(READ PINNED) COMPLETE SHOREKEEPER GUIDE: Literally Everything. (Patch 1.3) | Wuthering Waves

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  • เผยแพร่เมื่อ 3 ต.ค. 2024

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  • @AznvasionsII
    @AznvasionsII  วันที่ผ่านมา +6

    *IMPORTANT STUFF*
    If you fail her Special Intro, the normal Intro still produces Butterflies that makes an additional 10 Concerto, letting you still get 20 Concerto.
    9:16 RE: Her Resonance Skill. Don't skip the video text. It's needed for smooth rotations.
    24:33 I forgot to include the actual Team Rankings. Here's the link to the image.i.imgur.com/Jox8Yv0.png
    See me live at: www.twitch.tv/aznvasions
    Wuthering Waves interactive map: wuthering.gg/map
    Shorekeeper Spreadsheet: docs.google.com/spreadsheets/d/13YLjQs6Mdqm2yiCiS-V2mWjgoB5FF37nh21TfyuDLFA/
    0:00 Intro & Spreadsheets
    0:39 Video Overview
    UNIT OVERVIEW
    1:07 Kit Opener
    1:50 Shorekeeper vs Verina
    3:29 TL;DR Kit Summary
    5:22 Forte Priorities & Damage Profile
    KIT
    6:16 Forte Circuit Mechanics
    7:41 Liberation: End Loop
    9:16 Resonance Skill: Manifestation *IMPORTANT*
    9:53 Normal Attacks
    10:37 Intro & Outro
    11:37 Inherent Skill & Nodes
    GEARING
    12:23 Echo Sets - Rejuvenating Glow vs Moonlit Clouds
    13:09 Echo Mainstats
    14:03 Max DPS Shorekeeper
    14:53 4-Costs: Bell-borne Shield or Fallacy of No Return?
    16:05 Echo Substats
    16:50 Weapon Comparisons
    17:25 Signature: Stellar Symphony
    18:52 Non-Signature Weapons
    19:49 Do NOT Use Cosmic Ripples
    20:27 Endgame Stats
    20:44 Sequences Math
    TEAM BUILDING
    23:05 Shorekeeper Rotations: Two Variants
    23:58 Shorekeeper Backswapping
    24:33 Team Options & Team Rankings *READ PINNED*
    25:39 Team - Changli Yao Rotations & Gearing
    26:21 Issues with Changli Yao w/ Shorekeeper
    27:54 Team - Changli Encore Rotations & Gearing
    28:45 Team - Sanhua Encore Rotations & Gearing
    29:13 Team - Yinlin Jinhsi Rotations & Gearing
    30:04 Team - Zhezhi Jinhsi Rotations & Gearing
    30:54 Team - Mortefi Jiyan Rotations & Gearing
    31:33 Team - Calcharo Yao Rotations & Gearing
    32:17 Team - Yinlin Yao Rotations & Gearing
    33:15 Summary & Team - Havoc Rover Rotations & Gearing
    33:53 Outro

    • @ElHuntik
      @ElHuntik วันที่ผ่านมา

      See my last video in which I mention TH-camrs who give wrong guides like you just did about Build, you should improve this misinformation about it being mandatory to get 2 echos of ER, I'm not a hater, but for the amount of minutes you see in this video, I doubt you will go back on your words.

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา

      @@ElHuntik ah yes, just roll 5x ER substats, which is also mentioned in my video as an option. Of which I proved it’s far harder to roll 5x ER substats, as well as barely benefitting overall team performance. Farming and rolling healer set for a healer, chasing 5x ER substats as the main recommendation with high ER rolls for the sake of improving a *healer’s* dps…is an AMAZING tip to give other players that is surely worth their time and investment, versus improving their dps builds and rotations. Notice I never mentioned the word mandatory in the entire video. I listed it as the main recommendation for best value for investment. You *don’t* want to spend time farming dps on a healer. You would gain far more damage working on everything else related to the team.
      At that point, why stop there? Why not roll 5x Crit damage on her echoes, all high roll as well? You forget what recommendations mean. They are not minmax builds, they are builds that are considered “good enough” for the unit to accomplish their job. If you want minmax builds, I have all those variants calculated in the spreadsheets.
      Why do you think all build guides typically recommend 70/220 to 70/240 crit splits for DPS, if it’s possible to farm 80/270? Because it’s unrealistic to achieve in a reasonable time for the average player. Guides are made so that you can pick up and play the character within a few days of farming, not measured around farming weeks for one character to get the optimal spread of stats for top damage.
      I saw your 225 ER 250 CD Shorekeeper. In fact, I have a very similar one in the spreadsheets. But does this allow her to do anything a 230-240 ER 200 CD Shorekeeper cannot do?

