Me too! The revelation that it was Yusuke's mother who fainted in the flashback and ultimately died from Madarame's intentional inaction would have been amazing. I really wish we could have seen why Kaneshiro thought so poorly of himself. He thought he was stupid but his way of making money was genius. Despicable, but genius. Get high schoolers to move drugs for you, blackmail the high schoolers to give you money, give them a very high interest loan that they'll never be able to pay back, and potentially have them join your gang to try to work off their debt. What the hell happened to this man for him to think he was stupid? Can you imagine how successful he would have been as a lawyer or CEO? Sae's would have been interesting. She wanted to become a prosecutor to uphold justice but was completely broken down with what seems to be a couple of years. What happened to her? I definitely think not using the willseeds to show why the palace rulers became diatorted was a massive loss of potential.
Let's be real the only reason "persona users can't have palaces" is just to try and explain away why akechi doesn't have a palace when he really should've had one with how distorted he was
a palace requires the user to have a shadow. the persona is the shadow of the persona user. persona users cant have palaces because their shadows have transformed. simple as that.
I honestly would've liked if they kept the "Don't erase Mementos" bad ending. It makes sense that the Phantom Thieves would consider if losing the ability to change hearts forever is worth gambling or not.
Kinda reminds me of the debate they had with Konoe before the boss battle over who was right. The thieves have tended to tackle this kind of discussion before and it would have been interesting to see. My guess is they went with Yaodabaoth just giving Joker the choice and everyone just has to live with it instead
Yeah, they were too wishy-washy and pushovers in the final release, as a result their apologizing scenes later and the scene where they all show up to help you lost a lot of impact. Of course you guys are here, the game never gave me any reason to doubt you wouldn't.
@@planescaped not to mention how every single character had their problems befofe ever having met Joker in the first place. Fixing them essentially writes him out of their lives. Joker loses the most from that false reality. That itself would add more weight to their choices. It could reveal a very human aspect to an otherwise fairly blank main character. Jealousy, perhaps? And I think players could easily empathize with him in that situation. Their eventual showing up and third awakenings would be so much more meaningful
@@habama1077 And the only thing Joker gets out of living in Maruki's reality, is Akechi having his death reverted, as that is implied to be Joker's greatest wish to be realized. He wanted to have more time with Akechi, and Maruki's reality granted him that wish. But in turn, he loses connections with his Phantom Thieves friends. As insane as Akechi is, and is essentially a murderer, he at least knows accepting Maruki's reality is not the morally correct move to make, and is willing to go back to being dead as the price to pay for the betterment of mankind. Props to Akechi for not clinging to a false reality to stay alive, even if his actions of murder via causing mental shutdowns, are unforgivable
I always wondered how Akechi's palace would've been. I think it would've been a Gotham-City like crime-ridden area that could've represented all of Japan to him where he is the superhero. He already is seemingly a distorted version of Batman. A weathly playboy detective/celebrity by day whose ideology and trama makes him a black masked vigilante by night (not to mention having a rival who is the embodiment of chaos that's named "Joker"). But the Batman parallels go further. He wants to seek vengeance and punishment against all those who've wronged him or even stand in his way. And it's never enough to do actual do anything nobel, all that matters is the acknowledgment of others, hence a superhero. But his final parallel to Bataman is the lack of parental guidance. While Bruce Wayne quite literally lost his parents and that it made him lost through life, Akechi did metaphorically. Shido impregnated his prostitute mother, and she seldom looked after him as she was busy with her work being impoverished. Combine that with Japan's Kousake system, in which not having a nuclear family immediately makes someone a lost outcast, he would go down a similar but even more toxic path than Bruce Wayne.
@@BigKlingy The more I think of it, Ackechi is a more villainous batman or specifically if you mix joker and Batman. Like joker, he likes to do whatever he wants and that includes violence to innocent and sadism to violence. However unlike the joker for the most part (atleast in the third semester) he more chaotic neutral and will help the heroes.
@starmaker75 Are you familiar with Alan Moore's "Batman: The Killing Joke"? That was what made me realize the links between these four characters. More specifically, because of what Killing Joke's message is. Killing Joke revolves around the idea of Batman and the Joker being two sides of the same coin to a much more extensive extent than "one good, one bad". The Joker's backstory in the book was a direct reflection of Bruce's. The emphasis on family, wealth, dealing with the criminal world, and how a man dedicates his whole life and worldview to "one bad day". The story gets at that Batman and the Joker are geniuses amoung men with infinite potential, but they choose to become lunatics because of what the world did to them and how they responded. The sole difference is that The Joker chose extreme cynasim and rejected all his accountability. He thinks the world is about tradgey and wishes to do nothing but project that idea on to others. Conversely, Batman choose extreme idealism and took all accountability. He convinced himself that the tragedy that happened to him must be stopped at all costs and took the craziest route of trying to enforce and stop that tragedy. Both completely sacrificed their lives to that. What I noticed in P5 was a complete inverse on the Killing Joke Dilema. Both Jokers believe in chaos and independence beyond all costs, becoming tricksters that go against law enforcement to bring chaos to society comfort. Akechi and Batman both choose to be vigilante enforcers to those who contributed to who wronged them, with an emphasis on dedicating their lives to their war on it. But in P5, the chaotic Joker is the idealist with the no killing rule that believes he can change the world, and the order bound Akechi is the cynic who wishes to hurt people because life is worthless. Think of it in D&D terms: Batman - Good Order Akechi - Evil Order Joker (P5) - Good Chaos Joker (DC) - Evil Chaos
I mean Akechi doesn't actually think of himself as a hero though. He just wanted to be one when he was a kid but he knows he's done terrible things it's even implied in one of the confidant ranks that he sees his goal, his "Justice", as "blind self righteousness". He has quite low self esteem and feels unwanted and alone if anything his palace would be a theatre with a one man show starring the Detective Prince. Akechi's distorted desire would most likely be his thirst for revenge against Shido, his main motivation that has turned him into a murderer, so a palace like that wouldn't fit that desire. Since he's not trying to kill Shido for recognition or heroics it's just out of pure hatred. Akechi hates keeping up the detective prince facade likely because in a way it was also crafted by Shido. You had me on the Batman comparison until you mentioned the lack of parental guidance. Akechi had literally no one after his mom died, not a single slightly decent adult or friend his age to support and help him. Bruce on the other hand had Alfred. Alfred was really good man and was a good influence on Bruce and a great support system. Alfred took good care of Bruce and helped him grow, Akechi didn't have that. The things about the other Phantom Thieves is that if they didn't have the support system they had in game (That being the Phantom Thieves or someone else like Boss or Shiho) most, if not all, of them could've turned out like Akechi so I feel like comparison isn't really solid.
As a computer geek, it's always fascinating to see what's hidden on the disc of my favorite games after sifting through all the code and I'm glad P5 is no exception to this trend. I'm not surprised P5 has so much unused content given how long it spent baking in the oven. 53:17. GOD LORD ALMIGHTY!!! What on earth were they thinking when they wrote and recorded those lines. Wow we were really robbed with those scenes of the PTs just chilling. Would have been nice to show them as regular teens hanging out together.
Thankfully Strikers addresses the lack of downtime scenes, but it's sad P5 was originally going to have more. 53:17 And yep, I dunno why they cut those but maybe they thought they were too much.
The akechi mouse isn't un used contant, theres a shadow that can turn you into mice. The shadow first appeared in futaba's palace, then appeared in momentos. If you bring akechi to momentos where that shadow is, it can turn him into a mouse during that battle for how many turns or when the battle ends.
@@ms.pirate Mementos's version of the Shadow though lacks the Skill the Futaba Palace version had that did that, according to those on TH-cam, including commentors.
The lockpicking minigame is super interesting because Judgment (a spin-off of Yakuza/LikeADragon, also owned by SEGA) ended up using a mechanic like that.
@@enigma2786 I mean Akechi but hes temporary and he dies but his and joker showtime was actually amazing but man I wish there was 1 with joker and Ryuji
11:03 This makes me wonder if the unused real-world stealth section is what inspired Zenkichi's brief stealth segment in Strikers. Just... awkwardly and hurriedly scuttling from cover point to cover point. 11:38 ...and on the note of ideas that made it into Strikers, the unused Palace Ruler flashbacks could have been an inspiration for Striker's Trauma Cell scenes.
Also that unused yaldabaoth deadline ending is creepy because it makes you think like did yaldabaoth take control of the officers, or did he just make everyone aware that the end was coming on 12/24
Real world stealth mechanics, at least the idea of being caught by Kamoshida, has some pretty terrifying implications if you weren’t allowed out of school until evening. Unless they explain it away as a detention, it seems to imply that Joker himself could also become a victim of Kamoshida’s abuse.
23:45 I genuinely expected every party member aside from Akechi & Sumire to have a personal Mementos build into their Confidants. Yusuke & Haru both didn't necessarily need it, Ryuji, Ann, and ESPECIALLY Makoto needed it
Funny thing, I think Mona's "squinting" portrait is technically in the game. In those cut-ins for cutscenes, Mona has one that shows his squinting eyes on occasion. And it might interest you to know that "Papillon" is French for "Butterfly". And I wish they kept the PT's complimenting each other, as well as them casually hanging out. It would have made them feel like actual friends, rather than just people working together. The Investigation Team had that and they really feel like close friends. It also helps that when a character is knocked down, one of the others may help them to their feet.
Ah right, I do recall a cut-in like that. Good catch. I knew what Papillon meant (partly via Vivillon in Pokemon). Wonder if that implies her outfit would've been different.
@BigKlingy Also, from what I can tell, Ann's PT attire was always cat-themed. I came across an early design that was a black bodysuit and she had a crossbow. And I think I heard that very early into development, the PT would just wear masks, rather than change clothes.
Yeah the phantom thieves not casually hanging out made them look more like persona 3 sees which doesn't really hang out and is more understandable since sees were an organization is to destroy shadows in tartarus
Sandman was probably gonna be a low level persona like in p4, but they realized he would fit really well in futaba's palace and upped his level just for that
The run animations you mentioned are used more than just the start of the game with Ryuji, theyre very small and brief but Ryuji has multiple. Running with you in school, running with you to that new locale when gaining info on kaneshiro. Yusuke follows you around for a very short part, also Makoto when you first enter Kaneshiros palace. Also, they're used in the thieves den.
Sae being present in the harem endings implies she would be a part of that harem... Which just... Can you imagine the dinner conversations at the Nijima residence?
