Especially when it further establishes that all of our enemies were the bad guys. I mean, you don't call yourself 'Ugluk the Destroyer' unless you're cartoonishly evil.
@@samiamtheman7379Could just be what we call it, like a nickname for not knowing what it’s actually called. But no we are the bad guys. The “tyranids” were originally buddies until we started killing them all for fuel for the ships.
Eh. As a veteran of HD1 (Level 47, Vice Admiral) I'd recommend an alternate strategy. Basically the Illuminate great eye strategy. 1 exo is needed, stomper specifically. Call it and use the homing rockets to goad the Cyborg enemy master to coming after you. Then dump ALL of you remaining stratagems on him. The remaining stratagems are ALL thunderer artillery. Mission will be done in less than 3 minutes if done right.
Kinda wouldn't make sense, though. Why bother sending infantry? Just aim the superdestroyer laser at it and don't let go of the trigger until it's dead
You know the ratte? It was a possibly serious german tank proposal/design in ww2, it was a 1000 ton land cruiser with heavy cruiser guns and a bunch of secondary armament. Imagine something like that but for the automatons, and you have to go inside and destroy. Or just a really big mech. Not sure if just a big target would be all that interesting-
@@jurajsintaj6644 have you heard of the earthmover from ultrakill? or the giant siege machine encounter in destiny 1 wrath of the machine raid? i imagine you still fight the big target on the outside but you have can climb onto its back and disable its shields or stun it or something etc...
Welcome to HD1, and I'm glad if you find my videos useful! I didn't expect this video to get this much attention. The demos could be better I think, but if they benefit someone that's great
If you're looking for HD1 content, I suggest having a look to the following channels too: YOPG, Lein, Helldivers Academy and Mikasa. The latter is still active, mostly oriented toward high level gameplay.
@@axanarahyanda628 Agreed, anyone interested in HD1 should check those out. I learned a lot from watching their gameplay, and I've had the honor of playing with Mikasa recently. If you happen to host a d13-15 Cyborg RS using a loadout without AT or Static Field, legend has it that Mikasa may show up when you least expect it. I've linked the four channels you mentioned on the home page of my channel
Genuinely if anyone likes dead ops arcade from cod and helldivers 2 but you haven't played helldivers 1 def try to grab it on sale for a few bucks, its still such a fun game
Illuminate are the least favorite faction among HD1 players (we always have the least players fighting them, on average) but I enjoy them. If you want to see a more proper fight against Illuminate, I uploaded some nice footage yesterday
@@mag8n I'd rather fight the Illuminate over the Cyborgs any day of the week. You just need to pack a bubble shield, a MGX disposable machinegun or two, and whatever you fancy between a solid primary + ammo (I love using the Justice rifle), or the Trident scatter laser and something to pack a punch (Can't ever go wrong with a Thunderer barrage, Heavy airstrike or even a Shredder missile).
honestly, after watching this, boss fights is exactly what we are missing. Yes we have the elimination missions but those are more like training us to deal with that kind of unit before it becomes a common/uncommon spawn. I think having those kind of missions but it's an actual boss with a health bar and boss mechanics would be awesome and a change in pace for mission objectives!
@@mag8n i mean theres a bunch of bosses that already work in a first person shooter to name a few so its not really impossible, they just need to make it fun and not janky
They're quite challenging in HD1, it's mainly the reversed controls (aka confusion) effect that puts off players. My guess is that there will be no such effect in HD1, and a lot of their abilities will be re-worked or replaced. For example Obelisk walls, those wouldn't work so well considering HD2 has third-person view and terrain elevation.
What's cool is that our first Boss fight will be against that massvie Hive Lord. Look at the mega nests on HD2. Those are made out of the skeletons of the Hive Lords. 😮😊
Hive Lord tends to be the hardest of the three bosses, because there are no easy ways of beating it as you can see with the other two. It's also usually underground, making most of the strongest offensive stratagems (Thunderer and such) ineffective. The Hive Lord clip in the video could have been much faster with a full team fighting from the start, however I recorded these for a friend and didn't expect to get so many views, so I figured it doesn't matter ^^
man the cheese on sin'al made me very nostalgic, i used the orbital/fire wall combo on both the eye and cyborg bosses, didnt know mines would be a faster way to kill him. I never got to beat the Monotis because many randoms i paired didnt know how to fight him and it took way too long for my short attention span 😅😅. Thanks for letting me reminisce my glory days on HD1, though ive brought it onto helldivers 2. I wouldve played this game much more if they made a way for us f2ps to unlock DLC exclusive stratagems at the time.
