People forget that the main reason U.S.Agent was so "underwhelming" when it came out was that we were deep into a bounce meta, so there weren't a lot of cards he affected running around. Then he was buffed, the meta shifted shortly afterwards for multiple reasons, and he became one of the most oppresive cards in the game basically overnight.
@@KMBestInASnap Thought it’d add a “should I snap to upgrade my Bob” and opponent saying the same thing worrying about upgrading your Bob. It’d really amplify the 4/8 cube games.
Bob's gimmick is because when the situation gets more intense, he gets cowardly and runs away. So it doesn't really make sense that he would gain power from it.
More fuel to the fire for your conspiracy theory: they just made Black Cat an auto-include in every Hela deck while they're selling a $20 bundle of her
I understand their reason for “nerfing” scream but I do not appreciate, I like that they acknowledged that Luke cage has had much more roles than they wanted him to have but I don’t know how they should address him.
I think they're going to do exactly what KM has been suggesting -- split up Luke Cage's role into multiple cards. But those other cards won't be released for several months, so it would be premature to redesign Luke Cage to serve only one of his roles right now in January. In the meantime they can only nerf him. I wouldn't mind seeing him go back to a 2/3 that only affects his location. I think that has more interesting play and counterplay than the current version that doesn't care where you play it (except for trying to get someone else to take the Red Guardian hit).
Tbf Misery’s buff was announced in her release week, but she’s a lot more narrow in her use than Bob or US Agent. It does make me hopeful that they are doing these quick buffs more sparingly and to cards that aren’t as generic.
as otas go this was fine, but im more disappointed in how it wont be interpreted as universally excellent so overall community morale is just gonna keep getting lower and im exhausted loving a game that everyone else who loves it also hates
Man that hits home. So many content creators just farm the negative emotions. I will say Alex posted a negative review of this OTA and his comments generally pushed back. Maybe there is some hope.
Did we all forget Luke Cage was nerfed to only affect one lane everyone and thier grandmother was crying about it that was before all the extra afflict cards were out
Because before that Luke cage was a tech card from hazmat, man-thing (4-5), and Valkyrie, while providing upside with Typhoid Mary and Lizard. If they made that change now it would probably be to much but would intresting
Sd already said in the patch notes they think him being the one guy to stop affliction is something they're working on, so don't be surprised if hes broken into multiple cards soon
If they make luke cage prevent steal from adding power, they shud make it consistent by making luke cage not work with previously stolen/afflicted power, only newly afflicted or ongoing negative shud be negated
I think he knows. At 15:20 he said "I can see a world where you get 5, 6, and Death which is 8". I think the reason he kept talking about Gorr is that Gorr came out after Hela was out of the metagame, and also the fact that Gorr dodges Fenris Wolf.
It's not that bad. They just made it so she can't resurrect more than one card per cost but got rid of the penalty for points of the resurrected cards and made her a 6/9
@@MapleYum Nice of you to acknowledge that 😅 Instead of bringing possibly 4 6-costs with -3 power on the board and some more cards, now she brings "just" a 20 power Infinaut, a 12 power Death and the best 5 cost which I'm not sure what it should be. A lot less power ceiling, but opens a lot more space in deck building, super interesting!
Bullseye looks fun but useless if Luke cage doesn't get nerfed Don't wastes your tokens or keys on bullseye unless Luke cage gets nerfed to affect 1 lane Luke cage kills decks not lanes or cards Luke cage doesn't care about priority or right lanes Make Luke cage a 2/3 that affects his lane again. That's still very powerful in the game now He should be a cosmo for his lane. You have shadow king yo fix another lane also
The Scream Luke Cage interaction only "makes sense" if you wilfully misread Luke Cage. Luke doesnt prevent affliction being applied to a card, the affliction goes on and he negates it, thats literally how the card functions. So Luke Cage doesnt prevent the steal happeneing, he just hides the effect, so it makes NO sense how they chose to handle it.
if i steal two dollars from you, i only get two dollars if you lose two dollars. i think cards should say what they do. if this was magic the gathering, and it said "afflict opponent with -2, you gain +2" i wouldnt have a problem with it, but it says steal, so it should work like how it reads
@@KMBestInASnapNah man, this is where you’re looking at it wrong. Luke Cage doesn’t prevent the steal, he’s not the cops. He is the insurance company. He gives you back what was taken from you. That’s how he works. The “steal” or “affliction” happens, then he bails you out.
it makes literally perfect sense. you cant steal what you can take. How can you take power from something when something is preventing you from stealing it? make sense now? That's why Silver Sable works because she steals the power from the deck and Luke Cage does not affect the deck, only the board. But, they should just make steal and affliction a different thing at this point or soon.
I like any Hela changes that make her viable in stock discard. She lets yeet your cards a little more recklessly. I used to run her in Discard Lockjaw, and now she’s even better there because she won’t bring back all of your Swarms.
I’m so glad I didn’t cave in and buy hydra Bob with 6000 tokens. Honestly ota is the bigger reason why I hesitate on buying new cards, imagine spending 2 months to collect 6000 tokens, buy an overpowered card then that card immediately get nerfed
no 1 drop is worth 6k tokens, especially Hydra Bob which you would buy just for the power and ability to move, Don't get me wrong, it's a good stat line and a great ability but it's not worth it
@@Rambrus0 For anyone who's f2p and starting from 0 tokens, it's possible that they only just got up to 6k within the last month or so even if they had Hydra Bob pinned in their shop since his buff in July (depending on how much they play of course). When you're a light spender or f2p you basically always have no tokens because you're always having to buy things you missed out on that you didn't realize were going to be important when they were in caches. Either that or you get unlucky with one or two weeks in a row with caches and suddenly you're out of keys and out of tokens.