That makes sense for Akechi since supposedly he too possesses the power of the Wild Card Ability, an ability I believe is reserved only for those in the protag role in a Persona game, starting in Persona 3. Akechi just never was able to form the types of bonds with others that Joker was able to do. As such, Akechi's power of the Wild Card is significantly weaker than every Persona protag since Persona 3.
One of my favorite little unused things is the portrait for Haru's fiance, but before the rendering effects used on all the portraits. It's a neat look behind the glass.
There's a few I didn't show because they're basically identical to the final ones but with the lighting missing, but it really shows how much of a difference that makes.
I used a Persona 5 Dialogue Generator you can find by google searching to recreate the unused lines. The portraits you see here aren't what would've been used in the game, just what I found most fitting or funny. The actual text from these lines is unused content from TCRF.
I honestly like the cut version of Akechi's third awakening much more than what was in the final game. It makes him a little more tolerable since he actually shows gratitude without being a prick.
I don't think he ever thanks the PTs for taking down Shido in the final game, which means you lose potential closure on his "last request" back in the Palace.
@@BigKlingy I think there is actually dialogue of Akechi saying thanks and apologising in the final game, but it's only in Mementos and the other members rudely articulated "we don't care about that". Something along those lines
I don't know if I missed it, but along the implication that Joker's ultimate Persona originally having been intended to be Lucifer (which would also explain why Satanael is such a dead ringer to the original design) there is also the fact that the textures for Yaldabaoth read Metaron, suggestion that the final boss was originally supposed to be our mechanical angel, which would also explain why Metatron didn't appear in the final dungeon alongside the other Archangels.
And maybe to make Sumire's role in it less obvious, although anyone familiar with re-release logic would already guess it'd center around the new character.
I think the limo in Sumire’s true past might’ve been a connection of Shido, putting her and Ren in the same spot? Maybe Kasumi was originally planned to be hit by Shido and his entourage?
Akechi being a cut boss after the calling card has been sent can explain why you can get that scene of him arresting if you hit the deadline even after his boss fight.
32:33 For the Angel statues, my guess is they were likely sculptures that shot out security lasers from their eyes, they wouldn’t be too out of place in that one room with the warped walls in Madarame’s Palace since that was where the security lasers were mostly introduced
I remember watching the Persona 3 and 4 unused content videos and searching for this and was kinda bummed out that you hadn't made one. However here we are the next day, and hour of unused content was definitely worth the wait.
It took me a while to gather everything I needed, and I also wanted to release it close to when I was planning on covering P5 Strikers, as a lead-up to it.
So, it recently hit me... The unused Joker Face where he looks like he just got hit in the nuts is probably an unused part of the animation he does whenever he's 'surprised' (See the Kamoshida Arc, and when he flails about after opening a door to see a Shadow).
Agreed. I started playing Persona with Persona 3 Portable, so, I never went through the pain of Social Links breaking or getting reversed, since that version of Persona 3 removed that feature. Having to deal with the Doubt and Breaking of Confidants in 5 Royal would be a huge pain, considering the fact I neglected Joker's homeroom teacher's Confidant allot.
So much info! Crazy massive effort, I'm sure. I thought I knew a lot, but there are plenty of new things I learned from this! Also appreciate how you're careful not to use things that aren't actually confirmed anywhere (i.e. the supposed Ryuji beat up scene 2). Awesome work on this Klingy!
I might add some updates later if more on that gets confirmed. All the unused cutscenes I did show have clear filenames. I also made sure to use only the Japanese versions of the Madarame and Okumura flashbacks since only Kamoshida's was officially localized in the files. (and with no line formatting lol) Fan translations exist for the other two, but I didn't want to get the impression those were in the code, or use them without crediting the fan translator.
One thing I found fascinating is Maruki's concept-art white suit somehow still made it into the game! Just as a quick monochrome still-image flashback (iirc Joker was reflecting on Maruki's words about how his friends are enjoying their lives?), that likely was forgotten about instead of being updated to the model looking more like a scientist-priest than a bridegroom😅
I don’t care what anyone says that cut moment if the adult confidants hanging out is canon. I like to imagine Sae making friends with Kawakami, Tae, Ohya, and Chihaya, showing how her job doesn’t rule her life anymore.
So funny hearing you talk about there not being evidence for the Ryuji scene and now having the beta where it’s like 2x longer then we even thought beforehand
i think akechi in shido’s arena was probable meant to be a cognitive akechi, like how okumura had a cognitive fiance, and shido would probably have been a 3 phase boss fight instead of a 2 phase one. cognitive akechi probably got located to the fight before so he could fight and kill real akechi
Regarding Joker in P4AU, considering that the events of P5 occur roughly in 2018 whereas P4AU takes place in 2012, that would put him at the age of 10 or 11, so I wonder what he would've looked and sounded like in those games. In addition, is it possible that, due to having a different persona, he would have had a different element like fire? And even if that wasn't the case, would he have used skills like eigaon rather than mudoon as a showing of what was to come?
It's likely he would've been time-jumped OR P5 was set earlier in the timeline at that point. (Given how P5 went through a radical plot overhaul and also had its release pushed back a ton, that'd make sense) P5 is actually 2016/early 2017, pretty sure.
58:21 "And some lines implying that where you enter a palace from in the real world affects where you start in the palace." [Ann's line abotu Futaba's palace] "Which is not true of the final story." Yes but no. In the scene where Ann & Morgana use the Metanav to escape Madarame's locked room with Yusuke, they do not arrive through the front of the palace like usual. Instead, they literally fall out of the sky, probably a 100 feet above the ground. They end up right where Ren & Ryuji were waiting in the palace, outside the entrance to the locked room. They likely were right outside of the locked when they used the Metanav. Another scene that goes against this statement is from Shido's palace. Ryuji supposedly drowns/gets blown up, and he exits from a different area than the party. He returns to the real world "I was lyin' on the grass". The rest of the PTs return at the front entrance, standing up, versus Ryuji who was far away enough they didn't notice him, and he was lyin' on the grass. Ann's line complains about having to ride through the Mona Bus with no AC. In game, the player just arrives at the front of the palace. But for all we know, maybe they did have to ride through the desert each time. Maybe they did walk from the Metaverse Teikyu Accessway to Central Street for Kaneshiro's Palace. In scene, Ryuji complains about having to walk all the way to Madarame's shack. But in game, we just get to the palace from the accessway. The only thing that I can think of that contradicts this is the fact the og PT hideout is the rooftop and the arrive at the front gate. If they entered from the rooftop, they should have started at the tower. But the parts of the story with scenes that show their location don't involve the rooftop. When Ren meets Ryuji, Ryuji activates the Metanav, and judging by the red/black splash effects and eerie music, they were already in the Metaverse before they found the castle. They entered from that spot, and they started in that spot. The next day Ryuji and Ren enter from the front gate, they arrive at the front gate. Ren, Ryuji, and Morgana enter from the alleyway on the side of the school when Ann follows them. And they arrive nearby the front gate. So the hideout doesn't prove anything on palace entry location. Did I just write a whole essay over two lines? Yes. CAUSE IT IS TRUE IN THE FINAL STORY!!!
additional cut content funfact; There's apparently a model of Akiren sitting on a very blocky version of what is unmistakably meant to be an electric chair, iirc. I can only imagine it was some early version of something related to fusion/the Velvet Room, but why Akiren is there and not some random Persona, I shudder to think.
i was trying to figure out why the madarame pipe thing sounded familiar despite it being unused, and realized its because he HAS been shown with a pipe in the actual game. its just specifically in the royal bad ending cg during the credits
The way I see a lot of the royal edits is to further push the player away from Maruki’s reality. That was one of my biggest gripes with the third semester as I don’t feel like they justified it well enough. Both the more visceral reactions of confidants and the akechi jazz bar events would have made both sides more compelling and complete imo. But Atlus wants players to agree with their message I guess.
Oh, this might explain a certain bug. If you see the cutscene where Akechi dies, but then don't send calling card to get a bad ending, Akechi is there to arrest you even though he should be dead lol... if his fight was meant to take place during the heist, that would make more sense
This was such a treat to watch, somethings i have heard something none and it is interesting to see what concept a game could have been. Also yeah i understand not putting that Ryuji scene "unused content"
There's a lot in here that I don't see discussed much. Like, I knew about Akechi's cut Mementos mission, but didn't know EVERYONE had one. I personally really like Ann's with the volleyball member who admired Kamoshida and was jealous of Shiho for it (showing Kamoshida had even more victims in different ways), Yusuke's one with the plagiarizing artist and... Makoto investigating a literal crypto scam because lol. Also WHY didn't we get this request for the flower shop?! "Who's Been Assaulting People" was, imo, THE most boring Mementos Quest in the game and I have no idea why it replaced a more personal one.
1:06:20 actually no… if you are one of the 2 people in this universe who didn’t care about the Akechussy, you can get the Maruki calling card scene without Akechi. As well as the ending without Akechi before the train. What that actually means is that Akechi’s ultimate persona would have been available for palace/mementos exploration instead of being locked to the final infiltration only.
Man Im really sad that that police chat was cut. They kinda gloss over that they just had basically the entire police force and SWAT teams enter the Metaverse. Like did any of them see any other police officers get turned into Shadows?
I already knew basically all of this since I read The Cutting Room Floor, but it's always nice to have a video of someone organizing it and giving their thoughts.
I have a theory about the level 95 Metatron Mementos request: Although it didn't make it into main game, it instead became what we now know as one of the challenge battles where Metatron along with other high level personas have to be taken out with certain conditions to qualify for first place high score. Just my two cents.
Basically all the Personas that never appeared as Shadows in vanilla got used in Royal. Most in challenge battles, and Yoshitsune as a Mementos request.
The scrapped fail for the qlipoth deadline is so eerie Its gotta be the sojiro line that gets me, like, the implications of everyone else being converted to the 'inmates' of depths is quite sad when you think it probably happened to the rest of the party and all your confidants too
15:47 That would have been interesting. My guess is that it would have been the Shido's interpretation of Akechi, assuming the boiler scene wasn't removed. 16:44 Aw, that's adorable. 19:02 So were they planned for the World arcana or those Personas replaced others in other arcanas, making these redundant? 22:03 Oh, you remembered why you crashed in the game when Haru was driving you? 23:43 *Looks at my hoard of pirated ttrpg books and magazines.* Yeah, that checks out. 34:40 Ah, so potentially that mechanic from P4 would return. 38:07 Guess they didn't want to use the discount store for that? Either that or discount stores work differently in Japan. 38:45 Ngl, the gun one should have sticked around, just reworked so that when read, you could unlock more guns from Iwai. 49:40 Finally realized you aren't splitting this into two videos with voice clips in separate one. 52:54 Interesting. 55:58 Considering when it happens, I would really hope this was him checking to see if Ann was fit for Ren. 56:06 Exactly that. 58:05 This could also work as Strikers foreshadow, lol. 1:07:24 These lines do imply that this isn't just Akechi from Joker's memory.