For the Cyborg boss, Thunderer (with or without Hellfire) should be faster than AT mine spam, however it may be very difficult to consistently solo it that way compared to just rolling with AT mines
I had to look up the meaning of The Redeker Plan; that's quite an interesting scenario. It reminds me of the Enclave from Fallout 2 (and more generally, the U.S. continuity of government plan from which the idea of the Enclave faction was derived).
Right now, as Im watching these I'm wondering and looking forward to how HD2 is going to go about this and when it's going to happen, cause it has to happen at some point, my theory is the next big expansion (i.e. Escalation of Freedom & Omens of Tyranny) personal theory on the name, Enormous Assault
I hope more new and HD2 divers would join us in HD1. We're usually around 200 players online the majority of the time but having atleast 500 or even better 1k online would be nice. Some high level players can either be super chill or complete azz-holes. Reporting them doesn't do much and even when you block their PS account they still appear in the game smh...
I play on PC with randoms of all ranks and I've had almost no cases where someone was nagging, though I've heard about rank 50 players being not so kind to lower rank players. I don't really like that, I think it's a virtue to be patient and ready for situations where I may need to adapt to less experienced players
@ 100% brother. Only a month in the game and I just reached lvl 25 and have been on good standing. Kinda weird that the same high lvl players leave it in Public or Join just to act like complete diks. One time I just dropped into a mission called my stuff but couldn't reach it afterwards cause they were pushing the screen and one of them melee killed me and they didn't reinforce until one did but I just left cause F that. Also I have a feeling that PC and Console players are completely different breeds. I can see it when playing HD2. Sometimes I feel like a PC player playing on console hahaha! 🤣
@@Poncholives Sorry for the late reply, TH-cam doesn't notify me about replies in comment threads for some reason.. The case you had with screen pull and getting TK'd is just terrible teamplay from those players, and I'm sure you didn't miss out on anything by leaving the lobby
Don't worry, the officers know. Super Earth engineers have implanted a chip into my brain to improve my awareness in combat and target acquisition abilities... My vision is augmented.
No no no..... the meta for the Cyborgs is.... a meta but not the best meta Here is the meta. 1 exo suit, sstomped. ALL REMAINING STRATAGEMS ARE THUNDERER ARTILLERY. To use the meta first drop in far away from the enemy master. Call in the exo. Approach a little and use the homing rockets to anger him. Remember, we want to draw him in while remaining at a long distance. Specifically you want to draw him in while he is off screen. Now the MOST IMPORTANT PART. Dump ALL of the thunderer artilleries in front of you. Let him roll up and die in an obscene amount of artillery. NOTE, run this strat with a minimum of 2 players. Never saw it work fkr just 1 player.
Bug strat is on point. Justice is another good primary. But this strat overall is the only option. Be mobile. Have high damage. Other option for non DLC players is to bring a jump pack and 3 EATs. Jump around, pick up an EAT, fire, jump again.
Thunderer strategy is faster and I would recommend it for a team as well. I've made these clips at the request of a new player who wanted to farm the boss for Influence, presumably solo.
As @hcorvnov6732 said, we have 200-400 players at all times (this measure includes both PC and PS players, I think.) Each campaign there are usually around 30,000 unique players. Unique in this case means unique to that specific campaign. You can find more info here: helldivers.wiki.gg/wiki/Helldivers_1:Galactic_Campaign_Records
@@bryanthernandez9769 Some weapons, stratagems, and perks are DLC. Aside from that, all content is available in the base game. However, the consensus is that it's best to buy the Deluxe Edition (base game with all DLCs) on Steam if you're a PC player, because the cost of it is low compared to just the base game. All the DLCs are worth having in my opinion, not because you need them to fight well, but because they let you build more interesting loadouts. Sorry for the late reply, TH-cam doesn't give me notifications for replies in comment threads; I'll try to fix that
I had the same thought when I first started playing HD1. I used to play a lot of Alien Swarm (both the original and Reactive Drop) back in the days.. ^^
I've made these clips at the request of a new player who wanted to farm the boss for Influence, presumably solo. The mines strategy is potentially easier to execute for a solo inexperienced player. For a group that wants to farm for Experience at the fastest rate I would also recommend the Thunderer strategy, which is described in a guide I've linked in the description
Woah, 16k views! Thank you, this is a pleasant surprise and I hope the clips have what you were looking for
Using this as a tip for the Illuminate that just dropped in HD2
An old documentary that can be used in the 2nd Galactic War :D
Especially when it further establishes that all of our enemies were the bad guys. I mean, you don't call yourself 'Ugluk the Destroyer' unless you're cartoonishly evil.