I think it's clear that Bob and USAgent were buffed not because they needed it as much as because nobody saw the value immediately. I wonder if this happens again, if SD could do a "temporary" buff, as in, they tell you immediately that it will most likely come back down. Give it that little extra juice for people to try it out, and possibly find out that while the extra power helps, it isn't required for the card to be good. Then when it comes back, nobody can act surprised.
No clue how the OTA prep works, but I wonder if they had the Scream nerf (the loss of power, not the Luke Cage interaction) ready, i wonder how hard it would have been to just do the Luke Cage change, then have that point of power ready to go next time if it wasn't enough.
Thank you for the Silver Samurai, Moon Knight, Gorr and Hela idea :) I like this OTA, only two things that I hate (no Spider-Man 2099 rework/buff and no Red Guardian nerf)
If Luke Cage is going to affect all lanes he should be something like a 5/4, which would leave some room for smaller and more focused anti-affliction cards.
Needs some fine tuning but I’ve had some real good success with Hela. And I actually enjoy the card now. Zabu Fenris Wolf Moon Knight Red Guardian Corvus Glaive Proxima Midnight Black Cat Black Bolt Gorr Hela (clearly a flex slot) Death So far the main weakness I’ve found is some hands can have a weak early game and you really feel it. But I’ve also had Fenris->Moony->Samurai->Black bolt. Considering dropping Corvus to maybe add a Patriot or something to help give a bit more early game. In a day or two someone way smarter than me is gonna perfect it and you guessed right KM it’s gonna be scary.
for luke i think they need to keep cards like hazmat as afflict but have a different word for manthing and location kind of power lowering. and make luke just hit afflict
I think the thing that always rubbed me the wrong way about Luke Cage was that he negated cards more expensive, like man thing or spider woman and you could then just hold him back for the end of the game to completely counter afflict. Maybe have him so he only blocks reduction from cards that cost less than himself and then the cost of affliction cards could be reassessed.
@@XLucifersX yeah I'm sure he does, even KM says it. But that doesn't bother me. If he's still in decks I've been replacing him in, fine. But atleast he isn't 1/5 with upside anymore. That's all I cared about. Blantantly bad game design at 1/5 imo
11:30 nico can be a 1-8 if you turn the right card into a demon, or if you agony, gm, or shuri it can be a 1-8 easy. Not to mention kumar taj, ssm, hulk buster to make nico +10
Interesteing changes. The Hela one is certainly compelling.. I can't wait to see what comes of it. Definitely makes deckbuilding with her more interesting if nothing else. I imagine we'll be seeing a lot of her either way, while people people experiment with it.
Sorry I still don't get how hela works and I don't wanna go to PG lol. Is it 1. Resurrect 1 card per cost among your discarded cards (so like it will resurrect 1 4 drop, 1 5 drop, 1 6 drop etc.) or 2. Count how many different costs there are in your discarded cards, then resurrect that many cards?
I think, that Scream will fall into obscurity, until Luke gets a rework. I might be wrong, but winning with Scream is much more hard to do now. I think, there are more safe and good decks to play. I also think, that Hela will be playable, but won’t be too oppressive. This change make the Hela deck difficult to play. You need to know all the matchups, recognize your snapping and retreat moments very well. It has now a counterplay in Fenris. Targetting exact cards to discard is possible with Blade, Sif, SwordMaster and Samurai, but now You need to plan it better. You can’t just discard whatever You like, as long as it’s not Hela. I think it will make Hela deck more like Negative, where You win, when stars align and your opponent doesn’t run relevant tech.
We are never getting those Thanos stone changes and at this point even if we get it I wish that second dinner didn’t say anything about it back on November 14th because if the playtesting wasn’t so close to done that by the time you could get back to regularly scheduled OTAing the changes couldn’t drop, it shouldn’t have been mentioned.
It’s insane to me that SD hasn’t learned that making Hela good = an absolute dumpster fire of a meta. Every single time she’s a top deck I want to stop playing Snap
I'm split on this patch. On one hand I think they nerfed some clear candidates like you said. On the other hand I think very few things will stop moonstone Vhand decks with Frigga to completely overtake the throne. I guess clog will be the only viable counter deck?
I really like the hela change. I always thought they should have hit the consistency of the deck instead of the average output since winning the game when you manage to complete the quest was the point of the card at launch.
I wonder if it'd help bring Luke Cage in line to change his effect to something like, your cards can't have their power changed at all, the same way Shadow King resets everything in his lane to base but as an Ongoing. So he still protects you from afflict decks and he still helps against self-affliction but he also prevents you from scaling up any of your own cards when he's on the board. Still really strong but at least then he wouldn't be an auto-include in every deck when afflict gains any meta relevancy.
gorr OR infinaut, either one of them is really big. the thing about hela is that a lot of their revives arent lane winning on their own, except gorr and infinaut
Would changing Luke Cage to having his ability to stopping your cards from having their cards power reduced from your opponent's cards kill the card? Like their USAgent doesn't affect your cards but if you had one it would still afflict your cards.
While Kazar at 3 cost gets Moonstone synergy it would lose the curve of Shanna into Kazar, and I think Shanna is more important thematically for Kazaar than Moonstone 😅
Maybe i'm the only one who feels this way, but i'm not really sure i fully understand at times what the goal is for 2nd Dinner's balancing. Very few of the cards nerfed here actually felt oppressive (to me), and the buffs felt fairly inconsequential, outside of the re-work for Hela. So.....genuinely asking, what is the aim for balance changes? Like, what card or cards do they actually consider to be well balanced? Because it seems like whatever that card or cards is isn't getting much play, and if it does, it'll end up getting adjusted. I guess i'm just confused.