    • @ElHuntik
      @ElHuntik วันที่ผ่านมา

      @@AznvasionsII Saying that it's not worth replacing 1 to 2 ER echos because you consider it difficult? Boy, it's harder to get an echo costing 3 ER compared to substats ER for 4 or 5 echos.
      And the investment of having 1 or 2 more echos costing 3 HP is not worth the investment? Bullshit, I liked that you mentioned the possibility, but it's not that far to achieve, and the investment of replacing each echo that costs 3 ER in exchange for HP% is gold.

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา

      @@ElHuntik and what are you trying to achieve by replacing them with HP? I literally showed that you could do it in the tables presented in the Echo Mainstats section, and proved it basically makes 0 difference in gameplay, because it gives far too little damage and extra heals to really matter. You do it if it happens to be there. You don’t go out of your way to farm it. Be honest with me, does it really matter if you run HP/ER or ER/ER? It doesn’t. ER/ER is easier to build, because it cares even less about substats, and I even showed both builds as viable, and that they perform near identical. It’s not echo 3-cost ER to 4-5 ER substats. It’s echo 3-cost ER to specifically 3-cost HP, and also 4-5 ER substats. Are you seriously telling me that’s easier?

    • @ElHuntik
      @ElHuntik วันที่ผ่านมา

      @@AznvasionsII ok, ER/ER is better 👍
      Your point is that it's not worth farming for it, just getting double ER and its low health of 30K. That's fine, but I prefer quality, I know my opinion is unpopular, but whatever, I didn't pay my limited character to equip any echo I pick up off the ground and never invest in it again.

  • @Jett125
    @Jett125 วันที่ผ่านมา +2

    By far best wuwa guides. Please keep em coming.

  • @Piccolololmao
    @Piccolololmao 21 ชั่วโมงที่ผ่านมา +1

    Insane, I watched this twice to swallow everything.
    Thank you for your hardwork!!

  • @ZerefCifer707
    @ZerefCifer707 วันที่ผ่านมา +5

    I was waiting patiently for you dude

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา +1

      Sorry I was late, I was really hoping to get this out within the first two days.

    • @ZerefCifer707
      @ZerefCifer707 วันที่ผ่านมา +1

      @@AznvasionsII Glad you were late, means you took your time. Don't burn out bro, gotta be careful. That said I have a request, can you do a special video on Changli Yao Verina? I'm new and really want to play it when she reruns

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา +1

      @@ZerefCifer707 I can do that, it will take a little bit though, am working on other channel stuff atm :)

    • @ZerefCifer707
      @ZerefCifer707 วันที่ผ่านมา

      @@AznvasionsII You got all the time, drop it when Changli or Yinlin rerun.

  • @Tamer55361
    @Tamer55361 วันที่ผ่านมา +1

    Fantastic, liked and subbed, thanks for the 50h work

  • @steffie3148
    @steffie3148 วันที่ผ่านมา +1

    Always waiting for your guide coz yours are the best❤️

  • @Sturdycurve
    @Sturdycurve วันที่ผ่านมา +3

    Very detailed video,
    Im running shorekeeper tied and permanent to yao with jianxin due to unbeatable regen and shield, damage of yao is shocking,
    Jianxin running marcato with 150 er and moonlit for better concerto regen.
    Tried and tested in toa and overdrive tower, the damage of my yao is just amazing, first rotation hitting 230k is easy but after that 280-350k first ult pop of his liberation.
    My yaos echo has all double crit and 33% lib bonus and atk% 3pcs
    With max buff from shorekeeper(s2) yaos atk is hitting 3.5k
    84 cr, 320 cdmg.
    My yao is running void set with sig.
    Im using fallacy hp% on my shorekeeper with 256 er not including the inherent skill.