38:45 That'd make sense, although it might've been annoying to lock them behind a book, unless they were as OP as the Technical bonuses from reading Knowing The Heart. 49:40 I thought it was best to put them all in one. 55:58 Me too.
A thing that I find interesting from 1:04:18 is that I remember the supposed cut thieves den cutscenes being there in the original ps4 version of royal. In fact I remember seeing them at the thieves den. Perhaps they were cut in the pc port? I haven’t played that version yet so I may be wrong.
11:03 That lock picking minigame looks very similar to the ones in RGG's judgment. 19:46 You know that reminds me of how they made Lucifer NG+ exclusive in Strikers
It’s interesting that in Royal, Maruki and Kasumi both have Doubt and break dialogue that states that if you see that message, it’s a bug, but Sumire’s line *doesn’t* call it a bug. Maybe this implies that originally, you might be able to Break Sumire’s confidant.
I would have loved a confidant for the foreigner, listening to him talk to that cat always made me smile. I always wanted to learn more about him, and hoped the game would somehow give you a way to make him feel less lonely in a foreign country. Bebe was also one of my favorite confidants in Persona 3, but with how the whole game is so heavily a deep exploration of Japanese culture and it's issues I can get why they might have wanted to scrap this. I do also think that it could have been a really could chance to explore the way Japan treats foreigners, though I suppose maybe they figured they covered that a bit through Ann?
tbh, i think the “sells for a lot, but…” treasure items were most likely meant to have actual uses, with the “but…” implying that they had other uses. perhaps in scraped missions where you would give the item to a person (examples being the milk bottle and the phone), accessory items (most likely the case for the earrings and the two statues), or maybe even gift items that either joker would give to a confidant or be given to him by said confidant (which could explain the silk bundle), or it could imply that there was a problem with the items.
Yeah lol. Wasn't expecting that. At least we FINALLY have a full version of the instrumental Last Surprise from the 2nd trailer. I've waited for that for years.
Great video! Also, I think that some of the animations and voice lines for an extended version of the infamous ryuji scene were shown in Beta64's video on persona 5
80% of content that have been cut out for games always be like super cool and fun to actually have in the game, the one thing about morganas social link is that it's story bound so for him to have dialogue about ignoring the cat that is with you 24/7 is weird maybe he wasn't gonna be a story bound social link im guessing
If you count DLCs, in Royal, Izanagi-No-Ookami & Izanagi-No-Ookami Picaro are defined under the World Arcana ingame. I do wonder if they would've put Satanael under World also if that stayed a mechanic within the game? I would assume probably so? Edit: Something else that just crossed my mind, the Iwai Will Seed cutscene is probably referencing the person in Kochiji who you can trade items to for other items (You can see what item the kid wants in the day and trade it to something to him at night). They may have repurposed him after coming up with Jose?
5:52 i dont think that this is true. the beginning of futaba and sae's palaces both have the thieves traverse without being considered threats and they use these animations there. i swear when i read the cutting room floor page for royal it said specifically that there were problems setting yoshizawa's follow flag because they gave her ann's animations. i think its more accurate to say it saw little use outside of the metaverse because, from what i remember, the only sequences where youre followed by somebody in the overworld are with mishima before the kamoshida confrontation, with ryuji during the first mandatory shinjuku trip, and with makoto during one of her later confidant events
It feels like they record lines for the navigators for all party members in a way that is disconnected from the plot. Have the VA read a few more lines that end up not being used while in studio already is way cheaper than having to call them back in because you changed the sequencing during development
That's very likely how it works. They get the VAs to read everything regardless if it's used or not, which also helps in case an unused line breaks the game if it doesn't have a corresponding voice clip.
@BigKlingy Also developers making mechanics are nit reponcible for story or scripting, they making tools for those teams to use, there job in general is to make things flexible and work in any use case without worrying if it gonna be used or be relevent in story or not. Battle system should work in any use case no matter how it used.
He's confirmed to be in P3 Re in the latest trailer (which also confirmed... Armageddon is back. That'll be fun to revisit.) Masakado is imo the most interesting unused Persona here because he'd be cool to see in HD and his skillset and compendium data is mostly complete, and there's a class question referencing him.
Man I remember my friends REALLY wished Akechi had a Palace and not Shido. Honestly, despite the major tweaks they'd need to do to Akechi's backstory to make it work, I think it'd be cooler. ...I guess Shido would take Yaldabaoth's place as final boss then? Edit: Oh, that Akechi mementos quest WAS real! God, it getting cut makes me so upset, it's a really good one.
I'm not sure how it would've worked, my actual theory is he got a "mini-Palace" rather than a full dungeon, either right before Shido's, part of Shido's, or... he gets his revenge and hijacks Shido's Palace, becoming its main boss. Either that, or he was a "secondary ruler" in Shido's Palace who had his own Shadow army (explaining why the negotiation dialogue) but still had the same role as the final game. ...I probably would've preferred Shido as final boss to Yaldy though.
@@BigKlingy Or what I think what would be even more cool and fitting is that akechi become the final boss and get diablo es machina from the corrupted treasure of the mass or something like. Look I final bosses that are duels of the protagonist and antagonist.
Dear god. I am glad that the neglect Confidant didn't return in P5 because that was a VERY ANNOYING feature of P3 FES that I hated. However the removed/cut stuff was indeed interesting. Especially Akechi's Palace.
I'm glad Reload removed the neglect thing, but still kept Reverse for bad dialogue choices. Feels more realistic when your social circle doesn't unconditionally like you all the time.
i wish the palace ruler flashbacks werent cut but i guess they where kinda used in maruki palace where you learn about why did he become a ruler in the first place
The akechi mouse isn't un used contant, theres a shadow that can turn you into mice. The shadow first appeared in futaba's palace, then appeared in momentos. If you bring akechi to momentos where that shadow is, it can turn him into a mouse during that battle for how many turns or when the battle ends
I find those unused P4AU lines super intriguing. Having Joker being a secret unlockable character would've been super rad, but given how much P5 got delayed, I can definitely understand why they didn't go through with it.
I've been waiting for this! Seriously this alot of unused content that pretty interesting. I guess that what happen when this game was developed for 8 years. wished we got those will seeds flashbacks, it would be insightful for why the targets do what they do. I also have to bring up that during the gap between persona 4 & 5, there was fanmade persona 5 OST called persona image project that used songs different artist to brain a persona game, some of it is pretty cool and surprising some of the juniebox songs do fit persona 5(like the "free" song from "oasis") Also recently watch Godzilla minus one. Will said it has the best human cast in any of the Godzilla film and one awesome thing, but that a spoiler.
19:29-19:55 Doesn’t surprise me. I mean it’s clear as day what that last little push before Yaldaboath was supposed to symbolize. It was symbolizing Lucifer’s rebellion in heaven against God. Having it be a variation of Satan is appropriate though. Seeing as that was what Lucifer became because of his rebellion.
Yep. You get an accessory that stops enemies noticing you, and an item that makes summoning from the Compendium FREE. They do carry over to any new file you start if you want them, but by that point there isn't much to do.
Another thought I have for the "Follow Claw" is, that it might not hint at another Weapon, but it might ust be used for Morgana since Follow Sword was already taken. They could have made changed Yosukes to "Follow Katana" or something, but maybe it got scraped before someone thought of that. Although Id say Clawweapons are hella cool.
It's finally time folks! Been waiting for this one. This'll be a fun one. 3:56- Of course, the most powerful persona! Its attack animation is just an enemy not having enough money to pay Volke before he releases the Dummy to decimate all of the enemies. Also costs Joker 50 yen to use it and failing to pay it is an instant party wipe for you too. lol 6:37- RIP the beds for Morgana. First they took away his Sushi in the actual game, and now they took away his bed before the game got made. At least Joker is nice to share his bed with Morgana. 8:02- That's a legit shame the disguise mechanic got cut. Would have been quite cool. 12:03- I know you said that it's horribly misplaced, but Okumura in this scene looks like he turned into a frikin chair. lmao 16:56- Which means RIP overly hammy mouse Akechi squeaks. 18:40- RATED M FOR MINI-MARA! 26:05- Why does the Morgana one look like something you'd find in a sh^^ty MS paint meme or something? lmao 26:07- Great indeed. lol 29:14- "Thanks" Klingy... 29:56- Kind of wished it did. Makes it have a more psychopathic look to it that would have perfectly reflected Akechi's true state after the big reveal of his second phase. 36:25- Cut-off BigKlingy/10 Singing 45:25- Really? Would have expected a more dramatic response from you about the vending machines being sold out compared to Joker's. Xp 50:06- Yeah, another sad exclusion for the final game. 59:19- RIP Ryuji getting to be a super detective. 1:10:03- Of course Morgana getting his sushi was f^^^ing cut from the game! #GiveMorganahisSushiDamnit 1:14:00- Next time... Can't wait for the next LP! In other news... Suffering. No I'm not replaying Conquest Lunatic, but did put myself through another form of torture with the accursed Duelist Cup in Master Duel. Started out... Like sh^^, losing five games in a row when I tried to do something different this time by playing Ancient Warriors, the *very first* of those losses being a surrender when my opponent used a copy cat list of Jeff Leonard's Championship winning Exodia deck... Talk about a sh^^ty start... Since I'm apparently not allowed creativity in Ranked Mode 2.0, went back to Crusadia and worked a lot better thanks to a lot of changes, from better ratios to throwing in Fenrir to act as cannon fodder to bait out interactions from opponents. After that, everything went well... Until I hit 17/20 for the first round stuff... After that, couldn't f^^^ing win at all, or at least not for long enough to move into the higher reward ranks since Duelist Cup really is Ranked Mode 2.0 in that it works like Gold and beyond where loses set you back a game for what you need to move up and that stopped me from going up. Probably the most demoralizing night of games in MD that I've had in a LONG while where I kept losing to so much of the usual meta BS (besides Purrley; Somehow have a good winning streak against them despite them supposedly being one of the biggest threats in the format), to some absolutely horse sh^^; Most traumatizing being some jack^ss who set up some BS with Zarc and Disturbance Strategy to effectively hand rip me of my ENTIRE HAND before I could play the game, baring one hand trap to ash their Big Welcome. Honest to God, hoping for MANY bad things to happen to that person, like stepping on an endless amount of legos, for that stunt and I hate how much anger and resentment has been building in me because of that stunt. Hate being an awful person like that over a card game and wished I never thought of that stuff. Still played some games after, but after so much of the same BS, said screw it and after getting just enough gems for three 10-pulls, I f^^^ing quit that sh^^ty Duelist Cup. Again, F^^^ING worst "event" in all of MD, deserves to be canned, or at least, have a REAL event along side it so the toxicity can go to DC while people can actually have fun in the other event. At the very least, there's SOMETHING of a happy ending here. So for where I spent those three 10-pull packs, it was on the limited time selection pack for the 25th anniversary, namely to get the alt artwork card for Ra to complete the trio as you get Obelisk for free right now and you get the Slifer one from the bundle that I got earlier. And only after two ten-pulls, I actually managed to get it, two copies of it in fact, meaning I have left over gems to start saving up for later, probably will get either the TTT bundle pack plus any secrets packs I open up from said bundle or decide what stupidity I can cook up by pulling on the one selection pack that has the Dragon Rulers on it given they're all unbanned in MD currently and I might want to try to mess around with a DR strategy or a Rank 7 spam one (or build Zoodiacs as they got A LOT of releases on the last Banlist too, are also in the same pack as the DRs, and it'd only be the three barrages and Rat (and back up copies of Drident) that I'd need to make that deck work). Glad my suffering at least paid off somewhat, though I'd still like to see less BS happen in MD and more crackdowns on the BS from the meta stuff to stopping the evil vile people form doing the Zarc Disturbance Strategy again. But now that I'm done with MD for now, I'll be going back to DQM3 and have fun with that, though I'm considering also watching a LP of DQ4 along side it since the story of DQM3 really is a companion piece to the latter and what parts of DQ4 I knew might not be enough. So going to be looking for that and watch it when I get back to DQM3 later tonight.