Yes you are the only one. Nerfing cards is not only necessary when a card is opressive. You also have to look at the bigger picture. You also have to look what other cards this affect inditectly either positive or negative
The correct answer is: money. Sentry is in the BP so they buff him. Bob is strong but this time he pays for IP sins. Hela change probably was planned long ago and shipping it now will help selling Black Cat bundle. Mr. Fantastic buff helps selling Moonstone. The only real change is Luke nerf. Yet it should've come like 3-1 Luke and 3-1 Red Guardian to make a real impact on the meta.
It’s not only about the winrate of the card, it’s also about the playrate. If the card like Luke Cage is in 40% of the decks (made up percentage by me, but it felt I saw him a lot) it constrains the meta. It is a required piece of two card combo with Anti-Venom and totally negates all the affliction, from OnReveals and Ongoings alike. With Malekith in deck, Luke is easier to draw. I only played decks with Luke Cage or Discard, where You rely on few scaling cards, that go very tall, where affliction doesn’t hurt so much. Dracula at 4/21 wins the lane similarly to 4/25. I don’t know, what levels of playrate Second Dinner thinks are healthy, but Luke was above them for sure.
As a affliction enjoyer I was asking cost increase for Luke Cage.Because this kinda strong ability as 3 cost card absurd.Luke Cage such essentional even you drop his power to 1 people won't care because that ability too good too good to pass.
Luke Cage nerf is a slap on the wrist, and I think the Scream double nerf is actual garbage. Scream was one of the more fun decks to play, and honestly I've lost the drive to play it. Sorry for the negativity lol
Luke Cage interaction makes no sense! He shouldn't block text from being applied to a card, only negate the effect of it. If he gets silenced or destroyed the debuff should be applied. I'd much rather see Colossus get a new ability that functionally stops debuff effects to be applied to a cards on his location.
I want to see them put cerebro text on luke cage and start releasing limited versions of old luke cage on new cards/reworks to fill the vacuum that would create. It would be chaos for a while but it fixes a card that limits design space significantly
The way Cage reads is like from the point he is played, your cards can't be reduced. It is weird that it works retroactive. Which makes him feel like he is repaying back power that was stolen in the past. Which shatters the "stolen" analogy. If he repays, then why does it matter if Scream steals the 2 power and gains it herself, when Luke will just pay it back to your cards. It may just be an internal definition of how ongoing cards work in Snap, but man, it is confusing, lol
Personally I am happy with the Hela redesign, sounds like a much more interesting card to build around, we don't know about how powerful she will be but I support more interesting designs
Honestly probably done playing for the time being if hela is strong again. I have no clue why the SD team is in love with this card. It’s very frustrating.
Luke Cage: would be a lot less oppressive if he did what was written on the card, prevent power from being reduced. Instead what he does is retroactively cancel out negative power already given, *and* prevent future negative power, as well as (sometimes) the effects that go along with it. What Luke Cage does is way more than is written on the card and that's part of the problem. USAgent: This card still looks strong, this nerf seems fine. Kazar: I'm okay with them trying this first. Kazar really needed an extra 1 or 2 power. They seem to hate making Series 3- cards anything more than "decent" so I'm not shocked they chose the mimal path. Hydra Bob: @#$% that card, glad to see it nerfed. I think I'd much prefer if it were like, a 1/3 that gets +1 power and moves whenever a player snaps. Sentry: Annihilus needed a bit of a buff. This isn't enough for Sentry to be used with Surtur, and as much as I hate to say this, Misery may actually be better than Annihilus as a package with Hood, but I'm interested to see whether these packages can be combined somehow. Like, having Viper/Misery/Annihilus is a pretty nice suite to make sure you're always sending presents to your oppoent. I'm already calling it the Santa Deck. Hela: This is a lot more interesting. I'm definitely playing this Day 1 as I'm a ride-or-die Hela player. I find it possible that this makes the card terrible, possible it makes it good, and unlikely this makes the card overpowered, soo....we'll have to see. The fact that this deck no longer needs to play Luke Cage isn't irrelevant, but....I have doubts. The worst case scenario is Hela becomes overpowered but only in an extremely pay-to-win deck. Mister Fantastic: 3/7 is interesting and this OTA will definitely make people try the Mister Fantastic+Ms Marvel+Onslaught meme.
I think they need to nerf Luke Cage the way they do before, Lule Cage only works on "here" location just like Armor and Cosmo (and most of ongoing cards works "here" only)
lol, i built an eson hela deck today and now it's dead but that's definitely a good thing here's the deck: howard, invisible, corvus, jubilee, rider, lad, modok, blob, hela, red hulk, eson, and infinaut
Split him into three to four cards that are location based. Protection restrictions should mirror affliction restrictions. Right now there's no need to consider what you're playing or playing against because he's a board wide blanket and its limiting design space.
imo the right change for hydra bob was keeping him at 1/5 and making him only move when the opponent snaps. that way, it's actually a downside and not just a strictly better martyr (not that martyr doesn't need a buff to 1/6)
Rip scream. Honestly I hate this OTA. They should have just made Luke Cage into an on reveal. As he is right now, he is just insanely powerful and it doesn't matter if he's a 3/-1 because people would still play him.
yeah he should be on reveal or maybe Activate, make his ability end at the end of the next turn, so to use Luke cage at maximum value you would have to sacrifice 3 energy for it to work properly on the last turn
the buff to sentry will do absolutely nothing. the bigger problem for annihilus was the nerf to storm because it killed the storm-sentry-anmihilus line. annihilus should be completely reverse and also switch 0-power cards, but NOT them if he can't. that would make him interesting and worthwile again.
