank you very much Rodney! I do try to check all the new comments whenever I have time yup :)
      The Diamond works in a very similar way, in the sense that the alarm is delayed when you step on the wrong tile (as long as ECMs are running), but it seems there's some loud helicopters that are scripted spawns, and there's no way to avoid those. More testing needed still!

  • @shotgunlolipop
    @shotgunlolipop ปีที่แล้ว +1

    The amount of exclamation points causes pain.

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Sorry about that unlipt. I'll try to keep those in check for future videos... this was a discovery run, so most of what was happening on screen was quite surprising to me, hence the exclamation points :D

    • @shotgunlolipop
      @shotgunlolipop ปีที่แล้ว

      @@Marcmb No problem lol, just couldn't help but notice how many there were! It would cause me even more pain if my little comment caused you stop using excessive exclamation points. And yeah, this was a really interesting video, crazy how the game has loud triggers that sometimes don't actually work. I'd love to try this sometime.

  • @nadimthenewt
    @nadimthenewt ปีที่แล้ว +4

    i always wonder how you guys manage to find these "not bugs". is it something you'd encounter while going through stealth runs or would you discover these through forums? :o

    • @mediumplayer1
      @mediumplayer1 ปีที่แล้ว +4

      I guess it's just trial and error. And even if this was found on a forum, that means someone had to figure out the same thing himself, which means we've come a full circle.

    • @nadimthenewt
      @nadimthenewt ปีที่แล้ว +3

      @@mediumplayer1 fair enough. it's just always interesting what kinds of things people can find in this game we love that's held together by duct tape and bandages haha, and im always curious if anyone bothered to read through the codes thoroughly for payday, especially for new updates.

    • @mediumplayer1
      @mediumplayer1 ปีที่แล้ว +2

      @@nadimthenewt The Long Guide wouldn't exist or at least wouldn't have been as thorough as it is, if not the leaks that happened a long time ago. If I remember correctly, a lot of information from there was taken from the game's code.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +2

      Hey Newt! This one in particular was discovered because I accidentally walked through the lasers during an ECM rush (oops) but the game still gave us a choice to continue the heist, without the assault starting as long as we continued placing ECMs.
      As *@Medium* also mentioned, there is a repository out there with all the source code decompiled, and some people are able to read through it to find cool stuff (for example the author of The Long Guide back in the day), but I don't know enough to understand the source code well :(

    • @nadimthenewt
      @nadimthenewt ปีที่แล้ว +1

      @@mediumplayer1 ah yeah! ive heard about the long guide from one of marc's older videos, i'm not too sure which. but with the bug fixes and whatnot over the years, i was wondering if newer discoveries after 2017 were compiled all in one place just like the long guide. especially for stuff like in this video, where the loud aspect is triggered during stealth.

  • @dyrax999
    @dyrax999 ปีที่แล้ว +1

    awesome thumbnail! 🍅

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      :D Thanks Dyrax, glad you were able to find the hidden tomato!

  • @KPW
    @KPW ปีที่แล้ว +1

    great vid!
    if you can share the title of the end screen song please, sounds really dope

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Thanks KPW, glad you liked this unusual one!
      The music at the end screen is "Bad Attitude" - it plays during my card selection screen, and I decided to include it this time!

  • @jange8782
    @jange8782 ปีที่แล้ว +2

    4:36 haha wonder what would happen if you followed instructions at that point
    10:40 huh, I didnt knew you can juke turrets

    • @FrozenPyro
      @FrozenPyro ปีที่แล้ว +4

      So long as you dont follow the exact same path, you can dodge a majority of the turret's fire. Favorite method is to walk one way, double back but just jump over the path when we cross.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Good question! I think the wire was a leftover objective from right before we went loud, so maybe we would've been given the stealth objective chain, during loud, during stealth!
      As for the turret kiting, I didn't know it was possible either (I assumed it would hit eventually) but Twits made it look so easy, I just had to try myself as well!

  • @mediumplayer1
    @mediumplayer1 ปีที่แล้ว +1

    Maybe, once I'm back to Payday, I will try this technique on Big Bank, because we often don't have enough time moving all the bags to the bus before the assault when rushing the vault part in duo/trio.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Big Bank would be an interesting one! Because even if you can find a faulty loud trigger to enter this "fake loud" state, the never-ending civilian spawns would mean that, as soon as one spawns during the "fake loud" state, he would be able to call the cops, before he even enters the playable area! Unless you camp their spawn points with wall penetration, or explosive damage :p

    • @fiyahquacker2835
      @fiyahquacker2835 ปีที่แล้ว +1

      If you wanted you could also use a glitch I found with the vault door where first you have to get into the right position in front of the vault before the first drill bag is placed.

