Tried your quickswap rotation with Camellya and sometimes she shows her booty in the backround of Roccia's ult- best guide ever🤣🤣 No but seriously, your guides are amazing I always wait patiently for your release!!
love the guides man, ever since picking the game up on ps5 lately you were the first guidemaker i followed especially the carlotta guide. would love it if you could look into the older characters since ps5 users are gonna be interested in alot of the reruns thats coming out soon (Changli especially, heard that shes pretty complicated but so rewarding to play) cheers man!
22:06 minor correction: her bounces count as heavy atk dmg so the 80% heavy damage bonus from s5 is actually good and far from useless or just a stepping stone to s6
Note that her S5 buffs her heavy attack, not heavy damage, which are 2 different things. Her bounces are considered basic attacks, that deal heavy damage, and are thus unaffected by her S5. It’s specifically referring to her normal heavy attack.
it'll be good if it says heavy atk dmg bonus or even just heavy atk dmg is still the same as dmg bonus. But it says heavy atk dmg multiplier instead, so it's kinda useless lol. but maybe it's a typo?
Using Moonlit Heron is a pain, clunky, and sometimes you unintentionally fly up and breathe fire when you don’t want to. If you forget to use it, there’s no buff for your main DPS. Midnight Veil is just brain-dead easier. Forget to use your Echo before outro? No problem. Use your Echo at the wrong time? No problem. Both sets offer similar buffing power, but Midnight Veil provides more personal damage and is FAR less clunky. Midnight Veil wins imo
You're really doing an awesome exhaustive job so I feel a bit ashamed to say that : but it would have been nice to have a comparison to know how much better she is compared to Sanhua. Unless you did it and I missed it, in that case I'm sorry.
In practice, unlikely to be more than 5% better for raw dps for most players. You can get her up to about 10% better with a LOT of high effort play and optimization, to the point that it is unrealistic for the majority of the playerbase. 15% is about the limit papermath can reach, meaning frame perfect cancels and quickswaps, consistently, throughout the entire rotation, and thus entire fight.
27:57 I'm a bit confused by the rotation with havoc rover, I noticed you already had some forte stacks on roccia at the start. Could you maybe elaborate this?
i.imgur.com/T4NF5nR.png That is the "Hard" Rover rotation, 4th table on the Full Team Rotations in the Roccia spreadsheet. Above it is the easier version if you prefer that. The Hard version is roughly 3-4s faster and allows you to cut rotation times faster than SK ult CD, meaning you have leeway for mistakes and still cycle in 25s. Footage in the Roccia video is starting from the 2nd team rotation. You don't actually use Roccia's bounce in the first rotation if you land all the hits listed. If you miss 1-2 hits, you will only need to use 1 bounce. This lets you enter the 2nd rotation with 3 full fortes stacks. The run I did, I missed a single basic attack in Roccia's chain, so I had to use 1 bounce in 1st rotation to get the last 2 Concerto I was missing. 2nd rotation produces 281 Forte out of 300 and still makes 100 Concerto. Because you *should* be reaching 2nd rotation with a full forte bar already, or maybe 2/3 segments, it isn't an issue. If you use Basic one more time right after Roccia liberation and immediately skill cancel it on hit (shown in yellow), it will push 2nd rotation+ to 300 Forte produced, to make the rotation infinitely sustainable. The 281 version lasts until the 3rd rotation, of which you will no longer be able to do 3rd bounce unless you do 1 extra basic attack.
I saw someone saying that, for Camellya teams with Roccia using midnight veil, Camellya’s build should be ATK + HAVOC DMG instead of HAVOC DMG + HAVOC DMG is that true?
It shouldn't really make much of a difference, as the buff is only +15% Havoc dmg from 5pc. This would be an optimization of about 1% overall damage or so. I wouldn't bother changing gearing because of Roccia on Midnight. It's really just a case of if DPS is using signature or not, since in Camellya's case, sig vs no sig is a difference of 70% Attribute Dmg.
