Dwindling Spirits | Curse of Strahd: Twice Bitten - Episode 3

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Probing the mansion's architecture for a way into the basement, the party uncovers disturbing secrets within the Durst Manor and within themselves.
    Watch the campaign of Twice Bitten LIVE Saturdays at 1pm EST on / rcurseofstrahd
    Follow us!
    Twitter (Twice Bitten): / twicebittencos
    Twitter (rCurseOfStrahd): / cosreddit
    Twitch: / rcurseofstrahd
    Reddit: / curseofstrahd
    Discord: / discord
    Podcast: anchor.fm/twice-bitten
    Timestamps:
    Introductions: 0:00:00
    Intro Theme: 0:01:35
    Character Introductions: 0:02:48
    Episode: 0:05:20
    Break: 1:35:55
    Announcements: 1:51:00
    Episode: 1:55:50
    Ending: 3:15:57
    Credits: 3:17:06
    Music Credits:
    bit.ly/3a9dUJS
    Amnesia: Dark Descent OST
    Music by Mikko Tarmia and Frictional Games, used under Fair Use
    Darkest Dungeon OST
    Music by Stuart Chatwood for Red Hook Studios, used under Fair Use.
    Stardew Valley OST
    Music by ConcernedApe, used under Fair Use.
    The Witcher, The Witcher 2, The Witcher 3 OSTs
    Music by Marcin Przybyłowicz and CD PROJEKT RED, used under Fair Use
    Music by Scott Buckley - www.scottbuckley.com.au
    Licensed under Creative Commons BY 4.0
    creativecommons.org/licenses/...
    Track has been modified for length.
    Music by Frédéric Chopin; performance licensed under Creative Commons.
    Music by Cryo Chamber, used with permission. All rights reserved.
    cryochamber.bandcamp.com/
    Music by Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...
    Music by Midnight Syndicate, used with permission. All rights reserved.
    www.midnightsyndicate.com/
    Music by Sword Coast Soundscapes, used with permission. All rights reserved.
    swordcoastsoundscapes.bandcam...
  • เกม

ความคิดเห็น • 47

  • @daaruma
    @daaruma 3 ปีที่แล้ว +38

    "That 'Strahd' guy - maybe he's got something to do with this."
    Understatement of a century, Metrion.

  • @TheWorldBelowDnD
    @TheWorldBelowDnD 3 ปีที่แล้ว +53

    Guys, get yourself a girl who looks at you the way Lilissen looks at books.

  • @simplyclover7410
    @simplyclover7410 3 ปีที่แล้ว +20

    2:33:58 "They're dead what are they gonna do?" Famous last words from Metrion 💀

  • @arvetis
    @arvetis ปีที่แล้ว +10

    Party full of elves, and nobody can roll perception

  • @joshuanotjoshua7522
    @joshuanotjoshua7522 3 ปีที่แล้ว +37

    Oh man they were struggling so hard not to metagame when looking for the door to the shaft lol.

  • @adammartinez8450
    @adammartinez8450 3 ปีที่แล้ว +26

    I love how Caoimhe's player plays her, especially when she logically calls out some of the others **cough*metrion*cough*Aerthrandir*cough** for their meta gaming in character 😆
    I will give it to Metrion though, when he's logically called out, he owns up to it and says "you're right" 😁

  • @TangledLion
    @TangledLion 3 ปีที่แล้ว +29

    I love how Caoimhe was so gentle with Rose and Thorn and it paid off. She's definitely my favorite so far.

  • @danaintern5349
    @danaintern5349 3 ปีที่แล้ว +17

    "the dumbwaiter's not gonna kill us if we look at it funny" speak for yourself, my party spent an hour investigating that dumbwaiter until it threatened to kill us

  • @arthurthomas4588
    @arthurthomas4588 3 ปีที่แล้ว +21

    “They’re owed a fucking house fire” Metrion.

  • @kurtmoore90
    @kurtmoore90 3 ปีที่แล้ว +38

    This is quickly becoming my favourite campaign to watch, to date.