@@samiamtheman7379Could just be what we call it, like a nickname for not knowing what it’s actually called. But no we are the bad guys. The “tyranids” were originally buddies until we started killing them all for fuel for the ships.
That's assuming these fights EVER happen in the first place.
Eh. As a veteran of HD1 (Level 47, Vice Admiral) I'd recommend an alternate strategy. Basically the Illuminate great eye strategy. 1 exo is needed, stomper specifically. Call it and use the homing rockets to goad the Cyborg enemy master to coming after you. Then dump ALL of you remaining stratagems on him. The remaining stratagems are ALL thunderer artillery.
Mission will be done in less than 3 minutes if done right.
I hope we get boss missions like this in the current game, a mission where the sole strategy is to eliminate an enormous boss? Count me in
We shall make them know fear, for super earth!!
Monster hunter divers
Kinda wouldn't make sense, though. Why bother sending infantry? Just aim the superdestroyer laser at it and don't let go of the trigger until it's dead
You know the ratte? It was a possibly serious german tank proposal/design in ww2, it was a 1000 ton land cruiser with heavy cruiser guns and a bunch of secondary armament. Imagine something like that but for the automatons, and you have to go inside and destroy.
Or just a really big mech.
Not sure if just a big target would be all that interesting-
@@jurajsintaj6644 have you heard of the earthmover from ultrakill? or the giant siege machine encounter in destiny 1 wrath of the machine raid? i imagine you still fight the big target on the outside but you have can climb onto its back and disable its shields or stun it or something etc...
Was looking for a youtuber that upload helldivers 1 vids. I just got into the game and i can learn from these vids thanks .
Welcome to HD1, and I'm glad if you find my videos useful! I didn't expect this video to get this much attention. The demos could be better I think, but if they benefit someone that's great
If you're looking for HD1 content, I suggest having a look to the following channels too: YOPG, Lein, Helldivers Academy and Mikasa. The latter is still active, mostly oriented toward high level gameplay.
@@axanarahyanda628 Agreed, anyone interested in HD1 should check those out. I learned a lot from watching their gameplay, and I've had the honor of playing with Mikasa recently. If you happen to host a d13-15 Cyborg RS using a loadout without AT or Static Field, legend has it that Mikasa may show up when you least expect it.
I've linked the four channels you mentioned on the home page of my channel
Genuinely if anyone likes dead ops arcade from cod and helldivers 2 but you haven't played helldivers 1 def try to grab it on sale for a few bucks, its still such a fun game
Omg the illuminate are more intimidating than i thought
Illuminate are the least favorite faction among HD1 players (we always have the least players fighting them, on average) but I enjoy them. If you want to see a more proper fight against Illuminate, I uploaded some nice footage yesterday
@@mag8n I'd rather fight the Illuminate over the Cyborgs any day of the week. You just need to pack a bubble shield, a MGX disposable machinegun or two, and whatever you fancy between a solid primary + ammo (I love using the Justice rifle), or the Trident scatter laser and something to pack a punch (Can't ever go wrong with a Thunderer barrage, Heavy airstrike or even a Shredder missile).
honestly, after watching this, boss fights is exactly what we are missing. Yes we have the elimination missions but those are more like training us to deal with that kind of unit before it becomes a common/uncommon spawn. I think having those kind of missions but it's an actual boss with a health bar and boss mechanics would be awesome and a change in pace for mission objectives!
So I guess we're all in agreement that bosses in HD2 would go hard
It might be harder for the developers to make bosses work in a third-person shooter, but yes why not
@@mag8n i mean theres a bunch of bosses that already work in a first person shooter to name a few so its not really impossible, they just need to make it fun and not janky
19:05 Snake coming in from Metal Gear to help HellDivers is canon af
"Kept ya waitin, huh?"
