1:45 Also known as female trooper and Bastila Shan. Speaking of female trooper I love whenever there are conversations between her and Satele Shan where if you weren't told they were played by the same actress you wouldn't know because of course Jennifer Hale is just that good of an actress.
I cannot make a Republic character be fully committed to dark side options, but I can create a personality around each class that would allow them to make certain dark side choices that would befit them, as well as their combat styles that make sense for them throughout their respective stories. For example, JEDI KNIGHT: Basically an Anakin copy, where they're so protective over those their fellow Jedi or Republic citizens they're willing to tap into the dark side to enact justice for those who had wronged them, kind of like the Tusken Raider camp slaughter. (Chapter 1-2: Jedi Guardian, Chapter 3 onwards: Sith Warrior) JEDI CONSULAR: Make them have an interest in the dark side of the force, especially considering the knowledge they'll be exposed to. At the start of Chapter 2, when they attains the rank where he can access the forbidden areas of the Jedi Archives, he then can deepen their knowledge of the dark side, which will also show in their abilities. For Chapter 1, they won't be completely swayed, making mostly light side choices, but come Chapter 2 and as they continue on and on with the dark side knowledge, they gets more corrupted by it, making more dark side choices. (Chapter 1: Jedi Sage; Chapter 2 onwards: Sith Sorcerer) Smuggler: This one is simple. They can just be a no good scoundrel simply making their way through the galaxy collecting riches, so they don't give a damn how they get it. If they can collect them quicker and with less effort, it doesn't matter if it condemns others, as long as it benefit themselves the most. (Chapter 1 onwards: Gunslinger or Scoundrel, depending if you want them to charge head on or be more subtle. Can't really think of an additional class here but feel free to put in your input) Republic Trooper: Make them so fantically loyal to the Republic, they're willing to kill Imperials and especially traitors without a second thought. They are also incredibly obedient to higher authority, willing to act out their commands without going over the morality of it; basically, a model soldier. (Chapter 1 onwards: Commando, Vanguard, Sniper, Operative. I feel all four can fit this soldier, but I personally play Sniper as that makes sense for a SpecOps trooper.)
If there's one thing EA and Bioware got right with this game, it's showing us how characters supposed to be on the good and bad teams react when taking the options contradictory to their factions. Light Sided Empire characters can mind-break their Republic/Jedi enemies by surprising them with good actions. Meanwhile Dark Side Republic characters can prove even more horrible people than the Empire characters. My first time playing a Dark Side Smuggler character on Nar Shaddaa really showed me there. And those in-game emails you get afterwards can be soul crushing.
This is amazing, something like this in mass effect would be great! I know videos like that already exist, but it'd be nice to see some from you if you're ever interested in that.
It's been quite a bit of years since I've played TOR, but this way of getting into it makes me wanna redownload and give it another shot eventually; absolutely hilarious man
I love this way of doing it. The narration is great. I made an attempt to capture the stories years ago, they are on my feed, but I've been wanting to return and make something funnier. I found this. My goal is to combine the Jedi and Consular stories into a single narrative. Anyway, good job.
Bruh... Republic classes are weak and boring. And their ships look like flying space coffins. I can't play them. Even DS choices don't turn you into pure evil or fallen hero or whatever... they turn you into mentally unstable one. Imperial classes are so much better. Especially Sith Warrior.
@@MrHulthen yea pubs DS choices make you look unhinged and imp light side choices make you seem less of a psycopath. tho playing a DS jedi is loads of fun
5:54 If you play through correctly you can get green Liara to want to go through a ritual to become "sisters" From the way she talks afterward, I think this was the kind of LUG, Sorority Sisters kind of union, not the innocent sororal kind like Elsa and Anna.
Lightsided Empire characters are amazingly good fun to play as. It never gets old watching Jedi characters do double-takes when a Sith character does something good and decent. It mind breaks them.