Dummy sounds like quite the gamble. At least Morgana got something to sleep on in the final game. Maybe it was cut because of the hiding mechanic being effective enough but it is shame that we can't make use of disguises. Also would have been interesting if the mouse status would have been used in more dungeons. Morgana there does look like something you would use for a meme. It probably would have added more tension for that final phase. I wonder what the full version would have sounded like. Joker sounds more annoyed than anything. I do like more Persona lore talk in these games. Ryuji probably would have been super defective at the role. Maybe he will have better luck in Strikers. It will also be my first time experiencing Strikers as well. That sounded really rough especially with your hand getting ripped like that which I didn't think was possible outside of banned cards like Gumblar and Deliquent Duo. At least you did win out with the pack and getting Ra. Hopefully DQM3 will heal the wounds that Duelist Cup inflicted on you. I also hope you find a good playthrough of DQ4 to watch as well. Still probably need to do more with DQ in the future due to only playing a very small part of DQ3 along time ago at this point. As for myself, I have mainly been focusing on that Conquest playthrough and it has been going quite well. I just hope I will be able to get all of the experience I need on my units which will probably happen thanks to paralogues and certain maps. Another thing that happened was me and my brother managed to beat the final boss of the game I got for both of us to play so it will be off to do some postgame stuff before I reveal what game it was later.
@@BerserkerRohan Well so long as you can pay the 50 gold it's safe. If not... lol Maybe. Just feels like a waste, especially given how functional the whole mechanic was before getting cut. Interesting it'd be, but given how debilitating it can be, I can see why not. It really looks like it came from something out of a meme or sh^^post. Something about the combo of the facial expression and how "crude" it looks really makes it look like one. lol Was waiting on someone to do that one. I'm hoping. Klingy said that he think he does, so I'm holding him on his word and hope that Morgana finally get it. Xp It'll be a fun learning experience for the both of us once Klingy begins that LP. Rough as hell. Yeah hand ripping can still happen. The one you'll hear people b^^^h about the most is with Labrynth since normal Lady destroys a card in hand if a monster leaves a field via trap effect while she's on the field (which some of their own traps can do) and since the main Ladies meet the stats (and can search it easily), they have really easy access in using EEV to cripple your spells and traps too. But at least that is well known and while it can be annoying to face against Lab because of it, it becomes one of those things you can at least be mentally prepared for with a quick scoop at worse and possible chokepoints to break through at best (still annoying and maybe not the best to deal with, but I'd happily take facing Lab over and over again compared to something like Runic or Tear); Nothing could have mentally prepared me for that. I thought I was facing against a normal Lab player who was teching Lair stuff to get their stuff more consistently, but then that came that trap card to summon Zarc happened and then I didn't realize I was about to get f^^^ed over so hard until I saw Disturbance Strategy (which I knew from another BS hand rip Strat with Trick Stars) and hoped it wasn't going to really happen until it did. Though even outside of that particularly traumatizing experience, the DC still would have sucked otherwise since it really does just suck as event and shouldn't eat up a monthly event slot for something that'll amount to a tournament for like what, 20-30 people, for MD's world championship that the rest of the player base will be spectating only. It's just really Rank Mode 2.0 and were it not for the gems, I'd entirely skip if I could. At least this sh^^ty one allowed me to get the alt artwork for Ra before that's gone to get. Not sure if I'll make a deck focused on Ra, care more so for Slifer (who I am making a deck with), but it's nice having alt artwork for the three, and can maybe be something in the future. But yeah, can't wait to get back to DQM3. Also good to hear you're making your way through Conquest well. Also yeah, the stress of making sure your key units get EXP is very stress inducing in Conquest as I know from experience, so best of luck there. And nice work to your brother already beating the mystery game that you guys got. Good luck on the post game and will be interesting to hear the full report soon.
@@jaredfayette2567 Don't be broke I guess. I do wonder what the actual reason why the disguises were interesting especially if it is gameplay related like I was suggesting. It would have been quite frustrating to deal with mouse all of the time. I can see what you mean. Morgana does deserve better. It shall be. That was a pretty evil tech from your opponent there with Zarc. The tournament does sound annoying unless you have a really perfect meta deck due to its ranked mode like nature so I am also glad that it is over now and you got the Ra that you wanted. I have heard that the God cards are a bit clunky to play but if you can get them to work, they can be really fun. Again, I will be eager to hear more about DQM3 as well. It is Normal so some maps that are normally not good for experience might become that with the lower power level of the enemies. It is proving a pretty fun game but we will probably need to give our all for the postgame stuff.
I actually have MORE unused stuff that I never uploaded (due to severe burnout) 😔
also hi 👋
Hi, thanks for uploading all those scenes to TCRF. Hope it's okay if I use your footage.
Also I totally get you regarding burnout.
Thank you for sharing the stuff you did, it’s really cool to see cut content like that.
@@BigKlingy did you find anything on the punching ryuji scene?
Don't worry too much about it, Rhyth. Everyone needs rest sometimes~
Pfp (Profile picture) and / or Banner Sauce (Source [Artist])? 🗿
I really wish Will Seeds showed flashbacks. That sounds like an amazing feature that would have added so much depth to the villains.
Me too!
The revelation that it was Yusuke's mother who fainted in the flashback and ultimately died from Madarame's intentional inaction would have been amazing.
I really wish we could have seen why Kaneshiro thought so poorly of himself. He thought he was stupid but his way of making money was genius. Despicable, but genius. Get high schoolers to move drugs for you, blackmail the high schoolers to give you money, give them a very high interest loan that they'll never be able to pay back, and potentially have them join your gang to try to work off their debt. What the hell happened to this man for him to think he was stupid? Can you imagine how successful he would have been as a lawyer or CEO?
Sae's would have been interesting. She wanted to become a prosecutor to uphold justice but was completely broken down with what seems to be a couple of years. What happened to her?
I definitely think not using the willseeds to show why the palace rulers became diatorted was a massive loss of potential.
It also makes sense, as I believe Yaldabaoth intentionally allowed these horrible people to become as famous as they did, as part of his "game".
31:25 that's crazy
thankfully this feature somewhat made its way into strikers but still not the finalized version of that removed feature
Maruki’s palace even uses 3 flashbacks to his past to progress stories so maybe his just got reused
Let's be real the only reason "persona users can't have palaces" is just to try and explain away why akechi doesn't have a palace when he really should've had one with how distorted he was
It's sort of a weird rule anyway, since P3 and 4 have plenty of "distorted" Persona-users as enemies.
and also thieves den exists which is referred to as a palace multiple times
@@michaualtingtonthe thieves den isn’t really a canon thing though it’s just a cool gameplay mechanic sorta like an in game art book of sorts
a palace requires the user to have a shadow. the persona is the shadow of the persona user. persona users cant have palaces because their shadows have transformed. simple as that.
@@BigKlingyand so do p1 and 2 lol
The thieves being abrasive about leaving Maruki's world makes their apologies more understandable. I feel like they fit better.
I totally agree.
I honestly would've liked if they kept the "Don't erase Mementos" bad ending. It makes sense that the Phantom Thieves would consider if losing the ability to change hearts forever is worth gambling or not.
Kinda reminds me of the debate they had with Konoe before the boss battle over who was right. The thieves have tended to tackle this kind of discussion before and it would have been interesting to see. My guess is they went with Yaodabaoth just giving Joker the choice and everyone just has to live with it instead
Personally, I would've loved having everyone be defensive when confronted about living under Maruki's reality. It would've hit so much harder
Yeah, they were too wishy-washy and pushovers in the final release, as a result their apologizing scenes later and the scene where they all show up to help you lost a lot of impact. Of course you guys are here, the game never gave me any reason to doubt you wouldn't.
@@planescaped not to mention how every single character had their problems befofe ever having met Joker in the first place. Fixing them essentially writes him out of their lives.
Joker loses the most from that false reality.
That itself would add more weight to their choices. It could reveal a very human aspect to an otherwise fairly blank main character. Jealousy, perhaps? And I think players could easily empathize with him in that situation.
Their eventual showing up and third awakenings would be so much more meaningful
@@habama1077 And the only thing Joker gets out of living in Maruki's reality, is Akechi having his death reverted, as that is implied to be Joker's greatest wish to be realized. He wanted to have more time with Akechi, and Maruki's reality granted him that wish. But in turn, he loses connections with his Phantom Thieves friends. As insane as Akechi is, and is essentially a murderer, he at least knows accepting Maruki's reality is not the morally correct move to make, and is willing to go back to being dead as the price to pay for the betterment of mankind. Props to Akechi for not clinging to a false reality to stay alive, even if his actions of murder via causing mental shutdowns, are unforgivable
The whole “Akechi may have had ice skills” bit is interesting, given that traditionally Loki is an ice based Persona/Demon.