I'm not gonna lie, no anti-venom nerf is kinda crazy to me. Maybe I'm just out of touch with the data but the card feels insane most of the time it resolves. Anyways very excited to run ajax for the next 2 days until people remember luke cage exists again.
@ nah, the point is to buff high so its actually playable because right now its not. Cyclops and Misty included. You have cards now like surtur who ends up a 3/13 most of the time Cyclops could definitely be a 3/5 as high evo is still held back by having to float energy every turn which other decks dont have to do. Having weak base cards as well as that drawback on top of actually having to play the vanilla high evo is what makes the deck unplayable to begin with
@ nah, the point is to buff high so its actually playable because right now its not. Cyclops and Misty included. You have cards now like surtur who ends up a 3/13 most of the time Cyclops could definitely be a 3/5 as high evo is still held back by having to float energy every turn which other decks dont have to do. Having weak base cards as well as that drawback on top of actually having to play the vanilla high evo is what makes the deck unplayable to begin with
I doubt they will. He is a self regulating card. When people are playing all on reveals he gets big and pushes people to diversify. Then his play rate dies off. Kinda like Kill monger.
I rarely leave comments because, overall, I enjoy this game. However, “Hydra Bob situations” really annoy me. Initially, the card with 1/4 stats seemed terrible, and most TH-camrs dismissed it as an easy skip. As a result, the card’s sales were likely very low. Just a few hours before the card was set to disappear from the shop, Second Dinner revealed a sneak peek announcing the card would be buffed to 1/5. With 1/5 stats, it would become the best 1-drop in the game, and a handful of lucky players managed to grab it. Now that the card is sold, it’s time to phase it out of decks and push another 1-drop for sale.
This economy rework can't come quickly enough.
real
truth; only missing 15 Series 5 cards but ugh, half of them show up in every other pile 😅
I gave up just I like the card acquisition system now their never gonna change it
Spider-Man 2099 deserved better.
He and Adam Warlock. Holy wow
May i add Jean Grey tò this list?
how bout my boi frank?
@@nathantargaryenlauw7216 the castle? Yessir. I'll add him to the list.
He really does his ability is trash
People forget that the main reason U.S.Agent was so "underwhelming" when it came out was that we were deep into a bounce meta, so there weren't a lot of cards he affected running around. Then he was buffed, the meta shifted shortly afterwards for multiple reasons, and he became one of the most oppresive cards in the game basically overnight.
The most oppressive??? Wth game do ya'll play
@@rezzytheskyguy are you low elo?
U.S is a necessary evil, he didn't deserve a nerf in his hability but rather in his power perhaps
@@scrowll1565I'm assuming it had something to do with him keeping Doom 2099 in check
now that you say it, Hydra Bob is actually double Nightcrawler, double power, and can technically move twice
I’d like to see Hydra Bob
1/3: gains +1 power and moves with each snap
thats a wild one
Hold up, that's a real cook. I love it!
@@KMBestInASnap Thought it’d add a “should I snap to upgrade my Bob” and opponent saying the same thing worrying about upgrading your Bob. It’d really amplify the 4/8 cube games.
Bob's gimmick is because when the situation gets more intense, he gets cowardly and runs away. So it doesn't really make sense that he would gain power from it.
@@kingofhedgy9421And Luke Cage makes everyone around him immune to damage just like in the comic books…
OMG that TITLE is INTENSE it must be CRAZY!! 😮😮😮😮😮😮😮😮😮😮
TRUE AND REAL
Don't care how good hela gets now she's 6/9 and that's nice
Nice.
"NOICE!"
Nice.
NIICE!
Nice
More fuel to the fire for your conspiracy theory: they just made Black Cat an auto-include in every Hela deck while they're selling a $20 bundle of her
Wasn't Black Cat already an auto-include?
I understand their reason for “nerfing” scream but I do not appreciate, I like that they acknowledged that Luke cage has had much more roles than they wanted him to have but I don’t know how they should address him.
the deck might be better with new spidey ngl
Yeah
I think they're going to do exactly what KM has been suggesting -- split up Luke Cage's role into multiple cards. But those other cards won't be released for several months, so it would be premature to redesign Luke Cage to serve only one of his roles right now in January.
In the meantime they can only nerf him. I wouldn't mind seeing him go back to a 2/3 that only affects his location. I think that has more interesting play and counterplay than the current version that doesn't care where you play it (except for trying to get someone else to take the Red Guardian hit).
15:10 Don't forget 4 cost black cat!
Tbf Misery’s buff was announced in her release week, but she’s a lot more narrow in her use than Bob or US Agent. It does make me hopeful that they are doing these quick buffs more sparingly and to cards that aren’t as generic.
Can’t wait for your upcoming interview with huskypuppies rank1 hela deck 😂😂
I was thinking the same thing 😂😂
as otas go this was fine, but im more disappointed in how it wont be interpreted as universally excellent so overall community morale is just gonna keep getting lower and im exhausted loving a game that everyone else who loves it also hates
Man that hits home. So many content creators just farm the negative emotions. I will say Alex posted a negative review of this OTA and his comments generally pushed back. Maybe there is some hope.