"Below, I'll tell you about a theory that completely changed my perspective. It might be the best theory I've ever heard in my life. In fact, it's more like a fact. Let me explain how Mass Effect 3 actually ended. As you may remember, Shepard encounters Harbinger while running towards the portal of Citadel on Earth towards the end of Mass Effect 3. Shepard is heavily injured by Harbinger. This is actually where the game ends. How so? Throughout the trilogy, we see many sources that indicate the Reapers can partially or completely control minds. Shepard sees that he/she is heavily injured and unconscious. When he/she wakes up, he/she sees that Harbinger has left. But why? Why did Harbinger leave Shepard alone? In fact, when Shepard passed out from his/her injuries, Harbinger took over his/her mind. From then on, everything Shepard sees is what Harbinger wants him/her to see. Shepard sees what will happen in his/her imagination. Now let me tell you other sources that support this. After Shepard is heavily injured, how can he/she teleport to the Citadel portal? How can he/she reunite with Anderson, who is not with him/her at that time? I don't know if you've noticed, but if you listen to the conversation between Anderson and Shepard before they meet in the Citadel, there are some things that don't make sense. When Shepard wakes up in the Citadel and moves forward, he/she goes through a "single-corridor environment". A single-corridor environment! Anderson describes the environment where he/she is located. The place Anderson describes is very similar to where Shepard went in the second game. Anderson says this during their conversation. Right after Shepard meets Anderson, Anderson is shot. And not a single drop of blood flows. Interestingly, I don't remember any scene in the first or second game where there is no blood. Then in the scene where Anderson dies, the game draws attention to the place where Shepard was injured. And it's the same place where Anderson was shot, and it's bleeding. In the final part of the game, you have to choose one of the endings. According to what I've told you, it doesn't really matter what you choose, but if you destroy the Reapers, you'll see one additional scene. In this scene, we see Shepard taking a breath. This is actually where we see the continuation of the scene where Harbinger heavily injures him/her. Shepard wakes up heavily injured, and the game ends."
"Below, I'll tell you about a theory that completely changed my perspective. It might be the best theory I've ever heard in my life. In fact, it's more like a fact. Let me explain how Mass Effect 3 actually ended. As you may remember, Shepard encounters Harbinger while running towards the portal of Citadel on Earth towards the end of Mass Effect 3. Shepard is heavily injured by Harbinger. This is actually where the game ends. How so? Throughout the trilogy, we see many sources that indicate the Reapers can partially or completely control minds. Shepard sees that he/she is heavily injured and unconscious. When he/she wakes up, he/she sees that Harbinger has left. But why? Why did Harbinger leave Shepard alone? In fact, when Shepard passed out from his/her injuries, Harbinger took over his/her mind. From then on, everything Shepard sees is what Harbinger wants him/her to see. Shepard sees what will happen in his/her imagination. Now let me tell you other sources that support this. After Shepard is heavily injured, how can he/she teleport to the Citadel portal? How can he/she reunite with Anderson, who is not with him/her at that time? I don't know if you've noticed, but if you listen to the conversation between Anderson and Shepard before they meet in the Citadel, there are some things that don't make sense. When Shepard wakes up in the Citadel and moves forward, he/she goes through a "single-corridor environment". A single-corridor environment! Anderson describes the environment where he/she is located. The place Anderson describes is very similar to where Shepard went in the second game. Anderson says this during their conversation. Right after Shepard meets Anderson, Anderson is shot. And not a single drop of blood flows. Interestingly, I don't remember any scene in the first or second game where there is no blood. Then in the scene where Anderson dies, the game draws attention to the place where Shepard was injured. And it's the same place where Anderson was shot, and it's bleeding. In the final part of the game, you have to choose one of the endings. According to what I've told you, it doesn't really matter what you choose, but if you destroy the Reapers, you'll see one additional scene. In this scene, we see Shepard taking a breath. This is actually where we see the continuation of the scene where Harbinger heavily injures him/her. Shepard wakes up heavily injured, and the game ends."
Subscribe for Ingrid Jedipants Part 2 😈
Herre Jesus, har inte skrattat så mycket på ett tag😂😂😂
Where is p2? :/
Please make PT 2!!!
1:45 Also known as female trooper and Bastila Shan. Speaking of female trooper I love whenever there are conversations between her and Satele Shan where if you weren't told they were played by the same actress you wouldn't know because of course Jennifer Hale is just that good of an actress.
I've never been able to bring myself to play darkside with a Republic character yet
Welp, here you go!
Renegade Shepard must have teached Jedipants
@@BMART1N7 Ingrid has been watching too many Big Dan videos 🫣
Meanwhile I keep finding myself Darth Reasonable
I cannot make a Republic character be fully committed to dark side options, but I can create a personality around each class that would allow them to make certain dark side choices that would befit them, as well as their combat styles that make sense for them throughout their respective stories. For example,
JEDI KNIGHT: Basically an Anakin copy, where they're so protective over those their fellow Jedi or Republic citizens they're willing to tap into the dark side to enact justice for those who had wronged them, kind of like the Tusken Raider camp slaughter. (Chapter 1-2: Jedi Guardian, Chapter 3 onwards: Sith Warrior)
JEDI CONSULAR: Make them have an interest in the dark side of the force, especially considering the knowledge they'll be exposed to. At the start of Chapter 2, when they attains the rank where he can access the forbidden areas of the Jedi Archives, he then can deepen their knowledge of the dark side, which will also show in their abilities. For Chapter 1, they won't be completely swayed, making mostly light side choices, but come Chapter 2 and as they continue on and on with the dark side knowledge, they gets more corrupted by it, making more dark side choices. (Chapter 1: Jedi Sage; Chapter 2 onwards: Sith Sorcerer)
Smuggler: This one is simple. They can just be a no good scoundrel simply making their way through the galaxy collecting riches, so they don't give a damn how they get it. If they can collect them quicker and with less effort, it doesn't matter if it condemns others, as long as it benefit themselves the most. (Chapter 1 onwards: Gunslinger or Scoundrel, depending if you want them to charge head on or be more subtle. Can't really think of an additional class here but feel free to put in your input)
Republic Trooper: Make them so fantically loyal to the Republic, they're willing to kill Imperials and especially traitors without a second thought. They are also incredibly obedient to higher authority, willing to act out their commands without going over the morality of it; basically, a model soldier. (Chapter 1 onwards: Commando, Vanguard, Sniper, Operative. I feel all four can fit this soldier, but I personally play Sniper as that makes sense for a SpecOps trooper.)