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      @@fiyahquacker2835 That sounds interesting! Is it one of those glitches that pushes you into the vault...? That would be very nice, if that's the case!

    • @fiyahquacker2835
      @fiyahquacker2835 ปีที่แล้ว +1

      @@Marcmb yes it is. The only downside is that you can't get out until the vault is opened from the outside. If you glitch inside it won't allow you to press the button even if you pick up any Loot.

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@fiyahquacker2835 Aww that's a shame :( I was hoping it would be possible to press the button, which would be a huge time save. There's still a tiny time save (since you can pre-bag all the loot, and pre-open the deposits...) but it's not a very big time save :(

  • @Ravioactive09
    @Ravioactive09 ปีที่แล้ว +1

    Turret Helicopter: I can't kill you, and you can't kill me! ... I'm going to leave cause I'm bored BUT I WIN THIS TIME. THIS IS MY VICTORY. Ok cya.

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Best part was the fact that it continued shooting as it retreated :D Like the pilot was giving up, but the turret still wanted to claim victory!

  • @Lucas-sv7dp
    @Lucas-sv7dp ปีที่แล้ว +1

    Amazing video!!! Btw where are you from, I noticed you have the letter Ñ on your kb...

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Thank you Lucas, glad you liked it!
      I am from Spain, some people already know because you can see it on the /about page for my channel :p

    • @Lucas-sv7dp
      @Lucas-sv7dp ปีที่แล้ว +1

      @@Marcmb Un placer!! Buenos videos! Me sirven mucho a la hora de hacer solo runs y cosas asi ya que no tengo muchos amigos que jueguen pd2 en estos tiempos jajajaja. Suerte y aprecio toda la dedicacion que le pones :)

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@Lucas-sv7dp Haha muchas gracias! Hoy justamente he subido otra guía centrada en jugar solo, porque realmente es un estilo muy habitual en PAYDAY. Me alegro que te esté gustando el contenido, y aquí estaremos hasta el PAYDAY 3 :D

  • @Qutblitzx
    @Qutblitzx ปีที่แล้ว +2

    how did you said "hi" at 8:20 is it a mod?

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Hey Ajm! That is indeed a mod yup, it's one of the features of PocoHUD. If you're interested, in the description you can find my MODDING VIDEO, with download links, install instructions, etc...

  • @hegyak
    @hegyak ปีที่แล้ว +1

    Remember, No one can report you. If they are all Dead.

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Haha exactly! One of the rare situations where this actually applies. Because usually the pagers would ruin the plan, but the faulty loud trigger takes care of that very nicely. It's great!

  • @UnderscoreAqua
    @UnderscoreAqua 2 หลายเดือนก่อน +2

    where he go!

    • @Marcmb
      @Marcmb  หลายเดือนก่อน +1

      Hiii UnderscoreAqua! Sorry I've been gone lately. I'll have more time during August, so hopefully back to the usual weekly upload schedule! :D

    • @UnderscoreAqua
      @UnderscoreAqua หลายเดือนก่อน +1

      @@Marcmb i was quoting you! at 5:16 a friend D/C'ed and you said where he go! in the chat, hype that the weekly uploads are coming back though!

    • @Marcmb
      @Marcmb  หลายเดือนก่อน +1

      @@UnderscoreAqua Oooh hahaha! I do say those words very often yup :D
      It had been a while since I recorded this though, so I didn't remember for this video in particular :)

  • @meto65
    @meto65 ปีที่แล้ว +3

    Does this work on most heists? Or only in certain maps?

    • @simonsoupshark8009
      @simonsoupshark8009 ปีที่แล้ว +2

      so far only this and the one map he showed in the other video

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Hey meto! Only certain maps unfortunately: in most cases, if you do any of the loud triggers (lasers, blowing up some walls with C4...), the alarm actually goes off and the assault starts. It's only on some exceptions that this works - two of them showcased so far!

    • @ЯнМатвеев-г9я
      @ЯнМатвеев-г9я ปีที่แล้ว

      @@Marcmb hey im wondering, can you enter this state on san martin bank as well? it has the same lasers-not-actually-lasers in the vault as black cat ones

  • @arkadelik
    @arkadelik ปีที่แล้ว +1

    do you use any any mods if it's can you share

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Hey arkadelik! I have a video on the description with all my MODDING stuff (list of mods, download links, install instructions...). Hope this helps!

  • @GrandMoai
    @GrandMoai ปีที่แล้ว +1

    can you try golden grin next?