NO THAT IS NOT SOLID SNAKE
0:14 holy that helldiver had that personal shield on speed dial i need to up my game
You know how it is, do something enough times and it starts to feel automatic =D
You can do it too, chief
The entirety of the bug boss is literally defined by one song; "I'm holding out for a hero"
Thanks Dae and congratulations on your fighting style. Well done
Glad I can help!
Currently as a sergeant in HD2 , this feels like watching old war tactics and tapes
Wartime ambiance 🪖
19:05 "Kept you waiting huh"
Yooooo Daegon! I always see your comments on the HD1 discussions. Big fan. I hope we can play some time.
Yooo let's dive sometime ^^
When the illuminate come to hd2 you know imma be on that front 24/7
They're quite challenging in HD1, it's mainly the reversed controls (aka confusion) effect that puts off players. My guess is that there will be no such effect in HD1, and a lot of their abilities will be re-worked or replaced. For example Obelisk walls, those wouldn't work so well considering HD2 has third-person view and terrain elevation.
@@mag8nimagine if the obelisk becomes a bubble that surrounds you
I do like Illuminates but as of now they are kinda boring to fight with how easy the game is outside lvl 10 bots
What's cool is that our first Boss fight will be against that massvie Hive Lord. Look at the mega nests on HD2. Those are made out of the skeletons of the Hive Lords. 😮😊
Those are molts. Not skeletons. Bugs don’t have bones.
Boss fight is cool but I hope we can have some wolfenstien bot dogs on the battlefield again in helldivers 2, them sprinting at you is terrifying.
I hope for the sake of 2 we get the music for the bosses remixed in some way.
The Hive Lord was and still is the best boss theme.
the fact most of the video is the hive lord… liberty save us if these come back
Hive Lord tends to be the hardest of the three bosses, because there are no easy ways of beating it as you can see with the other two. It's also usually underground, making most of the strongest offensive stratagems (Thunderer and such) ineffective.
The Hive Lord clip in the video could have been much faster with a full team fighting from the start, however I recorded these for a friend and didn't expect to get so many views, so I figured it doesn't matter ^^
Hive lords were hands down the hardest enemy master from HD1
man the cheese on sin'al made me very nostalgic, i used the orbital/fire wall combo on both the eye and cyborg bosses, didnt know mines would be a faster way to kill him. I never got to beat the Monotis because many randoms i paired didnt know how to fight him and it took way too long for my short attention span 😅😅. Thanks for letting me reminisce my glory days on HD1, though ive brought it onto helldivers 2. I wouldve played this game much more if they made a way for us f2ps to unlock DLC exclusive stratagems at the time.
For the Cyborg boss, Thunderer (with or without Hellfire) should be faster than AT mine spam, however it may be very difficult to consistently solo it that way compared to just rolling with AT mines
I forgot how much I like the ost for hd1 compared to hd2
The cannon fire landed right on tempo at 3:00!
the great eye strat was pretty much the redeker plan
I had to look up the meaning of The Redeker Plan; that's quite an interesting scenario. It reminds me of the Enclave from Fallout 2 (and more generally, the U.S. continuity of government plan from which the idea of the Enclave faction was derived).
I see why they call him Monotis, because the fight is extremely monotonous
It's a pretty fun boss to fight generally, but the clip could have been much better and faster if I did the fight with a full team from the start
Placing more than three mines will despawn the old ones
You're right, there is a limit.. Mines also despawn 3 minutes after they are deployed, if they don't explode or get replaced
more than four
The change from this to helldivers 2 is astounding. I can’t believe how far these games have come.
I think both HD1 and HD2 are impressive
Right now, as Im watching these I'm wondering and looking forward to how HD2 is going to go about this and when it's going to happen, cause it has to happen at some point, my theory is the next big expansion (i.e. Escalation of Freedom & Omens of Tyranny) personal theory on the name, Enormous Assault
Hd2 needs boss fights as a final part of a unique new mission.
Where did they get enough money to be so much better in every way in just one installemenr
I miss this game so much. alas i need ps subs to play that
6:30 wait... Napalm can block illuminates energy balls!!
I hope more new and HD2 divers would join us in HD1. We're usually around 200 players online the majority of the time but having atleast 500 or even better 1k online would be nice. Some high level players can either be super chill or complete azz-holes. Reporting them doesn't do much and even when you block their PS account they still appear in the game smh...