This is narrated like how I'm writing my Skyrim playthrough, I love it
Geez! I didn't know this game allowed jedis to be such psychopaths 😂 Best narration ever btw ❤ We need an Ingrid Jedipants part 2!!!
On it!
Yeah a part two would be great!
If there's one thing EA and Bioware got right with this game, it's showing us how characters supposed to be on the good and bad teams react when taking the options contradictory to their factions. Light Sided Empire characters can mind-break their Republic/Jedi enemies by surprising them with good actions. Meanwhile Dark Side Republic characters can prove even more horrible people than the Empire characters. My first time playing a Dark Side Smuggler character on Nar Shaddaa really showed me there. And those in-game emails you get afterwards can be soul crushing.
Your Jedi looks like General Garza in the thumbnail.
This is amazing, something like this in mass effect would be great! I know videos like that already exist, but it'd be nice to see some from you if you're ever interested in that.
Definitely! Just need to finish up my current playthrough (the live one)
It's been quite a bit of years since I've played TOR, but this way of getting into it makes me wanna redownload and give it another shot eventually; absolutely hilarious man
I love this way of doing it. The narration is great. I made an attempt to capture the stories years ago, they are on my feed, but I've been wanting to return and make something funnier. I found this. My goal is to combine the Jedi and Consular stories into a single narrative. Anyway, good job.
idk why but the dark side choices you can make as a jedi feel 10 times worse than those you make as a sith lmao
Please make more of these Old Republic videos. This is hilarious and I have done an evil Jedi play through. This is just comedy gold
The Jedi council is so blind to let this guy become the Jedi knight that later you can see light saber turn red too 😂😂
By the way. If you didnt know it. If you pick the Female Trooper, she is voiced by jenifer Hale.. Feels like home to play. :D
Lmao I could not stop laughing 😂
Oh I can't wait for the true unhinged glory that will come from this.
Great framing of the DS Jedi Knight. 😆
Bruh... Republic classes are weak and boring. And their ships look like flying space coffins. I can't play them. Even DS choices don't turn you into pure evil or fallen hero or whatever... they turn you into mentally unstable one.
Imperial classes are so much better. Especially Sith Warrior.
Mentally unstable is perfect for my playthrough!
@@MrHulthen yea pubs DS choices make you look unhinged and imp light side choices make you seem less of a psycopath. tho playing a DS jedi is loads of fun
Ah, Deadpool with Jedi robes.
What a great day we had! First the AWESOME stream and then this video😂😂 LOVED this style, MrHulthen😂😂👏👏👏
5:54 If you play through correctly you can get green Liara to want to go through a ritual to become "sisters" From the way she talks afterward, I think this was the kind of LUG, Sorority Sisters kind of union, not the innocent sororal kind like Elsa and Anna.
1:47 you mixing games and making comments like “butt hole for a mouth” is the best!
LS Sith make fun playthroughs and DS Jedi are about as fun. side note DS Sith Inquisitor is crazy fun but it has to be a female for the best lines.
"The WORST??? of the Jedi"???
No, just the Jedi.
Are you sure that was not the sith campaign 🤣🤣🤣
Funny enough if you join the Sith you can do light side choices😂
Lightside Imperial Agent ftw.
I'll definitely by trying that!
That's what I'm playing! The blue lightside fractals look very nice on my Chiss agent.