If you were punished for ignoring Yusuke every time he hit you up, you would never be able to go outside again
Futaba doing persona callouts with position hack would go really hard NGL
Kinda weird they didn't go with that. It's a lot better than her just saying "I'll do something about this"
I always wondered how Akechi's palace would've been. I think it would've been a Gotham-City like crime-ridden area that could've represented all of Japan to him where he is the superhero.
He already is seemingly a distorted version of Batman. A weathly playboy detective/celebrity by day whose ideology and trama makes him a black masked vigilante by night (not to mention having a rival who is the embodiment of chaos that's named "Joker"). But the Batman parallels go further. He wants to seek vengeance and punishment against all those who've wronged him or even stand in his way. And it's never enough to do actual do anything nobel, all that matters is the acknowledgment of others, hence a superhero.
But his final parallel to Bataman is the lack of parental guidance. While Bruce Wayne quite literally lost his parents and that it made him lost through life, Akechi did metaphorically. Shido impregnated his prostitute mother, and she seldom looked after him as she was busy with her work being impoverished. Combine that with Japan's Kousake system, in which not having a nuclear family immediately makes someone a lost outcast, he would go down a similar but even more toxic path than Bruce Wayne.
That... actually makes a lot of sense. Though Akechi's more Red Hood than Batman.
@@BigKlingy The more I think of it, Ackechi is a more villainous batman or specifically if you mix joker and Batman. Like joker, he likes to do whatever he wants and that includes violence to innocent and sadism to violence. However unlike the joker for the most part (atleast in the third semester) he more chaotic neutral and will help the heroes.
@starmaker75 Are you familiar with Alan Moore's "Batman: The Killing Joke"? That was what made me realize the links between these four characters. More specifically, because of what Killing Joke's message is.
Killing Joke revolves around the idea of Batman and the Joker being two sides of the same coin to a much more extensive extent than "one good, one bad". The Joker's backstory in the book was a direct reflection of Bruce's. The emphasis on family, wealth, dealing with the criminal world, and how a man dedicates his whole life and worldview to "one bad day". The story gets at that Batman and the Joker are geniuses amoung men with infinite potential, but they choose to become lunatics because of what the world did to them and how they responded.
The sole difference is that The Joker chose extreme cynasim and rejected all his accountability. He thinks the world is about tradgey and wishes to do nothing but project that idea on to others. Conversely, Batman choose extreme idealism and took all accountability. He convinced himself that the tragedy that happened to him must be stopped at all costs and took the craziest route of trying to enforce and stop that tragedy. Both completely sacrificed their lives to that.
What I noticed in P5 was a complete inverse on the Killing Joke Dilema. Both Jokers believe in chaos and independence beyond all costs, becoming tricksters that go against law enforcement to bring chaos to society comfort. Akechi and Batman both choose to be vigilante enforcers to those who contributed to who wronged them, with an emphasis on dedicating their lives to their war on it. But in P5, the chaotic Joker is the idealist with the no killing rule that believes he can change the world, and the order bound Akechi is the cynic who wishes to hurt people because life is worthless.
Think of it in D&D terms:
Batman - Good Order
Akechi - Evil Order
Joker (P5) - Good Chaos
Joker (DC) - Evil Chaos
Sort of reminds me of the Osaka Jail from Strikers
I mean Akechi doesn't actually think of himself as a hero though. He just wanted to be one when he was a kid but he knows he's done terrible things it's even implied in one of the confidant ranks that he sees his goal, his "Justice", as "blind self righteousness". He has quite low self esteem and feels unwanted and alone if anything his palace would be a theatre with a one man show starring the Detective Prince.
Akechi's distorted desire would most likely be his thirst for revenge against Shido, his main motivation that has turned him into a murderer, so a palace like that wouldn't fit that desire. Since he's not trying to kill Shido for recognition or heroics it's just out of pure hatred. Akechi hates keeping up the detective prince facade likely because in a way it was also crafted by Shido.
You had me on the Batman comparison until you mentioned the lack of parental guidance. Akechi had literally no one after his mom died, not a single slightly decent adult or friend his age to support and help him. Bruce on the other hand had Alfred. Alfred was really good man and was a good influence on Bruce and a great support system. Alfred took good care of Bruce and helped him grow, Akechi didn't have that. The things about the other Phantom Thieves is that if they didn't have the support system they had in game (That being the Phantom Thieves or someone else like Boss or Shiho) most, if not all, of them could've turned out like Akechi so I feel like comparison isn't really solid.
As a computer geek, it's always fascinating to see what's hidden on the disc of my favorite games after sifting through all the code and I'm glad P5 is no exception to this trend. I'm not surprised P5 has so much unused content given how long it spent baking in the oven.
53:17. GOD LORD ALMIGHTY!!! What on earth were they thinking when they wrote and recorded those lines.
Wow we were really robbed with those scenes of the PTs just chilling. Would have been nice to show them as regular teens hanging out together.
Thankfully Strikers addresses the lack of downtime scenes, but it's sad P5 was originally going to have more.
53:17 And yep, I dunno why they cut those but maybe they thought they were too much.
I thought they were the infamous Ryuji Diet Lines, BUT DEAR GODS THIS IS WORSE
The akechi mouse isn't un used contant, theres a shadow that can turn you into mice. The shadow first appeared in futaba's palace, then appeared in momentos. If you bring akechi to momentos where that shadow is, it can turn him into a mouse during that battle for how many turns or when the battle ends.
@@ms.pirate Mementos's version of the Shadow though lacks the Skill the Futaba Palace version had that did that, according to those on TH-cam, including commentors.
The lockpicking minigame is super interesting because Judgment (a spin-off of Yakuza/LikeADragon, also owned by SEGA) ended up using a mechanic like that.
Can't help but thinking Oblivion, when I look at the unused lock picking mini game.
The fact that they never even planned for a Showtime between Joker and Ryuji is such a tragedy…
I wish they had 1
The fact that Joker doesn't have a showtime for ANY of the phantom thieves is criminal if you ask me
@@enigma2786 I mean Akechi but hes temporary and he dies but his and joker showtime was actually amazing but man I wish there was 1 with joker and Ryuji
@@akai3974 Neither Akechi nor Yoshizawa are phantom thieves. They're just temporary allies. Did you forget?
@@enigma2786 Ik but his showtime with Akechis is actually pretty awesome but still he should I have atleast gotten 1 with one of the full time members
11:03 This makes me wonder if the unused real-world stealth section is what inspired Zenkichi's brief stealth segment in Strikers. Just... awkwardly and hurriedly scuttling from cover point to cover point.
11:38 ...and on the note of ideas that made it into Strikers, the unused Palace Ruler flashbacks could have been an inspiration for Striker's Trauma Cell scenes.
Yeah that feels believable. Now I wonder what kinds of unused content Strikers has.
@@zephyrprime8
Only one way to know. Just wait for TCRF to post stuff
Everyone but Akechi when ignored: Visually worried, saddened, or angered
Akechi: Looks like he's ready to get down to the killing business
I chose that portrait as a joke. I don't know what portraits, if any, they would've used in the actual game for these lines.
Also that unused yaldabaoth deadline ending is creepy because it makes you think like did yaldabaoth take control of the officers, or did he just make everyone aware that the end was coming on 12/24
Even Sojiro says he wishes that he became an inmate
Real world stealth mechanics, at least the idea of being caught by Kamoshida, has some pretty terrifying implications if you weren’t allowed out of school until evening. Unless they explain it away as a detention, it seems to imply that Joker himself could also become a victim of Kamoshida’s abuse.
i kinda want to see bara of that tho oop-
@@arsann8701 What the fuck.
23:45
I genuinely expected every party member aside from Akechi & Sumire to have a personal Mementos build into their Confidants. Yusuke & Haru both didn't necessarily need it, Ryuji, Ann, and ESPECIALLY Makoto needed it
I like all of these unused Mementos quests, would've added even more to the party members.
Funny thing, I think Mona's "squinting" portrait is technically in the game. In those cut-ins for cutscenes, Mona has one that shows his squinting eyes on occasion.
And it might interest you to know that "Papillon" is French for "Butterfly".
And I wish they kept the PT's complimenting each other, as well as them casually hanging out. It would have made them feel like actual friends, rather than just people working together. The Investigation Team had that and they really feel like close friends. It also helps that when a character is knocked down, one of the others may help them to their feet.
Ah right, I do recall a cut-in like that. Good catch.
I knew what Papillon meant (partly via Vivillon in Pokemon). Wonder if that implies her outfit would've been different.
@BigKlingy Also, from what I can tell, Ann's PT attire was always cat-themed. I came across an early design that was a black bodysuit and she had a crossbow.
And I think I heard that very early into development, the PT would just wear masks, rather than change clothes.
Yeah the phantom thieves not casually hanging out made them look more like persona 3 sees which doesn't really hang out and is more understandable since sees were an organization is to destroy shadows in tartarus
I wonder if design ideas for Akechi's palace ended up making it in his Showtime Attack with Joker.
Maybe not, but it'd be cool.
Interesting profile picture 👁️👁️
Change your profile picture
Sandman was probably gonna be a low level persona like in p4, but they realized he would fit really well in futaba's palace and upped his level just for that
Yeah that's pretty likely what happened.
The run animations you mentioned are used more than just the start of the game with Ryuji, theyre very small and brief but Ryuji has multiple. Running with you in school, running with you to that new locale when gaining info on kaneshiro. Yusuke follows you around for a very short part, also Makoto when you first enter Kaneshiros palace. Also, they're used in the thieves den.
Sae being present in the harem endings implies she would be a part of that harem...
Which just...
Can you imagine the dinner conversations at the Nijima residence?
I could see Akechi's solo showtime attack being Robin Hood + Loki
Still think he should've got one with Sumire, so everyone would have exactly 2 Showtimes.
That makes sense for Akechi since supposedly he too possesses the power of the Wild Card Ability, an ability I believe is reserved only for those in the protag role in a Persona game, starting in Persona 3. Akechi just never was able to form the types of bonds with others that Joker was able to do. As such, Akechi's power of the Wild Card is significantly weaker than every Persona protag since Persona 3.
You deserve massive props. This one took a while but the wait was worth it.
Spent essentially three straight weeks working on it. But hopefully it's enjoyable, it's rare to see all this info in one place.
One of my favorite little unused things is the portrait for Haru's fiance, but before the rendering effects used on all the portraits. It's a neat look behind the glass.
There's a few I didn't show because they're basically identical to the final ones but with the lighting missing, but it really shows how much of a difference that makes.
I used a Persona 5 Dialogue Generator you can find by google searching to recreate the unused lines. The portraits you see here aren't what would've been used in the game, just what I found most fitting or funny. The actual text from these lines is unused content from TCRF.
i really want a persona socal link generator
I honestly like the cut version of Akechi's third awakening much more than what was in the final game. It makes him a little more tolerable since he actually shows gratitude without being a prick.