Roccia's Script Write-up: docs.google.com/document/d/18VwMLjVWuMpCc_Glh6k2KJX5rweLP50BxHs8f2_YLj4/
Roccia's Spreadsheet: docs.google.com/spreadsheets/d/1Xnzo3W5mwcxzybw9pmhXfP_yJc2M2uq1LExiwGWomBc/
See me live at: www.twitch.tv/aznvasions
Wuthering Waves interactive map: wuthering.gg/map
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0:00 Intro
0:52 Spreadsheets & Team Building Guide Video
1:13 Video Overview
UNIT OVERVIEW
1:39 Kit Opener
2:23 Roccia's Grouping
3:04 Kit TL;DR
4:09 Forte Priorities
KIT
5:05 Forte Circuit Mechanics: Imagination *IMPORTANT*
5:48 Forte Circuit Mechanics: Dodge & Swap Utility & Hitbox
6:45 Liberation: Commedia Improvviso!
7:17 Resonance Skill: Acrobatic Trick
7:59 Normal Attacks
8:59 Intro & Outro
9:41 Inherent Skill & Nodes & Magic Box Utility Item
GEARING
10:44 Echo Sets - Moonlit Clouds vs Midnight Veil
11:43 Midnight Veil: Investment Discrepancy
12:04 MATH: Moonlit Clouds vs Midnight Veil
12:42 Echo Sets - Roccia mainDPS
13:00 Nightmare Heron - Visual Stat Error
13:35 Echo Mainstats
14:19 Substat Priorities & Damage Piechart
15:24 Weapon Comparisons Overview & Signature
16:33 Weapon Comparisons: Other Weapons
18:35 Endgame Stats
18:46 Sequences Math
TEAM BUILDING
23:33 Roccia Rotations: Overview
24:02 Roccia Rotations Demonstration
24:48 Roccia Quickswap Rotations Demonstrations (3 Examples)
25:53 Team Options & Shorekeeper vs Verina
26:36 DPS Options w/ Roccia
27:09 Team - Shorekeeper/Verina Camellya (Non-Swap/Quickswap)
27:53 Team - Shorekeeper/Verina Havoc Rover (Non-Swap/Quickswap)
28:35 Team - Shorekeeper/Verina Encore (Quickswap)
29:29 Team - Shorekeeper/Verina Danjin (Quickswap)
29:53 Team - Shorekeeper/Verina Zhezhi (Quickswap)
30:38 Team - Roccia MainDPS (SK/Verina + Mortefi)
31:20 Summary
31:55 Outro
Tried your quickswap rotation with Camellya and sometimes she shows her booty in the backround of Roccia's ult- best guide ever🤣🤣
No but seriously, your guides are amazing I always wait patiently for your release!!
The best Roccia guide just dropped. Thank you.
All codes have been redeemed, incase anyone else is still trying!
Holy intro. 😂
That was clean as hell.
Awesome video! But this was quite funny 1:38 “Carlotta sequence”. lol.
Whoops I somehow missed that oops. Forgot to fix the template teehee
@ honestly I kinda like it. Fun little “Easter egg” of an overworked TH-camr lmao.
love the guides man, ever since picking the game up on ps5 lately you were the first guidemaker i followed especially the carlotta guide. would love it if you could look into the older characters since ps5 users are gonna be interested in alot of the reruns thats coming out soon (Changli especially, heard that shes pretty complicated but so rewarding to play) cheers man!
Lezz goooo i've been waiting for thisss!
Finallyy thank you!! Kuro needs to make you a partner and grant you early access!
Best wuwa youtuber for high level play.
Been waiting for this one
Thanks for the guide and effort❤❤
I don’t plan to pull for her but really enjoy your vids
man, being the best Warframe cc and wuwa cc at the same time?! give us a break my guy your contents is addicting!
22:06 minor correction: her bounces count as heavy atk dmg so the 80% heavy damage bonus from s5 is actually good and far from useless or just a stepping stone to s6
Note that her S5 buffs her heavy attack, not heavy damage, which are 2 different things. Her bounces are considered basic attacks, that deal heavy damage, and are thus unaffected by her S5.