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Hey GrandMoai! We tried Golden Grin, but unfortunately if you walk through those lasers, even if you have ECMs running, the alarm actually goes off on that heist :(

  • @DumbTransFem
    @DumbTransFem 11 หลายเดือนก่อน +1

    what mod is the quickchat?

    • @Marcmb
      @Marcmb  11 หลายเดือนก่อน

      That's PocoHUD :)

  • @CRIS._.420
    @CRIS._.420 ปีที่แล้ว +1

    Is golden grin possible?

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      Hey ETB! Unfortunately Golden Grin is set up properly, so that whenever the heist goes loud, the assault is called in immediately :(

  • @RubyTerrarian
    @RubyTerrarian ปีที่แล้ว +1

    Breakthrough for ECM rushes?

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Perhaps yes! In the future this could have some applications in very specific ECM rushes...

  • @ArmaRGool
    @ArmaRGool ปีที่แล้ว

    how did you which side of the spa room the vault was?

    • @UnderscoreAqua
      @UnderscoreAqua หลายเดือนก่อน

      if you are still wondering, the spa room with no civvie has the safe, so when he used loud gunfire he saw which room had the civvie based on their ? or ! symbol

    • @ArmaRGool
      @ArmaRGool หลายเดือนก่อน +1

      @@UnderscoreAqua thanks 😎👊🏻

    • @UnderscoreAqua
      @UnderscoreAqua หลายเดือนก่อน

      @@ArmaRGool replying to something from almost an entire year ago? w individual. (also your welcome)

  • @nuke.florida
    @nuke.florida ปีที่แล้ว +1

    Thats so real

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Very real! Definitely not a bug :p

    • @nuke.florida
      @nuke.florida ปีที่แล้ว

      @@Marcmb no wayyy

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      @@nuke.florida 100% intended I'm pretty sure yup! :p

    • @nuke.florida
      @nuke.florida ปีที่แล้ว

      @@Marcmb so true, can confirm, totally an overkill dev here trust

  • @charizard-delta
    @charizard-delta ปีที่แล้ว +1

    functional game™

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Working as intended! (surely!)

  • @hertogvandamme
    @hertogvandamme ปีที่แล้ว +1

    This is just Bank Heist with extra steps

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      In a way yeah! Although most heists in PAYDAY2 can be simplified to "waiting objective" then "looting objective". This one is mostly waiting (like all loud heists) but it's very unique compared to Bank Heist, because the objectives are so unusual! :D

    • @hertogvandamme
      @hertogvandamme ปีที่แล้ว

      @@Marcmb I was just havin a bit of a joke, it looks like a ton of fun to pull off!

    • @Marcmb
      @Marcmb  ปีที่แล้ว +1

      @@hertogvandamme Ooh haha I see, I see! No worries then :p As a joke it was very good!

  • @swedishmonke3757
    @swedishmonke3757 ปีที่แล้ว +1

    I dont know how i did it but you can also do it in the first day of big oil

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      Interesting! Big Oil is a heist that I haven't played in a while, although it's less "useful" on that one, because you can always ECM rush and kill all the gangsters, which sadly has very little difficulty :(

  • @legendsapeks6168
    @legendsapeks6168 ปีที่แล้ว +1

    penguin is an hour late wth

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      That's fine since I'm 3 days myself! Uh oh!

    • @legendsapeks6168
      @legendsapeks6168 ปีที่แล้ว +1

      @@Marcmb 😳🐧

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      @@legendsapeks6168 See you in a few days btw! Hope you're enjoying your break to relax and play other fun games!! :mh 🐧

    • @legendsapeks6168
      @legendsapeks6168 ปีที่แล้ว +1

      @@Marcmb break boring but fun cant wait for e8 again 🐧!

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      @@legendsapeks6168 guuut ! 🐧

  • @_Salok
    @_Salok ปีที่แล้ว +1

    "unique gameplay" this is just harvest and trustees with more waiting !

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      In a way yeah! But if you look at it like that, all heists can be simplified into "waiting objective" and "looting objective"! This one is a lot more unique because these stealth objectives don't happen anywhere else :p
      We have blowing up walls, stealing an entire vault with a winch and helicopter, fighting enemy helicopters...

  • @Idio
    @Idio ปีที่แล้ว +1

    no way dude you're clearly using a gameplay changing mod like P3Dhack or Pirate Perfection man like c'mon buddy I've got your number quit cheating

    • @ellie_is_jellie
      @ellie_is_jellie ปีที่แล้ว +1

      exposed111!

    • @Marcmb
      @Marcmb  ปีที่แล้ว

      :D Hi Idio! That's it yup, busted!