I don't think he ever thanks the PTs for taking down Shido in the final game, which means you lose potential closure on his "last request" back in the Palace.
@@BigKlingy I think there is actually dialogue of Akechi saying thanks and apologising in the final game, but it's only in Mementos and the other members rudely articulated "we don't care about that". Something along those lines
@@rcole7274 There's so many good Mementos conversations, it's just hard to see specific ones because they're random.
I don't know if I missed it, but along the implication that Joker's ultimate Persona originally having been intended to be Lucifer (which would also explain why Satanael is such a dead ringer to the original design) there is also the fact that the textures for Yaldabaoth read Metaron, suggestion that the final boss was originally supposed to be our mechanical angel, which would also explain why Metatron didn't appear in the final dungeon alongside the other Archangels.
The mouse Akechi voice clips did in fact murder me
I’m guessing that the anime cutscene was cut to make the transition into the third semester more subtle and “somethings wrong I can feel it”-esque
And maybe to make Sumire's role in it less obvious, although anyone familiar with re-release logic would already guess it'd center around the new character.
55:26 glad this was cut out, it feels so slimy
Agreed.
I think the limo in Sumire’s true past might’ve been a connection of Shido, putting her and Ren in the same spot? Maybe Kasumi was originally planned to be hit by Shido and his entourage?
Nah I just think it was transporting Joker and the group further into Maruki's Palace.
Akechi being a cut boss after the calling card has been sent can explain why you can get that scene of him arresting if you hit the deadline even after his boss fight.
Yeah, it definitely would.
32:33 For the Angel statues, my guess is they were likely sculptures that shot out security lasers from their eyes, they wouldn’t be too out of place in that one room with the warped walls in Madarame’s Palace since that was where the security lasers were mostly introduced
Seems they were cut early given how lacking they are in texturing. Would've been cool though.
I remember watching the Persona 3 and 4 unused content videos and searching for this and was kinda bummed out that you hadn't made one. However here we are the next day, and hour of unused content was definitely worth the wait.
It took me a while to gather everything I needed, and I also wanted to release it close to when I was planning on covering P5 Strikers, as a lead-up to it.
So, it recently hit me...
The unused Joker Face where he looks like he just got hit in the nuts is probably an unused part of the animation he does whenever he's 'surprised' (See the Kamoshida Arc, and when he flails about after opening a door to see a Shadow).
man, i wish we got to customization jokers room, and im glad they got rid of that doubt confidant, that would been a pain to play with it
Having extra bed sheets/couches would've been cool, I agree.
Agreed. I started playing Persona with Persona 3 Portable, so, I never went through the pain of Social Links breaking or getting reversed, since that version of Persona 3 removed that feature. Having to deal with the Doubt and Breaking of Confidants in 5 Royal would be a huge pain, considering the fact I neglected Joker's homeroom teacher's Confidant allot.
So much info! Crazy massive effort, I'm sure. I thought I knew a lot, but there are plenty of new things I learned from this!
Also appreciate how you're careful not to use things that aren't actually confirmed anywhere (i.e. the supposed Ryuji beat up scene 2).
Awesome work on this Klingy!
I might add some updates later if more on that gets confirmed. All the unused cutscenes I did show have clear filenames. I also made sure to use only the Japanese versions of the Madarame and Okumura flashbacks since only Kamoshida's was officially localized in the files. (and with no line formatting lol) Fan translations exist for the other two, but I didn't want to get the impression those were in the code, or use them without crediting the fan translator.
They should have kept Yoshizawa's code name as "Clown" by virtue of it being hilarious.
One thing I found fascinating is Maruki's concept-art white suit somehow still made it into the game! Just as a quick monochrome still-image flashback (iirc Joker was reflecting on Maruki's words about how his friends are enjoying their lives?), that likely was forgotten about instead of being updated to the model looking more like a scientist-priest than a bridegroom😅
A few of the still image flashbacks in Maruki's arc use beta designs for his Palace, weird that got left in the game.
I don’t care what anyone says that cut moment if the adult confidants hanging out is canon.
I like to imagine Sae making friends with Kawakami, Tae, Ohya, and Chihaya, showing how her job doesn’t rule her life anymore.
So funny hearing you talk about there not being evidence for the Ryuji scene and now having the beta where it’s like 2x longer then we even thought beforehand
Yeah that part didn't age too well. In any case, I'm glad they toned it down.
i think akechi in shido’s arena was probable meant to be a cognitive akechi, like how okumura had a cognitive fiance, and shido would probably have been a 3 phase boss fight instead of a 2 phase one. cognitive akechi probably got located to the fight before so he could fight and kill real akechi
Regarding Joker in P4AU, considering that the events of P5 occur roughly in 2018 whereas P4AU takes place in 2012, that would put him at the age of 10 or 11, so I wonder what he would've looked and sounded like in those games. In addition, is it possible that, due to having a different persona, he would have had a different element like fire? And even if that wasn't the case, would he have used skills like eigaon rather than mudoon as a showing of what was to come?
It's likely he would've been time-jumped OR P5 was set earlier in the timeline at that point. (Given how P5 went through a radical plot overhaul and also had its release pushed back a ton, that'd make sense)
P5 is actually 2016/early 2017, pretty sure.
@@BigKlingy I checked P5's year by comparing it to a calendar. It matches up perfectly with 2016
@@fink_rat Yeah it's kinda weird that it hides the year, since P3 and 4 didn't. I guess they didn't want it to feel "too close to home".
58:21 "And some lines implying that where you enter a palace from in the real world affects where you start in the palace." [Ann's line abotu Futaba's palace] "Which is not true of the final story."
Yes but no.
In the scene where Ann & Morgana use the Metanav to escape Madarame's locked room with Yusuke, they do not arrive through the front of the palace like usual. Instead, they literally fall out of the sky, probably a 100 feet above the ground. They end up right where Ren & Ryuji were waiting in the palace, outside the entrance to the locked room. They likely were right outside of the locked when they used the Metanav.
Another scene that goes against this statement is from Shido's palace. Ryuji supposedly drowns/gets blown up, and he exits from a different area than the party. He returns to the real world "I was lyin' on the grass". The rest of the PTs return at the front entrance, standing up, versus Ryuji who was far away enough they didn't notice him, and he was lyin' on the grass.
Ann's line complains about having to ride through the Mona Bus with no AC. In game, the player just arrives at the front of the palace. But for all we know, maybe they did have to ride through the desert each time. Maybe they did walk from the Metaverse Teikyu Accessway to Central Street for Kaneshiro's Palace. In scene, Ryuji complains about having to walk all the way to Madarame's shack. But in game, we just get to the palace from the accessway.
The only thing that I can think of that contradicts this is the fact the og PT hideout is the rooftop and the arrive at the front gate.
If they entered from the rooftop, they should have started at the tower. But the parts of the story with scenes that show their location don't involve the rooftop.
When Ren meets Ryuji, Ryuji activates the Metanav, and judging by the red/black splash effects and eerie music, they were already in the Metaverse before they found the castle. They entered from that spot, and they started in that spot.
The next day Ryuji and Ren enter from the front gate, they arrive at the front gate.
Ren, Ryuji, and Morgana enter from the alleyway on the side of the school when Ann follows them. And they arrive nearby the front gate.
So the hideout doesn't prove anything on palace entry location.
Did I just write a whole essay over two lines? Yes.
CAUSE IT IS TRUE IN THE FINAL STORY!!!
additional cut content funfact;
There's apparently a model of Akiren sitting on a very blocky version of what is unmistakably meant to be an electric chair, iirc. I can only imagine it was some early version of something related to fusion/the Velvet Room, but why Akiren is there and not some random Persona, I shudder to think.
It's probably a Velvet Room thing, yeah.
i was trying to figure out why the madarame pipe thing sounded familiar despite it being unused, and realized its because he HAS been shown with a pipe in the actual game. its just specifically in the royal bad ending cg during the credits
They possibly did that in reference to this unused concept. Maybe he does still canonically smoke a pipe, you just never catch him doing it.
Oh, what a treat this'll be to watch. Thanks for all the research you put into making these unused content videos, BK.
The way I see a lot of the royal edits is to further push the player away from Maruki’s reality. That was one of my biggest gripes with the third semester as I don’t feel like they justified it well enough. Both the more visceral reactions of confidants and the akechi jazz bar events would have made both sides more compelling and complete imo. But Atlus wants players to agree with their message I guess.
Mouse Akechi is so adorable. I need him.
I approve of the unused painting of the lady as what Mrs. Kitagawa looked like.
Oh, this might explain a certain bug. If you see the cutscene where Akechi dies, but then don't send calling card to get a bad ending, Akechi is there to arrest you even though he should be dead lol... if his fight was meant to take place during the heist, that would make more sense
Yeah, that explains that.
This was such a treat to watch, somethings i have heard something none and it is interesting to see what concept a game could have been. Also yeah i understand not putting that Ryuji scene "unused content"
There's a lot in here that I don't see discussed much. Like, I knew about Akechi's cut Mementos mission, but didn't know EVERYONE had one. I personally really like Ann's with the volleyball member who admired Kamoshida and was jealous of Shiho for it (showing Kamoshida had even more victims in different ways), Yusuke's one with the plagiarizing artist and... Makoto investigating a literal crypto scam because lol.
Also WHY didn't we get this request for the flower shop?! "Who's Been Assaulting People" was, imo, THE most boring Mementos Quest in the game and I have no idea why it replaced a more personal one.
At least you can have Joker calm the girls down if you want. Even if it falls on deaf ears
You gotta make a update to this an early build of persona 5 has been leaked with even more unused content
Im probably in a huge minority but, i want another P5 with all cut content restored/finished.
Maybe it could be done with mods with the Steam version?
Yusuke is definitely the one talking in that video game piracy mission, meaning yusuke thinks games are art
1:06:20 actually no… if you are one of the 2 people in this universe who didn’t care about the Akechussy, you can get the Maruki calling card scene without Akechi. As well as the ending without Akechi before the train.
What that actually means is that Akechi’s ultimate persona would have been available for palace/mementos exploration instead of being locked to the final infiltration only.
Man Im really sad that that police chat was cut. They kinda gloss over that they just had basically the entire police force and SWAT teams enter the Metaverse. Like did any of them see any other police officers get turned into Shadows?
Exactly! And it was only around 30 seconds too!
I already knew basically all of this since I read The Cutting Room Floor, but it's always nice to have a video of someone organizing it and giving their thoughts.