    • @hijodelsoldeoriente
      @hijodelsoldeoriente วันที่ผ่านมา

      What's your Jianxin build? 2 3-cost energy regen and moonlit? With an ER weapon? I want to use her but she builds concerto and ult slow.

  • @endolucas854
    @endolucas854 วันที่ผ่านมา

    Been waiting for your guide!

  • @Lybrel
    @Lybrel วันที่ผ่านมา +1

    50 hours? Very very well done.

  • @princekt12
    @princekt12 14 ชั่วโมงที่ผ่านมา

    Thank you for the video as always

  • @hijodelsoldeoriente
    @hijodelsoldeoriente วันที่ผ่านมา

    Best guide as usual.

  • @Yewrenegade
    @Yewrenegade วันที่ผ่านมา +2

    The goat comes in clutch. Btw miss your vids, got the Nova Rework, Caliban Rework, Hildryn buff and Pet rework 2.0. we eating good on Koumei update

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา +2

      That's what I'll be working on today. Finished this one just in time lol

    • @Yewrenegade
      @Yewrenegade วันที่ผ่านมา +1

      @@AznvasionsII :3 nice

  • @QuenIntensified
    @QuenIntensified วันที่ผ่านมา +2

    As far as i know, the bell-borne buff doesn't grant 10% final dmg buff, it is additive only (stuff like elemental dmg/skills dmg, etc), you might wanna check that again. Otherwise, great guide once again

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา +3

      I'll have to go double check that, thank you. It was one of the few things I didn't get around to grabbing spreadsheets for 😅
      I do like that DR though, but thanks for letting me know!

  • @Godsthetics
    @Godsthetics วันที่ผ่านมา

    ITS HERE!

  • @rodneygantt5585
    @rodneygantt5585 วันที่ผ่านมา

    I was able to pull Shorekeeper and her signature weapon. I'm tempted to try and go for her S2 but contemplating if it's worth it.

  • @AoiTalia-um4qk
    @AoiTalia-um4qk วันที่ผ่านมา +3

    love it thank you so much for the cooking

  • @peacefulmind1771
    @peacefulmind1771 17 ชั่วโมงที่ผ่านมา

    i really struggle to do 3 intros within SK's liberation with xiangli yao/encore, changli team almost 50% time missing out on enhanced intro dmg. Any tips on that? MIght be my skill issue XD.

  • @ozoahameg3582
    @ozoahameg3582 วันที่ผ่านมา +1

    shorekeeper doesnt work well with jinshi
    infernal rider hologram 6 begs to differ, this thing got the 1st taste of a 350K nukes
    jinshi/yinlin/shorekeeper (i dont have zhezhi sadly not enough pulls)
    finally my jinshi can crit her nukes cause for some dumb reason 73 crit rate still doesnt crit the nukes really need to push it to 85 cause fk RNG

  • @phodayo
    @phodayo 22 ชั่วโมงที่ผ่านมา

    for the f2p players, which would be better if you already have a built dps?
    another copy of Shorekeeper, or getting her weapon?
    *edit is to include context of already having a dps built

    • @AznvasionsII
      @AznvasionsII  22 ชั่วโมงที่ผ่านมา +1

      @@phodayo shorekeeper S1 is only worth if you’re playing teams that you feel frequently outlast her Stellarealm and cost rotation problems, or you’re intending on getting S2 eventually, be it this banner or re-run. Her weapon is good, but only in the context of if you don’t have Variation. Basically, Shorekeeper works with teams that are 25-30s range. Her S1 fixes 30s+ teams and allows more tolerance on mistakes, but she can never be better than Verina in teams that rotate in ~20ish seconds.
      Or from another perspective, S1 is a long-term investment for fixes to open up more teams and more potential in future (S2). Whereas her weapon is a short-sighted fix that can solve the problem of not having Variation, but only does a little bit extra in the long run.

    • @phodayo
      @phodayo 21 ชั่วโมงที่ผ่านมา

      @@AznvasionsII thank you for your advice!
      it definitely does look like a good early stopping point for Shorekeeper copies is her S2 but is more like a rerun situation if you're not able afford the rolls for it now and don't have anything else you want to roll for

  • @pieo6d
    @pieo6d วันที่ผ่านมา

    all ive got is zhezhi, yao and rover 😭 (and obv shorekeeper)

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา

      @@pieo6d if you want to run them together, Yao Rover is a very strong team. Otherwise, they can be used separately as well. Zhezhi is plug and play friendly, works in any team, even if not optimal.