@@brianfutrelle5676 well said
Did we all forget Luke Cage was nerfed to only affect one lane everyone and thier grandmother was crying about it that was before all the extra afflict cards were out
Because before that Luke cage was a tech card from hazmat, man-thing (4-5), and Valkyrie, while providing upside with Typhoid Mary and Lizard. If they made that change now it would probably be to much but would intresting
Sd already said in the patch notes they think him being the one guy to stop affliction is something they're working on, so don't be surprised if hes broken into multiple cards soon
He should be a 4/6
If they make luke cage prevent steal from adding power, they shud make it consistent by making luke cage not work with previously stolen/afflicted power, only newly afflicted or ongoing negative shud be negated
This 👆🏻
Can someone explain to me what makes Gorr so good in a Hela deck?
its big as hell and cant get fenris wolf'd
I literally just bought scream last week after saving for months ffs
she's gonna be fine
The deck is buffed overall. Just use your head a little
Love your takes way better than some of the other creators. I agree this patch was massive and not mid at the top level infinite
Km, Hela is different costs not power. You can only get 1 6 off of her effect.
I think he knows. At 15:20 he said "I can see a world where you get 5, 6, and Death which is 8".
I think the reason he kept talking about Gorr is that Gorr came out after Hela was out of the metagame, and also the fact that Gorr dodges Fenris Wolf.
@@JeremyHoffmanAnd also gore is just a second really big 6-cost, so you aren’t reliant on drawing specifically infinaut
Hela on the thumbnail. Uh oh. Bye bye mid range.
It's not that bad. They just made it so she can't resurrect more than one card per cost but got rid of the penalty for points of the resurrected cards and made her a 6/9
@@smartpatrick8690 Thank you for responding rationally to my reactionary comment.
@@smartpatrick8690Yeah Hella done.
@@MapleYum Nice of you to acknowledge that 😅
Instead of bringing possibly 4 6-costs with -3 power on the board and some more cards, now she brings "just" a 20 power Infinaut, a 12 power Death and the best 5 cost which I'm not sure what it should be. A lot less power ceiling, but opens a lot more space in deck building, super interesting!
I think she's a much more strategic deck now. It isn't the brain-dead Hela of old anymore and I feel that's a positive.
Luke Cage is still too good. A drop to 3/1 would have been warranted until the rework is done.
Lol is this satire?
Rework? Who said Luke Cage is being reworked?
im not sure giving him to Ravona is a good idea
Bullseye looks fun but useless if Luke cage doesn't get nerfed
Don't wastes your tokens or keys on bullseye unless Luke cage gets nerfed to affect 1 lane
Luke cage kills decks not lanes or cards
Luke cage doesn't care about priority or right lanes
Make Luke cage a 2/3 that affects his lane again. That's still very powerful in the game now
He should be a cosmo for his lane. You have shadow king yo fix another lane also
@ Luke just got nerfed bro
The Scream Luke Cage interaction only "makes sense" if you wilfully misread Luke Cage. Luke doesnt prevent affliction being applied to a card, the affliction goes on and he negates it, thats literally how the card functions. So Luke Cage doesnt prevent the steal happeneing, he just hides the effect, so it makes NO sense how they chose to handle it.
That’s the problem I have with it.
if i steal two dollars from you, i only get two dollars if you lose two dollars. i think cards should say what they do. if this was magic the gathering, and it said "afflict opponent with -2, you gain +2" i wouldnt have a problem with it, but it says steal, so it should work like how it reads
@@KMBestInASnapNah man, this is where you’re looking at it wrong. Luke Cage doesn’t prevent the steal, he’s not the cops. He is the insurance company. He gives you back what was taken from you. That’s how he works. The “steal” or “affliction” happens, then he bails you out.
it makes literally perfect sense. you cant steal what you can take. How can you take power from something when something is preventing you from stealing it? make sense now? That's why Silver Sable works because she steals the power from the deck and Luke Cage does not affect the deck, only the board. But, they should just make steal and affliction a different thing at this point or soon.
@@Scott_Porterthis exactly. By kms logic all additions before he is played would stay and removing his effect would no reapply the negatives
I like any Hela changes that make her viable in stock discard. She lets yeet your cards a little more recklessly. I used to run her in Discard Lockjaw, and now she’s even better there because she won’t bring back all of your Swarms.
I’ve noticed they always do there ota in a way to help out with whatever bundle, cash light or new card that is coming out sell more
I’m so glad I didn’t cave in and buy hydra Bob with 6000 tokens. Honestly ota is the bigger reason why I hesitate on buying new cards, imagine spending 2 months to collect 6000 tokens, buy an overpowered card then that card immediately get nerfed
immediatlely? Hydrabob was soo good since he was buffed. in July. People just didnt pick him up for some reason
no 1 drop is worth 6k tokens, especially Hydra Bob which you would buy just for the power and ability to move, Don't get me wrong, it's a good stat line and a great ability but it's not worth it
@@Rambrus0 For anyone who's f2p and starting from 0 tokens, it's possible that they only just got up to 6k within the last month or so even if they had Hydra Bob pinned in their shop since his buff in July (depending on how much they play of course).
When you're a light spender or f2p you basically always have no tokens because you're always having to buy things you missed out on that you didn't realize were going to be important when they were in caches. Either that or you get unlucky with one or two weeks in a row with caches and suddenly you're out of keys and out of tokens.
Yea was thinking bout getting dawg but frigga look better rn
I think it's clear that Bob and USAgent were buffed not because they needed it as much as because nobody saw the value immediately. I wonder if this happens again, if SD could do a "temporary" buff, as in, they tell you immediately that it will most likely come back down. Give it that little extra juice for people to try it out, and possibly find out that while the extra power helps, it isn't required for the card to be good. Then when it comes back, nobody can act surprised.
12:57 also now when purchasing the January season pass, players receive Sentry variant
No clue how the OTA prep works, but I wonder if they had the Scream nerf (the loss of power, not the Luke Cage interaction) ready, i wonder how hard it would have been to just do the Luke Cage change, then have that point of power ready to go next time if it wasn't enough.