I enjoyed this dig through P5's cut content, keep up the good work!
I have a theory about the level 95 Metatron Mementos request: Although it didn't make it into main game, it instead became what we now know as one of the challenge battles where Metatron along with other high level personas have to be taken out with certain conditions to qualify for first place high score. Just my two cents.
Basically all the Personas that never appeared as Shadows in vanilla got used in Royal. Most in challenge battles, and Yoshitsune as a Mementos request.
Im glad they didnt include the doubt/break system. Its not a fun mechanic being basically forced to hang out with someone just to keep their perk
The scrapped fail for the qlipoth deadline is so eerie
Its gotta be the sojiro line that gets me, like, the implications of everyone else being converted to the 'inmates' of depths is quite sad when you think it probably happened to the rest of the party and all your confidants too
15:47 That would have been interesting. My guess is that it would have been the Shido's interpretation of Akechi, assuming the boiler scene wasn't removed.
16:44 Aw, that's adorable.
19:02 So were they planned for the World arcana or those Personas replaced others in other arcanas, making these redundant?
22:03 Oh, you remembered why you crashed in the game when Haru was driving you?
23:43 *Looks at my hoard of pirated ttrpg books and magazines.* Yeah, that checks out.
34:40 Ah, so potentially that mechanic from P4 would return.
38:07 Guess they didn't want to use the discount store for that? Either that or discount stores work differently in Japan.
38:45 Ngl, the gun one should have sticked around, just reworked so that when read, you could unlock more guns from Iwai.
49:40 Finally realized you aren't splitting this into two videos with voice clips in separate one.
52:54 Interesting.
55:58 Considering when it happens, I would really hope this was him checking to see if Ann was fit for Ren.
56:06 Exactly that.
58:05 This could also work as Strikers foreshadow, lol.
1:07:24 These lines do imply that this isn't just Akechi from Joker's memory.
38:45 That'd make sense, although it might've been annoying to lock them behind a book, unless they were as OP as the Technical bonuses from reading Knowing The Heart.
49:40 I thought it was best to put them all in one.
55:58 Me too.
Man you couldn't have made this video at a worse time lmao, now that we have 5 prerelease builds of the game
Its surprising persona 5 has so much unised content
It really shouldn't considering how massive the game is and how long it has been in development
Yeah I'm not surprised there's a lot here. Royal has quite a bit too despite having less development time.
They had a lot of ideas that they had to cut, because it's already a 100h game. If they added everything it might have been much longer.
its surprising persona 5 has so much used content
If ur curious the QR code at 10:31 reads "Since the field/qr/ directory doesn't exist, thus no images, this is a mockup of what it would display."
A thing that I find interesting from 1:04:18 is that I remember the supposed cut thieves den cutscenes being there in the original ps4 version of royal. In fact I remember seeing them at the thieves den. Perhaps they were cut in the pc port? I haven’t played that version yet so I may be wrong.
I died at the Akechi mouse squeaks 😂
I wasn't expecting him to literally say "squeak squeak squeak".
The World arcana did end up getting used in Royal for Izanagi no Okami. No confidant for it, though
11:03 That lock picking minigame looks very similar to the ones in RGG's judgment.
19:46 You know that reminds me of how they made Lucifer NG+ exclusive in Strikers
It’s interesting that in Royal, Maruki and Kasumi both have Doubt and break dialogue that states that if you see that message, it’s a bug, but Sumire’s line *doesn’t* call it a bug. Maybe this implies that originally, you might be able to Break Sumire’s confidant.
I would have loved a confidant for the foreigner, listening to him talk to that cat always made me smile. I always wanted to learn more about him, and hoped the game would somehow give you a way to make him feel less lonely in a foreign country.
Bebe was also one of my favorite confidants in Persona 3, but with how the whole game is so heavily a deep exploration of Japanese culture and it's issues I can get why they might have wanted to scrap this.
I do also think that it could have been a really could chance to explore the way Japan treats foreigners, though I suppose maybe they figured they covered that a bit through Ann?
Agreed, that guy is one of my favourite NPCs.
tbh, i think the “sells for a lot, but…” treasure items were most likely meant to have actual uses, with the “but…” implying that they had other uses. perhaps in scraped missions where you would give the item to a person (examples being the milk bottle and the phone), accessory items (most likely the case for the earrings and the two statues), or maybe even gift items that either joker would give to a confidant or be given to him by said confidant (which could explain the silk bundle), or it could imply that there was a problem with the items.
It’s a shame this video came out right before the persona 5 beta dropped probably would’ve doubled in length though lol
Yeah lol. Wasn't expecting that. At least we FINALLY have a full version of the instrumental Last Surprise from the 2nd trailer. I've waited for that for years.
@@BigKlingy Fr!! Music, Concept art, and especially things like older Nanako dropping are absolutely huge!
Great video! Also, I think that some of the animations and voice lines for an extended version of the infamous ryuji scene were shown in Beta64's video on persona 5
80% of content that have been cut out for games always be like super cool and fun to actually have in the game, the one thing about morganas social link is that it's story bound so for him to have dialogue about ignoring the cat that is with you 24/7 is weird maybe he wasn't gonna be a story bound social link im guessing
I guess we'll see a part 2 to this video now in a few years lol.
I literally JUST saw the aged-up Nanako model. For now, I'm waiting for more info to come out.
If you count DLCs, in Royal, Izanagi-No-Ookami & Izanagi-No-Ookami Picaro are defined under the World Arcana ingame.
I do wonder if they would've put Satanael under World also if that stayed a mechanic within the game? I would assume probably so?
Edit: Something else that just crossed my mind, the Iwai Will Seed cutscene is probably referencing the person in Kochiji who you can trade items to for other items (You can see what item the kid wants in the day and trade it to something to him at night). They may have repurposed him after coming up with Jose?
5:52 i dont think that this is true. the beginning of futaba and sae's palaces both have the thieves traverse without being considered threats and they use these animations there. i swear when i read the cutting room floor page for royal it said specifically that there were problems setting yoshizawa's follow flag because they gave her ann's animations. i think its more accurate to say it saw little use outside of the metaverse because, from what i remember, the only sequences where youre followed by somebody in the overworld are with mishima before the kamoshida confrontation, with ryuji during the first mandatory shinjuku trip, and with makoto during one of her later confidant events
Wow there was A LOT on the cutting room floor, huh? An amazing conclusion to a fantastic LP. Amazing as always my dude!
Hell yeah it's here this is awesome man
It feels like they record lines for the navigators for all party members in a way that is disconnected from the plot. Have the VA read a few more lines that end up not being used while in studio already is way cheaper than having to call them back in because you changed the sequencing during development
That's very likely how it works. They get the VAs to read everything regardless if it's used or not, which also helps in case an unused line breaks the game if it doesn't have a corresponding voice clip.
@BigKlingy Also developers making mechanics are nit reponcible for story or scripting, they making tools for those teams to use, there job in general is to make things flexible and work in any use case without worrying if it gonna be used or be relevent in story or not. Battle system should work in any use case no matter how it used.
Now we got double the unused lately, fuckin insane it happened at all
18:45 Rip Helel, at least they're in the files. Staring at Lucifer for stealing their signature skill.
He's confirmed to be in P3 Re in the latest trailer (which also confirmed... Armageddon is back. That'll be fun to revisit.)
Masakado is imo the most interesting unused Persona here because he'd be cool to see in HD and his skillset and compendium data is mostly complete, and there's a class question referencing him.
@@BigKlingy Oooooh, Armageddon. Also the bringer of Megidolaon.
Im so acoustic for unsuee content thanks for this video king!
acoustic
Im so sad they removed the will seed flashbacks they would have added a lot to the villains of the game
Kaneshiro REALLY could've benefited from more backstory.
@@BigKlingy exactly!
Man I remember my friends REALLY wished Akechi had a Palace and not Shido.
Honestly, despite the major tweaks they'd need to do to Akechi's backstory to make it work, I think it'd be cooler.
...I guess Shido would take Yaldabaoth's place as final boss then?
Edit: Oh, that Akechi mementos quest WAS real!
God, it getting cut makes me so upset, it's a really good one.
I'm not sure how it would've worked, my actual theory is he got a "mini-Palace" rather than a full dungeon, either right before Shido's, part of Shido's, or... he gets his revenge and hijacks Shido's Palace, becoming its main boss. Either that, or he was a "secondary ruler" in Shido's Palace who had his own Shadow army (explaining why the negotiation dialogue) but still had the same role as the final game.
...I probably would've preferred Shido as final boss to Yaldy though.
@@BigKlingy Or what I think what would be even more cool and fitting is that akechi become the final boss and get diablo es machina from the corrupted treasure of the mass or something like. Look I final bosses that are duels of the protagonist and antagonist.
The Crossroads Bar Cutscene is the closest we get to the Adult Confidant AU. 😢
It made me think of it too. Well, that and Tactica.
LaLa really needed to be a Confidant option
Would've been better than Ohya at least...
Dear god. I am glad that the neglect Confidant didn't return in P5 because that was a VERY ANNOYING feature of P3 FES that I hated. However the removed/cut stuff was indeed interesting. Especially Akechi's Palace.
I'm glad Reload removed the neglect thing, but still kept Reverse for bad dialogue choices. Feels more realistic when your social circle doesn't unconditionally like you all the time.
@@BigKlingy That I can agree with.
Fun fact, the Fulfiller (39:40) is actually used in Royal as Maruki's rank nine confidant reward.
Huh, that's cool. Probably should've paid more attention to those items.
i wish the palace ruler flashbacks werent cut but i guess they where kinda used in maruki palace where you learn about why did he become a ruler in the first place
The akechi mouse isn't un used contant, theres a shadow that can turn you into mice. The shadow first appeared in futaba's palace, then appeared in momentos. If you bring akechi to momentos where that shadow is, it can turn him into a mouse during that battle for how many turns or when the battle ends
I'm pretty sure Mot lacks a mouse attack in its Mementos form. I'll have to check.
Great vid, huge P5 fan
I find those unused P4AU lines super intriguing. Having Joker being a secret unlockable character would've been super rad, but given how much P5 got delayed, I can definitely understand why they didn't go through with it.
It would've been VERY early Joker too, and likely not representative of the final game. So I'm glad we didn't get it.
@@BigKlingy Yeah, same here, ultimately.
I've been waiting for this!
Seriously this alot of unused content that pretty interesting. I guess that what happen when this game was developed for 8 years. wished we got those will seeds flashbacks, it would be insightful for why the targets do what they do.