I play on PC with randoms of all ranks and I've had almost no cases where someone was nagging, though I've heard about rank 50 players being not so kind to lower rank players. I don't really like that, I think it's a virtue to be patient and ready for situations where I may need to adapt to less experienced players
@ 100% brother. Only a month in the game and I just reached lvl 25 and have been on good standing. Kinda weird that the same high lvl players leave it in Public or Join just to act like complete diks. One time I just dropped into a mission called my stuff but couldn't reach it afterwards cause they were pushing the screen and one of them melee killed me and they didn't reinforce until one did but I just left cause F that. Also I have a feeling that PC and Console players are completely different breeds. I can see it when playing HD2. Sometimes I feel like a PC player playing on console hahaha! 🤣
@@Poncholives Sorry for the late reply, TH-cam doesn't notify me about replies in comment threads for some reason..
The case you had with screen pull and getting TK'd is just terrible teamplay from those players, and I'm sure you didn't miss out on anything by leaving the lobby
why don't we have bosses like these in helldivers 2???
Different game formula probably, hard to implement and this is our first galactic war after all.
likely gonna get em in the future as the war progresses
@ but mom, I want it nowwwwww
@@kanaria-cu3uvnot yet, maybe soon
the larva objective is a baby hive lord, and there are many hive lord molts
I am reporting you to the nearest democracy officials….. this helldiver is clearly using some cyborg tech to assist in long range aiming 👀
Lol
Don't worry, the officers know. Super Earth engineers have implanted a chip into my brain to improve my awareness in combat and target acquisition abilities... My vision is augmented.
This shyt feels like Elden Ring now
No no no..... the meta for the Cyborgs is.... a meta but not the best meta
Here is the meta. 1 exo suit, sstomped. ALL REMAINING STRATAGEMS ARE THUNDERER ARTILLERY.
To use the meta first drop in far away from the enemy master.
Call in the exo.
Approach a little and use the homing rockets to anger him. Remember, we want to draw him in while remaining at a long distance. Specifically you want to draw him in while he is off screen.
Now the MOST IMPORTANT PART. Dump ALL of the thunderer artilleries in front of you. Let him roll up and die in an obscene amount of artillery.
NOTE, run this strat with a minimum of 2 players. Never saw it work fkr just 1 player.
Illuminate strat is good. Can also use commando or jump pack with rumbler. But it's a meta that's not as good.
Bug strat is on point. Justice is another good primary. But this strat overall is the only option. Be mobile. Have high damage. Other option for non DLC players is to bring a jump pack and 3 EATs. Jump around, pick up an EAT, fire, jump again.
Thunderer strategy is faster and I would recommend it for a team as well. I've made these clips at the request of a new player who wanted to farm the boss for Influence, presumably solo.
Is this game still having players I’m thinking of buying it to feel how old game was better or stuff
Community is somewhat active between 200 to 400 divers
As @hcorvnov6732 said, we have 200-400 players at all times (this measure includes both PC and PS players, I think.)
Each campaign there are usually around 30,000 unique players. Unique in this case means unique to that specific campaign. You can find more info here:
helldivers.wiki.gg/wiki/Helldivers_1:Galactic_Campaign_Records
@@mag8n is the first game have dlc missions or is it a full game
@@bryanthernandez9769 Some weapons, stratagems, and perks are DLC. Aside from that, all content is available in the base game.
However, the consensus is that it's best to buy the Deluxe Edition (base game with all DLCs) on Steam if you're a PC player, because the cost of it is low compared to just the base game. All the DLCs are worth having in my opinion, not because you need them to fight well, but because they let you build more interesting loadouts.
Sorry for the late reply, TH-cam doesn't give me notifications for replies in comment threads; I'll try to fix that
This is like Alien swarm, but way better. What a goofy era of games, top down shooters.
I had the same thought when I first started playing HD1. I used to play a lot of Alien Swarm (both the original and Reactive Drop) back in the days.. ^^
Its always meta this and meta that, but have u ever meta woman??
Yes
Helldivers 2 meta: THE REACOILESS RIFLE BABY🎉🎉🎉🎉🎉🎉 (i do not like the recoiless)
Versus cyborg you can use artillery strike and mech. It will die on several moments. Mines old strat, and more longer.
I've made these clips at the request of a new player who wanted to farm the boss for Influence, presumably solo. The mines strategy is potentially easier to execute for a solo inexperienced player. For a group that wants to farm for Experience at the fastest rate I would also recommend the Thunderer strategy, which is described in a guide I've linked in the description