Thank you for the Silver Samurai, Moon Knight, Gorr and Hela idea :)
I like this OTA, only two things that I hate (no Spider-Man 2099 rework/buff and no Red Guardian nerf)
If Luke Cage is going to affect all lanes he should be something like a 5/4, which would leave some room for smaller and more focused anti-affliction cards.
Needs some fine tuning but I’ve had some real good success with Hela. And I actually enjoy the card now.
Zabu
Fenris Wolf
Moon Knight
Red Guardian
Corvus Glaive
Proxima Midnight
Black Cat
Black Bolt
Gorr
Hela (clearly a flex slot)
Death
So far the main weakness I’ve found is some hands can have a weak early game and you really feel it. But I’ve also had Fenris->Moony->Samurai->Black bolt. Considering dropping Corvus to maybe add a Patriot or something to help give a bit more early game. In a day or two someone way smarter than me is gonna perfect it and you guessed right KM it’s gonna be scary.
for luke i think they need to keep cards like hazmat as afflict but have a different word for manthing and location kind of power lowering. and make luke just hit afflict
I really thought the Luke change was instead going to be his and adjacent locations get his buff, not the whole board no matter where he’s placed.
Glad Mister Fantastic got some love. Hela always makes me nervous.
I had Hydra Bob pinned for so long I’m between spending my tokens on him or Malekith, should I just go with Makekith now?
As Luke Cage is a Street Level Hero, I would make his ability only affect 1-, 2-, & 3-Cost cards.
I think the thing that always rubbed me the wrong way about Luke Cage was that he negated cards more expensive, like man thing or spider woman and you could then just hold him back for the end of the game to completely counter afflict.
Maybe have him so he only blocks reduction from cards that cost less than himself and then the cost of affliction cards could be reassessed.
So happy I never wasted tokens on hydra bob
I feel so vindicated for ignoring him as a card. I can't believe he lasted as long as he did honestly
some people say he is still fills the spot?
@@XLucifersX yeah I'm sure he does, even KM says it. But that doesn't bother me. If he's still in decks I've been replacing him in, fine. But atleast he isn't 1/5 with upside anymore. That's all I cared about. Blantantly bad game design at 1/5 imo
I JUST bought Hydra bob with hard earned 6k tokens. Thats it, I'm deleting Snap forever.
Same
If USAgent vanishes from the meta we‘ll see more Tribunal decks again. The buff to Onslaught makes Tribunal more usable as well
this may be copium but black knight makes a 4 cost for hela and thats scary
I'm thinking Hela will be part of a small package and the rest of the deck is w/e you want and that's fucking terrifying and awesome.
Is Galactus still worth 6k I've been saving up? I have all level 3 cards and collector level 7330.
Can Luke Cage be, the next two minus effects on yor card is prevented or something like that?
11:30 nico can be a 1-8 if you turn the right card into a demon, or if you agony, gm, or shuri it can be a 1-8 easy. Not to mention kumar taj, ssm, hulk buster to make nico +10
Interesteing changes. The Hela one is certainly compelling.. I can't wait to see what comes of it. Definitely makes deckbuilding with her more interesting if nothing else. I imagine we'll be seeing a lot of her either way, while people people experiment with it.
Sorry I still don't get how hela works and I don't wanna go to PG lol. Is it 1. Resurrect 1 card per cost among your discarded cards (so like it will resurrect 1 4 drop, 1 5 drop, 1 6 drop etc.) or 2. Count how many different costs there are in your discarded cards, then resurrect that many cards?
The former. At most one 0 cost, at most one 1 cost, ..., at most one 6 cost, at most one 7 cost, and at most one 8 cost.
I think, that Scream will fall into obscurity, until Luke gets a rework. I might be wrong, but winning with Scream is much more hard to do now. I think, there are more safe and good decks to play.
I also think, that Hela will be playable, but won’t be too oppressive. This change make the Hela deck difficult to play. You need to know all the matchups, recognize your snapping and retreat moments very well. It has now a counterplay in Fenris. Targetting exact cards to discard is possible with Blade, Sif, SwordMaster and Samurai, but now You need to plan it better. You can’t just discard whatever You like, as long as it’s not Hela. I think it will make Hela deck more like Negative, where You win, when stars align and your opponent doesn’t run relevant tech.
Nice to see a mr fantastic buff in moonstone week. Plus ravonna was in spotlights not too long ago as well
We are never getting those Thanos stone changes and at this point even if we get it I wish that second dinner didn’t say anything about it back on November 14th because if the playtesting wasn’t so close to done that by the time you could get back to regularly scheduled OTAing the changes couldn’t drop, it shouldn’t have been mentioned.
It’s insane to me that SD hasn’t learned that making Hela good = an absolute dumpster fire of a meta. Every single time she’s a top deck I want to stop playing Snap
when KM talking about wild, this chanel is changing into national geographic sub chanel
I'm split on this patch. On one hand I think they nerfed some clear candidates like you said. On the other hand I think very few things will stop moonstone Vhand decks with Frigga to completely overtake the throne. I guess clog will be the only viable counter deck?
Right after i draw hydra bob in the spotlight cache 😢
My poor Scream. Her deck has been out in the meta for a long time while being completely outshined by new ones, and now all she gets is a nerf wtf.
I really like the hela change. I always thought they should have hit the consistency of the deck instead of the average output since winning the game when you manage to complete the quest was the point of the card at launch.
I’d like to see some deck recommendations off the dome at the end dawg
good news for you about today's video
I know they want to be careful with that type of pf card but i wosh sentry was 4/10 again for my surtr deck
I wonder if it'd help bring Luke Cage in line to change his effect to something like, your cards can't have their power changed at all, the same way Shadow King resets everything in his lane to base but as an Ongoing. So he still protects you from afflict decks and he still helps against self-affliction but he also prevents you from scaling up any of your own cards when he's on the board. Still really strong but at least then he wouldn't be an auto-include in every deck when afflict gains any meta relevancy.