Lightsided Empire characters are amazingly good fun to play as. It never gets old watching Jedi characters do double-takes when a Sith character does something good and decent. It mind breaks them.
ahh going down the same path as revan i was literally thinking about doing this during one of my playthroughs
12:07 dying in most worthless way possible.
shark people village😂😂😂
Is this a series because this is hilarious
this was more of an experiment that didn't really kick off, but who knows - i might go back to this style of content at some point :)
"Below, I'll tell you about a theory that completely changed my perspective. It might be the best theory I've ever heard in my life. In fact, it's more like a fact. Let me explain how Mass Effect 3 actually ended. As you may remember, Shepard encounters Harbinger while running towards the portal of Citadel on Earth towards the end of Mass Effect 3. Shepard is heavily injured by Harbinger. This is actually where the game ends. How so? Throughout the trilogy, we see many sources that indicate the Reapers can partially or completely control minds. Shepard sees that he/she is heavily injured and unconscious. When he/she wakes up, he/she sees that Harbinger has left. But why? Why did Harbinger leave Shepard alone? In fact, when Shepard passed out from his/her injuries, Harbinger took over his/her mind. From then on, everything Shepard sees is what Harbinger wants him/her to see. Shepard sees what will happen in his/her imagination. Now let me tell you other sources that support this. After Shepard is heavily injured, how can he/she teleport to the Citadel portal? How can he/she reunite with Anderson, who is not with him/her at that time? I don't know if you've noticed, but if you listen to the conversation between Anderson and Shepard before they meet in the Citadel, there are some things that don't make sense. When Shepard wakes up in the Citadel and moves forward, he/she goes through a "single-corridor environment". A single-corridor environment! Anderson describes the environment where he/she is located. The place Anderson describes is very similar to where Shepard went in the second game. Anderson says this during their conversation. Right after Shepard meets Anderson, Anderson is shot. And not a single drop of blood flows. Interestingly, I don't remember any scene in the first or second game where there is no blood. Then in the scene where Anderson dies, the game draws attention to the place where Shepard was injured. And it's the same place where Anderson was shot, and it's bleeding. In the final part of the game, you have to choose one of the endings. According to what I've told you, it doesn't really matter what you choose, but if you destroy the Reapers, you'll see one additional scene. In this scene, we see Shepard taking a breath. This is actually where we see the continuation of the scene where Harbinger heavily injures him/her. Shepard wakes up heavily injured, and the game ends."
I hope you can understand. It has been translated with translate.
Now this is some great comedic content! Thanks.
It's the hotter Garza
Figures she'd have war crimes in her blood
As a male you may clap some cheeks in the twee'lek village, just so you know.
if you are male, you can flirt with the green 2 tail head lady
that's some funny video, nice job :D
keep em coming bro👍
You ain't shit for this series but I love it 😂
Nice! i see you in the live stream :D
HAHAHAHA man this was a treat
Never played knight, so I just started a douche jedi run, fun so far.
How can I make my character look as pretty as yours?
I'll show you psychopath. Play a male Sith Warrior (Dark Side) and romance Jaesa Willsam.
Dear god...
I like how your descriptions make it sound like she's not really evil, just too dumb to know how to be a Jedi lol.
This is amazing
Glad you liked it! (I think?)
@@MrHulthen I did
I never play this as a dark side cool
lmao this was so funny
Just Subscribed.
😂😂😂
love the outfit what is it
YEET!!!!!!!!!!!!! ..lmmfao
Based
The only feminist in the galaxy
"Below, I'll tell you about a theory that completely changed my perspective. It might be the best theory I've ever heard in my life. In fact, it's more like a fact. Let me explain how Mass Effect 3 actually ended. As you may remember, Shepard encounters Harbinger while running towards the portal of Citadel on Earth towards the end of Mass Effect 3. Shepard is heavily injured by Harbinger. This is actually where the game ends. How so? Throughout the trilogy, we see many sources that indicate the Reapers can partially or completely control minds. Shepard sees that he/she is heavily injured and unconscious. When he/she wakes up, he/she sees that Harbinger has left. But why? Why did Harbinger leave Shepard alone? In fact, when Shepard passed out from his/her injuries, Harbinger took over his/her mind. From then on, everything Shepard sees is what Harbinger wants him/her to see. Shepard sees what will happen in his/her imagination. Now let me tell you other sources that support this. After Shepard is heavily injured, how can he/she teleport to the Citadel portal? How can he/she reunite with Anderson, who is not with him/her at that time? I don't know if you've noticed, but if you listen to the conversation between Anderson and Shepard before they meet in the Citadel, there are some things that don't make sense. When Shepard wakes up in the Citadel and moves forward, he/she goes through a "single-corridor environment". A single-corridor environment! Anderson describes the environment where he/she is located. The place Anderson describes is very similar to where Shepard went in the second game. Anderson says this during their conversation. Right after Shepard meets Anderson, Anderson is shot. And not a single drop of blood flows. Interestingly, I don't remember any scene in the first or second game where there is no blood. Then in the scene where Anderson dies, the game draws attention to the place where Shepard was injured. And it's the same place where Anderson was shot, and it's bleeding. In the final part of the game, you have to choose one of the endings. According to what I've told you, it doesn't really matter what you choose, but if you destroy the Reapers, you'll see one additional scene. In this scene, we see Shepard taking a breath. This is actually where we see the continuation of the scene where Harbinger heavily injures him/her. Shepard wakes up heavily injured, and the game ends."