It’s specifically referring to her normal heavy attack.
it'll be good if it says heavy atk dmg bonus or even just heavy atk dmg is still the same as dmg bonus. But it says heavy atk dmg multiplier instead, so it's kinda useless lol. but maybe it's a typo?
How come this didn't get shown earlier to me? Thanks for the guide, been waiting for it!
Best WuWa CC
you flatter me D:
facts but team damage comparisons would be really good, cuz I pull for big numbers
Great guide, roccia is so based
Using Moonlit Heron is a pain, clunky, and sometimes you unintentionally fly up and breathe fire when you don’t want to. If you forget to use it, there’s no buff for your main DPS. Midnight Veil is just brain-dead easier. Forget to use your Echo before outro? No problem. Use your Echo at the wrong time? No problem. Both sets offer similar buffing power, but Midnight Veil provides more personal damage and is FAR less clunky. Midnight Veil wins imo
You're really doing an awesome exhaustive job so I feel a bit ashamed to say that : but it would have been nice to have a comparison to know how much better she is compared to Sanhua.
Unless you did it and I missed it, in that case I'm sorry.
In practice, unlikely to be more than 5% better for raw dps for most players. You can get her up to about 10% better with a LOT of high effort play and optimization, to the point that it is unrealistic for the majority of the playerbase. 15% is about the limit papermath can reach, meaning frame perfect cancels and quickswaps, consistently, throughout the entire rotation, and thus entire fight.
Ima need your help with phoebe cuz her team synergies seem like theyre gonna be complicated as all get out lol.
Any chance you can make an updated Spectrover guide?
27:57 I'm a bit confused by the rotation with havoc rover, I noticed you already had some forte stacks on roccia at the start. Could you maybe elaborate this?
i.imgur.com/T4NF5nR.png
That is the "Hard" Rover rotation, 4th table on the Full Team Rotations in the Roccia spreadsheet. Above it is the easier version if you prefer that. The Hard version is roughly 3-4s faster and allows you to cut rotation times faster than SK ult CD, meaning you have leeway for mistakes and still cycle in 25s.
Footage in the Roccia video is starting from the 2nd team rotation. You don't actually use Roccia's bounce in the first rotation if you land all the hits listed. If you miss 1-2 hits, you will only need to use 1 bounce. This lets you enter the 2nd rotation with 3 full fortes stacks. The run I did, I missed a single basic attack in Roccia's chain, so I had to use 1 bounce in 1st rotation to get the last 2 Concerto I was missing.
2nd rotation produces 281 Forte out of 300 and still makes 100 Concerto. Because you *should* be reaching 2nd rotation with a full forte bar already, or maybe 2/3 segments, it isn't an issue. If you use Basic one more time right after Roccia liberation and immediately skill cancel it on hit (shown in yellow), it will push 2nd rotation+ to 300 Forte produced, to make the rotation infinitely sustainable. The 281 version lasts until the 3rd rotation, of which you will no longer be able to do 3rd bounce unless you do 1 extra basic attack.
@@AznvasionsII oh wow, your comment replies are just as in depth as your videos! Thank you sm sir.
MAMMA MIA
ABSOLUTE
absolutexdd
I saw someone saying that, for Camellya teams with Roccia using midnight veil, Camellya’s build should be ATK + HAVOC DMG instead of HAVOC DMG + HAVOC DMG is that true?
It shouldn't really make much of a difference, as the buff is only +15% Havoc dmg from 5pc. This would be an optimization of about 1% overall damage or so. I wouldn't bother changing gearing because of Roccia on Midnight. It's really just a case of if DPS is using signature or not, since in Camellya's case, sig vs no sig is a difference of 70% Attribute Dmg.
@ thank you!
27:31 not mober friendly 😀
I am a Jinshi Main.. Can I use Roccia in my team?
She does not really help in any way whatsoever, except the grouping.