It would make him immediately one of the worst cards in the game.
Wait does it count as you discarding the card for cards you make your opponent discard with moon knight and silver samurai? 🤔
Wait how would you get both Gorr and Infinaut out? Only one of them can be resurrected right?
gorr OR infinaut, either one of them is really big. the thing about hela is that a lot of their revives arent lane winning on their own, except gorr and infinaut
@@KMBestInASnapoooh okay. I just misunderstood what you were saying. Still very very scary for sure
@@BananaSmoothie-Plus Symbiote Spider Man exists too
A bit strange to drop the affliction patch before Bullseye week. I have no clue how these things will line up because Luke Cage will be inflated
Would changing Luke Cage to having his ability to stopping your cards from having their cards power reduced from your opponent's cards kill the card? Like their USAgent doesn't affect your cards but if you had one it would still afflict your cards.
While Kazar at 3 cost gets Moonstone synergy it would lose the curve of Shanna into Kazar, and I think Shanna is more important thematically for Kazaar than Moonstone 😅
It would lose Zabu synergy as well!
@pyrex-fission TRUEEE
This doesn't make sense, especially since zoo decks runs cards that don't match each other.
Maybe i'm the only one who feels this way, but i'm not really sure i fully understand at times what the goal is for 2nd Dinner's balancing. Very few of the cards nerfed here actually felt oppressive (to me), and the buffs felt fairly inconsequential, outside of the re-work for Hela. So.....genuinely asking, what is the aim for balance changes? Like, what card or cards do they actually consider to be well balanced? Because it seems like whatever that card or cards is isn't getting much play, and if it does, it'll end up getting adjusted. I guess i'm just confused.
Yes you are the only one.
Nerfing cards is not only necessary when a card is opressive.
You also have to look at the bigger picture. You also have to look what other cards this affect inditectly either positive or negative
The correct answer is: money. Sentry is in the BP so they buff him. Bob is strong but this time he pays for IP sins. Hela change probably was planned long ago and shipping it now will help selling Black Cat bundle. Mr. Fantastic buff helps selling Moonstone. The only real change is Luke nerf. Yet it should've come like 3-1 Luke and 3-1 Red Guardian to make a real impact on the meta.
It’s not only about the winrate of the card, it’s also about the playrate. If the card like Luke Cage is in 40% of the decks (made up percentage by me, but it felt I saw him a lot) it constrains the meta. It is a required piece of two card combo with Anti-Venom and totally negates all the affliction, from OnReveals and Ongoings alike. With Malekith in deck, Luke is easier to draw. I only played decks with Luke Cage or Discard, where You rely on few scaling cards, that go very tall, where affliction doesn’t hurt so much. Dracula at 4/21 wins the lane similarly to 4/25.
I don’t know, what levels of playrate Second Dinner thinks are healthy, but Luke was above them for sure.
On the topic of nerfing USA Agent, why haven't they buff Goose to a 1 cost 😢
thats a very scary change
I think Luke should say "Can't be reduced further" or "Cards base power can't change" plus or minus
The second option is great for cerebro decks...
As a affliction enjoyer I was asking cost increase for Luke Cage.Because this kinda strong ability as 3 cost card absurd.Luke Cage such essentional even you drop his power to 1 people won't care because that ability too good too good to pass.
human torch used to be a 1/4 that moves RIP Agent Venom
Luke Cage nerf is a slap on the wrist, and I think the Scream double nerf is actual garbage. Scream was one of the more fun decks to play, and honestly I've lost the drive to play it. Sorry for the negativity lol
im pretty sure that between the luke cage nerf and the spiderman buff that scream is a better deck
Also SO GLAD I DIDN'T ACTUALLY BUY BOB. I think he's still good but not worth 6k.
@@KMBestInASnap I hope you're right. I love her as a card, but only time will tell. This is definitely my kneejerk reaction.
Last comment I swear: my god.. Eson + new Hela.
What double nerf? Are you high? The Spiderman change is undoubtably a buff
Luke Cage interaction makes no sense! He shouldn't block text from being applied to a card, only negate the effect of it. If he gets silenced or destroyed the debuff should be applied.
I'd much rather see Colossus get a new ability that functionally stops debuff effects to be applied to a cards on his location.
lets say im not angry with this OTA makes sense to a point
I want to see them put cerebro text on luke cage and start releasing limited versions of old luke cage on new cards/reworks to fill the vacuum that would create. It would be chaos for a while but it fixes a card that limits design space significantly
The way Cage reads is like from the point he is played, your cards can't be reduced. It is weird that it works retroactive. Which makes him feel like he is repaying back power that was stolen in the past. Which shatters the "stolen" analogy. If he repays, then why does it matter if Scream steals the 2 power and gains it herself, when Luke will just pay it back to your cards. It may just be an internal definition of how ongoing cards work in Snap, but man, it is confusing, lol
Personally I am happy with the Hela redesign, sounds like a much more interesting card to build around, we don't know about how powerful she will be but I support more interesting designs
Honestly probably done playing for the time being if hela is strong again. I have no clue why the SD team is in love with this card. It’s very frustrating.
Luke Cage: would be a lot less oppressive if he did what was written on the card, prevent power from being reduced. Instead what he does is retroactively cancel out negative power already given, *and* prevent future negative power, as well as (sometimes) the effects that go along with it.
What Luke Cage does is way more than is written on the card and that's part of the problem.
USAgent: This card still looks strong, this nerf seems fine.