I also have to bring up that during the gap between persona 4 & 5, there was fanmade persona 5 OST called persona image project that used songs different artist to brain a persona game, some of it is pretty cool and surprising some of the juniebox songs do fit persona 5(like the "free" song from "oasis")
Also recently watch Godzilla minus one. Will said it has the best human cast in any of the Godzilla film and one awesome thing, but that a spoiler.
I would've liked to have seen Kaneshiro's flashbacks, just because he could use some backstory. Shido flashbacks also could've been interesting.
19:29-19:55
Doesn’t surprise me. I mean it’s clear as day what that last little push before Yaldaboath was supposed to symbolize. It was symbolizing Lucifer’s rebellion in heaven against God.
Having it be a variation of Satan is appropriate though. Seeing as that was what Lucifer became because of his rebellion.
THERE’S AN ACTUAL REWARD FOR COMPLETING THE THIEVES DEN?!
Yep. You get an accessory that stops enemies noticing you, and an item that makes summoning from the Compendium FREE.
They do carry over to any new file you start if you want them, but by that point there isn't much to do.
Another thought I have for the "Follow Claw" is, that it might not hint at another Weapon, but it might ust be used for Morgana since Follow Sword was already taken. They could have made changed Yosukes to "Follow Katana" or something, but maybe it got scraped before someone thought of that.
Although Id say Clawweapons are hella cool.
It's finally time folks! Been waiting for this one. This'll be a fun one.
3:56- Of course, the most powerful persona! Its attack animation is just an enemy not having enough money to pay Volke before he releases the Dummy to decimate all of the enemies. Also costs Joker 50 yen to use it and failing to pay it is an instant party wipe for you too. lol
6:37- RIP the beds for Morgana. First they took away his Sushi in the actual game, and now they took away his bed before the game got made. At least Joker is nice to share his bed with Morgana.
8:02- That's a legit shame the disguise mechanic got cut. Would have been quite cool.
12:03- I know you said that it's horribly misplaced, but Okumura in this scene looks like he turned into a frikin chair. lmao
16:56- Which means RIP overly hammy mouse Akechi squeaks.
18:40- RATED M FOR MINI-MARA!
26:05- Why does the Morgana one look like something you'd find in a sh^^ty MS paint meme or something? lmao
26:07- Great indeed. lol
29:14- "Thanks" Klingy...
29:56- Kind of wished it did. Makes it have a more psychopathic look to it that would have perfectly reflected Akechi's true state after the big reveal of his second phase.
36:25- Cut-off BigKlingy/10 Singing
45:25- Really? Would have expected a more dramatic response from you about the vending machines being sold out compared to Joker's. Xp
50:06- Yeah, another sad exclusion for the final game.
59:19- RIP Ryuji getting to be a super detective.
1:10:03- Of course Morgana getting his sushi was f^^^ing cut from the game! #GiveMorganahisSushiDamnit
1:14:00- Next time... Can't wait for the next LP!
In other news... Suffering. No I'm not replaying Conquest Lunatic, but did put myself through another form of torture with the accursed Duelist Cup in Master Duel. Started out... Like sh^^, losing five games in a row when I tried to do something different this time by playing Ancient Warriors, the *very first* of those losses being a surrender when my opponent used a copy cat list of Jeff Leonard's Championship winning Exodia deck... Talk about a sh^^ty start... Since I'm apparently not allowed creativity in Ranked Mode 2.0, went back to Crusadia and worked a lot better thanks to a lot of changes, from better ratios to throwing in Fenrir to act as cannon fodder to bait out interactions from opponents. After that, everything went well... Until I hit 17/20 for the first round stuff... After that, couldn't f^^^ing win at all, or at least not for long enough to move into the higher reward ranks since Duelist Cup really is Ranked Mode 2.0 in that it works like Gold and beyond where loses set you back a game for what you need to move up and that stopped me from going up. Probably the most demoralizing night of games in MD that I've had in a LONG while where I kept losing to so much of the usual meta BS (besides Purrley; Somehow have a good winning streak against them despite them supposedly being one of the biggest threats in the format), to some absolutely horse sh^^; Most traumatizing being some jack^ss who set up some BS with Zarc and Disturbance Strategy to effectively hand rip me of my ENTIRE HAND before I could play the game, baring one hand trap to ash their Big Welcome. Honest to God, hoping for MANY bad things to happen to that person, like stepping on an endless amount of legos, for that stunt and I hate how much anger and resentment has been building in me because of that stunt. Hate being an awful person like that over a card game and wished I never thought of that stuff. Still played some games after, but after so much of the same BS, said screw it and after getting just enough gems for three 10-pulls, I f^^^ing quit that sh^^ty Duelist Cup. Again, F^^^ING worst "event" in all of MD, deserves to be canned, or at least, have a REAL event along side it so the toxicity can go to DC while people can actually have fun in the other event. At the very least, there's SOMETHING of a happy ending here. So for where I spent those three 10-pull packs, it was on the limited time selection pack for the 25th anniversary, namely to get the alt artwork card for Ra to complete the trio as you get Obelisk for free right now and you get the Slifer one from the bundle that I got earlier. And only after two ten-pulls, I actually managed to get it, two copies of it in fact, meaning I have left over gems to start saving up for later, probably will get either the TTT bundle pack plus any secrets packs I open up from said bundle or decide what stupidity I can cook up by pulling on the one selection pack that has the Dragon Rulers on it given they're all unbanned in MD currently and I might want to try to mess around with a DR strategy or a Rank 7 spam one (or build Zoodiacs as they got A LOT of releases on the last Banlist too, are also in the same pack as the DRs, and it'd only be the three barrages and Rat (and back up copies of Drident) that I'd need to make that deck work). Glad my suffering at least paid off somewhat, though I'd still like to see less BS happen in MD and more crackdowns on the BS from the meta stuff to stopping the evil vile people form doing the Zarc Disturbance Strategy again.
But now that I'm done with MD for now, I'll be going back to DQM3 and have fun with that, though I'm considering also watching a LP of DQ4 along side it since the story of DQM3 really is a companion piece to the latter and what parts of DQ4 I knew might not be enough. So going to be looking for that and watch it when I get back to DQM3 later tonight.
Dummy sounds like quite the gamble.
At least Morgana got something to sleep on in the final game.
Maybe it was cut because of the hiding mechanic being effective enough but it is shame that we can't make use of disguises.
Also would have been interesting if the mouse status would have been used in more dungeons.
Morgana there does look like something you would use for a meme.
It probably would have added more tension for that final phase.
I wonder what the full version would have sounded like.
Joker sounds more annoyed than anything.
I do like more Persona lore talk in these games.
Ryuji probably would have been super defective at the role.
Maybe he will have better luck in Strikers.
It will also be my first time experiencing Strikers as well.
That sounded really rough especially with your hand getting ripped like that which I didn't think was possible outside of banned cards like Gumblar and Deliquent Duo. At least you did win out with the pack and getting Ra.
Hopefully DQM3 will heal the wounds that Duelist Cup inflicted on you. I also hope you find a good playthrough of DQ4 to watch as well. Still probably need to do more with DQ in the future due to only playing a very small part of DQ3 along time ago at this point.
As for myself, I have mainly been focusing on that Conquest playthrough and it has been going quite well. I just hope I will be able to get all of the experience I need on my units which will probably happen thanks to paralogues and certain maps.
Another thing that happened was me and my brother managed to beat the final boss of the game I got for both of us to play so it will be off to do some postgame stuff before I reveal what game it was later.
@@BerserkerRohan Well so long as you can pay the 50 gold it's safe. If not... lol
Maybe. Just feels like a waste, especially given how functional the whole mechanic was before getting cut.
Interesting it'd be, but given how debilitating it can be, I can see why not.
It really looks like it came from something out of a meme or sh^^post. Something about the combo of the facial expression and how "crude" it looks really makes it look like one.
lol Was waiting on someone to do that one.
I'm hoping. Klingy said that he think he does, so I'm holding him on his word and hope that Morgana finally get it. Xp
It'll be a fun learning experience for the both of us once Klingy begins that LP.
Rough as hell. Yeah hand ripping can still happen. The one you'll hear people b^^^h about the most is with Labrynth since normal Lady destroys a card in hand if a monster leaves a field via trap effect while she's on the field (which some of their own traps can do) and since the main Ladies meet the stats (and can search it easily), they have really easy access in using EEV to cripple your spells and traps too. But at least that is well known and while it can be annoying to face against Lab because of it, it becomes one of those things you can at least be mentally prepared for with a quick scoop at worse and possible chokepoints to break through at best (still annoying and maybe not the best to deal with, but I'd happily take facing Lab over and over again compared to something like Runic or Tear); Nothing could have mentally prepared me for that. I thought I was facing against a normal Lab player who was teching Lair stuff to get their stuff more consistently, but then that came that trap card to summon Zarc happened and then I didn't realize I was about to get f^^^ed over so hard until I saw Disturbance Strategy (which I knew from another BS hand rip Strat with Trick Stars) and hoped it wasn't going to really happen until it did. Though even outside of that particularly traumatizing experience, the DC still would have sucked otherwise since it really does just suck as event and shouldn't eat up a monthly event slot for something that'll amount to a tournament for like what, 20-30 people, for MD's world championship that the rest of the player base will be spectating only. It's just really Rank Mode 2.0 and were it not for the gems, I'd entirely skip if I could. At least this sh^^ty one allowed me to get the alt artwork for Ra before that's gone to get. Not sure if I'll make a deck focused on Ra, care more so for Slifer (who I am making a deck with), but it's nice having alt artwork for the three, and can maybe be something in the future.
But yeah, can't wait to get back to DQM3.
Also good to hear you're making your way through Conquest well. Also yeah, the stress of making sure your key units get EXP is very stress inducing in Conquest as I know from experience, so best of luck there.
And nice work to your brother already beating the mystery game that you guys got. Good luck on the post game and will be interesting to hear the full report soon.
@@jaredfayette2567 Don't be broke I guess.
I do wonder what the actual reason why the disguises were interesting especially if it is gameplay related like I was suggesting.
It would have been quite frustrating to deal with mouse all of the time.
I can see what you mean.
Morgana does deserve better.
It shall be.
That was a pretty evil tech from your opponent there with Zarc. The tournament does sound annoying unless you have a really perfect meta deck due to its ranked mode like nature so I am also glad that it is over now and you got the Ra that you wanted. I have heard that the God cards are a bit clunky to play but if you can get them to work, they can be really fun.
Again, I will be eager to hear more about DQM3 as well.
It is Normal so some maps that are normally not good for experience might become that with the lower power level of the enemies.
It is proving a pretty fun game but we will probably need to give our all for the postgame stuff.