  • @josiahbasilkellman8301
    @josiahbasilkellman8301 19 ชั่วโมงที่ผ่านมา

    I kind of disagree with not being able to run shorekeeper with jinhsi, verina offers more consistent dmg in a way but as long as you have zhezhi you do more and way more consistent dmg with shorekeeper in my opinion, with verina i couldn't crack 280k with a full rotation but with shorekeeper i can crack 320k

    • @AznvasionsII
      @AznvasionsII  19 ชั่วโมงที่ผ่านมา

      @@josiahbasilkellman8301 she can be run with jinhsi, but I do not deem it to be a significant benefit. The rotation is also slower as a result. The higher damage is traded for longer rotations.

  • @johnpsillas1981
    @johnpsillas1981 23 ชั่วโมงที่ผ่านมา

    Ok im a bit confused I can't lie, so shorekeepers best team (which is Changli Yao quickswap ~ thanks to quickswap being her best play style) is still worse than the variation with Verina. Sooo SK is just flat out worse than Verina?

    • @AznvasionsII
      @AznvasionsII  23 ชั่วโมงที่ผ่านมา +2

      @@johnpsillas1981 it is not worse, it actually has better damage, but because of SK’s kit limitations, makes it much harder to play than the Verina variant. The Verina version has about 80-90% of the DPS, but requires slightly less quick swapping, and is thus slightly faster rotations. The true limitation of Changli Yao teams is not SK’s 30s timer, but Yao’s 25s timer. SK having longer and clunkier rotations, as well as wanting her own intro, makes it a lot harder to consistently nail all 3 Law of Reigns within 25s, while still dealing all the damage Changli is supposed to do, while still Outro’ing into Yao properly to buff his biggest hits, while still weaving back in time to Intro Shorekeeper, while not accidentally building up too much concerto to intro on the wrong unit, at the wrong time.
      The Verina version has a built-in fail safe where if you screw up rotations and build too much Concerto, you just Outro onto Changli, as she’s the only one that really needs it. Whereas filling too much Concerto on units can ruin Shorekeeper rotation by forcing you to cycle her Stellarealm faster than normal and cutting DPS short, or completely giving up her Stellarealm Intro completely in favor of extending the rotation to fix mistakes.
      The only time Verina is numerically superior, rather than QoL superior, is on super fast teams, like Sanhua Encore, where SK literally slows the team down, by forcing 25s rotations instead of 20s rotations, or teams that are so slow it’s very difficult to rotate Stellarealm properly, which includes very long rotations like traditional main carry Havoc Rover (she has an 18s rotation version, yes, her on-field as hypercarry as 18s in a row). The first issue cannot be fixed, but the second issue can be fixed with her S1.

  • @FoxFlare
    @FoxFlare วันที่ผ่านมา

    If you don't have a single good weapon for her would it be better to pull for her weapon or her S1?

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา

      Her S1 is mainly beneficial if you have teams you want to use her on that don't fit consistently within the 30s duration.
      If you are looking for a weapon for her, there is something to consider.
      Jiyan's weapon banner will include Variation as a rate up 4*, but again, 4* have no guarantee.
      If you do not have a need for her S1 in particular, her weapon will make a bigger immediate difference, both in comfier ER, and smoother rotations.
      Just keep in mind that Variation will probably appear in your account at some point, and whether or not you're ok with that.
      As the alternative would be to use the blue 3* ER% Rectifier of Voyager.
      The craftable Rectifier gives even more ER, matching Variation, but does not carry the 8 Concerto bonus on Skill Cast.
      If you will oneday come back to hopefully pick up her S2, then I would say her S1 is a solid investment for the time being, as she *can* function without Variation or her Signature, just slightly awkward on needing an extra auto chain, which can feel bad.