  • @tremkl
    @tremkl 3 ปีที่แล้ว +13

    At the end of last episode, I was screaming for Aerie to long rest before the episode ended, because I was afraid he'd forget in the next episode. Now I'm watching him running around at half health and I'm like "Aerie, no! You need that health, you keep going to 0 hp."

  • @DarkerDelve
    @DarkerDelve 3 ปีที่แล้ว +48

    I found the pace of episode 2 to be a bit TOO slow. Just a personal thing I'm sure. I still loved it. Episode 3 nailed it. Loved it when Lil stood up and took charge. This is my favourite rpg stream on the internet.

    • @robpetri5996
      @robpetri5996 3 ปีที่แล้ว +11

      I agree, i'm loving it but 12 hours in and we're still in the upper floors of death house? Wowza

    • @lindseywhite9918
      @lindseywhite9918 3 ปีที่แล้ว +7

      Agreed; setting it to 1.5-1.75 speed makes it progress a bit faster. Makes them sound a little more... urgent/frantic too :p They're trying to anti-metagame so hard.

    • @TangledLion
      @TangledLion 3 ปีที่แล้ว +5

      Lilissen taking charge is so epic! Anyone can make an anxious, careful character, but it takes real skill to turn that trait into a defining moment of badass.

    • @noravalio
      @noravalio ปีที่แล้ว +1

      @@robpetri5996 When I ran death house it took my party at least 4-5, 3-4 hour sessions to get to the basement then get murdered by the shambling mound

    • @robpetri5996
      @robpetri5996 ปีที่แล้ว

      @@noravalio Fair enough but that is an exceptionally long time for the amount of content in death house. Took my party about a year (50 6hr session to do the whole campaign)

  • @shaulkramer7425
    @shaulkramer7425 ปีที่แล้ว +5

    What a session. I pray I'll be able to run a game this good one day.

  • @flowermiko
    @flowermiko 3 ปีที่แล้ว +14

    This is absolutely the highlight of my week right now. The roleplay? the atmosphere? *chef kiss*

  • @joshnassano5484
    @joshnassano5484 3 ปีที่แล้ว +7

    "The ghost of a librarian sends like one you could talk to." Um, Ghostbusters lol

  • @theshawnharrild
    @theshawnharrild 3 ปีที่แล้ว +10

    Great atmosphere and role-playing! I regret so much about how I ran my CoS game. Dragna, question, how did you keep the player’s character class a secret while not doubling up in a single class? I’m stealing that!

    • @DragnaCarta
      @DragnaCarta 3 ปีที่แล้ว +12

      Glad you're enjoying! It took a good amount of gentle nudging - the players submitted 4-6 character concepts each, and I tried to guide them each to a unique role. I think it worked out really well!

  • @arvetis
    @arvetis ปีที่แล้ว +2

    This is great, but it definitely inspired a new house rule for me: No s*icidal characters.

  • @Ennekeli
    @Ennekeli ปีที่แล้ว +1

    How does this show doesn't have much more comments! Absolutely in love with characters in a way that I don't like some personally but it's hard to dismiss then, just captivating!

  • @evgeniybakulin93
    @evgeniybakulin93 3 ปีที่แล้ว +3

    One of the best game a ever saw. It was a great pleasure to watch this masterpiece. Too sad that i can press like only once.

  • @connorbowtell2311
    @connorbowtell2311 3 ปีที่แล้ว +4

    Oh man finally, I was hanging out for the next episode

  • @iggysdinners7092
    @iggysdinners7092 ปีที่แล้ว +4

    SPOILER COMMENT!
    I realize I'm a year late, but may I ask why you didn't auto-reveal the stairs down to the basement? Am I missing something? Because in the campaign book says that if you discover Strahd's note, or do something weird in the children's bedroom, the house reveals the stairs automatically. I'm going to be running this campaign, so I would love an explination!