Kazar: I'm okay with them trying this first. Kazar really needed an extra 1 or 2 power. They seem to hate making Series 3- cards anything more than "decent" so I'm not shocked they chose the mimal path.
Hydra Bob: @#$% that card, glad to see it nerfed. I think I'd much prefer if it were like, a 1/3 that gets +1 power and moves whenever a player snaps.
Sentry: Annihilus needed a bit of a buff. This isn't enough for Sentry to be used with Surtur, and as much as I hate to say this, Misery may actually be better than Annihilus as a package with Hood, but I'm interested to see whether these packages can be combined somehow. Like, having Viper/Misery/Annihilus is a pretty nice suite to make sure you're always sending presents to your oppoent. I'm already calling it the Santa Deck.
Hela: This is a lot more interesting. I'm definitely playing this Day 1 as I'm a ride-or-die Hela player. I find it possible that this makes the card terrible, possible it makes it good, and unlikely this makes the card overpowered, soo....we'll have to see. The fact that this deck no longer needs to play Luke Cage isn't irrelevant, but....I have doubts. The worst case scenario is Hela becomes overpowered but only in an extremely pay-to-win deck.
Mister Fantastic: 3/7 is interesting and this OTA will definitely make people try the Mister Fantastic+Ms Marvel+Onslaught meme.
I think they need to nerf Luke Cage the way they do before, Lule Cage only works on "here" location just like Armor and Cosmo (and most of ongoing cards works "here" only)
lol, i built an eson hela deck today and now it's dead
but that's definitely a good thing
here's the deck:
howard, invisible, corvus, jubilee, rider, lad, modok, blob, hela, red hulk, eson, and infinaut
Cloak is a generic 2/4 with upside.
I'm glad Sentry got a little love, i miss using my Annihlus decks
Seen 2 LDS in the last 4 months that they didn't generate.
"Reasonable amount of play"
Right.
Martyr and Jean Grey buff when?
I never won a game where they played scream on 2. It kinda was too strong
@@brandaohimself you could red guardian
Split him into three to four cards that are location based. Protection restrictions should mirror affliction restrictions. Right now there's no need to consider what you're playing or playing against because he's a board wide blanket and its limiting design space.
I guess Husky will figure the Hela deck out 😅
* everyone goes to husky puppies next stream for the latest Hella cook
imo the right change for hydra bob was keeping him at 1/5 and making him only move when the opponent snaps. that way, it's actually a downside and not just a strictly better martyr (not that martyr doesn't need a buff to 1/6)
Rip scream. Honestly I hate this OTA. They should have just made Luke Cage into an on reveal. As he is right now, he is just insanely powerful and it doesn't matter if he's a 3/-1 because people would still play him.
yeah he should be on reveal or maybe Activate, make his ability end at the end of the next turn, so to use Luke cage at maximum value you would have to sacrifice 3 energy for it to work properly on the last turn
Time to complain I recently bought USAgent with tokens and was planning to do the same with Scream. Eh, fair nerfs, but still sting!
the buff to sentry will do absolutely nothing. the bigger problem for annihilus was the nerf to storm because it killed the storm-sentry-anmihilus line.
annihilus should be completely reverse and also switch 0-power cards, but NOT them if he can't. that would make him interesting and worthwile again.
Spider man at 4 power feels weird
What have they done to my favourite card Scream 😢😢😢
I'm not gonna lie, no anti-venom nerf is kinda crazy to me. Maybe I'm just out of touch with the data but the card feels insane most of the time it resolves.
Anyways very excited to run ajax for the next 2 days until people remember luke cage exists again.
Well nerfing Luke nerfs Antivenom
Went from 93 to infinite with new Hela
hooo boy
Really glad to see Hela nerf to a lazy discard deck
A big hit to control decks. Coincidence? I don't think so.
Misty, Shocker, Cyclops, Thing, Abom, and Hulk are going to need an extra point soon
Change my mind
They should all get it. Hulk should get two
I would agree with... A few of those, if it wasn't for Evo. Evo Clops for example is super good even at it's current statline, as well as Evo Knight.
@ nah, the point is to buff high so its actually playable because right now its not. Cyclops and Misty included. You have cards now like surtur who ends up a 3/13 most of the time Cyclops could definitely be a 3/5 as high evo is still held back by having to float energy every turn which other decks dont have to do. Having weak base cards as well as that drawback on top of actually having to play the vanilla high evo is what makes the deck unplayable to begin with
@ nah, the point is to buff high so its actually playable because right now its not. Cyclops and Misty included. You have cards now like surtur who ends up a 3/13 most of the time Cyclops could definitely be a 3/5 as high evo is still held back by having to float energy every turn which other decks dont have to do. Having weak base cards as well as that drawback on top of actually having to play the vanilla high evo is what makes the deck unplayable to begin with
They aren’t buffing early vanillas like that. Maybe the thing
Sad they didn’t nerf Gorr.
I doubt they will. He is a self regulating card. When people are playing all on reveals he gets big and pushes people to diversify. Then his play rate dies off. Kinda like Kill monger.
I rarely leave comments because, overall, I enjoy this game. However, “Hydra Bob situations” really annoy me. Initially, the card with 1/4 stats seemed terrible, and most TH-camrs dismissed it as an easy skip. As a result, the card’s sales were likely very low. Just a few hours before the card was set to disappear from the shop, Second Dinner revealed a sneak peek announcing the card would be buffed to 1/5. With 1/5 stats, it would become the best 1-drop in the game, and a handful of lucky players managed to grab it. Now that the card is sold, it’s time to phase it out of decks and push another 1-drop for sale.
yeah the card acquisition system in this game sucks
Maybe change luke cage to ongoing: cards on other locations can’t have their power reduced