Recoil Improvement- Part 2.2 - UE4 Realistic Recoil Tutorial Series

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  • เผยแพร่เมื่อ 24 ม.ค. 2025

ความคิดเห็น • 30

  • @polar1991
    @polar1991 3 ปีที่แล้ว +10

    Hey, I watched your recoil tutorials and so far there are a few things that I would do differently. First instead of using a variable for the post recoil rotation I would just get my control rotation for it. Second, instead of reversing the recoil when I release my mouse, I would divide the delta by the pitch input scale which you can get from the player controller, after that I would have a timeline 0-1 in less than a second, lerp or ease with a as 0 and b as the divided delta, and the alpha is the timeline. Out of the lerp or ease get an add pitch input. This sounds like a lot but it’s only like 5 nodes. It makes the recoil resetting much smoother.

    • @Kill3dge
      @Kill3dge 3 ปีที่แล้ว +2

      Hello, your way sounds good, can you share some screens? will preciate very much!

    • @polar1991
      @polar1991 3 ปีที่แล้ว +1

      @@Kill3dge yeah. It’s kinda messy but can you give me your discord?

    • @Kill3dge
      @Kill3dge 3 ปีที่แล้ว

      @@polar1991 Killedge#9115 thanks in advance!

    • @unusuariomas3659
      @unusuariomas3659 3 ปีที่แล้ว +1

      @@polar1991 Hey, do you mind sharing me some screens aswell? I would love to see how you have done it. Ive been trying your solution, it works sometimes but Im sure Im messing something up.

    • @mags6142
      @mags6142 3 ปีที่แล้ว +2

      Thanks, your method works for me :)

  • @robsonfrancomaciel
    @robsonfrancomaciel 3 ปีที่แล้ว

    amazing, thank you man. Keep de the great work!!!

  • @jirkafornous7162
    @jirkafornous7162 10 หลายเดือนก่อน

    Great tutorial it helped me so muchh!!

  • @travisshepard5159
    @travisshepard5159 2 ปีที่แล้ว +1

    so can you give me the link of where you uploaded this blueprint? thx a lot

  • @PartizanKamil
    @PartizanKamil 3 ปีที่แล้ว +1

    running animation of weapons Idle difficult to hold the sight

  • @cameronschiff132
    @cameronschiff132 3 ปีที่แล้ว +1

    The only problem I have with this solution is the recoil doesn't perfectly reset when you fire in short bursts - any ideas on how to solve this?

  • @gotw1318
    @gotw1318 ปีที่แล้ว

    Hey man, great tutorial, I was wandering if there is any way to get the Pitch Threshold value in the code, not just by printing it out, so if i have several weapons it would set for each automaticly?

  • @vegitoblue2187
    @vegitoblue2187 11 หลายเดือนก่อน

    What if I swap my weapon mid reverse interpolation? Won't that cause a problem since the recoil pattern changed?
    Plus stopping the movement on weapon swapping would also be an exploit

  • @fricw
    @fricw 3 ปีที่แล้ว

    Thank you for uploading earlier

  • @resonance-cascade
    @resonance-cascade 3 ปีที่แล้ว

    Thanks for the tutorial man. Are there more parts coming or is it finished already?

    • @CyberLOD
      @CyberLOD  3 ปีที่แล้ว

      There will be around 2 parts left or so :)

  • @noerror9404
    @noerror9404 3 ปีที่แล้ว

    Yoooo Nice Bro🥰🥰