    • @warwickwagner4797
      @warwickwagner4797 หลายเดือนก่อน

      I'm over a year late replying to you and I'm sure you've forgotten this, but the module says: 'Once the house wills the secret door into existence,
      characters find it automatically if they search the wall'
      I don't think the character searched the wall.

  • @strongsmith1897
    @strongsmith1897 3 ปีที่แล้ว +8

    wow, they had really bad luck with rolls this time

    • @DragnaCarta
      @DragnaCarta 3 ปีที่แล้ว +3

      It happens! Hopefully they'll have better luck next time.

    • @strongsmith1897
      @strongsmith1897 3 ปีที่แล้ว +5

      @@DragnaCarta I hope so! Although the poor luck does add to the idea of hopelessness in a gothic horror setting.

    • @thegingergod3122
      @thegingergod3122 3 ปีที่แล้ว +2

      Online dice rollers are actually programmed to roll low more often than not

    • @danielwideman5255
      @danielwideman5255 3 ปีที่แล้ว +1

      As I watched this it suddenly struck me that Amity and Truffle are a total easter egg. Well played.

  • @lancemozzini8031
    @lancemozzini8031 3 ปีที่แล้ว +4

    Is it me or does Aerthrandir sound like Mr.Rodgers?

  • @trapperdillon2421
    @trapperdillon2421 3 ปีที่แล้ว +3

    Is it a secret about her not being touched by someone or am I missing a part of the information

  • @towelpartypanic
    @towelpartypanic 3 ปีที่แล้ว +8

    Where is the cleric

    • @DragnaCarta
      @DragnaCarta 3 ปีที่แล้ว +20

      what's a cleric

  • @zerandisemorgalis8048
    @zerandisemorgalis8048 ปีที่แล้ว +1

    At 1:41:04 in the fireside chat he says another content creators name. Trusty p something. Amy idea what he says?

  • @shsh-rf7mi
    @shsh-rf7mi 3 ปีที่แล้ว +9

    Wow I am early

  • @SaruvaViolin
    @SaruvaViolin 2 ปีที่แล้ว

    Is Aerthrandir the guy from RagnarRox?

  • @nogardgaming7447
    @nogardgaming7447 2 ปีที่แล้ว +1

    So maybe a noob question here, but how can you get a perception check lower than your passive perception? Even if you are actively looking for something wouldnt your passive perception still be "active"?
    The only thing i didnt like in this episode is toward the end. Randi and amity just knew there was an possession. It would have been nice to know where this character knowledge was comimg from. From the outside looking in, it looked like meta gaming.

    • @gurugurukuma
      @gurugurukuma ปีที่แล้ว

      probably it is in their character backstories. they are bibliophiles and well-versed with lore. when methrion behaved strangely after they saw thorn entered methrion's body it is very obvious that a possession occured in front of them.

    • @admiralblackbeard7318
      @admiralblackbeard7318 ปีที่แล้ว

      Passive perception is different than perception. With passive perception, you're not actively looking for something, as you do with perception checks. Passive perception is more like, something you'd catch out the corner of your eye. Your characters perception score is different than your passive perception score.

    • @The_Crimson_Witch
      @The_Crimson_Witch 10 หลายเดือนก่อน

      ​@admiralblackbeard7318 The designers have explained this before, but passive checks were intended to be more of a skill floor in the sense of your Passive Perception would pick up on any detail a perception check would reveal if the DC is equal to or lower than your passive- no check required.
      So even though you can roll lower than your passive perception, it's intended to mean not requiring a roll at all.
      That said, I tend to treat it as if the DC is equal to your passive, meets it beats it in favor of the DC. So your passive needs to be one higher than the DC, to encourage active rolling rather than relying on passives. It also makes Relaible Talent functional.

  • @gurugurukuma
    @gurugurukuma ปีที่แล้ว +1

    i hate the character Amity. emphasis on the word "character," the player is doing a wonderful job. she is indecisive and always contradicts herself.