  • @midwestairway
    @midwestairway วันที่ผ่านมา

    The team segment is the most forced i have ever seen, shorekeeper prefers a rejuvenating/moonlit hyper carry team, in the effort to push a playstyle that most people dont play or cant play "mobile players, casual players " why are people forcing a quick swap playstyle? Xiangli Yao best team right now is yinlin + shorekeeper, the team building section was just awkward to watch, another one of her best teams moonlit mortifi and jiyan, giving jiyan all the buffs he needs and immediately after hes done you can get SK special intro for faster rotation. Quick swap with shore keeper can cut her buffs prematurely, or prolong the rotation to get another outro to get her special intro, jihnsi problem with Sk is that her and her sub dps rotation is extremely short, making you choose between using either 2 jhinsi nukes, or delay using the second nuke it to get SK special intro, S1 solves this because it allows jhinsi to do 2 nukes then use SK special intero. Dont push too hard like this, quick swap is another fun way you can play, but it isnt meta, as it involves having a pc and being sweaty

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา +3

      I never forced a quickswap playstyle. What I mentioned is that if you don't want to play quickswap, you can plug Shorekeeper in anywhere Verina/Baizhi fits, most of the time. But that if you *do* want to play her Quickswap (which is her highest DPS teams), it has extra restrictions compared to the usual Verina/Baizhi quickswap teams, which is the cost for higher DPS, than the Verina/Baizhi quickswap teams. Which requires a demonstration to prove where the restrictions lie, and how to get around them for each respective team.
      This was outlined at the very top of the Team Options section at 24:34, to explain why I didn't showcase the normal team rotations, since they are already self-explanatory with well known rotations, but just subbing out Verina/Baizhi for SK's own personal rotation, which was also shown in the preceding section.
      Also note that there are many Hypercarry setups that literally don't fit within her 30s Stellarealm at S0, without perfect play, or an enemy that doesn't fight back. Because the one thing that non-quickswap teams lack is i-frames and hyperarmor and basically just teleporting around the fight to break enemy tracking. This extends non-quickswap team rotations beyond their already-long typical lengths. This is also the same reason why I said that Verina is literally better than Shorekeeper in certain teams, due to varying restrictions here and there on a case-by-case basis.
      Changli Yao is still higher damage than Yinlin Yao. I'm not sure where you are getting your information from. If the case is which one is easier to play, I went over this in the video and agreed that Yinlin Yao is much more comfortable for the typical player at 32:17. I also explained that those that want to play Changli Yao will have an easier time doing it with Verina, but that it is possible with SK, and results in higher damage, but is also much harder. All of this is explained at 26:21.
      I also showed and explained the Mortefi Jiyan rotation at 30:54. I don't see where you are losing buffs in the rotation I mentioned.
      You do not need SK's S1 to do 2 nukes on Jinhsi. I prove this at 29:13 and 30:04.
      On the topic of PC vs mobile. It has already been proven 70% of Wuthering Wave's playerbase is actually on PC. So mobile is actually in the minority here. There are also a lot of mobile players I talk to on a regular basis, and they are perfectly fine with the 1 or 2 skill cast quickswaps thrown in to make things less clunky, like putting Encore's Inferno Rider casts inside Changli rotations.

  • @JoyBoyed
    @JoyBoyed วันที่ผ่านมา

    whats hyper armor?

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา +1

      @@JoyBoyed immunity to knock back or knockdown. By default, *most* offensive skill casts have some degree of hyper armor, which is part of where Quickswap comps brute forcing originates from, since you can just eat the hit and continue your cast. Basically, if the enemy’s poise damage is less than your own poise, you will not be interrupted. Many skills have higher poise rating than basic attack chains, and certain kits outright grant hyper armor to entire windows of dps rather than just a single move. For example, Changli cannot be knocked out of her skill cast under any circumstances, but a sufficiently strong poise hit can knock her out of her blink stab.

  • @Lindy-nw9rd
    @Lindy-nw9rd วันที่ผ่านมา

    I have 33k HP on her. is that enough?

    • @AznvasionsII
      @AznvasionsII  วันที่ผ่านมา +1

      @@Lindy-nw9rd it’s might be a good stopping point, but it depends. You can go further for slight benefits, but you’re already about 90% of the way there on usefulness. You can refer to 20:27, for the minimum stopping points of HP I recommend for each kind of setup.

    • @Lindy-nw9rd
      @Lindy-nw9rd 54 นาทีที่ผ่านมา

      ​@@AznvasionsII thank you for responding. I ended up giving an HP 4 cost so she's at 40k now. but her intro only does 18k (6k*3) with 230CD and max talents. idk what else to do 😭