Upcoming 2024 MOD! | Tiberian Sun Ion Shock - New Version
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- เผยแพร่เมื่อ 3 พ.ค. 2024
- Please support the mod developer MirceaOfRivia here: www.patreon.com/bePatron?u=67...
Follow the development of the mod and the version to be released here: www.moddb.com/mods/tiberian-w...
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Command and conquer Tiberian War: Ion Shock is a mod for C&C Tiberian Sun, currently under developing by MirceaOfRivia. The mod allows for a gaming experience with "Scrin" faction from Command and Conquer 3 Tiberium Wars. The mod includes an enhanced gaming experience as well as new graphics.
At first the mod was intended to work on the Tiberian Sun game engine, but during development, it was switched to work on the Red Alert 2 game engine for technical reasons.
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I like the fire, smoke, explosions A LOT. And there is a lot of frames in the animations and the animations have high fps. Very nice!
I'm sceptical about how mods these days are being hidden behind patreon paywalls, and public releases lagging behind a lot.
There's a fave RA3 mod I liked called "Remix", and that hasn't had a public release for 2-3 years now, and every other public pages listed for that mod has been radio silent since.
This Ion Shock mod's last public release was 2 years ago, yet all I ever keep hearing is "latest updates are on their patreon, and there's been no updated public release...
I feel that modders are taking the mickey a bit, by taking hold of old/dead IP's and trying to make passive money from them, since EA won't really budge or notice as much. This is why Microsoft sprung into action when people tried implementing MT's into their Minecraft servers, trying to get a cut of money from MS's game, which imo should never be allowed.
I'm all for supporting a modder, but tip jars only, no walls, no excuses please. It's worked before in the past, it still works today.
Honestly, I think the main issue is simply the sheer extent of the lag. It'd be one thing if it was, as in some other gaming communities, standardised around patreon paywalls getting you two weeks to a month headstart or one version ahead, but when you are at multiple years behind, no indication of when another public release might come, and quite a few patreon-only updates behind you...
@@LordInsane100 Like I'm already at least 2yrs behind on Remix's updates, because either the modders vanished into thin air, or their latest are locked behind their pateon, and they barely seem to talk publicly much these days, besides an "update" youtube vid, and then it's back to plugging their patreon.
I'll always see modding as a pure past-time hobby though, and I kinda wish modders of today would still respect it in that way, rather than as a new grift/forced "career" (it really isn't one, no matter what anyone says, because there's no school or degree for modding, and general society does not recognise it as a valid path).
The community is getting so much smaller nowadays and with how much time something like this could take I really doubt a tip jar would make it worth it
@@Spacesjamwascooloutofign The modding communities are larger than ever, that's why some modders have decided to just paywall mods now to turn modding into a "job career" (which still doesn't justify doing so, not in general society's way of things anyway).
Wow,the animation of units and constructions are so cool
[whistles in amazement] Fascinating. I never suspected such thing could be. 😀
Very cool stuff, thanks for the show ;)
This is awesome! Brings TS to life so much more without straying from the original
Looks good! I hope they release an updated version soon.
Interesting! It's using the RA2 engine for sure, but it seems like there's a bit of restoration of things cut from the change over from the TS engine. Which is interesting, b/c IIRC, there was a version of this mod from a few years ago that was in the TS engine.
That moment when you accidentally EMPed two of your own Orca Bombers... "Whoops..."
I do believe that your skills will be useful when they remaster these games. Especially now that they have released them on Steam!!! I can't wait.
WOOW!!! When we can play this masterpiece?? I need it badly!!! 😍😍
need more of this
Another thing about tiberian that irritates me: escalation of combat is too immediate. Game needs to slow down so you can fully experience tiers.
Huge agree. I want a cinematic mod where the combat is kind of slowed..
The projectiles' speed and the sparks they created on impact looks a lot more realistic than what most RTS games had.
impressive!
On the ModDB page you linked,
the most recent release was in 2022.
The New Version of the mod is in the patreon for the moment
@@thedoomslayer19 I see. Thanks.
@@thedoomslayer19 the creator also released it on the mod team discord
Scrin are they usuing the nod buildings or do they have their own
Its interesting to see Tibsun in RA2 engine.
It's barely gives out it's RA2 under the hood. Looking as authentically TS as it can
@@ExxL Because they are based on the same engine?
@@MrCalhoun556 nah ra2 engine more supperior
@@xniperianz5910 That is because this modder took an incredible amount of time making this look as true to TS as he could, it looks like TS and NOT like RA2 ON PURPOSE!
@@Devanite13 i'm one of ank dev team there''s something that TS engine could not achieve due to some limitation engine so the sequel need to have better engine, thats why scrin faction pulled out from warzone mod, its looks like ts but still it use ra2 engine with additional ext engine such ares & phobos, until vinifera not yet complete, ra2 engine its more superior.
Is there a campaign with the mod or just skirmish?
Fry: JUST TAKE MY MONEY!
This mod is only skirmish or campaign as well?
Hey Man how did you install the mod?
Do you think There will be an upcoming mod for Red Alert 2?
Does this have scrins ? / Blue aliens race playable?
damn this is great, now if only they had other custom factions
Who's gonna tell him ;)
yes!
Oh no way! I thought this was abandoned due to engine limitations!
is this purchasable somewhere?
good...
Found Wait Red alert 2
I don't think i'll ever be on board with that mammoth design. it just feels too skinny
Unfortunately, despite how cool this is i cant deal with resolution. Modern resolutions on this game make everything SO TINY
Isn't it something you can change in settings?
@@simpletube11 yes but the og game was meant to be played on very small resolutions. so when we use our modern 1600 x 1200- etc resolutions the game is tiny. like you can see a ton of the playable map
I may agree with you, and thats why i played on 1280x720. Think if the game will run on something like full hd lol
Why the Mastodon? 😰 MMK2 looks way better /e: or MARV would be crazy awesome
Can’t play I made a esports or what ever you are asked to get but can’t play
It's not released yet. Will be soon.
@@zoom3000 the new c&c game or the mod
Wait Version New
New decal
Rusted Warfare Warning Danger Image High
They selling mods now, how scummy. Please forward this video to EA
Господи, кому этот тибериан сан нужен, люди играюшие когда то в жто еще живы? Лучше б сделали мод на красную тревогу 2, на движке тибериум варс
Tiberian Sun вышел в 1999-м году. Мне, к примеру, тогда было 10 лет. Сейчас 35. Как-то ты загнул по поводу "ещё живы". Понимаю ещё, если бы речь шла об игре с какой-нибудь из совсем старых приставок из 80-х.... И то, даже 50-летних мужиков я бы не стал называть стариками, им ещё жить и жить
Более того, RA2 был и остаётся более популярен, и соответственно с модами к нему ситуация получше чем с TS. Разве не так? Грех жаловаться, короче
@@IanDmitriyevitch Мне 36, и я не понимаю, кто и зачем ещё играет в это старьё. Я в детстве в вар1 и вар2 играл, в дюну2 на сеге, все C&C старые играл, но это не значит, что я должен сегодня в это играть. Тот же CC3 Tiberium Wars на голову выше технически и с точки зрения комфорта игры, нет же люди упарываются.
Well, everything was fine until that abomination from C&C 4 walk out of war factory, you are using models from Tiberium Wars and even Tiberium Essence mod for wolverines and APC's and you can't use model of Mammoth mk 2 from it aswell, why it has to be that Mastodont