Really good points, Marco, about the player not having much agency -- which is a common complaint about The Hunters. In the context of something as massive as a World War, it's to be expected that one is a VERY small cog in a MASSIVE undertaking. I think The Hunters provides a solid balance between the few things a Kpt. can control, and the numerous things that can and do occur that are completely out of one's control..
Best played with Beer and Friends with a copy also. Go hunt together. We had a blast, but it has the same problem B-17 & RAF BoB does. You are being played by the game system. Hunters does a better job of giving you some more choices than say RAF Battle of Britain, but it still has that limiting factor. The key to its success is accessibility and narrative.
Really good points, Marco, about the player not having much agency -- which is a common complaint about The Hunters. In the context of something as massive as a World War, it's to be expected that one is a VERY small cog in a MASSIVE undertaking. I think The Hunters provides a solid balance between the few things a Kpt. can control, and the numerous things that can and do occur that are completely out of one's control..
Where did you get the counter tray?
You have a few choices to make which can make a difference but just like war is things happen that u have no say in
Best played with Beer and Friends with a copy also. Go hunt together. We had a blast, but it has the same problem B-17 & RAF BoB does. You are being played by the game system. Hunters does a better job of giving you some more choices than say RAF Battle of Britain, but it still has that limiting factor.
The key to its success is accessibility and narrative.
Big Board Gaming More than RAF? Not from my perspective.
pnp