Marvel vs. Capcom: Clash of Super Heroes Arcade (Japan)
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- เผยแพร่เมื่อ 5 พ.ย. 2024
- In the japanese version, the announcer says a couple of names differently at the character select screen. now let's focus more on Rockman and Roll.
Mega Man's uppercut special move has him yell "Rock Upper!" in the Japanese version and a generic grunt in other versions.
If you win a fight with Mega Man, sometimes Dr. Light appears in his win pose. In the Japanese version, Light actually speaks in Japanese, either congratulating his creation or offering him a cake, his lines were removed from other versions of the game.
Mega Man also has a win pose where Roll runs on with flowers and says "Omedetou (Congratulations), Rock!" in the Japanese version. Her line was cut from other versions of the game.
Roll has her own theme song "風よ伝えて" with spoken lyrics in Japanese, which was a remix of her ending theme on Mega Man Battle & Chase. Roll's taunt is was replaced in other version with a short vocal sample.
Marvel vs. Capcom: Clash of Super Heroes is the third entry in the Marvel vs. Capcom series of 2D fighting games.
The game utilizes similar tag team-based game mechanics to its predecessor, Marvel Super Heroes vs. Street Fighter.
Before starting each match, the player selects a team of two fighters to compete in one-on-one combat The player is free to swap between their characters at any point during battle.
While one character fights, their teammate resting off-screen slowly regenerates their life gauge. The first team to exhaust their opponent's vitality wins the match; however, if the timer runs out before either team is knocked out, the player with the most remaining health is declared the winner.
Clash of Super Heroes features two significant gameplay changes from Marvel Super Heroes vs. Street Fighter.
The game removes the "Variable Assist" feature used in the previous installment, which allows the player to summon their offscreen teammate to perform a special attack, in favor of the "Guest Character/Special Partner" system.
While similar in function, guest characters are randomly allocated to each player at the beginning of a match.
They are also limited to a few uses per round. Clash of Super Heroes introduces a new technique called the "Variable Cross", also known as a "Duo Team Attack".
When executing a Variable Cross, the player can attack their opponent with both characters simultaneously for a limited time.
In addition, the player is given unlimited use of the "Hyper Combo Gauge", a colored meter towards the bottom of the screen which allows the player to perform several special techniques, allowing them to pull off multiple Hyper Combo moves, which deliver heavy damage to the opponent, in quick succession.
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Marvel vs. Capcom: Clash of Super Heroes[a] is a crossover fighting game developed and published by Capcom. It is the third installment in the Marvel vs. Capcom series, which features characters from Capcom's video game franchises and characters from Marvel Comics. First revision is from December 1997, but most arcades didn't get the game until January 1998. It was known as the 28th video game released on the CPS-II hardware.
Players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. Unlike the series' previous entry, Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom video game franchises, rather than strictly Street Fighter characters. While the gameplay is largely identical to its predecessor, Clash of Super Heroes features two distinct changes: the removal of the traditional character assist system and the introduction of the "Variable Cross" attack.
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